Move tint::transform::Robustness to a santizier transform

There's no good reason for this to be public.
Move it into the writers, and expose a 'disable_robustness' option to
turn it off. This can be expanded to hold more fine-grain control in the
future.

Change-Id: I6ea6e54a27b2ae0fbcba5fdf45539063045cc15a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122203
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
Ben Clayton 2023-03-02 20:48:48 +00:00 committed by Dawn LUCI CQ
parent 902c9e5726
commit 03de0e83ae
201 changed files with 2208 additions and 2204 deletions

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@ -32,7 +32,6 @@
#include "src/tint/transform/manager.h"
#include "src/tint/transform/multiplanar_external_texture.h"
#include "src/tint/transform/renamer.h"
#include "src/tint/transform/robustness.h"
#include "src/tint/transform/single_entry_point.h"
#include "src/tint/transform/substitute_override.h"
#include "src/tint/transform/vertex_pulling.h"

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@ -331,10 +331,6 @@ ResultOrError<std::string> TranslateToHLSL(
std::move(r.substituteOverrideConfig).value());
}
if (r.isRobustnessEnabled) {
transformManager.Add<tint::transform::Robustness>();
}
transformManager.Add<tint::transform::BindingRemapper>();
// D3D12 registers like `t3` and `c3` have the same bindingOffset number in
@ -383,6 +379,7 @@ ResultOrError<std::string> TranslateToHLSL(
}
tint::writer::hlsl::Options options;
options.disable_robustness = !r.isRobustnessEnabled;
options.disable_workgroup_init = r.disableWorkgroupInit;
if (r.usesNumWorkgroups) {
options.root_constant_binding_point =

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@ -222,9 +222,6 @@ ResultOrError<CacheResult<MslCompilation>> TranslateToMSL(
std::move(r.substituteOverrideConfig).value());
}
if (r.isRobustnessEnabled) {
transformManager.Add<tint::transform::Robustness>();
}
transformManager.Add<BindingRemapper>();
transformInputs.Add<BindingRemapper::Remappings>(std::move(r.bindingPoints),
BindingRemapper::AccessControls{},
@ -262,6 +259,7 @@ ResultOrError<CacheResult<MslCompilation>> TranslateToMSL(
}
tint::writer::msl::Options options;
options.disable_robustness = !r.isRobustnessEnabled;
options.buffer_size_ubo_index = kBufferLengthBufferSlot;
options.fixed_sample_mask = r.sampleMask;
options.disable_workgroup_init = r.disableWorkgroupInit;

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@ -391,8 +391,6 @@ MaybeError ComputePipeline::Initialize() {
tint::transform::Manager transformManager;
tint::transform::DataMap transformInputs;
transformManager.Add<tint::transform::Robustness>();
if (!computeStage.metadata->overrides.empty()) {
transformManager.Add<tint::transform::SingleEntryPoint>();
transformInputs.Add<tint::transform::SingleEntryPoint::Config>(

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@ -228,6 +228,9 @@ ResultOrError<GLuint> ShaderModule::CompileShader(const OpenGLFunctions& gl,
tintOptions.version = tint::writer::glsl::Version(ToTintGLStandard(r.glVersionStandard),
r.glVersionMajor, r.glVersionMinor);
// TODO(crbug.com/dawn/1686): Robustness causes shader compilation failures.
tintOptions.disable_robustness = true;
// When textures are accessed without a sampler (e.g., textureLoad()),
// GetSamplerTextureUses() will return this sentinel value.
BindingPoint placeholderBindingPoint{static_cast<uint32_t>(kMaxBindGroupsTyped), 0};

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@ -293,10 +293,6 @@ ResultOrError<ShaderModule::ModuleAndSpirv> ShaderModule::GetHandleAndSpirv(
std::move(r.substituteOverrideConfig).value());
}
if (r.isRobustnessEnabled) {
transformManager.append(std::make_unique<tint::transform::Robustness>());
}
// Run the binding remapper after SingleEntryPoint to avoid collisions with
// unused entryPoints.
transformManager.append(std::make_unique<tint::transform::BindingRemapper>());
@ -344,6 +340,7 @@ ResultOrError<ShaderModule::ModuleAndSpirv> ShaderModule::GetHandleAndSpirv(
}
tint::writer::spirv::Options options;
options.disable_robustness = !r.isRobustnessEnabled;
options.emit_vertex_point_size = true;
options.disable_workgroup_init = r.disableWorkgroupInit;
options.use_zero_initialize_workgroup_memory_extension =

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@ -79,6 +79,7 @@ struct Options {
bool print_hash = false;
bool demangle = false;
bool dump_inspector_bindings = false;
bool enable_robustness = false;
std::unordered_set<uint32_t> skip_hash;
@ -533,6 +534,7 @@ bool GenerateSpirv(const tint::Program* program, const Options& options) {
#if TINT_BUILD_SPV_WRITER
// TODO(jrprice): Provide a way for the user to set non-default options.
tint::writer::spirv::Options gen_options;
gen_options.disable_robustness = !options.enable_robustness;
gen_options.disable_workgroup_init = options.disable_workgroup_init;
gen_options.generate_external_texture_bindings = true;
auto result = tint::writer::spirv::Generate(program, gen_options);
@ -639,6 +641,7 @@ bool GenerateMsl(const tint::Program* program, const Options& options) {
// TODO(jrprice): Provide a way for the user to set non-default options.
tint::writer::msl::Options gen_options;
gen_options.disable_robustness = !options.enable_robustness;
gen_options.disable_workgroup_init = options.disable_workgroup_init;
gen_options.generate_external_texture_bindings = true;
auto result = tint::writer::msl::Generate(input_program, gen_options);
@ -699,6 +702,7 @@ bool GenerateHlsl(const tint::Program* program, const Options& options) {
#if TINT_BUILD_HLSL_WRITER
// TODO(jrprice): Provide a way for the user to set non-default options.
tint::writer::hlsl::Options gen_options;
gen_options.disable_robustness = !options.enable_robustness;
gen_options.disable_workgroup_init = options.disable_workgroup_init;
gen_options.generate_external_texture_bindings = true;
gen_options.root_constant_binding_point = options.hlsl_root_constant_binding_point;
@ -838,6 +842,7 @@ bool GenerateGlsl(const tint::Program* program, const Options& options) {
auto generate = [&](const tint::Program* prg, const std::string entry_point_name) -> bool {
tint::writer::glsl::Options gen_options;
gen_options.disable_robustness = !options.enable_robustness;
gen_options.generate_external_texture_bindings = true;
auto result = tint::writer::glsl::Generate(prg, gen_options, entry_point_name);
if (!result.success) {
@ -946,8 +951,9 @@ int main(int argc, const char** argv) {
return true;
}},
{"robustness",
[](tint::inspector::Inspector&, tint::transform::Manager& m, tint::transform::DataMap&) {
m.Add<tint::transform::Robustness>();
[&](tint::inspector::Inspector&, tint::transform::Manager&,
tint::transform::DataMap&) { // enabled via writer option
options.enable_robustness = true;
return true;
}},
{"substitute_override",

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@ -43,16 +43,14 @@ class ReaderWriterFuzzer : public CommonFuzzer {
CommonFuzzer::SetTransformManager(tm, inputs);
}
/// Pass through to the CommonFuzzer implementation, but will setup a
/// robustness transform, if no other transforms have been set.
/// @param data buffer of data that will interpreted as a byte array or string
/// depending on the shader input format.
/// Pass through to the CommonFuzzer implementation.
/// @param data buffer of data that will interpreted as a byte array or string depending on the
/// shader input format.
/// @param size number of elements in buffer
/// @returns 0, this is what libFuzzer expects
int Run(const uint8_t* data, size_t size) {
if (!tm_set_) {
tb_ = std::make_unique<TransformBuilder>(data, size);
tb_->AddTransform<tint::transform::Robustness>();
SetTransformManager(tb_->manager(), tb_->data_map());
}

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@ -15,6 +15,7 @@
#include "src/tint/fuzzers/fuzzer_init.h"
#include "src/tint/fuzzers/tint_common_fuzzer.h"
#include "src/tint/fuzzers/transform_builder.h"
#include "src/tint/transform/robustness.h"
namespace tint::fuzzers {

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@ -22,6 +22,7 @@
#include "src/tint/fuzzers/data_builder.h"
#include "src/tint/fuzzers/shuffle_transform.h"
#include "src/tint/transform/robustness.h"
namespace tint::fuzzers {
@ -61,7 +62,6 @@ class TransformBuilder {
/// Helper that invokes Add*Transform for all of the platform independent
/// passes.
void AddPlatformIndependentPasses() {
AddTransform<transform::Robustness>();
AddTransform<transform::FirstIndexOffset>();
AddTransform<transform::BindingRemapper>();
AddTransform<transform::Renamer>();

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@ -22,6 +22,8 @@ namespace tint::transform {
/// This transform turns all explicit alignment and sizing into padding
/// members of structs. This is required for GLSL ES, since it not support
/// the offset= decoration.
///
/// @note This transform requires the CanonicalizeEntryPointIO transform to have been run first.
class PadStructs final : public Castable<PadStructs, Transform> {
public:
/// Constructor

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@ -31,6 +31,7 @@ namespace tint::transform {
/// the bounds of the array. Any access before the start of the array will clamp
/// to zero and any access past the end of the array will clamp to
/// (array length - 1).
/// @note This transform must come before the BuiltinPolyfill transform
class Robustness final : public Castable<Robustness, Transform> {
public:
/// Address space to be skipped in the transform

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@ -63,6 +63,9 @@ struct Options {
/// transform
std::unordered_map<sem::BindingPoint, builtin::Access> access_controls;
/// Set to `true` to disable software robustness that prevents out-of-bounds accesses.
bool disable_robustness = false;
/// If true, then validation will be disabled for binding point collisions
/// generated by the BindingRemapper transform
bool allow_collisions = false;
@ -75,6 +78,13 @@ struct Options {
/// The GLSL version to emit
Version version;
/// Reflect the fields of this class so that it can be used by tint::ForeachField()
TINT_REFLECT(disable_robustness,
allow_collisions,
disable_workgroup_init,
generate_external_texture_bindings,
version);
};
/// The result produced when generating GLSL.

