wgsl: Replace [[decoration]] with @decoration

Deprecate the old syntax. Migrate everything to the new syntax.

Bug: tint:1382
Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
This commit is contained in:
Ben Clayton
2022-01-19 22:46:57 +00:00
committed by Tint LUCI CQ
parent 8f1d5224ee
commit 01e4b6fc18
3200 changed files with 15906 additions and 15215 deletions

View File

@@ -25,25 +25,25 @@
struct SB_RO {
arg_0: array<i32>;
};
[[group(0), binding(1)]] var<storage, read> sb_ro : SB_RO;
@group(0) @binding(1) var<storage, read> sb_ro : SB_RO;
// fn arrayLength(ptr<storage, array<i32>, read>) -> u32
fn arrayLength_1588cd() {
var res: u32 = arrayLength(&sb_ro.arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
arrayLength_1588cd();
return vec4<f32>();
}
[[stage(fragment)]]
@stage(fragment)
fn fragment_main() {
arrayLength_1588cd();
}
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn compute_main() {
arrayLength_1588cd();
}

View File

@@ -2,24 +2,24 @@ struct SB_RO {
arg_0 : array<i32>;
}
[[group(0), binding(1)]] var<storage, read> sb_ro : SB_RO;
@group(0) @binding(1) var<storage, read> sb_ro : SB_RO;
fn arrayLength_1588cd() {
var res : u32 = arrayLength(&(sb_ro.arg_0));
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
arrayLength_1588cd();
return vec4<f32>();
}
[[stage(fragment)]]
@stage(fragment)
fn fragment_main() {
arrayLength_1588cd();
}
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn compute_main() {
arrayLength_1588cd();
}

View File

@@ -25,25 +25,25 @@
struct SB_RW {
arg_0: array<i32>;
};
[[group(0), binding(0)]] var<storage, read_write> sb_rw : SB_RW;
@group(0) @binding(0) var<storage, read_write> sb_rw : SB_RW;
// fn arrayLength(ptr<storage, array<i32>, read_write>) -> u32
fn arrayLength_61b1c7() {
var res: u32 = arrayLength(&sb_rw.arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
arrayLength_61b1c7();
return vec4<f32>();
}
[[stage(fragment)]]
@stage(fragment)
fn fragment_main() {
arrayLength_61b1c7();
}
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn compute_main() {
arrayLength_61b1c7();
}

View File

@@ -2,24 +2,24 @@ struct SB_RW {
arg_0 : array<i32>;
}
[[group(0), binding(0)]] var<storage, read_write> sb_rw : SB_RW;
@group(0) @binding(0) var<storage, read_write> sb_rw : SB_RW;
fn arrayLength_61b1c7() {
var res : u32 = arrayLength(&(sb_rw.arg_0));
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
arrayLength_61b1c7();
return vec4<f32>();
}
[[stage(fragment)]]
@stage(fragment)
fn fragment_main() {
arrayLength_61b1c7();
}
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn compute_main() {
arrayLength_61b1c7();
}

View File

@@ -25,25 +25,25 @@
struct SB_RO {
arg_0: array<f32>;
};
[[group(0), binding(1)]] var<storage, read> sb_ro : SB_RO;
@group(0) @binding(1) var<storage, read> sb_ro : SB_RO;
// fn arrayLength(ptr<storage, array<f32>, read>) -> u32
fn arrayLength_a0f5ca() {
var res: u32 = arrayLength(&sb_ro.arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
arrayLength_a0f5ca();
return vec4<f32>();
}
[[stage(fragment)]]
@stage(fragment)
fn fragment_main() {
arrayLength_a0f5ca();
}
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn compute_main() {
arrayLength_a0f5ca();
}

View File

@@ -2,24 +2,24 @@ struct SB_RO {
arg_0 : array<f32>;
}
[[group(0), binding(1)]] var<storage, read> sb_ro : SB_RO;
@group(0) @binding(1) var<storage, read> sb_ro : SB_RO;
fn arrayLength_a0f5ca() {
var res : u32 = arrayLength(&(sb_ro.arg_0));
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
arrayLength_a0f5ca();
return vec4<f32>();
}
[[stage(fragment)]]
@stage(fragment)
fn fragment_main() {
arrayLength_a0f5ca();
}
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn compute_main() {
arrayLength_a0f5ca();
}

