dawn-cmake/test/builtins/gen/dpdxCoarse/c28641.wgsl.expected.glsl

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SKIP: FAILED
#version 310 es
precision mediump float;
void dpdxCoarse_c28641() {
vec4 res = ddx_coarse(vec4(0.0f, 0.0f, 0.0f, 0.0f));
}
void fragment_main() {
dpdxCoarse_c28641();
}
void main() {
fragment_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: 'ddx_coarse' : no matching overloaded function found
ERROR: 0:5: '=' : cannot convert from ' const float' to ' temp mediump 4-component vector of float'
ERROR: 0:5: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.