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@ -57,6 +57,7 @@
#include "src/tint/transform/promote_side_effects_to_decl.h"
#include "src/tint/transform/remove_phonies.h"
#include "src/tint/transform/renamer.h"
#include "src/tint/transform/robustness.h"
#include "src/tint/transform/simplify_pointers.h"
#include "src/tint/transform/single_entry_point.h"
#include "src/tint/transform/std140.h"
@ -149,6 +150,33 @@ SanitizedResult Sanitize(const Program* in,
// ExpandCompoundAssignment must come before BuiltinPolyfill
manager.Add<transform::ExpandCompoundAssignment>();
if (!entry_point.empty()) {
manager.Add<transform::SingleEntryPoint>();
data.Add<transform::SingleEntryPoint::Config>(entry_point);
}
manager.Add<transform::Renamer>();
data.Add<transform::Renamer::Config>(transform::Renamer::Target::kGlslKeywords,
/* preserve_unicode */ false);
manager.Add<transform::PreservePadding>(); // Must come before DirectVariableAccess
manager.Add<transform::Unshadow>(); // Must come before DirectVariableAccess
manager.Add<transform::DirectVariableAccess>();
manager.Add<transform::PromoteSideEffectsToDecl>();
if (!options.disable_robustness) {
// Robustness must come before BuiltinPolyfill
manager.Add<transform::Robustness>();
}
if (options.generate_external_texture_bindings) {
// Note: it is more efficient for MultiplanarExternalTexture to come after Robustness
auto new_bindings_map = writer::GenerateExternalTextureBindings(in);
data.Add<transform::MultiplanarExternalTexture::NewBindingPoints>(new_bindings_map);
manager.Add<transform::MultiplanarExternalTexture>();
}
{ // Builtin polyfills
transform::BuiltinPolyfill::Builtins polyfills;
polyfills.acosh = transform::BuiltinPolyfill::Level::kRangeCheck;
@ -169,26 +197,16 @@ SanitizedResult Sanitize(const Program* in,
manager.Add<transform::BuiltinPolyfill>();
}
if (!entry_point.empty()) {
manager.Add<transform::SingleEntryPoint>();
data.Add<transform::SingleEntryPoint::Config>(entry_point);
}
manager.Add<transform::Renamer>();
data.Add<transform::Renamer::Config>(transform::Renamer::Target::kGlslKeywords,
/* preserve_unicode */ false);
manager.Add<transform::PreservePadding>(); // Must come before DirectVariableAccess
manager.Add<transform::Unshadow>(); // Must come before DirectVariableAccess
manager.Add<transform::DirectVariableAccess>();
if (!options.disable_workgroup_init) {
// ZeroInitWorkgroupMemory must come before CanonicalizeEntryPointIO as
// ZeroInitWorkgroupMemory may inject new builtin parameters.
manager.Add<transform::ZeroInitWorkgroupMemory>();
}
// CanonicalizeEntryPointIO must come after Robustness
manager.Add<transform::CanonicalizeEntryPointIO>();
manager.Add<transform::PromoteSideEffectsToDecl>();
// PadStructs must come after CanonicalizeEntryPointIO
manager.Add<transform::PadStructs>();
// DemoteToHelper must come after PromoteSideEffectsToDecl and ExpandCompoundAssignment.
@ -196,12 +214,6 @@ SanitizedResult Sanitize(const Program* in,
manager.Add<transform::RemovePhonies>();
if (options.generate_external_texture_bindings) {
auto new_bindings_map = writer::GenerateExternalTextureBindings(in);
data.Add<transform::MultiplanarExternalTexture::NewBindingPoints>(new_bindings_map);
}
manager.Add<transform::MultiplanarExternalTexture>();
data.Add<transform::CombineSamplers::BindingInfo>(options.binding_map,
options.placeholder_binding_point);
manager.Add<transform::CombineSamplers>();

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@ -32,6 +32,14 @@ class TestHelperBase : public BODY, public ProgramBuilder {
TestHelperBase() = default;
~TestHelperBase() override = default;
/// @returns the default generator options for SanitizeAndBuild(), if no explicit options are
/// provided.
static Options DefaultOptions() {
Options opts;
opts.disable_robustness = true;
return opts;
}
/// Builds the program and returns a GeneratorImpl from the program.
/// @note The generator is only built once. Multiple calls to Build() will
/// return the same GeneratorImpl without rebuilding.
@ -60,7 +68,8 @@ class TestHelperBase : public BODY, public ProgramBuilder {
/// @param version the GLSL version
/// @param options the GLSL backend options
/// @return the built generator
GeneratorImpl& SanitizeAndBuild(Version version = Version(), const Options& options = {}) {
GeneratorImpl& SanitizeAndBuild(Version version = Version(),
const Options& options = DefaultOptions()) {
if (gen_) {
return *gen_;
}

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@ -49,23 +49,32 @@ struct Options {
/// @returns this Options
Options& operator=(const Options&);
/// Set to `true` to disable software robustness that prevents out-of-bounds accesses.
bool disable_robustness = false;
/// The binding point to use for information passed via root constants.
std::optional<sem::BindingPoint> root_constant_binding_point;
/// Set to `true` to disable workgroup memory zero initialization
bool disable_workgroup_init = false;
/// Set to 'true' to generates binding mappings for external textures
bool generate_external_texture_bindings = false;
/// Options used to specify a mapping of binding points to indices into a UBO
/// from which to load buffer sizes.
ArrayLengthFromUniformOptions array_length_from_uniform = {};
/// Interstage locations actually used as inputs in the next stage of the pipeline.
/// This is potentially used for truncating unused interstage outputs at current shader stage.
std::bitset<16> interstage_locations;
/// Set to `true` to generate polyfill for `reflect` builtin for vec2<f32>
bool polyfill_reflect_vec2_f32 = false;
/// Reflect the fields of this class so that it can be used by tint::ForeachField()
TINT_REFLECT(root_constant_binding_point,
TINT_REFLECT(disable_robustness,
root_constant_binding_point,
disable_workgroup_init,
generate_external_texture_bindings,
array_length_from_uniform);

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@ -57,6 +57,7 @@
#include "src/tint/transform/promote_side_effects_to_decl.h"
#include "src/tint/transform/remove_continue_in_switch.h"
#include "src/tint/transform/remove_phonies.h"
#include "src/tint/transform/robustness.h"
#include "src/tint/transform/simplify_pointers.h"
#include "src/tint/transform/truncate_interstage_variables.h"
#include "src/tint/transform/unshadow.h"
@ -165,6 +166,33 @@ SanitizedResult Sanitize(const Program* in, const Options& options) {
// ExpandCompoundAssignment must come before BuiltinPolyfill
manager.Add<transform::ExpandCompoundAssignment>();
manager.Add<transform::Unshadow>(); // Must come before DirectVariableAccess
manager.Add<transform::DirectVariableAccess>();
// LocalizeStructArrayAssignment must come after:
// * SimplifyPointers, because it assumes assignment to arrays in structs are
// done directly, not indirectly.
// TODO(crbug.com/tint/1340): See if we can get rid of the duplicate
// SimplifyPointers transform. Can't do it right now because
// LocalizeStructArrayAssignment introduces pointers.
manager.Add<transform::SimplifyPointers>();
manager.Add<transform::LocalizeStructArrayAssignment>();
manager.Add<transform::PromoteSideEffectsToDecl>();
if (!options.disable_robustness) {
// Robustness must come before BuiltinPolyfill
manager.Add<transform::Robustness>();
}
if (options.generate_external_texture_bindings) {
// Note: it is more efficient for MultiplanarExternalTexture to come after Robustness
auto new_bindings_map = GenerateExternalTextureBindings(in);
data.Add<transform::MultiplanarExternalTexture::NewBindingPoints>(new_bindings_map);
manager.Add<transform::MultiplanarExternalTexture>();
}
{ // Builtin polyfills
transform::BuiltinPolyfill::Builtins polyfills;
polyfills.acosh = transform::BuiltinPolyfill::Level::kFull;
@ -189,37 +217,13 @@ SanitizedResult Sanitize(const Program* in, const Options& options) {
manager.Add<transform::BuiltinPolyfill>();
}
// Build the config for the internal ArrayLengthFromUniform transform.
auto& array_length_from_uniform = options.array_length_from_uniform;
transform::ArrayLengthFromUniform::Config array_length_from_uniform_cfg(
array_length_from_uniform.ubo_binding);
array_length_from_uniform_cfg.bindpoint_to_size_index =
array_length_from_uniform.bindpoint_to_size_index;
if (options.generate_external_texture_bindings) {
auto new_bindings_map = GenerateExternalTextureBindings(in);
data.Add<transform::MultiplanarExternalTexture::NewBindingPoints>(new_bindings_map);
}
manager.Add<transform::MultiplanarExternalTexture>();
manager.Add<transform::Unshadow>(); // Must come before DirectVariableAccess
manager.Add<transform::DirectVariableAccess>();
// LocalizeStructArrayAssignment must come after:
// * SimplifyPointers, because it assumes assignment to arrays in structs are
// done directly, not indirectly.
// TODO(crbug.com/tint/1340): See if we can get rid of the duplicate
// SimplifyPointers transform. Can't do it right now because
// LocalizeStructArrayAssignment introduces pointers.
manager.Add<transform::SimplifyPointers>();
manager.Add<transform::LocalizeStructArrayAssignment>();
if (!options.disable_workgroup_init) {
// ZeroInitWorkgroupMemory must come before CanonicalizeEntryPointIO as
// ZeroInitWorkgroupMemory may inject new builtin parameters.
manager.Add<transform::ZeroInitWorkgroupMemory>();
}
// CanonicalizeEntryPointIO must come after Robustness
manager.Add<transform::CanonicalizeEntryPointIO>();
if (options.interstage_locations.any()) {
@ -246,11 +250,17 @@ SanitizedResult Sanitize(const Program* in, const Options& options) {
// assumes that num_workgroups builtins only appear as struct members and are
// only accessed directly via member accessors.
manager.Add<transform::NumWorkgroupsFromUniform>();
manager.Add<transform::PromoteSideEffectsToDecl>();
manager.Add<transform::VectorizeScalarMatrixInitializers>();
manager.Add<transform::SimplifyPointers>();
manager.Add<transform::RemovePhonies>();
// Build the config for the internal ArrayLengthFromUniform transform.
auto& array_length_from_uniform = options.array_length_from_uniform;
transform::ArrayLengthFromUniform::Config array_length_from_uniform_cfg(
array_length_from_uniform.ubo_binding);
array_length_from_uniform_cfg.bindpoint_to_size_index =
array_length_from_uniform.bindpoint_to_size_index;
// DemoteToHelper must come after CanonicalizeEntryPointIO, PromoteSideEffectsToDecl, and
// ExpandCompoundAssignment.
// TODO(crbug.com/tint/1752): This is only necessary when FXC is being used.