View File

@@ -25,25 +25,25 @@
struct SB_RW {
arg_0: array<f32>;
};
[[group(0), binding(0)]] var<storage, read_write> sb_rw : SB_RW;
@group(0) @binding(0) var<storage, read_write> sb_rw : SB_RW;
// fn arrayLength(ptr<storage, array<f32>, read_write>) -> u32
fn arrayLength_cdd123() {
var res: u32 = arrayLength(&sb_rw.arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
arrayLength_cdd123();
return vec4<f32>();
}
[[stage(fragment)]]
@stage(fragment)
fn fragment_main() {
arrayLength_cdd123();
}
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn compute_main() {
arrayLength_cdd123();
}

View File

@@ -2,24 +2,24 @@ struct SB_RW {
arg_0 : array<f32>;
}
[[group(0), binding(0)]] var<storage, read_write> sb_rw : SB_RW;
@group(0) @binding(0) var<storage, read_write> sb_rw : SB_RW;
fn arrayLength_cdd123() {
var res : u32 = arrayLength(&(sb_rw.arg_0));
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
arrayLength_cdd123();
return vec4<f32>();
}
[[stage(fragment)]]
@stage(fragment)
fn fragment_main() {
arrayLength_cdd123();
}
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn compute_main() {
arrayLength_cdd123();
}

View File

@@ -25,25 +25,25 @@
struct SB_RO {
arg_0: array<u32>;
};
[[group(0), binding(1)]] var<storage, read> sb_ro : SB_RO;
@group(0) @binding(1) var<storage, read> sb_ro : SB_RO;
// fn arrayLength(ptr<storage, array<u32>, read>) -> u32
fn arrayLength_cfca0a() {
var res: u32 = arrayLength(&sb_ro.arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
arrayLength_cfca0a();
return vec4<f32>();
}
[[stage(fragment)]]
@stage(fragment)
fn fragment_main() {
arrayLength_cfca0a();
}
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn compute_main() {
arrayLength_cfca0a();
}

View File

@@ -2,24 +2,24 @@ struct SB_RO {
arg_0 : array<u32>;
}
[[group(0), binding(1)]] var<storage, read> sb_ro : SB_RO;
@group(0) @binding(1) var<storage, read> sb_ro : SB_RO;
fn arrayLength_cfca0a() {
var res : u32 = arrayLength(&(sb_ro.arg_0));
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
arrayLength_cfca0a();
return vec4<f32>();
}
[[stage(fragment)]]
@stage(fragment)
fn fragment_main() {
arrayLength_cfca0a();
}
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn compute_main() {
arrayLength_cfca0a();
}

View File

@@ -25,25 +25,25 @@
struct SB_RW {
arg_0: array<u32>;
};
[[group(0), binding(0)]] var<storage, read_write> sb_rw : SB_RW;
@group(0) @binding(0) var<storage, read_write> sb_rw : SB_RW;
// fn arrayLength(ptr<storage, array<u32>, read_write>) -> u32
fn arrayLength_eb510f() {
var res: u32 = arrayLength(&sb_rw.arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
arrayLength_eb510f();
return vec4<f32>();
}
[[stage(fragment)]]
@stage(fragment)
fn fragment_main() {
arrayLength_eb510f();
}
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn compute_main() {
arrayLength_eb510f();
}

View File

@@ -2,24 +2,24 @@ struct SB_RW {
arg_0 : array<u32>;
}
[[group(0), binding(0)]] var<storage, read_write> sb_rw : SB_RW;
@group(0) @binding(0) var<storage, read_write> sb_rw : SB_RW;
fn arrayLength_eb510f() {
var res : u32 = arrayLength(&(sb_rw.arg_0));
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
arrayLength_eb510f();
return vec4<f32>();
}
[[stage(fragment)]]
@stage(fragment)
fn fragment_main() {
arrayLength_eb510f();
}
[[stage(compute), workgroup_size(1)]]
@stage(compute) @workgroup_size(1)
fn compute_main() {
arrayLength_eb510f();
}