wgsl: Replace [[decoration]] with @decoration

Deprecate the old syntax. Migrate everything to the new syntax.

Bug: tint:1382
Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
This commit is contained in:
Ben Clayton
2022-01-19 22:46:57 +00:00
committed by Tint LUCI CQ
parent 8f1d5224ee
commit 01e4b6fc18
3200 changed files with 15906 additions and 15215 deletions

View File

@@ -2,14 +2,14 @@ struct block0 {
data : vec4<f32>;
};
[[group(0), binding(1)]] var<storage, read_write> x_4 : block0;
@group(0) @binding(1) var<storage, read_write> x_4 : block0;
fn main_1() {
x_4.data = vec4<f32>(1.0, 2.0, 3.0, 4.0);
return;
}
[[stage(compute), workgroup_size(1, 1, 1)]]
@stage(compute) @workgroup_size(1, 1, 1)
fn main() {
main_1();
}

View File

@@ -6,7 +6,7 @@ var<private> position : vec4<f32>;
var<private> frag_color : vec4<f32>;
[[group(0), binding(1)]] var<uniform> x_8 : block0;
@group(0) @binding(1) var<uniform> x_8 : block0;
var<private> gl_Position : vec4<f32>;
@@ -19,14 +19,14 @@ fn main_1() {
}
struct main_out {
[[builtin(position)]]
@builtin(position)
gl_Position : vec4<f32>;
[[location(0)]]
@location(0)
frag_color_1 : vec4<f32>;
};
[[stage(vertex)]]
fn main([[location(0)]] position_param : vec4<f32>) -> main_out {
@stage(vertex)
fn main(@location(0) position_param : vec4<f32>) -> main_out {
position = position_param;
main_1();
return main_out(gl_Position, frag_color);

View File

@@ -9,12 +9,12 @@ fn main_1() {
}
struct main_out {
[[location(0)]]
@location(0)
final_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main([[location(0)]] frag_color_param : vec4<f32>) -> main_out {
@stage(fragment)
fn main(@location(0) frag_color_param : vec4<f32>) -> main_out {
frag_color = frag_color_param;
main_1();
return main_out(final_color);