[numthreads(1, 1, 1)]
void unused_entry_point() {
return;
}
RWByteAddressBuffer U : register(u0);
void f() {
U.Store<vector<float16_t, 3> >(0u, vector<float16_t, 3>(float16_t(1.0h), float16_t(2.0h), float16_t(3.0h)));
U.Store<float16_t>(0u, float16_t(1.0h));
U.Store<float16_t>(2u, float16_t(2.0h));
U.Store<float16_t>(4u, float16_t(3.0h));