Refactor OpenGLVersion out of OpenGLFunctions.

We need the ability to parse the GL version irrespective of
GL extension handling, so pull it out into its own class.

BUG=dawn:580
Change-Id: I620267146159ba8e4fa8cba5f6ebff57e981add0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33540
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This commit is contained in:
Stephen White 2020-11-23 18:50:42 +00:00 committed by Commit Bot service account
parent 66f753b5ed
commit 03badec5d7
7 changed files with 147 additions and 50 deletions

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@ -12,6 +12,9 @@
//* See the License for the specific language governing permissions and
//* limitations under the License.
#ifndef DAWNNATIVE_OPENGL_OPENGLFUNCTIONSBASE_H_
#define DAWNNATIVE_OPENGL_OPENGLFUNCTIONSBASE_H_
#include "dawn_native/Error.h"
#include "dawn_native/opengl/opengl_platform.h"
@ -38,3 +41,5 @@ namespace dawn_native { namespace opengl {
};
}} // namespace dawn_native::opengl
#endif // DAWNNATIVE_OPENGL_OPENGLFUNCTIONSBASE_H_

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@ -448,6 +448,8 @@ source_set("dawn_native_sources") {
"opengl/NativeSwapChainImplGL.h",
"opengl/OpenGLFunctions.cpp",
"opengl/OpenGLFunctions.h",
"opengl/OpenGLVersion.cpp",
"opengl/OpenGLVersion.h",
"opengl/PersistentPipelineStateGL.cpp",
"opengl/PersistentPipelineStateGL.h",
"opengl/PipelineGL.cpp",

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@ -15,43 +15,15 @@
#include "dawn_native/opengl/OpenGLFunctions.h"
#include <cctype>
#include <tuple>
namespace dawn_native { namespace opengl {
MaybeError OpenGLFunctions::Initialize(GetProcAddress getProc) {
PFNGLGETSTRINGPROC getString = reinterpret_cast<PFNGLGETSTRINGPROC>(getProc("glGetString"));
if (getString == nullptr) {
return DAWN_INTERNAL_ERROR("Couldn't load glGetString");
}
std::string version = reinterpret_cast<const char*>(getString(GL_VERSION));
if (version.find("OpenGL ES") != std::string::npos) {
// ES spec states that the GL_VERSION string will be in the following format:
// "OpenGL ES N.M vendor-specific information"
mStandard = Standard::ES;
mMajorVersion = version[10] - '0';
mMinorVersion = version[12] - '0';
// The minor version shouldn't get to two digits.
ASSERT(version.size() <= 13 || !isdigit(version[13]));
DAWN_TRY(LoadOpenGLESProcs(getProc, mMajorVersion, mMinorVersion));
DAWN_TRY(mVersion.Initialize(getProc));
if (mVersion.IsES()) {
DAWN_TRY(LoadOpenGLESProcs(getProc, mVersion.GetMajor(), mVersion.GetMinor()));
} else {
// OpenGL spec states the GL_VERSION string will be in the following format:
// <version number><space><vendor-specific information>
// The version number is either of the form major number.minor number or major
// number.minor number.release number, where the numbers all have one or more
// digits
mStandard = Standard::Desktop;
mMajorVersion = version[0] - '0';
mMinorVersion = version[2] - '0';
// The minor version shouldn't get to two digits.
ASSERT(version.size() <= 3 || !isdigit(version[3]));
DAWN_TRY(LoadDesktopGLProcs(getProc, mMajorVersion, mMinorVersion));
DAWN_TRY(LoadDesktopGLProcs(getProc, mVersion.GetMajor(), mVersion.GetMinor()));
}
InitializeSupportedGLExtensions();
@ -74,14 +46,16 @@ namespace dawn_native { namespace opengl {
return mSupportedGLExtensionsSet.count(extension) != 0;
}
const OpenGLVersion& OpenGLFunctions::GetVersion() const {
return mVersion;
}
bool OpenGLFunctions::IsAtLeastGL(uint32_t majorVersion, uint32_t minorVersion) const {
return mStandard == Standard::Desktop &&
std::tie(mMajorVersion, mMinorVersion) >= std::tie(majorVersion, minorVersion);
return mVersion.IsDesktop() && mVersion.IsAtLeast(majorVersion, minorVersion);
}
bool OpenGLFunctions::IsAtLeastGLES(uint32_t majorVersion, uint32_t minorVersion) const {
return mStandard == Standard::ES &&
std::tie(mMajorVersion, mMinorVersion) >= std::tie(majorVersion, minorVersion);
return mVersion.IsES() && mVersion.IsAtLeast(majorVersion, minorVersion);
}
}} // namespace dawn_native::opengl

