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Add more constants for max texture sizes
Currently we only implemented 2D and 2DArray texture. kMaxTextureSize is actually for 2D texture only. This patch adds a few more constants for texture size for 1D and 3D textures, and changes kMaxTextureSize to kMaxTextureDimension2D. Bug: dawn:558 Change-Id: I9088dd7c060dc096a65abea37c7fb01f760524e9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36540 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Yunchao He <yunchao.he@intel.com>
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@@ -58,11 +58,13 @@ static constexpr float kLodMin = 0.0;
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static constexpr float kLodMax = 1000.0;
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// Max texture size constants
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static constexpr uint32_t kMaxTextureSize = 8192u;
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static constexpr uint32_t kMaxTexture2DArrayLayers = 256u;
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static constexpr uint32_t kMaxTextureDimension1D = 8192u;
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static constexpr uint32_t kMaxTextureDimension2D = 8192u;
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static constexpr uint32_t kMaxTextureDimension3D = 2048u;
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static constexpr uint32_t kMaxTextureArrayLayers = 2048u;
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static constexpr uint32_t kMaxTexture2DMipLevels = 14u;
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static_assert(1 << (kMaxTexture2DMipLevels - 1) == kMaxTextureSize,
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"kMaxTexture2DMipLevels and kMaxTextureSize size mismatch");
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static_assert(1 << (kMaxTexture2DMipLevels - 1) == kMaxTextureDimension2D,
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"kMaxTexture2DMipLevels and kMaxTextureDimension2D size mismatch");
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// Offset alignment for CopyB2B. Strictly speaking this alignment is required only
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// on macOS, but we decide to do it on all platforms.
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