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@ -34,6 +34,14 @@ class TestHelperBase : public BODY, public ProgramBuilder {
TestHelperBase() = default;
~TestHelperBase() override = default;
/// @returns the default generator options for SanitizeAndBuild(), if no explicit options are
/// provided.
static Options DefaultOptions() {
Options opts;
opts.disable_robustness = true;
return opts;
}
/// Builds the program and returns a GeneratorImpl from the program.
/// @note The generator is only built once. Multiple calls to Build() will
/// return the same GeneratorImpl without rebuilding.
@ -60,7 +68,7 @@ class TestHelperBase : public BODY, public ProgramBuilder {
/// @note The generator is only built once. Multiple calls to Build() will
/// return the same GeneratorImpl without rebuilding.
/// @return the built generator
GeneratorImpl& SanitizeAndBuild(const Options& options = {}) {
GeneratorImpl& SanitizeAndBuild(const Options& options = DefaultOptions()) {
if (gen_) {
return *gen_;
}

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@ -44,6 +44,9 @@ struct Options {
/// @returns this Options
Options& operator=(const Options&);
/// Set to `true` to disable software robustness that prevents out-of-bounds accesses.
bool disable_robustness = false;
/// The index to use when generating a UBO to receive storage buffer sizes.
/// Defaults to 30, which is the last valid buffer slot.
uint32_t buffer_size_ubo_index = 30;
@ -67,7 +70,8 @@ struct Options {
ArrayLengthFromUniformOptions array_length_from_uniform = {};
/// Reflect the fields of this class so that it can be used by tint::ForeachField()
TINT_REFLECT(buffer_size_ubo_index,
TINT_REFLECT(disable_robustness,
buffer_size_ubo_index,
fixed_sample_mask,
emit_vertex_point_size,
disable_workgroup_init,

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@ -53,6 +53,7 @@
#include "src/tint/transform/promote_initializers_to_let.h"
#include "src/tint/transform/promote_side_effects_to_decl.h"
#include "src/tint/transform/remove_phonies.h"
#include "src/tint/transform/robustness.h"
#include "src/tint/transform/simplify_pointers.h"
#include "src/tint/transform/unshadow.h"
#include "src/tint/transform/vectorize_scalar_matrix_initializers.h"
@ -171,24 +172,6 @@ SanitizedResult Sanitize(const Program* in, const Options& options) {
// ExpandCompoundAssignment must come before BuiltinPolyfill
manager.Add<transform::ExpandCompoundAssignment>();
{ // Builtin polyfills
transform::BuiltinPolyfill::Builtins polyfills;
polyfills.acosh = transform::BuiltinPolyfill::Level::kRangeCheck;
polyfills.atanh = transform::BuiltinPolyfill::Level::kRangeCheck;
polyfills.bitshift_modulo = true; // crbug.com/tint/1543
polyfills.clamp_int = true;
polyfills.extract_bits = transform::BuiltinPolyfill::Level::kClampParameters;
polyfills.first_leading_bit = true;
polyfills.first_trailing_bit = true;
polyfills.insert_bits = transform::BuiltinPolyfill::Level::kClampParameters;
polyfills.int_div_mod = true;
polyfills.sign_int = true;
polyfills.texture_sample_base_clamp_to_edge_2d_f32 = true;
polyfills.workgroup_uniform_load = true;
data.Add<transform::BuiltinPolyfill::Config>(polyfills);
manager.Add<transform::BuiltinPolyfill>();
}
// Build the config for the internal ArrayLengthFromUniform transform.
auto& array_length_from_uniform = options.array_length_from_uniform;
transform::ArrayLengthFromUniform::Config array_length_from_uniform_cfg(
@ -217,23 +200,51 @@ SanitizedResult Sanitize(const Program* in, const Options& options) {
transform::CanonicalizeEntryPointIO::ShaderStyle::kMsl, options.fixed_sample_mask,
options.emit_vertex_point_size);
if (options.generate_external_texture_bindings) {
auto new_bindings_map = GenerateExternalTextureBindings(in);
data.Add<transform::MultiplanarExternalTexture::NewBindingPoints>(new_bindings_map);
}
manager.Add<transform::MultiplanarExternalTexture>();
manager.Add<transform::PreservePadding>();
manager.Add<transform::Unshadow>();
manager.Add<transform::PromoteSideEffectsToDecl>();
if (!options.disable_robustness) {
// Robustness must come before BuiltinPolyfill
manager.Add<transform::Robustness>();
}
{ // Builtin polyfills
transform::BuiltinPolyfill::Builtins polyfills;
polyfills.acosh = transform::BuiltinPolyfill::Level::kRangeCheck;
polyfills.atanh = transform::BuiltinPolyfill::Level::kRangeCheck;
polyfills.bitshift_modulo = true; // crbug.com/tint/1543
polyfills.clamp_int = true;
polyfills.extract_bits = transform::BuiltinPolyfill::Level::kClampParameters;
polyfills.first_leading_bit = true;
polyfills.first_trailing_bit = true;
polyfills.insert_bits = transform::BuiltinPolyfill::Level::kClampParameters;
polyfills.int_div_mod = true;
polyfills.sign_int = true;
polyfills.texture_sample_base_clamp_to_edge_2d_f32 = true;
polyfills.workgroup_uniform_load = true;
data.Add<transform::BuiltinPolyfill::Config>(polyfills);
manager.Add<transform::BuiltinPolyfill>();
}
if (options.generate_external_texture_bindings) {
// Note: it is more efficient for MultiplanarExternalTexture to come after Robustness
auto new_bindings_map = GenerateExternalTextureBindings(in);
data.Add<transform::MultiplanarExternalTexture::NewBindingPoints>(new_bindings_map);
manager.Add<transform::MultiplanarExternalTexture>();
}
if (!options.disable_workgroup_init) {
// ZeroInitWorkgroupMemory must come before CanonicalizeEntryPointIO as
// ZeroInitWorkgroupMemory may inject new builtin parameters.
manager.Add<transform::ZeroInitWorkgroupMemory>();
}
// CanonicalizeEntryPointIO must come after Robustness
manager.Add<transform::CanonicalizeEntryPointIO>();
manager.Add<transform::PromoteSideEffectsToDecl>();
manager.Add<transform::PromoteInitializersToLet>();
// DemoteToHelper must come after PromoteSideEffectsToDecl and ExpandCompoundAssignment.

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@ -33,6 +33,14 @@ class TestHelperBase : public BASE, public ProgramBuilder {
TestHelperBase() = default;
~TestHelperBase() override = default;
/// @returns the default generator options for SanitizeAndBuild(), if no explicit options are
/// provided.
static Options DefaultOptions() {
Options opts;
opts.disable_robustness = true;
return opts;
}
/// Builds and returns a GeneratorImpl from the program.
/// @note The generator is only built once. Multiple calls to Build() will
/// return the same GeneratorImpl without rebuilding.
@ -59,7 +67,7 @@ class TestHelperBase : public BASE, public ProgramBuilder {
/// @note The generator is only built once. Multiple calls to Build() will
/// return the same GeneratorImpl without rebuilding.
/// @return the built generator
GeneratorImpl& SanitizeAndBuild(const Options& options = {}) {
GeneratorImpl& SanitizeAndBuild(const Options& options = DefaultOptions()) {
if (gen_) {
return *gen_;
}

View File

@ -2107,7 +2107,7 @@ OpEntryPoint Fragment %24 "a_func"
OpExecutionMode %24 OriginUpperLeft
OpName %5 "v"
OpName %8 "tint_quantizeToF16"
OpName %9 "v_1"
OpName %9 "v"
OpName %24 "a_func"
%2 = OpTypeFloat 32
%1 = OpTypeVector %2 3

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@ -35,6 +35,9 @@ namespace tint::writer::spirv {
/// Configuration options used for generating SPIR-V.
struct Options {
/// Set to `true` to disable software robustness that prevents out-of-bounds accesses.
bool disable_robustness = false;
/// Set to `true` to generate a PointSize builtin and have it set to 1.0
/// from all vertex shaders in the module.
bool emit_vertex_point_size = true;
@ -50,7 +53,8 @@ struct Options {
bool use_zero_initialize_workgroup_memory_extension = false;
/// Reflect the fields of this class so that it can be used by tint::ForeachField()
TINT_REFLECT(emit_vertex_point_size,
TINT_REFLECT(disable_robustness,
emit_vertex_point_size,
disable_workgroup_init,
generate_external_texture_bindings,
use_zero_initialize_workgroup_memory_extension);

View File

@ -32,6 +32,7 @@
#include "src/tint/transform/promote_side_effects_to_decl.h"
#include "src/tint/transform/remove_phonies.h"
#include "src/tint/transform/remove_unreachable_statements.h"
#include "src/tint/transform/robustness.h"
#include "src/tint/transform/simplify_pointers.h"
#include "src/tint/transform/std140.h"
#include "src/tint/transform/unshadow.h"
@ -53,7 +54,34 @@ SanitizedResult Sanitize(const Program* in, const Options& options) {
// ExpandCompoundAssignment must come before BuiltinPolyfill
manager.Add<transform::ExpandCompoundAssignment>();
manager.Add<transform::PreservePadding>(); // Must come before DirectVariableAccess
manager.Add<transform::Unshadow>(); // Must come before DirectVariableAccess
manager.Add<transform::RemoveUnreachableStatements>();
manager.Add<transform::PromoteSideEffectsToDecl>();
manager.Add<transform::SimplifyPointers>(); // Required for arrayLength()
manager.Add<transform::RemovePhonies>();
manager.Add<transform::VectorizeScalarMatrixInitializers>();
manager.Add<transform::VectorizeMatrixConversions>();
manager.Add<transform::WhileToLoop>(); // ZeroInitWorkgroupMemory
manager.Add<transform::MergeReturn>();
if (!options.disable_robustness) {
// Robustness must come before BuiltinPolyfill
manager.Add<transform::Robustness>();
}
if (options.generate_external_texture_bindings) {
// Note: it is more efficient for MultiplanarExternalTexture to come after Robustness
auto new_bindings_map = GenerateExternalTextureBindings(in);
data.Add<transform::MultiplanarExternalTexture::NewBindingPoints>(new_bindings_map);
manager.Add<transform::MultiplanarExternalTexture>();
}
{ // Builtin polyfills
// BuiltinPolyfill must come before DirectVariableAccess, due to the use of pointer
// parameter for workgroupUniformLoad()
transform::BuiltinPolyfill::Builtins polyfills;
polyfills.acosh = transform::BuiltinPolyfill::Level::kRangeCheck;
polyfills.atanh = transform::BuiltinPolyfill::Level::kRangeCheck;
@ -75,18 +103,11 @@ SanitizedResult Sanitize(const Program* in, const Options& options) {
manager.Add<transform::BuiltinPolyfill>();
}
if (options.generate_external_texture_bindings) {
auto new_bindings_map = GenerateExternalTextureBindings(in);
data.Add<transform::MultiplanarExternalTexture::NewBindingPoints>(new_bindings_map);
}
manager.Add<transform::MultiplanarExternalTexture>();
manager.Add<transform::PreservePadding>(); // Must come before DirectVariableAccess
manager.Add<transform::Unshadow>(); // Must come before DirectVariableAccess
bool disable_workgroup_init_in_sanitizer =
options.disable_workgroup_init || options.use_zero_initialize_workgroup_memory_extension;
if (!disable_workgroup_init_in_sanitizer) {
// ZeroInitWorkgroupMemory must come before CanonicalizeEntryPointIO as
// ZeroInitWorkgroupMemory may inject new builtin parameters.
manager.Add<transform::ZeroInitWorkgroupMemory>();
}
@ -98,16 +119,11 @@ SanitizedResult Sanitize(const Program* in, const Options& options) {
manager.Add<transform::DirectVariableAccess>();
}
manager.Add<transform::RemoveUnreachableStatements>();
manager.Add<transform::PromoteSideEffectsToDecl>();
manager.Add<transform::SimplifyPointers>(); // Required for arrayLength()
manager.Add<transform::RemovePhonies>();
manager.Add<transform::VectorizeScalarMatrixInitializers>();
manager.Add<transform::VectorizeMatrixConversions>();
manager.Add<transform::WhileToLoop>(); // ZeroInitWorkgroupMemory
manager.Add<transform::MergeReturn>();
// CanonicalizeEntryPointIO must come after Robustness
manager.Add<transform::CanonicalizeEntryPointIO>();
manager.Add<transform::AddEmptyEntryPoint>();
// AddBlockAttribute must come after MultiplanarExternalTexture
manager.Add<transform::AddBlockAttribute>();
// DemoteToHelper must come after CanonicalizeEntryPointIO, PromoteSideEffectsToDecl, and

