wgsl: Replace [[decoration]] with @decoration

Deprecate the old syntax. Migrate everything to the new syntax.

Bug: tint:1382
Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
This commit is contained in:
Ben Clayton
2022-01-19 22:46:57 +00:00
committed by Tint LUCI CQ
parent 8f1d5224ee
commit 01e4b6fc18
3200 changed files with 15906 additions and 15215 deletions

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = mat2x4<f32>(vec4<f32>(1., 2., 3., 4.), vec4<f32>(5., 6., 7., 8.));
let b = mat4x2<f32>(vec2<f32>(-1., -2.), vec2<f32>(-3., -4.), vec2<f32>(-5., -6.), vec2<f32>(-7., -8.));

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@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = mat2x4<f32>(vec4<f32>(1.0, 2.0, 3.0, 4.0), vec4<f32>(5.0, 6.0, 7.0, 8.0));
let b = mat4x2<f32>(vec2<f32>(-1.0, -2.0), vec2<f32>(-3.0, -4.0), vec2<f32>(-5.0, -6.0), vec2<f32>(-7.0, -8.0));

View File

@@ -2,9 +2,9 @@ struct S {
matrix : mat3x2<f32>;
vector : vec3<f32>;
};
[[group(0), binding(0)]] var<uniform> data: S;
@group(0) @binding(0) var<uniform> data: S;
[[stage(fragment)]]
@stage(fragment)
fn main() {
let x = data.matrix * data.vector;
}

View File

@@ -3,9 +3,9 @@ struct S {
vector : vec3<f32>;
}
[[group(0), binding(0)]] var<uniform> data : S;
@group(0) @binding(0) var<uniform> data : S;
[[stage(fragment)]]
@stage(fragment)
fn main() {
let x = (data.matrix * data.vector);
}

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = mat3x3<f32>(vec3<f32>( 1., 2., 3.), vec3<f32>( 4., 5., 6.), vec3<f32>( 7., 8., 9.));
let b = mat3x3<f32>(vec3<f32>(-1., -2., -3.), vec3<f32>(-4., -5., -6.), vec3<f32>(-7., -8., -9.));

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@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = mat3x3<f32>(vec3<f32>(1.0, 2.0, 3.0), vec3<f32>(4.0, 5.0, 6.0), vec3<f32>(7.0, 8.0, 9.0));
let b = mat3x3<f32>(vec3<f32>(-1.0, -2.0, -3.0), vec3<f32>(-4.0, -5.0, -6.0), vec3<f32>(-7.0, -8.0, -9.0));

View File

@@ -2,9 +2,9 @@ struct S {
matrix : mat3x3<f32>;
vector : vec3<f32>;
};
[[group(0), binding(0)]] var<uniform> data: S;
@group(0) @binding(0) var<uniform> data: S;
[[stage(fragment)]]
@stage(fragment)
fn main() {
let x = data.matrix * data.vector;
}

View File

@@ -3,9 +3,9 @@ struct S {
vector : vec3<f32>;
}
[[group(0), binding(0)]] var<uniform> data : S;
@group(0) @binding(0) var<uniform> data : S;
[[stage(fragment)]]
@stage(fragment)
fn main() {
let x = (data.matrix * data.vector);
}

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = mat4x2<f32>(vec2<f32>(-1., -2.), vec2<f32>(-3., -4.), vec2<f32>(-5., -6.), vec2<f32>(-7., -8.));
let b = mat2x4<f32>(vec4<f32>(1., 2., 3., 4.), vec4<f32>(5., 6., 7., 8.));

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = mat4x2<f32>(vec2<f32>(-1.0, -2.0), vec2<f32>(-3.0, -4.0), vec2<f32>(-5.0, -6.0), vec2<f32>(-7.0, -8.0));
let b = mat2x4<f32>(vec4<f32>(1.0, 2.0, 3.0, 4.0), vec4<f32>(5.0, 6.0, 7.0, 8.0));

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = 1.;
let b = 2.;

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@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = 1.0;
let b = 2.0;

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@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = 1;
let b = 2;

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = 1;
let b = 2;

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@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = 1u;
let b = 2u;

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@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = 1u;
let b = 2u;

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = 4.;
let b = vec3<f32>(1., 2., 3.);

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@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = 4.0;
let b = vec3<f32>(1.0, 2.0, 3.0);

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = 4;
let b = vec3<i32>(1, 2, 3);

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = 4;
let b = vec3<i32>(1, 2, 3);

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = 4u;
let b = vec3<u32>(1u, 2u, 3u);

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = 4u;
let b = vec3<u32>(1u, 2u, 3u);

View File

@@ -2,9 +2,9 @@ struct S {
matrix : mat3x3<f32>;
vector : vec3<f32>;
};
[[group(0), binding(0)]] var<uniform> data: S;
@group(0) @binding(0) var<uniform> data: S;
[[stage(fragment)]]
@stage(fragment)
fn main() {
let x = data.vector * data.matrix;
}

View File

@@ -3,9 +3,9 @@ struct S {
vector : vec3<f32>;
}
[[group(0), binding(0)]] var<uniform> data : S;
@group(0) @binding(0) var<uniform> data : S;
[[stage(fragment)]]
@stage(fragment)
fn main() {
let x = (data.vector * data.matrix);
}

View File

@@ -2,9 +2,9 @@ struct S {
matrix : mat4x3<f32>;
vector : vec3<f32>;
};
[[group(0), binding(0)]] var<uniform> data: S;
@group(0) @binding(0) var<uniform> data: S;
[[stage(fragment)]]
@stage(fragment)
fn main() {
let x = data.vector * data.matrix;
}

View File

@@ -3,9 +3,9 @@ struct S {
vector : vec3<f32>;
}
[[group(0), binding(0)]] var<uniform> data : S;
@group(0) @binding(0) var<uniform> data : S;
[[stage(fragment)]]
@stage(fragment)
fn main() {
let x = (data.vector * data.matrix);
}

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = vec3<f32>(1., 2., 3.);
let b = 4.;

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = vec3<f32>(1.0, 2.0, 3.0);
let b = 4.0;

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = vec3<i32>(1, 2, 3);
let b = 4;

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = vec3<i32>(1, 2, 3);
let b = 4;

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@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = vec3<u32>(1u, 2u, 3u);
let b = 4u;

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = vec3<u32>(1u, 2u, 3u);
let b = 4u;

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@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = vec3<f32>(1., 2., 3.);
let b = vec3<f32>(4., 5., 6.);

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = vec3<f32>(1.0, 2.0, 3.0);
let b = vec3<f32>(4.0, 5.0, 6.0);

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = vec3<i32>(1, 2, 3);
let b = vec3<i32>(4, 5, 6);

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = vec3<i32>(1, 2, 3);
let b = vec3<i32>(4, 5, 6);

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = vec3<u32>(1u, 2u, 3u);
let b = vec3<u32>(4u, 5u, 6u);

View File

@@ -1,4 +1,4 @@
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn f() {
let a = vec3<u32>(1u, 2u, 3u);
let b = vec3<u32>(4u, 5u, 6u);