#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
struct S {
ivec4 a[4];
};
int counter = 0;
int foo() {
counter = (counter + 1);
return counter;
int bar() {
counter = (counter + 2);
void tint_symbol() {
S x = S(ivec4[4](ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0)));
int tint_symbol_3 = foo();
int tint_symbol_1_save = tint_symbol_3;
int tint_symbol_2 = bar();
x.a[tint_symbol_1_save][tint_symbol_2] = (x.a[tint_symbol_1_save][tint_symbol_2] + 5);