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@ -33,6 +33,14 @@ class TestHelperBase : public ProgramBuilder, public BASE {
TestHelperBase() = default;
~TestHelperBase() override = default;
/// @returns the default generator options for SanitizeAndBuild(), if no explicit options are
/// provided.
static Options DefaultOptions() {
Options opts;
opts.disable_robustness = true;
return opts;
}
/// Builds and returns a spirv::Builder from the program.
/// @note The spirv::Builder is only built once. Multiple calls to Build()
/// will return the same spirv::Builder without rebuilding.
@ -59,7 +67,7 @@ class TestHelperBase : public ProgramBuilder, public BASE {
/// @note The spirv::Builder is only built once. Multiple calls to Build()
/// will return the same spirv::Builder without rebuilding.
/// @return the built spirv::Builder
spirv::Builder& SanitizeAndBuild(const Options& options = {}) {
spirv::Builder& SanitizeAndBuild(const Options& options = DefaultOptions()) {
if (spirv_builder) {
return *spirv_builder;
}

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@ -215,12 +215,12 @@ kernel void tint_symbol(device S_tint_packed_vec3* tint_symbol_5 [[buffer(0)]])
(*(tint_symbol_5)).mat4x4_f16 = half4x4(half4(0.0h), half4(0.0h), half4(0.0h), half4(0.0h));
tint_array<float3, 2> const tint_symbol_1 = tint_array<float3, 2>{};
assign_and_preserve_padding_6(&((*(tint_symbol_5)).arr2_vec3_f32), tint_symbol_1);
tint_array<half4x2, 2> const tint_symbol_4 = tint_array<half4x2, 2>{};
(*(tint_symbol_5)).arr2_mat4x2_f16 = tint_symbol_4;
Inner const tint_symbol_2 = Inner{};
assign_and_preserve_padding_7(&((*(tint_symbol_5)).struct_inner), tint_symbol_2);
tint_array<Inner, 4> const tint_symbol_3 = tint_array<Inner, 4>{};
assign_and_preserve_padding_8(&((*(tint_symbol_5)).array_struct_inner), tint_symbol_3);
tint_array<half4x2, 2> const tint_symbol_2 = tint_array<half4x2, 2>{};
(*(tint_symbol_5)).arr2_mat4x2_f16 = tint_symbol_2;
Inner const tint_symbol_3 = Inner{};
assign_and_preserve_padding_7(&((*(tint_symbol_5)).struct_inner), tint_symbol_3);
tint_array<Inner, 4> const tint_symbol_4 = tint_array<Inner, 4>{};
assign_and_preserve_padding_8(&((*(tint_symbol_5)).array_struct_inner), tint_symbol_4);
return;
}

View File

@ -7,9 +7,7 @@ struct tint_symbol_1 {
};
void f_inner(uint3 v) {
const uint tint_symbol_2 = v.x;
const uint tint_symbol_3 = tint_mod(v.y, 1u);
const uint l = (tint_symbol_2 << (tint_symbol_3 & 31u));
const uint l = (v.x << (tint_mod(v.y, 1u) & 31u));
}
[numthreads(1, 1, 1)]

View File

@ -7,9 +7,7 @@ struct tint_symbol_1 {
};
void f_inner(uint3 v) {
const uint tint_symbol_2 = v.x;
const uint tint_symbol_3 = tint_mod(v.y, 1u);
const uint l = (tint_symbol_2 << (tint_symbol_3 & 31u));
const uint l = (v.x << (tint_mod(v.y, 1u) & 31u));
}
[numthreads(1, 1, 1)]

View File

@ -5,9 +5,7 @@ uint tint_mod(uint lhs, uint rhs) {
}
void f(uvec3 v) {
uint tint_symbol = v.x;
uint tint_symbol_1 = tint_mod(v.y, 1u);
uint l = (tint_symbol << (tint_symbol_1 & 31u));
uint l = (v.x << (tint_mod(v.y, 1u) & 31u));
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;

View File

@ -6,9 +6,7 @@ uint tint_mod(uint lhs, uint rhs) {
}
void f_inner(uint3 v) {
uint const tint_symbol = v[0];
uint const tint_symbol_1 = tint_mod(v[1], 1u);
uint const l = (tint_symbol << (tint_symbol_1 & 31u));
uint const l = (v[0] << (tint_mod(v[1], 1u) & 31u));
}
kernel void f(uint3 v [[thread_position_in_grid]]) {

View File

@ -16,13 +16,13 @@ FragIn main_inner(FragIn tint_symbol, float b) {
if ((tint_symbol.mask == 0u)) {
return tint_symbol;
}
const FragIn tint_symbol_4 = {b, 1u};
return tint_symbol_4;
const FragIn tint_symbol_5 = {b, 1u};
return tint_symbol_5;
}
tint_symbol_3 main(tint_symbol_2 tint_symbol_1) {
const FragIn tint_symbol_5 = {tint_symbol_1.a, tint_symbol_1.mask};
const FragIn inner_result = main_inner(tint_symbol_5, tint_symbol_1.b);
const FragIn tint_symbol_4 = {tint_symbol_1.a, tint_symbol_1.mask};
const FragIn inner_result = main_inner(tint_symbol_4, tint_symbol_1.b);
tint_symbol_3 wrapper_result = (tint_symbol_3)0;
wrapper_result.a = inner_result.a;
wrapper_result.mask = inner_result.mask;

View File

@ -16,13 +16,13 @@ FragIn main_inner(FragIn tint_symbol, float b) {
if ((tint_symbol.mask == 0u)) {
return tint_symbol;
}
const FragIn tint_symbol_4 = {b, 1u};
return tint_symbol_4;
const FragIn tint_symbol_5 = {b, 1u};
return tint_symbol_5;
}
tint_symbol_3 main(tint_symbol_2 tint_symbol_1) {
const FragIn tint_symbol_5 = {tint_symbol_1.a, tint_symbol_1.mask};
const FragIn inner_result = main_inner(tint_symbol_5, tint_symbol_1.b);
const FragIn tint_symbol_4 = {tint_symbol_1.a, tint_symbol_1.mask};
const FragIn inner_result = main_inner(tint_symbol_4, tint_symbol_1.b);
tint_symbol_3 wrapper_result = (tint_symbol_3)0;
wrapper_result.a = inner_result.a;
wrapper_result.mask = inner_result.mask;

View File

@ -20,13 +20,13 @@ FragIn tint_symbol_inner(FragIn in, float b) {
if ((in.mask == 0u)) {
return in;
}
FragIn const tint_symbol_4 = {.a=b, .mask=1u};
return tint_symbol_4;
FragIn const tint_symbol_5 = {.a=b, .mask=1u};
return tint_symbol_5;
}
fragment tint_symbol_3 tint_symbol(uint mask [[sample_mask]], tint_symbol_2 tint_symbol_1 [[stage_in]]) {
FragIn const tint_symbol_5 = {.a=tint_symbol_1.a, .mask=mask};
FragIn const inner_result = tint_symbol_inner(tint_symbol_5, tint_symbol_1.b);
FragIn const tint_symbol_4 = {.a=tint_symbol_1.a, .mask=mask};
FragIn const inner_result = tint_symbol_inner(tint_symbol_4, tint_symbol_1.b);
tint_symbol_3 wrapper_result = {};
wrapper_result.a = inner_result.a;
wrapper_result.mask = inner_result.mask;

View File

@ -67,7 +67,7 @@ void doIgnore() {
int g55 = LUTatomicLoad(0u);
}
struct tint_symbol_1 {
struct tint_symbol_2 {
uint3 GlobalInvocationID : SV_DispatchThreadID;
};
@ -103,12 +103,12 @@ void main_count_inner(uint3 GlobalInvocationID) {
}
[numthreads(128, 1, 1)]
void main_count(tint_symbol_1 tint_symbol) {
main_count_inner(tint_symbol.GlobalInvocationID);
void main_count(tint_symbol_2 tint_symbol_1) {
main_count_inner(tint_symbol_1.GlobalInvocationID);
return;
}
struct tint_symbol_3 {
struct tint_symbol_4 {
uint3 GlobalInvocationID : SV_DispatchThreadID;
};
@ -135,19 +135,19 @@ void main_create_lut_inner(uint3 GlobalInvocationID) {
uint numTriangles = countersatomicLoad((4u * voxelIndex));
int offset = -1;
if ((numTriangles > 0u)) {
const uint tint_symbol_6 = dbgatomicAdd(0u, numTriangles);
offset = int(tint_symbol_6);
const uint tint_symbol = dbgatomicAdd(0u, numTriangles);
offset = int(tint_symbol);
}
LUTatomicStore((4u * voxelIndex), offset);
}
[numthreads(128, 1, 1)]
void main_create_lut(tint_symbol_3 tint_symbol_2) {
main_create_lut_inner(tint_symbol_2.GlobalInvocationID);
void main_create_lut(tint_symbol_4 tint_symbol_3) {
main_create_lut_inner(tint_symbol_3.GlobalInvocationID);
return;
}
struct tint_symbol_5 {
struct tint_symbol_6 {
uint3 GlobalInvocationID : SV_DispatchThreadID;
};
@ -177,7 +177,7 @@ void main_sort_triangles_inner(uint3 GlobalInvocationID) {
}
[numthreads(128, 1, 1)]
void main_sort_triangles(tint_symbol_5 tint_symbol_4) {
main_sort_triangles_inner(tint_symbol_4.GlobalInvocationID);
void main_sort_triangles(tint_symbol_6 tint_symbol_5) {
main_sort_triangles_inner(tint_symbol_5.GlobalInvocationID);
return;
}

