Adding stage input/output reflection to inspector path
BUG=dawn:578 Change-Id: I15d0c9df81c606ea0def1a2d3fc550224f7dcfd8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/38320 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
This commit is contained in:
parent
c2032ea637
commit
001b499275
|
@ -329,7 +329,7 @@ namespace dawn_native {
|
|||
return std::move(result);
|
||||
}
|
||||
|
||||
MaybeError ValidateCompatibilityWithBindGroupLayout(DeviceBase* device,
|
||||
MaybeError ValidateCompatibilityWithBindGroupLayout(DeviceBase*,
|
||||
BindGroupIndex group,
|
||||
const EntryPointMetadata& entryPoint,
|
||||
const BindGroupLayoutBase* layout) {
|
||||
|
@ -691,7 +691,7 @@ namespace dawn_native {
|
|||
// this function is complete, ReflectShaderUsingSPIRVCross and
|
||||
// PopulateMetadataUsingSPIRVCross will be removed.
|
||||
ResultOrError<EntryPointMetadataTable> ReflectShaderUsingTint(
|
||||
DeviceBase* device,
|
||||
DeviceBase*,
|
||||
const tint::ast::Module& module) {
|
||||
ASSERT(module.IsValid());
|
||||
|
||||
|
@ -710,10 +710,35 @@ namespace dawn_native {
|
|||
ASSERT(result.count(entryPoint.name) == 0);
|
||||
|
||||
auto metadata = std::make_unique<EntryPointMetadata>();
|
||||
|
||||
metadata->stage = PipelineStateToShaderStage(entryPoint.stage);
|
||||
metadata->localWorkgroupSize.x = entryPoint.workgroup_size_x;
|
||||
metadata->localWorkgroupSize.y = entryPoint.workgroup_size_y;
|
||||
metadata->localWorkgroupSize.z = entryPoint.workgroup_size_z;
|
||||
|
||||
if (metadata->stage == SingleShaderStage::Vertex) {
|
||||
for (auto& stage_input : entryPoint.input_variables) {
|
||||
if (!stage_input.has_location_decoration) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Need Location decoration on Vertex input");
|
||||
}
|
||||
uint32_t location = stage_input.location_decoration;
|
||||
if (location >= kMaxVertexAttributes) {
|
||||
return DAWN_VALIDATION_ERROR("Attribute location over limits");
|
||||
}
|
||||
metadata->usedVertexAttributes.set(location);
|
||||
}
|
||||
|
||||
for (auto& stage_output : entryPoint.output_variables) {
|
||||
if (!stage_output.has_location_decoration) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Need Location decoration on Vertex output");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (metadata->stage == SingleShaderStage::Compute) {
|
||||
metadata->localWorkgroupSize.x = entryPoint.workgroup_size_x;
|
||||
metadata->localWorkgroupSize.y = entryPoint.workgroup_size_y;
|
||||
metadata->localWorkgroupSize.z = entryPoint.workgroup_size_z;
|
||||
}
|
||||
|
||||
result[entryPoint.name] = std::move(metadata);
|
||||
}
|
||||
|
@ -774,16 +799,26 @@ namespace dawn_native {
|
|||
"Tint and SPIRV-Cross returned different stages for entry point");
|
||||
}
|
||||
|
||||
if (tintEntry->localWorkgroupSize.x != tintEntry->localWorkgroupSize.x ||
|
||||
tintEntry->localWorkgroupSize.y != tintEntry->localWorkgroupSize.y ||
|
||||
tintEntry->localWorkgroupSize.z != tintEntry->localWorkgroupSize.z) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Tint and SPIRV-Cross returned different values for local workgroup size");
|
||||
if (tintEntry->stage == SingleShaderStage::Vertex) {
|
||||
if (tintEntry->usedVertexAttributes != crossEntry->usedVertexAttributes) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Tint and SPIRV-Cross returned different used vertex attributes for "
|
||||
"entry point");
|
||||
}
|
||||
}
|
||||
|
||||
if (tintEntry->stage == SingleShaderStage::Compute) {
|
||||
if (tintEntry->localWorkgroupSize.x != crossEntry->localWorkgroupSize.x ||
|
||||
tintEntry->localWorkgroupSize.y != crossEntry->localWorkgroupSize.y ||
|
||||
tintEntry->localWorkgroupSize.z != crossEntry->localWorkgroupSize.z) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Tint and SPIRV-Cross returned different values for local workgroup "
|
||||
"size");
|
||||
}
|
||||
}
|
||||
|
||||
// TODO(rharrison): Use the Inspector to get this data.
|
||||
tintEntry->bindings = crossEntry->bindings;
|
||||
tintEntry->usedVertexAttributes = crossEntry->usedVertexAttributes;
|
||||
tintEntry->fragmentOutputFormatBaseTypes =
|
||||
crossEntry->fragmentOutputFormatBaseTypes;
|
||||
tintEntry->fragmentOutputsWritten = crossEntry->fragmentOutputsWritten;
|
||||
|
|
Loading…
Reference in New Issue