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@ -18,6 +18,7 @@
#include <unordered_set>
#include "dawn_native/opengl/OpenGLFunctionsBase_autogen.h"
#include "dawn_native/opengl/OpenGLVersion.h"
namespace dawn_native { namespace opengl {
@ -25,6 +26,7 @@ namespace dawn_native { namespace opengl {
public:
MaybeError Initialize(GetProcAddress getProc);
const OpenGLVersion& GetVersion() const;
bool IsAtLeastGL(uint32_t majorVersion, uint32_t minorVersion) const;
bool IsAtLeastGLES(uint32_t majorVersion, uint32_t minorVersion) const;
@ -33,14 +35,7 @@ namespace dawn_native { namespace opengl {
private:
void InitializeSupportedGLExtensions();
uint32_t mMajorVersion;
uint32_t mMinorVersion;
enum class Standard {
Desktop,
ES,
};
Standard mStandard;
OpenGLVersion mVersion;
std::unordered_set<std::string> mSupportedGLExtensionsSet;
};

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@ -0,0 +1,76 @@
// Copyright 2020 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn_native/opengl/OpenGLVersion.h"
#include <cctype>
#include <tuple>
namespace dawn_native { namespace opengl {
MaybeError OpenGLVersion::Initialize(GetProcAddress getProc) {
PFNGLGETSTRINGPROC getString = reinterpret_cast<PFNGLGETSTRINGPROC>(getProc("glGetString"));
if (getString == nullptr) {
return DAWN_INTERNAL_ERROR("Couldn't load glGetString");
}
std::string version = reinterpret_cast<const char*>(getString(GL_VERSION));
if (version.find("OpenGL ES") != std::string::npos) {
// ES spec states that the GL_VERSION string will be in the following format:
// "OpenGL ES N.M vendor-specific information"
mStandard = Standard::ES;
mMajorVersion = version[10] - '0';
mMinorVersion = version[12] - '0';
// The minor version shouldn't get to two digits.
ASSERT(version.size() <= 13 || !isdigit(version[13]));
} else {
// OpenGL spec states the GL_VERSION string will be in the following format:
// <version number><space><vendor-specific information>
// The version number is either of the form major number.minor number or major
// number.minor number.release number, where the numbers all have one or more
// digits
mStandard = Standard::Desktop;
mMajorVersion = version[0] - '0';
mMinorVersion = version[2] - '0';
// The minor version shouldn't get to two digits.
ASSERT(version.size() <= 3 || !isdigit(version[3]));
}
return {};
}
bool OpenGLVersion::IsDesktop() const {
return mStandard == Standard::Desktop;
}
bool OpenGLVersion::IsES() const {
return mStandard == Standard::ES;
}
uint32_t OpenGLVersion::GetMajor() const {
return mMajorVersion;
}
uint32_t OpenGLVersion::GetMinor() const {
return mMinorVersion;
}
bool OpenGLVersion::IsAtLeast(uint32_t majorVersion, uint32_t minorVersion) const {
return std::tie(mMajorVersion, mMinorVersion) >= std::tie(majorVersion, minorVersion);
}
}} // namespace dawn_native::opengl

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@ -0,0 +1,44 @@
// Copyright 2020 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_OPENGL_OPENGLVERSION_H_
#define DAWNNATIVE_OPENGL_OPENGLVERSION_H_
#include "dawn_native/opengl/OpenGLFunctionsBase_autogen.h"
namespace dawn_native { namespace opengl {
struct OpenGLVersion {
public:
MaybeError Initialize(GetProcAddress getProc);
bool IsDesktop() const;
bool IsES() const;
uint32_t GetMajor() const;
uint32_t GetMinor() const;
bool IsAtLeast(uint32_t majorVersion, uint32_t minorVersion) const;
private:
enum class Standard {
Desktop,
ES,
};
uint32_t mMajorVersion;
uint32_t mMinorVersion;
Standard mStandard;
};
}} // namespace dawn_native::opengl
#endif // DAWNNATIVE_OPENGL_OPENGLVERSION_H_

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@ -77,12 +77,13 @@ namespace dawn_native { namespace opengl {
options.vertex.flip_vert_y = true;
options.vertex.fixup_clipspace = true;
// TODO(cwallez@chromium.org): discover the backing context version and use that.
#if defined(DAWN_PLATFORM_APPLE)
options.version = 410;
#else
options.version = 440;
#endif
const OpenGLVersion& version = ToBackend(GetDevice())->gl.GetVersion();
if (version.IsDesktop()) {
// The computation of GLSL version below only works for 3.3 and above.
ASSERT(version.IsAtLeast(3, 3));
}
options.es = version.IsES();
options.version = version.GetMajor() * 100 + version.GetMinor() * 10;
spirv_cross::CompilerGLSL compiler(GetSpirv());
compiler.set_common_options(options);