View File

@ -67,7 +67,7 @@ void doIgnore() {
int g55 = LUTatomicLoad(0u);
}
struct tint_symbol_1 {
struct tint_symbol_2 {
uint3 GlobalInvocationID : SV_DispatchThreadID;
};
@ -103,12 +103,12 @@ void main_count_inner(uint3 GlobalInvocationID) {
}
[numthreads(128, 1, 1)]
void main_count(tint_symbol_1 tint_symbol) {
main_count_inner(tint_symbol.GlobalInvocationID);
void main_count(tint_symbol_2 tint_symbol_1) {
main_count_inner(tint_symbol_1.GlobalInvocationID);
return;
}
struct tint_symbol_3 {
struct tint_symbol_4 {
uint3 GlobalInvocationID : SV_DispatchThreadID;
};
@ -135,19 +135,19 @@ void main_create_lut_inner(uint3 GlobalInvocationID) {
uint numTriangles = countersatomicLoad((4u * voxelIndex));
int offset = -1;
if ((numTriangles > 0u)) {
const uint tint_symbol_6 = dbgatomicAdd(0u, numTriangles);
offset = int(tint_symbol_6);
const uint tint_symbol = dbgatomicAdd(0u, numTriangles);
offset = int(tint_symbol);
}
LUTatomicStore((4u * voxelIndex), offset);
}
[numthreads(128, 1, 1)]
void main_create_lut(tint_symbol_3 tint_symbol_2) {
main_create_lut_inner(tint_symbol_2.GlobalInvocationID);
void main_create_lut(tint_symbol_4 tint_symbol_3) {
main_create_lut_inner(tint_symbol_3.GlobalInvocationID);
return;
}
struct tint_symbol_5 {
struct tint_symbol_6 {
uint3 GlobalInvocationID : SV_DispatchThreadID;
};
@ -177,7 +177,7 @@ void main_sort_triangles_inner(uint3 GlobalInvocationID) {
}
[numthreads(128, 1, 1)]
void main_sort_triangles(tint_symbol_5 tint_symbol_4) {
main_sort_triangles_inner(tint_symbol_4.GlobalInvocationID);
void main_sort_triangles(tint_symbol_6 tint_symbol_5) {
main_sort_triangles_inner(tint_symbol_5.GlobalInvocationID);
return;
}

View File

@ -25,8 +25,7 @@ bool test_int_S1_c0_b() {
ok = true;
x_41 = false;
if (true) {
const int4 tint_symbol_3 = tint_div((0).xxxx, int4(x_27, x_27, x_27, x_27));
x_40 = all((tint_symbol_3 == (0).xxxx));
x_40 = all((tint_div((0).xxxx, int4(x_27, x_27, x_27, x_27)) == (0).xxxx));
x_41 = x_40;
}
ok = x_41;
@ -152,8 +151,8 @@ main_out main_inner(bool sk_Clockwise_param, float4 vcolor_S0_param) {
sk_Clockwise = sk_Clockwise_param;
vcolor_S0 = vcolor_S0_param;
main_1();
const main_out tint_symbol_4 = {sk_FragColor};
return tint_symbol_4;
const main_out tint_symbol_3 = {sk_FragColor};
return tint_symbol_3;
}
tint_symbol_2 main(tint_symbol_1 tint_symbol) {

View File

@ -25,8 +25,7 @@ bool test_int_S1_c0_b() {
ok = true;
x_41 = false;
if (true) {
const int4 tint_symbol_3 = tint_div((0).xxxx, int4(x_27, x_27, x_27, x_27));
x_40 = all((tint_symbol_3 == (0).xxxx));
x_40 = all((tint_div((0).xxxx, int4(x_27, x_27, x_27, x_27)) == (0).xxxx));
x_41 = x_40;
}
ok = x_41;
@ -152,8 +151,8 @@ main_out main_inner(bool sk_Clockwise_param, float4 vcolor_S0_param) {
sk_Clockwise = sk_Clockwise_param;
vcolor_S0 = vcolor_S0_param;
main_1();
const main_out tint_symbol_4 = {sk_FragColor};
return tint_symbol_4;
const main_out tint_symbol_3 = {sk_FragColor};
return tint_symbol_3;
}
tint_symbol_2 main(tint_symbol_1 tint_symbol) {

View File

@ -44,8 +44,7 @@ bool test_int_S1_c0_b() {
ok = true;
x_41 = false;
if (true) {
ivec4 tint_symbol_1 = tint_div(ivec4(0), ivec4(x_27, x_27, x_27, x_27));
x_40 = all(equal(tint_symbol_1, ivec4(0)));
x_40 = all(equal(tint_div(ivec4(0), ivec4(x_27, x_27, x_27, x_27)), ivec4(0)));
x_41 = x_40;
}
ok = x_41;
@ -164,8 +163,8 @@ main_out tint_symbol(bool sk_Clockwise_param, vec4 vcolor_S0_param) {
sk_Clockwise = sk_Clockwise_param;
vcolor_S0 = vcolor_S0_param;
main_1();
main_out tint_symbol_2 = main_out(sk_FragColor);
return tint_symbol_2;
main_out tint_symbol_1 = main_out(sk_FragColor);
return tint_symbol_1;
}
void main() {

View File

@ -39,7 +39,7 @@ int4 tint_div(int4 lhs, int4 rhs) {
return (lhs / select(rhs, int4(1), ((rhs == int4(0)) | ((lhs == int4((-2147483647 - 1))) & (rhs == int4(-1))))));
}
bool test_int_S1_c0_b(const constant UniformBuffer_tint_packed_vec3* const tint_symbol_6) {
bool test_int_S1_c0_b(const constant UniformBuffer_tint_packed_vec3* const tint_symbol_5) {
int unknown = 0;
bool ok = false;
int4 val = 0;
@ -49,14 +49,13 @@ bool test_int_S1_c0_b(const constant UniformBuffer_tint_packed_vec3* const tint_
bool x_55 = false;
bool x_65 = false;
bool x_66 = false;
float const x_26 = (*(tint_symbol_6)).unknownInput_S1_c0;
float const x_26 = (*(tint_symbol_5)).unknownInput_S1_c0;
int const x_27 = int(x_26);
unknown = x_27;
ok = true;
x_41 = false;
if (true) {
int4 const tint_symbol_4 = tint_div(int4(0), int4(x_27, x_27, x_27, x_27));
x_40 = all((tint_symbol_4 == int4(0)));
x_40 = all((tint_div(int4(0), int4(x_27, x_27, x_27, x_27)) == int4(0)));
x_41 = x_40;
}
ok = x_41;
@ -93,7 +92,7 @@ bool test_int_S1_c0_b(const constant UniformBuffer_tint_packed_vec3* const tint_
return x_66;
}
void main_1(thread float4* const tint_symbol_7, const constant UniformBuffer_tint_packed_vec3* const tint_symbol_8, thread float4* const tint_symbol_9) {
void main_1(thread float4* const tint_symbol_6, const constant UniformBuffer_tint_packed_vec3* const tint_symbol_7, thread float4* const tint_symbol_8) {
float4 outputColor_S0 = 0.0f;
float4 output_S1 = 0.0f;
float x_8_unknown = 0.0f;
@ -108,9 +107,9 @@ void main_1(thread float4* const tint_symbol_7, const constant UniformBuffer_tin
bool x_111 = false;
bool x_114 = false;
bool x_115 = false;
float4 const x_72 = *(tint_symbol_7);
float4 const x_72 = *(tint_symbol_6);
outputColor_S0 = x_72;
float const x_77 = (*(tint_symbol_8)).unknownInput_S1_c0;
float const x_77 = (*(tint_symbol_7)).unknownInput_S1_c0;
x_8_unknown = x_77;
x_9_ok = true;
x_87 = false;
@ -151,19 +150,19 @@ void main_1(thread float4* const tint_symbol_7, const constant UniformBuffer_tin
x_9_ok = x_111;
x_115 = false;
if (x_111) {
x_114 = test_int_S1_c0_b(tint_symbol_8);
x_114 = test_int_S1_c0_b(tint_symbol_7);
x_115 = x_114;
}
if (x_115) {
float4 const x_122 = (*(tint_symbol_8)).ucolorGreen_S1_c0;
float4 const x_122 = (*(tint_symbol_7)).ucolorGreen_S1_c0;
x_116 = x_122;
} else {
float4 const x_124 = (*(tint_symbol_8)).ucolorRed_S1_c0;
float4 const x_124 = (*(tint_symbol_7)).ucolorRed_S1_c0;
x_116 = x_124;
}
float4 const x_125 = x_116;
output_S1 = x_125;
*(tint_symbol_9) = x_125;
*(tint_symbol_8) = x_125;
return;
}
@ -179,19 +178,19 @@ struct tint_symbol_3 {
float4 sk_FragColor_1 [[color(0)]];
};
main_out tint_symbol_inner(bool sk_Clockwise_param, float4 vcolor_S0_param, thread float4* const tint_symbol_11, const constant UniformBuffer_tint_packed_vec3* const tint_symbol_12, thread float4* const tint_symbol_13) {
thread bool tint_symbol_10 = false;
tint_symbol_10 = sk_Clockwise_param;
*(tint_symbol_11) = vcolor_S0_param;
main_1(tint_symbol_11, tint_symbol_12, tint_symbol_13);
main_out const tint_symbol_5 = {.sk_FragColor_1=*(tint_symbol_13)};
return tint_symbol_5;
main_out tint_symbol_inner(bool sk_Clockwise_param, float4 vcolor_S0_param, thread float4* const tint_symbol_10, const constant UniformBuffer_tint_packed_vec3* const tint_symbol_11, thread float4* const tint_symbol_12) {
thread bool tint_symbol_9 = false;
tint_symbol_9 = sk_Clockwise_param;
*(tint_symbol_10) = vcolor_S0_param;
main_1(tint_symbol_10, tint_symbol_11, tint_symbol_12);
main_out const tint_symbol_4 = {.sk_FragColor_1=*(tint_symbol_12)};
return tint_symbol_4;
}
fragment tint_symbol_3 tint_symbol(const constant UniformBuffer_tint_packed_vec3* tint_symbol_15 [[buffer(0)]], bool sk_Clockwise_param [[front_facing]], tint_symbol_2 tint_symbol_1 [[stage_in]]) {
thread float4 tint_symbol_14 = 0.0f;
thread float4 tint_symbol_16 = 0.0f;
main_out const inner_result = tint_symbol_inner(sk_Clockwise_param, tint_symbol_1.vcolor_S0_param, &(tint_symbol_14), tint_symbol_15, &(tint_symbol_16));
fragment tint_symbol_3 tint_symbol(const constant UniformBuffer_tint_packed_vec3* tint_symbol_14 [[buffer(0)]], bool sk_Clockwise_param [[front_facing]], tint_symbol_2 tint_symbol_1 [[stage_in]]) {
thread float4 tint_symbol_13 = 0.0f;
thread float4 tint_symbol_15 = 0.0f;
main_out const inner_result = tint_symbol_inner(sk_Clockwise_param, tint_symbol_1.vcolor_S0_param, &(tint_symbol_13), tint_symbol_14, &(tint_symbol_15));
tint_symbol_3 wrapper_result = {};
wrapper_result.sk_FragColor_1 = inner_result.sk_FragColor_1;
return wrapper_result;

