Add more constants for max texture sizes

Currently we only implemented 2D and 2DArray texture. kMaxTextureSize
is actually for 2D texture only. This patch adds a few more constants
for texture size for 1D and 3D textures, and changes kMaxTextureSize
to kMaxTextureDimension2D.

Bug: dawn:558

Change-Id: I9088dd7c060dc096a65abea37c7fb01f760524e9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36540
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
This commit is contained in:
Yunchao He 2021-01-11 18:04:12 +00:00 committed by Commit Bot service account
parent 77fcdf7eaa
commit 0325e4503b
5 changed files with 36 additions and 33 deletions

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@ -58,11 +58,13 @@ static constexpr float kLodMin = 0.0;
static constexpr float kLodMax = 1000.0; static constexpr float kLodMax = 1000.0;
// Max texture size constants // Max texture size constants
static constexpr uint32_t kMaxTextureSize = 8192u; static constexpr uint32_t kMaxTextureDimension1D = 8192u;
static constexpr uint32_t kMaxTexture2DArrayLayers = 256u; static constexpr uint32_t kMaxTextureDimension2D = 8192u;
static constexpr uint32_t kMaxTextureDimension3D = 2048u;
static constexpr uint32_t kMaxTextureArrayLayers = 2048u;
static constexpr uint32_t kMaxTexture2DMipLevels = 14u; static constexpr uint32_t kMaxTexture2DMipLevels = 14u;
static_assert(1 << (kMaxTexture2DMipLevels - 1) == kMaxTextureSize, static_assert(1 << (kMaxTexture2DMipLevels - 1) == kMaxTextureDimension2D,
"kMaxTexture2DMipLevels and kMaxTextureSize size mismatch"); "kMaxTexture2DMipLevels and kMaxTextureDimension2D size mismatch");
// Offset alignment for CopyB2B. Strictly speaking this alignment is required only // Offset alignment for CopyB2B. Strictly speaking this alignment is required only
// on macOS, but we decide to do it on all platforms. // on macOS, but we decide to do it on all platforms.

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@ -89,7 +89,8 @@ namespace dawn_native {
return DAWN_VALIDATION_ERROR("Swapchain size can't be empty"); return DAWN_VALIDATION_ERROR("Swapchain size can't be empty");
} }
if (descriptor->width > kMaxTextureSize || descriptor->height > kMaxTextureSize) { if (descriptor->width > kMaxTextureDimension2D ||
descriptor->height > kMaxTextureDimension2D) {
return DAWN_VALIDATION_ERROR("Swapchain size too big"); return DAWN_VALIDATION_ERROR("Swapchain size too big");
} }
} }

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@ -155,8 +155,8 @@ namespace dawn_native {
MaybeError ValidateTextureSize(const TextureDescriptor* descriptor, const Format* format) { MaybeError ValidateTextureSize(const TextureDescriptor* descriptor, const Format* format) {
ASSERT(descriptor->size.width != 0 && descriptor->size.height != 0); ASSERT(descriptor->size.width != 0 && descriptor->size.height != 0);
if (descriptor->size.width > kMaxTextureSize || if (descriptor->size.width > kMaxTextureDimension2D ||
descriptor->size.height > kMaxTextureSize) { descriptor->size.height > kMaxTextureDimension2D) {
return DAWN_VALIDATION_ERROR("Texture max size exceeded"); return DAWN_VALIDATION_ERROR("Texture max size exceeded");
} }
@ -176,7 +176,7 @@ namespace dawn_native {
} }
if (descriptor->dimension == wgpu::TextureDimension::e2D && if (descriptor->dimension == wgpu::TextureDimension::e2D &&
descriptor->size.depth > kMaxTexture2DArrayLayers) { descriptor->size.depth > kMaxTextureArrayLayers) {
return DAWN_VALIDATION_ERROR("Texture 2D array layer count exceeded"); return DAWN_VALIDATION_ERROR("Texture 2D array layer count exceeded");
} }
if (descriptor->mipLevelCount > kMaxTexture2DMipLevels) { if (descriptor->mipLevelCount > kMaxTexture2DMipLevels) {
@ -444,12 +444,12 @@ namespace dawn_native {
uint32_t TextureBase::GetSubresourceIndex(uint32_t mipLevel, uint32_t TextureBase::GetSubresourceIndex(uint32_t mipLevel,
uint32_t arraySlice, uint32_t arraySlice,
Aspect aspect) const { Aspect aspect) const {
ASSERT(arraySlice <= kMaxTexture2DArrayLayers); ASSERT(arraySlice <= kMaxTextureArrayLayers);
ASSERT(mipLevel <= kMaxTexture2DMipLevels); ASSERT(mipLevel <= kMaxTexture2DMipLevels);
ASSERT(HasOneBit(aspect)); ASSERT(HasOneBit(aspect));
static_assert(kMaxTexture2DMipLevels <= static_assert(
std::numeric_limits<uint32_t>::max() / kMaxTexture2DArrayLayers, kMaxTexture2DMipLevels <= std::numeric_limits<uint32_t>::max() / kMaxTextureArrayLayers,
"texture size overflows uint32_t"); "texture size overflows uint32_t");
return mipLevel + return mipLevel +
GetNumMipLevels() * (arraySlice + GetArrayLayers() * GetAspectIndex(aspect)); GetNumMipLevels() * (arraySlice + GetArrayLayers() * GetAspectIndex(aspect));
} }

