mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-08 13:14:56 +00:00
wgsl: Replace [[decoration]] with @decoration
Deprecate the old syntax. Migrate everything to the new syntax. Bug: tint:1382 Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: David Neto <dneto@google.com> Commit-Queue: David Neto <dneto@google.com>
This commit is contained in:
committed by
Tint LUCI CQ
parent
8f1d5224ee
commit
01e4b6fc18
@@ -11,7 +11,8 @@ Obviously infinite loops (no condition, no break) are now a validation error.
|
||||
The following features have been deprecated and will be removed in M102:
|
||||
|
||||
* The `[[block]]` attribute has been deprecated. [tint:1324](https://crbug.com/tint/1324)
|
||||
* `elseif` has been replaced with `else if` [tint:1289](https://crbug.com/tint/1289)
|
||||
* Attributes now use the `@decoration` syntax instead of the `[[decoration]]` syntax. [tint:1382](https://crbug.com/tint/1382)
|
||||
* `elseif` has been replaced with `else if`. [tint:1289](https://crbug.com/tint/1289)
|
||||
|
||||
### New Features
|
||||
|
||||
|
||||
@@ -85,8 +85,8 @@ through the copying and optimize the result.
|
||||
Current translation, through SPIR-V, SPIR-V reader, WGSL writer:
|
||||
|
||||
```groovy
|
||||
[[location(0)]] var<out> frag_colour : vec4<f32>;
|
||||
[[location(0)]] var<in> the_colour : vec4<f32>;
|
||||
@location(0) var<out> frag_colour : vec4<f32>;
|
||||
@location(0) var<in> the_colour : vec4<f32>;
|
||||
|
||||
fn bar_() -> void {
|
||||
const x_14 : vec4<f32> = the_colour;
|
||||
@@ -94,7 +94,7 @@ Current translation, through SPIR-V, SPIR-V reader, WGSL writer:
|
||||
return;
|
||||
}
|
||||
|
||||
[[stage(fragment)]]
|
||||
@stage(fragment)
|
||||
fn main() -> void {
|
||||
bar_();
|
||||
return;
|
||||
@@ -123,14 +123,14 @@ Proposed translation, through SPIR-V, SPIR-V reader, WGSL writer:
|
||||
|
||||
// Declare a structure type to collect the return values.
|
||||
struct main_result_type {
|
||||
[[location(0)]] frag_color : vec4<f32>;
|
||||
@location(0) frag_color : vec4<f32>;
|
||||
};
|
||||
|
||||
[[stage(fragment)]]
|
||||
@stage(fragment)
|
||||
fn main(
|
||||
|
||||
// 'in' variables are entry point parameters
|
||||
[[location(0)]] the_color_arg : vec4<f32>
|
||||
@location(0) the_color_arg : vec4<f32>
|
||||
|
||||
) -> main_result_type {
|
||||
|
||||
|
||||
@@ -188,4 +188,4 @@ static const <type> <name> = WGSL_SPEC_CONSTANT_<id>
|
||||
```
|
||||
|
||||
## MSL
|
||||
`[[function_constant(<id>)]]`
|
||||
`@function_constant(<id>)`
|
||||
|
||||
Reference in New Issue
Block a user