View File

@ -161,11 +161,11 @@
OpSelectionMerge %68 None
OpBranchConditional %true %69 %68
%69 = OpLabel
%71 = OpCompositeConstruct %v4int %66 %66 %66 %66
%70 = OpFunctionCall %v4int %tint_div %31 %71
%73 = OpIEqual %v4bool %70 %31
%72 = OpAll %bool %73
OpStore %x_40 %72
%72 = OpCompositeConstruct %v4int %66 %66 %66 %66
%71 = OpFunctionCall %v4int %tint_div %31 %72
%73 = OpIEqual %v4bool %71 %31
%70 = OpAll %bool %73
OpStore %x_40 %70
%74 = OpLoad %bool %x_40
OpStore %x_41 %74
OpBranch %68

View File

@ -1,7 +1,7 @@
fn foo() -> f32 {
let oob = 99;
let b = vec4<f32>()[min(u32(oob), 3u)];
let b = vec4<f32>()[oob];
var v : vec4<f32>;
v[min(u32(oob), 3u)] = b;
v[oob] = b;
return b;
}

View File

@ -5,5 +5,5 @@ fn tint_symbol_1(@builtin(local_invocation_index) tint_symbol_2 : u32) {
let tint_symbol_3 = 0;
let tint_symbol_4 = 0;
let tint_symbol_5 = 0;
let tint_symbol_6 = tint_symbol[min(tint_symbol_2, (arrayLength(&(tint_symbol)) - 1u))];
let tint_symbol_6 = tint_symbol[tint_symbol_2];
}

View File

@ -1,4 +1,8 @@
int2 tint_clamp(int2 e, int2 low, int2 high) {
int tint_clamp(int e, int low, int high) {
return min(max(e, low), high);
}
int2 tint_clamp_1(int2 e, int2 low, int2 high) {
return min(max(e, low), high);
}
@ -40,9 +44,27 @@ float4 textureLoadExternal(Texture2D<float4> plane0, Texture2D<float4> plane1, i
const int2 coord1 = (coord >> (1u).xx);
float3 color = float3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
color = plane0.Load(int3(coord, 0)).rgb;
int3 tint_tmp;
int3 tint_tmp_1;
plane0.GetDimensions(0, tint_tmp_1.x, tint_tmp_1.y, tint_tmp_1.z);
plane0.GetDimensions(tint_clamp(0, 0, int((uint(tint_tmp_1.z) - 1u))), tint_tmp.x, tint_tmp.y, tint_tmp.z);
int3 tint_tmp_2;
plane0.GetDimensions(0, tint_tmp_2.x, tint_tmp_2.y, tint_tmp_2.z);
color = plane0.Load(int3(tint_clamp_1(coord, (0).xx, int2((uint2(tint_tmp.xy) - (1u).xx))), tint_clamp(0, 0, int((uint(tint_tmp_2.z) - 1u))))).rgb;
} else {
color = mul(params.yuvToRgbConversionMatrix, float4(plane0.Load(int3(coord, 0)).r, plane1.Load(int3(coord1, 0)).rg, 1.0f));
int3 tint_tmp_3;
int3 tint_tmp_4;
plane0.GetDimensions(0, tint_tmp_4.x, tint_tmp_4.y, tint_tmp_4.z);
plane0.GetDimensions(tint_clamp(0, 0, int((uint(tint_tmp_4.z) - 1u))), tint_tmp_3.x, tint_tmp_3.y, tint_tmp_3.z);
int3 tint_tmp_5;
plane0.GetDimensions(0, tint_tmp_5.x, tint_tmp_5.y, tint_tmp_5.z);
int3 tint_tmp_6;
int3 tint_tmp_7;
plane1.GetDimensions(0, tint_tmp_7.x, tint_tmp_7.y, tint_tmp_7.z);
plane1.GetDimensions(tint_clamp(0, 0, int((uint(tint_tmp_7.z) - 1u))), tint_tmp_6.x, tint_tmp_6.y, tint_tmp_6.z);
int3 tint_tmp_8;
plane1.GetDimensions(0, tint_tmp_8.x, tint_tmp_8.y, tint_tmp_8.z);
color = mul(params.yuvToRgbConversionMatrix, float4(plane0.Load(int3(tint_clamp_1(coord, (0).xx, int2((uint2(tint_tmp_3.xy) - (1u).xx))), tint_clamp(0, 0, int((uint(tint_tmp_5.z) - 1u))))).r, plane1.Load(int3(tint_clamp_1(coord1, (0).xx, int2((uint2(tint_tmp_6.xy) - (1u).xx))), tint_clamp(0, 0, int((uint(tint_tmp_8.z) - 1u))))).rg, 1.0f));
}
if ((params.doYuvToRgbConversionOnly == 0u)) {
color = gammaCorrection(color, params.gammaDecodeParams);
@ -68,8 +90,8 @@ GammaTransferParams ext_tex_params_load_4(uint offset) {
const uint scalar_offset_8 = ((offset + 20u)) / 4;
const uint scalar_offset_9 = ((offset + 24u)) / 4;
const uint scalar_offset_10 = ((offset + 28u)) / 4;
const GammaTransferParams tint_symbol_4 = {asfloat(ext_tex_params[scalar_offset_3 / 4][scalar_offset_3 % 4]), asfloat(ext_tex_params[scalar_offset_4 / 4][scalar_offset_4 % 4]), asfloat(ext_tex_params[scalar_offset_5 / 4][scalar_offset_5 % 4]), asfloat(ext_tex_params[scalar_offset_6 / 4][scalar_offset_6 % 4]), asfloat(ext_tex_params[scalar_offset_7 / 4][scalar_offset_7 % 4]), asfloat(ext_tex_params[scalar_offset_8 / 4][scalar_offset_8 % 4]), asfloat(ext_tex_params[scalar_offset_9 / 4][scalar_offset_9 % 4]), ext_tex_params[scalar_offset_10 / 4][scalar_offset_10 % 4]};
return tint_symbol_4;
const GammaTransferParams tint_symbol = {asfloat(ext_tex_params[scalar_offset_3 / 4][scalar_offset_3 % 4]), asfloat(ext_tex_params[scalar_offset_4 / 4][scalar_offset_4 % 4]), asfloat(ext_tex_params[scalar_offset_5 / 4][scalar_offset_5 % 4]), asfloat(ext_tex_params[scalar_offset_6 / 4][scalar_offset_6 % 4]), asfloat(ext_tex_params[scalar_offset_7 / 4][scalar_offset_7 % 4]), asfloat(ext_tex_params[scalar_offset_8 / 4][scalar_offset_8 % 4]), asfloat(ext_tex_params[scalar_offset_9 / 4][scalar_offset_9 % 4]), ext_tex_params[scalar_offset_10 / 4][scalar_offset_10 % 4]};
return tint_symbol;
}
float3x3 ext_tex_params_load_6(uint offset) {
@ -92,27 +114,19 @@ float3x2 ext_tex_params_load_8(uint offset) {
ExternalTextureParams ext_tex_params_load(uint offset) {
const uint scalar_offset_17 = ((offset + 0u)) / 4;
const uint scalar_offset_18 = ((offset + 4u)) / 4;
const ExternalTextureParams tint_symbol_5 = {ext_tex_params[scalar_offset_17 / 4][scalar_offset_17 % 4], ext_tex_params[scalar_offset_18 / 4][scalar_offset_18 % 4], ext_tex_params_load_2((offset + 16u)), ext_tex_params_load_4((offset + 64u)), ext_tex_params_load_4((offset + 96u)), ext_tex_params_load_6((offset + 128u)), ext_tex_params_load_8((offset + 176u))};
return tint_symbol_5;
const ExternalTextureParams tint_symbol_1 = {ext_tex_params[scalar_offset_17 / 4][scalar_offset_17 % 4], ext_tex_params[scalar_offset_18 / 4][scalar_offset_18 % 4], ext_tex_params_load_2((offset + 16u)), ext_tex_params_load_4((offset + 64u)), ext_tex_params_load_4((offset + 96u)), ext_tex_params_load_6((offset + 128u)), ext_tex_params_load_8((offset + 176u))};
return tint_symbol_1;
}
[numthreads(1, 1, 1)]
void main() {
int2 tint_tmp;
t.GetDimensions(tint_tmp.x, tint_tmp.y);
const int2 tint_symbol = tint_clamp((10).xx, (0).xx, int2((uint2(tint_tmp) - (1u).xx)));
float4 red = textureLoadExternal(t, ext_tex_plane_1, tint_symbol, ext_tex_params_load(0u));
int2 tint_tmp_1;
outImage.GetDimensions(tint_tmp_1.x, tint_tmp_1.y);
const int2 tint_symbol_1 = tint_clamp((0).xx, (0).xx, int2((uint2(tint_tmp_1) - (1u).xx)));
outImage[tint_symbol_1] = red;
int2 tint_tmp_2;
t.GetDimensions(tint_tmp_2.x, tint_tmp_2.y);
const int2 tint_symbol_2 = tint_clamp(int2(70, 118), (0).xx, int2((uint2(tint_tmp_2) - (1u).xx)));
float4 green = textureLoadExternal(t, ext_tex_plane_1, tint_symbol_2, ext_tex_params_load(0u));
int2 tint_tmp_3;
outImage.GetDimensions(tint_tmp_3.x, tint_tmp_3.y);
const int2 tint_symbol_3 = tint_clamp(int2(1, 0), (0).xx, int2((uint2(tint_tmp_3) - (1u).xx)));
outImage[tint_symbol_3] = green;
float4 red = textureLoadExternal(t, ext_tex_plane_1, (10).xx, ext_tex_params_load(0u));
int2 tint_tmp_9;
outImage.GetDimensions(tint_tmp_9.x, tint_tmp_9.y);
outImage[tint_clamp_1((0).xx, (0).xx, int2((uint2(tint_tmp_9) - (1u).xx)))] = red;
float4 green = textureLoadExternal(t, ext_tex_plane_1, int2(70, 118), ext_tex_params_load(0u));
int2 tint_tmp_10;
outImage.GetDimensions(tint_tmp_10.x, tint_tmp_10.y);
outImage[tint_clamp_1(int2(1, 0), (0).xx, int2((uint2(tint_tmp_10) - (1u).xx)))] = green;
return;
}

