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Fix default viewDimension in deprecated BGLEntry path.
The handling of the default view dimension in the deprecated bind group layout entry path was checking the viewDimension of the new sub-descriptor instead of the deprecated viewDimension member. This meant that viewDimension was always defaulted and "2D". This commit fixes the issue by looking at the correct viewDimension member and adds a regression deprecation test. Bug: dawn:620 Change-Id: Icc133b6d80ba3d88bae30dc9138f1d74e14d12c7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36841 Auto-Submit: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
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@@ -443,8 +443,7 @@ namespace dawn_native {
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case wgpu::BindingType::SampledTexture:
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bindingInfo.bindingType = BindingInfoType::Texture;
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bindingInfo.texture.viewDimension = binding.viewDimension;
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if (binding.texture.viewDimension ==
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wgpu::TextureViewDimension::Undefined) {
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if (binding.viewDimension == wgpu::TextureViewDimension::Undefined) {
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bindingInfo.texture.viewDimension = wgpu::TextureViewDimension::e2D;
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}
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@@ -469,8 +468,7 @@ namespace dawn_native {
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bindingInfo.storageTexture.access = wgpu::StorageTextureAccess::ReadOnly;
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bindingInfo.storageTexture.format = binding.storageTextureFormat;
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bindingInfo.storageTexture.viewDimension = binding.viewDimension;
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if (binding.storageTexture.viewDimension ==
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wgpu::TextureViewDimension::Undefined) {
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if (binding.viewDimension == wgpu::TextureViewDimension::Undefined) {
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bindingInfo.storageTexture.viewDimension =
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wgpu::TextureViewDimension::e2D;
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}
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@@ -480,8 +478,7 @@ namespace dawn_native {
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bindingInfo.storageTexture.access = wgpu::StorageTextureAccess::WriteOnly;
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bindingInfo.storageTexture.format = binding.storageTextureFormat;
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bindingInfo.storageTexture.viewDimension = binding.viewDimension;
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if (binding.storageTexture.viewDimension ==
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wgpu::TextureViewDimension::Undefined) {
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if (binding.viewDimension == wgpu::TextureViewDimension::Undefined) {
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bindingInfo.storageTexture.viewDimension =
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wgpu::TextureViewDimension::e2D;
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}
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