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@ -128,23 +128,23 @@ TEST_P(SwapChainValidationTests, InvalidCreationSize) {
ASSERT_DEVICE_ERROR(device.CreateSwapChain(surface, &desc)); ASSERT_DEVICE_ERROR(device.CreateSwapChain(surface, &desc));
} }
// A width of kMaxTextureSize is valid but kMaxTextureSize + 1 isn't. // A width of kMaxTextureDimension2D is valid but kMaxTextureDimension2D + 1 isn't.
{ {
wgpu::SwapChainDescriptor desc = goodDescriptor; wgpu::SwapChainDescriptor desc = goodDescriptor;
desc.width = kMaxTextureSize; desc.width = kMaxTextureDimension2D;
device.CreateSwapChain(surface, &desc); device.CreateSwapChain(surface, &desc);
desc.width = kMaxTextureSize + 1; desc.width = kMaxTextureDimension2D + 1;
ASSERT_DEVICE_ERROR(device.CreateSwapChain(surface, &desc)); ASSERT_DEVICE_ERROR(device.CreateSwapChain(surface, &desc));
} }
// A height of kMaxTextureSize is valid but kMaxTextureSize + 1 isn't. // A height of kMaxTextureDimension2D is valid but kMaxTextureDimension2D + 1 isn't.
{ {
wgpu::SwapChainDescriptor desc = goodDescriptor; wgpu::SwapChainDescriptor desc = goodDescriptor;
desc.height = kMaxTextureSize; desc.height = kMaxTextureDimension2D;
device.CreateSwapChain(surface, &desc); device.CreateSwapChain(surface, &desc);
desc.height = kMaxTextureSize + 1; desc.height = kMaxTextureDimension2D + 1;
ASSERT_DEVICE_ERROR(device.CreateSwapChain(surface, &desc)); ASSERT_DEVICE_ERROR(device.CreateSwapChain(surface, &desc));
} }
} }

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@ -213,26 +213,26 @@ namespace {
TEST_F(TextureValidationTest, ArrayLayerCount) { TEST_F(TextureValidationTest, ArrayLayerCount) {
wgpu::TextureDescriptor defaultDescriptor = CreateDefaultTextureDescriptor(); wgpu::TextureDescriptor defaultDescriptor = CreateDefaultTextureDescriptor();
// Array layer count exceeding kMaxTexture2DArrayLayers is not allowed // Array layer count exceeding kMaxTextureArrayLayers is not allowed
{ {
wgpu::TextureDescriptor descriptor = defaultDescriptor; wgpu::TextureDescriptor descriptor = defaultDescriptor;
descriptor.size.depth = kMaxTexture2DArrayLayers + 1u; descriptor.size.depth = kMaxTextureArrayLayers + 1u;
ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor)); ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor));
} }
// Array layer count less than kMaxTexture2DArrayLayers is allowed; // Array layer count less than kMaxTextureArrayLayers is allowed;
{ {
wgpu::TextureDescriptor descriptor = defaultDescriptor; wgpu::TextureDescriptor descriptor = defaultDescriptor;
descriptor.size.depth = kMaxTexture2DArrayLayers >> 1; descriptor.size.depth = kMaxTextureArrayLayers >> 1;
device.CreateTexture(&descriptor); device.CreateTexture(&descriptor);
} }
// Array layer count equal to kMaxTexture2DArrayLayers is allowed; // Array layer count equal to kMaxTextureArrayLayers is allowed;
{ {
wgpu::TextureDescriptor descriptor = defaultDescriptor; wgpu::TextureDescriptor descriptor = defaultDescriptor;
descriptor.size.depth = kMaxTexture2DArrayLayers; descriptor.size.depth = kMaxTextureArrayLayers;
device.CreateTexture(&descriptor); device.CreateTexture(&descriptor);
} }
@ -242,29 +242,29 @@ namespace {
TEST_F(TextureValidationTest, TextureSize) { TEST_F(TextureValidationTest, TextureSize) {
wgpu::TextureDescriptor defaultDescriptor = CreateDefaultTextureDescriptor(); wgpu::TextureDescriptor defaultDescriptor = CreateDefaultTextureDescriptor();
// Texture size exceeding kMaxTextureSize is not allowed // Texture size exceeding kMaxTextureDimension2D is not allowed
{ {
wgpu::TextureDescriptor descriptor = defaultDescriptor; wgpu::TextureDescriptor descriptor = defaultDescriptor;
descriptor.size.width = kMaxTextureSize + 1u; descriptor.size.width = kMaxTextureDimension2D + 1u;
descriptor.size.height = kMaxTextureSize + 1u; descriptor.size.height = kMaxTextureDimension2D + 1u;
ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor)); ASSERT_DEVICE_ERROR(device.CreateTexture(&descriptor));
} }
// Texture size less than kMaxTextureSize is allowed // Texture size less than kMaxTextureDimension2D is allowed
{ {
wgpu::TextureDescriptor descriptor = defaultDescriptor; wgpu::TextureDescriptor descriptor = defaultDescriptor;
descriptor.size.width = kMaxTextureSize >> 1; descriptor.size.width = kMaxTextureDimension2D >> 1;
descriptor.size.height = kMaxTextureSize >> 1; descriptor.size.height = kMaxTextureDimension2D >> 1;
device.CreateTexture(&descriptor); device.CreateTexture(&descriptor);
} }
// Texture equal to kMaxTextureSize is allowed // Texture equal to kMaxTextureDimension2D is allowed
{ {
wgpu::TextureDescriptor descriptor = defaultDescriptor; wgpu::TextureDescriptor descriptor = defaultDescriptor;
descriptor.size.width = kMaxTextureSize; descriptor.size.width = kMaxTextureDimension2D;
descriptor.size.height = kMaxTextureSize; descriptor.size.height = kMaxTextureDimension2D;
device.CreateTexture(&descriptor); device.CreateTexture(&descriptor);
} }