View File

@ -1,4 +1,8 @@
int2 tint_clamp(int2 e, int2 low, int2 high) {
int tint_clamp(int e, int low, int high) {
return min(max(e, low), high);
}
int2 tint_clamp_1(int2 e, int2 low, int2 high) {
return min(max(e, low), high);
}
@ -40,9 +44,27 @@ float4 textureLoadExternal(Texture2D<float4> plane0, Texture2D<float4> plane1, i
const int2 coord1 = (coord >> (1u).xx);
float3 color = float3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
color = plane0.Load(int3(coord, 0)).rgb;
int3 tint_tmp;
int3 tint_tmp_1;
plane0.GetDimensions(0, tint_tmp_1.x, tint_tmp_1.y, tint_tmp_1.z);
plane0.GetDimensions(tint_clamp(0, 0, int((uint(tint_tmp_1.z) - 1u))), tint_tmp.x, tint_tmp.y, tint_tmp.z);
int3 tint_tmp_2;
plane0.GetDimensions(0, tint_tmp_2.x, tint_tmp_2.y, tint_tmp_2.z);
color = plane0.Load(int3(tint_clamp_1(coord, (0).xx, int2((uint2(tint_tmp.xy) - (1u).xx))), tint_clamp(0, 0, int((uint(tint_tmp_2.z) - 1u))))).rgb;
} else {
color = mul(params.yuvToRgbConversionMatrix, float4(plane0.Load(int3(coord, 0)).r, plane1.Load(int3(coord1, 0)).rg, 1.0f));
int3 tint_tmp_3;
int3 tint_tmp_4;
plane0.GetDimensions(0, tint_tmp_4.x, tint_tmp_4.y, tint_tmp_4.z);
plane0.GetDimensions(tint_clamp(0, 0, int((uint(tint_tmp_4.z) - 1u))), tint_tmp_3.x, tint_tmp_3.y, tint_tmp_3.z);
int3 tint_tmp_5;
plane0.GetDimensions(0, tint_tmp_5.x, tint_tmp_5.y, tint_tmp_5.z);
int3 tint_tmp_6;
int3 tint_tmp_7;
plane1.GetDimensions(0, tint_tmp_7.x, tint_tmp_7.y, tint_tmp_7.z);
plane1.GetDimensions(tint_clamp(0, 0, int((uint(tint_tmp_7.z) - 1u))), tint_tmp_6.x, tint_tmp_6.y, tint_tmp_6.z);
int3 tint_tmp_8;
plane1.GetDimensions(0, tint_tmp_8.x, tint_tmp_8.y, tint_tmp_8.z);
color = mul(params.yuvToRgbConversionMatrix, float4(plane0.Load(int3(tint_clamp_1(coord, (0).xx, int2((uint2(tint_tmp_3.xy) - (1u).xx))), tint_clamp(0, 0, int((uint(tint_tmp_5.z) - 1u))))).r, plane1.Load(int3(tint_clamp_1(coord1, (0).xx, int2((uint2(tint_tmp_6.xy) - (1u).xx))), tint_clamp(0, 0, int((uint(tint_tmp_8.z) - 1u))))).rg, 1.0f));
}
if ((params.doYuvToRgbConversionOnly == 0u)) {
color = gammaCorrection(color, params.gammaDecodeParams);
@ -68,8 +90,8 @@ GammaTransferParams ext_tex_params_load_4(uint offset) {
const uint scalar_offset_8 = ((offset + 20u)) / 4;
const uint scalar_offset_9 = ((offset + 24u)) / 4;
const uint scalar_offset_10 = ((offset + 28u)) / 4;
const GammaTransferParams tint_symbol_4 = {asfloat(ext_tex_params[scalar_offset_3 / 4][scalar_offset_3 % 4]), asfloat(ext_tex_params[scalar_offset_4 / 4][scalar_offset_4 % 4]), asfloat(ext_tex_params[scalar_offset_5 / 4][scalar_offset_5 % 4]), asfloat(ext_tex_params[scalar_offset_6 / 4][scalar_offset_6 % 4]), asfloat(ext_tex_params[scalar_offset_7 / 4][scalar_offset_7 % 4]), asfloat(ext_tex_params[scalar_offset_8 / 4][scalar_offset_8 % 4]), asfloat(ext_tex_params[scalar_offset_9 / 4][scalar_offset_9 % 4]), ext_tex_params[scalar_offset_10 / 4][scalar_offset_10 % 4]};
return tint_symbol_4;
const GammaTransferParams tint_symbol = {asfloat(ext_tex_params[scalar_offset_3 / 4][scalar_offset_3 % 4]), asfloat(ext_tex_params[scalar_offset_4 / 4][scalar_offset_4 % 4]), asfloat(ext_tex_params[scalar_offset_5 / 4][scalar_offset_5 % 4]), asfloat(ext_tex_params[scalar_offset_6 / 4][scalar_offset_6 % 4]), asfloat(ext_tex_params[scalar_offset_7 / 4][scalar_offset_7 % 4]), asfloat(ext_tex_params[scalar_offset_8 / 4][scalar_offset_8 % 4]), asfloat(ext_tex_params[scalar_offset_9 / 4][scalar_offset_9 % 4]), ext_tex_params[scalar_offset_10 / 4][scalar_offset_10 % 4]};
return tint_symbol;
}
float3x3 ext_tex_params_load_6(uint offset) {
@ -92,27 +114,19 @@ float3x2 ext_tex_params_load_8(uint offset) {
ExternalTextureParams ext_tex_params_load(uint offset) {
const uint scalar_offset_17 = ((offset + 0u)) / 4;
const uint scalar_offset_18 = ((offset + 4u)) / 4;
const ExternalTextureParams tint_symbol_5 = {ext_tex_params[scalar_offset_17 / 4][scalar_offset_17 % 4], ext_tex_params[scalar_offset_18 / 4][scalar_offset_18 % 4], ext_tex_params_load_2((offset + 16u)), ext_tex_params_load_4((offset + 64u)), ext_tex_params_load_4((offset + 96u)), ext_tex_params_load_6((offset + 128u)), ext_tex_params_load_8((offset + 176u))};
return tint_symbol_5;
const ExternalTextureParams tint_symbol_1 = {ext_tex_params[scalar_offset_17 / 4][scalar_offset_17 % 4], ext_tex_params[scalar_offset_18 / 4][scalar_offset_18 % 4], ext_tex_params_load_2((offset + 16u)), ext_tex_params_load_4((offset + 64u)), ext_tex_params_load_4((offset + 96u)), ext_tex_params_load_6((offset + 128u)), ext_tex_params_load_8((offset + 176u))};
return tint_symbol_1;
}
[numthreads(1, 1, 1)]
void main() {
int2 tint_tmp;
t.GetDimensions(tint_tmp.x, tint_tmp.y);
const int2 tint_symbol = tint_clamp((10).xx, (0).xx, int2((uint2(tint_tmp) - (1u).xx)));
float4 red = textureLoadExternal(t, ext_tex_plane_1, tint_symbol, ext_tex_params_load(0u));
int2 tint_tmp_1;
outImage.GetDimensions(tint_tmp_1.x, tint_tmp_1.y);
const int2 tint_symbol_1 = tint_clamp((0).xx, (0).xx, int2((uint2(tint_tmp_1) - (1u).xx)));
outImage[tint_symbol_1] = red;
int2 tint_tmp_2;
t.GetDimensions(tint_tmp_2.x, tint_tmp_2.y);
const int2 tint_symbol_2 = tint_clamp(int2(70, 118), (0).xx, int2((uint2(tint_tmp_2) - (1u).xx)));
float4 green = textureLoadExternal(t, ext_tex_plane_1, tint_symbol_2, ext_tex_params_load(0u));
int2 tint_tmp_3;
outImage.GetDimensions(tint_tmp_3.x, tint_tmp_3.y);
const int2 tint_symbol_3 = tint_clamp(int2(1, 0), (0).xx, int2((uint2(tint_tmp_3) - (1u).xx)));
outImage[tint_symbol_3] = green;
float4 red = textureLoadExternal(t, ext_tex_plane_1, (10).xx, ext_tex_params_load(0u));
int2 tint_tmp_9;
outImage.GetDimensions(tint_tmp_9.x, tint_tmp_9.y);
outImage[tint_clamp_1((0).xx, (0).xx, int2((uint2(tint_tmp_9) - (1u).xx)))] = red;
float4 green = textureLoadExternal(t, ext_tex_plane_1, int2(70, 118), ext_tex_params_load(0u));
int2 tint_tmp_10;
outImage.GetDimensions(tint_tmp_10.x, tint_tmp_10.y);
outImage[tint_clamp_1(int2(1, 0), (0).xx, int2((uint2(tint_tmp_10) - (1u).xx)))] = green;
return;
}

