writer/wgsl: Fix texture_external type emission
Change-Id: I5a622637a03483776b3b4bb2d2b46ad77d3e9eb4 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59820 Auto-Submit: James Price <jrprice@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
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@ -710,7 +710,7 @@ fn f() {
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[[group(0), binding(0)]] var tex_storage_3d : texture_storage_3d<rgba8sint, read>;
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[[group(0), binding(0)]] var tex_external : external_texture;
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[[group(0), binding(0)]] var tex_external : texture_external;
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fn f() {
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var array_idx : i32;
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@ -434,7 +434,7 @@ bool GeneratorImpl::EmitType(std::ostream& out, const ast::Type* ty) {
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out << "_comparison";
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}
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} else if (ty->Is<ast::ExternalTexture>()) {
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out << "external_texture";
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out << "texture_external";
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} else if (auto* texture = ty->As<ast::Texture>()) {
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out << "texture_";
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if (texture->Is<ast::DepthTexture>()) {
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@ -1,4 +1,4 @@
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[[group(1), binding(0)]] var arg_0 : external_texture;
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[[group(1), binding(0)]] var arg_0 : texture_external;
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fn ignore_5c9edf() {
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ignore(arg_0);
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@ -1,4 +1,4 @@
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[[group(1), binding(0)]] var arg_0 : external_texture;
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[[group(1), binding(0)]] var arg_0 : texture_external;
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fn textureDimensions_ba1481() {
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var res : vec2<i32> = textureDimensions(arg_0);
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@ -1,4 +1,4 @@
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[[group(1), binding(0)]] var arg_0 : external_texture;
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[[group(1), binding(0)]] var arg_0 : texture_external;
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fn textureLoad_8acf41() {
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var res : vec4<f32> = textureLoad(arg_0, vec2<i32>());
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@ -1,4 +1,4 @@
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[[group(1), binding(0)]] var arg_0 : external_texture;
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[[group(1), binding(0)]] var arg_0 : texture_external;
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[[group(1), binding(1)]] var arg_1 : sampler;
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