View File

@ -1,3 +1,5 @@
SKIP: FAILED
#version 310 es
struct GammaTransferParams {
@ -57,9 +59,9 @@ vec4 textureLoadExternal(highp sampler2D plane0_1, highp sampler2D plane1_1, ive
ivec2 coord1 = (coord >> uvec2(1u));
vec3 color = vec3(0.0f, 0.0f, 0.0f);
if ((params.numPlanes == 1u)) {
color = texelFetch(plane0_1, coord, 0).rgb;
color = texelFetch(plane0_1, clamp(coord, ivec2(0), ivec2((uvec2(uvec2(textureSize(plane0_1, clamp(0, 0, int((uint(uint(textureQueryLevels(plane0_1))) - 1u)))))) - uvec2(1u)))), clamp(0, 0, int((uint(uint(textureQueryLevels(plane0_1))) - 1u)))).rgb;
} else {
color = (vec4(texelFetch(plane0_1, coord, 0).r, texelFetch(plane1_1, coord1, 0).rg, 1.0f) * params.yuvToRgbConversionMatrix);
color = (vec4(texelFetch(plane0_1, clamp(coord, ivec2(0), ivec2((uvec2(uvec2(textureSize(plane0_1, clamp(0, 0, int((uint(uint(textureQueryLevels(plane0_1))) - 1u)))))) - uvec2(1u)))), clamp(0, 0, int((uint(uint(textureQueryLevels(plane0_1))) - 1u)))).r, texelFetch(plane1_1, clamp(coord1, ivec2(0), ivec2((uvec2(uvec2(textureSize(plane1_1, clamp(0, 0, int((uint(uint(textureQueryLevels(plane1_1))) - 1u)))))) - uvec2(1u)))), clamp(0, 0, int((uint(uint(textureQueryLevels(plane1_1))) - 1u)))).rg, 1.0f) * params.yuvToRgbConversionMatrix);
}
if ((params.doYuvToRgbConversionOnly == 0u)) {
color = gammaCorrection(color, params.gammaDecodeParams);
@ -76,9 +78,9 @@ ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 va
}
void tint_symbol() {
vec4 red = textureLoadExternal(t_2, ext_tex_plane_1_1, clamp(ivec2(10), ivec2(0), ivec2((uvec2(uvec2(textureSize(t_2, 0))) - uvec2(1u)))), conv_ExternalTextureParams(ext_tex_params.inner));
vec4 red = textureLoadExternal(t_2, ext_tex_plane_1_1, ivec2(10), conv_ExternalTextureParams(ext_tex_params.inner));
imageStore(outImage, clamp(ivec2(0), ivec2(0), ivec2((uvec2(uvec2(imageSize(outImage))) - uvec2(1u)))), red);
vec4 green = textureLoadExternal(t_2, ext_tex_plane_1_1, clamp(ivec2(70, 118), ivec2(0), ivec2((uvec2(uvec2(textureSize(t_2, 0))) - uvec2(1u)))), conv_ExternalTextureParams(ext_tex_params.inner));
vec4 green = textureLoadExternal(t_2, ext_tex_plane_1_1, ivec2(70, 118), conv_ExternalTextureParams(ext_tex_params.inner));
imageStore(outImage, clamp(ivec2(1, 0), ivec2(0), ivec2((uvec2(uvec2(imageSize(outImage))) - uvec2(1u)))), green);
return;
}
@ -88,3 +90,10 @@ void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:60: 'textureQueryLevels' : no matching overloaded function found
ERROR: 0:60: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.

View File

@ -72,7 +72,11 @@ ExternalTextureParams tint_unpack_vec3_in_composite_1(ExternalTextureParams_tint
return result;
}
int2 tint_clamp(int2 e, int2 low, int2 high) {
int tint_clamp(int e, int low, int high) {
return min(max(e, low), high);
}
int2 tint_clamp_1(int2 e, int2 low, int2 high) {
return min(max(e, low), high);
}
@ -87,9 +91,9 @@ float4 textureLoadExternal(texture2d<float, access::sample> plane0, texture2d<fl
int2 const coord1 = (coord >> uint2(1u));
float3 color = 0.0f;
if ((params.numPlanes == 1u)) {
color = plane0.read(uint2(coord), 0).rgb;
color = plane0.read(uint2(tint_clamp_1(coord, int2(0), int2((uint2(uint2(plane0.get_width(tint_clamp(0, 0, int((uint(plane0.get_num_mip_levels()) - 1u)))), plane0.get_height(tint_clamp(0, 0, int((uint(plane0.get_num_mip_levels()) - 1u)))))) - uint2(1u))))), tint_clamp(0, 0, int((uint(plane0.get_num_mip_levels()) - 1u)))).rgb;
} else {
color = (float4(plane0.read(uint2(coord), 0)[0], plane1.read(uint2(coord1), 0).rg, 1.0f) * params.yuvToRgbConversionMatrix);
color = (float4(plane0.read(uint2(tint_clamp_1(coord, int2(0), int2((uint2(uint2(plane0.get_width(tint_clamp(0, 0, int((uint(plane0.get_num_mip_levels()) - 1u)))), plane0.get_height(tint_clamp(0, 0, int((uint(plane0.get_num_mip_levels()) - 1u)))))) - uint2(1u))))), tint_clamp(0, 0, int((uint(plane0.get_num_mip_levels()) - 1u))))[0], plane1.read(uint2(tint_clamp_1(coord1, int2(0), int2((uint2(uint2(plane1.get_width(tint_clamp(0, 0, int((uint(plane1.get_num_mip_levels()) - 1u)))), plane1.get_height(tint_clamp(0, 0, int((uint(plane1.get_num_mip_levels()) - 1u)))))) - uint2(1u))))), tint_clamp(0, 0, int((uint(plane1.get_num_mip_levels()) - 1u)))).rg, 1.0f) * params.yuvToRgbConversionMatrix);
}
if ((params.doYuvToRgbConversionOnly == 0u)) {
color = gammaCorrection(color, params.gammaDecodeParams);
@ -99,15 +103,11 @@ float4 textureLoadExternal(texture2d<float, access::sample> plane0, texture2d<fl
return float4(color, 1.0f);
}
kernel void tint_symbol(texture2d<float, access::sample> tint_symbol_5 [[texture(0)]], texture2d<float, access::sample> tint_symbol_6 [[texture(1)]], const constant ExternalTextureParams_tint_packed_vec3* tint_symbol_7 [[buffer(0)]], texture2d<float, access::write> tint_symbol_8 [[texture(2)]]) {
int2 const tint_symbol_1 = tint_clamp(int2(10), int2(0), int2((uint2(uint2(tint_symbol_5.get_width(), tint_symbol_5.get_height())) - uint2(1u))));
float4 red = textureLoadExternal(tint_symbol_5, tint_symbol_6, tint_symbol_1, tint_unpack_vec3_in_composite_1(*(tint_symbol_7)));
int2 const tint_symbol_2 = tint_clamp(int2(0), int2(0), int2((uint2(uint2(tint_symbol_8.get_width(), tint_symbol_8.get_height())) - uint2(1u))));
tint_symbol_8.write(red, uint2(tint_symbol_2));
int2 const tint_symbol_3 = tint_clamp(int2(70, 118), int2(0), int2((uint2(uint2(tint_symbol_5.get_width(), tint_symbol_5.get_height())) - uint2(1u))));
float4 green = textureLoadExternal(tint_symbol_5, tint_symbol_6, tint_symbol_3, tint_unpack_vec3_in_composite_1(*(tint_symbol_7)));
int2 const tint_symbol_4 = tint_clamp(int2(1, 0), int2(0), int2((uint2(uint2(tint_symbol_8.get_width(), tint_symbol_8.get_height())) - uint2(1u))));
tint_symbol_8.write(green, uint2(tint_symbol_4));
kernel void tint_symbol(texture2d<float, access::sample> tint_symbol_1 [[texture(0)]], texture2d<float, access::sample> tint_symbol_2 [[texture(1)]], const constant ExternalTextureParams_tint_packed_vec3* tint_symbol_3 [[buffer(0)]], texture2d<float, access::write> tint_symbol_4 [[texture(2)]]) {
float4 red = textureLoadExternal(tint_symbol_1, tint_symbol_2, int2(10), tint_unpack_vec3_in_composite_1(*(tint_symbol_3)));
tint_symbol_4.write(red, uint2(tint_clamp_1(int2(0), int2(0), int2((uint2(uint2(tint_symbol_4.get_width(), tint_symbol_4.get_height())) - uint2(1u))))));
float4 green = textureLoadExternal(tint_symbol_1, tint_symbol_2, int2(70, 118), tint_unpack_vec3_in_composite_1(*(tint_symbol_3)));
tint_symbol_4.write(green, uint2(tint_clamp_1(int2(1, 0), int2(0), int2((uint2(uint2(tint_symbol_4.get_width(), tint_symbol_4.get_height())) - uint2(1u))))));
return;
}

View File

@ -1,11 +1,11 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 197
; Bound: 237
; Schema: 0
OpCapability Shader
OpCapability ImageQuery
%29 = OpExtInstImport "GLSL.std.450"
%28 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main "main"
OpExecutionMode %main LocalSize 1 1 1
@ -38,6 +38,10 @@
OpName %e "e"
OpName %low "low"
OpName %high "high"
OpName %tint_clamp_1 "tint_clamp_1"
OpName %e_0 "e"
OpName %low_0 "low"
OpName %high_0 "high"
OpName %gammaCorrection "gammaCorrection"
OpName %v "v"
OpName %params "params"
@ -126,198 +130,233 @@
%_ptr_UniformConstant_19 = OpTypePointer UniformConstant %19
%outImage = OpVariable %_ptr_UniformConstant_19 UniformConstant
%int = OpTypeInt 32 1
%20 = OpTypeFunction %int %int %int %int
%v2int = OpTypeVector %int 2
%20 = OpTypeFunction %v2int %v2int %v2int %v2int
%31 = OpTypeFunction %v3float %v3float %GammaTransferParams
%30 = OpTypeFunction %v2int %v2int %v2int %v2int
%39 = OpTypeFunction %v3float %v3float %GammaTransferParams
%bool = OpTypeBool
%v3bool = OpTypeVector %bool 3
%_ptr_Function_v3float = OpTypePointer Function %v3float
%50 = OpConstantNull %v3float
%58 = OpConstantNull %v3float
%mat3v2float = OpTypeMatrix %v2float 3
%ExternalTextureParams = OpTypeStruct %uint %uint %mat3v4float %GammaTransferParams %GammaTransferParams %mat3v3float %mat3v2float
%70 = OpTypeFunction %v4float %3 %3 %v2int %ExternalTextureParams
%78 = OpTypeFunction %v4float %3 %3 %v2int %ExternalTextureParams
%v2uint = OpTypeVector %uint 2
%uint_1 = OpConstant %uint 1
%81 = OpConstantComposite %v2uint %uint_1 %uint_1
%90 = OpConstantNull %int
%89 = OpConstantComposite %v2uint %uint_1 %uint_1
%99 = OpConstantNull %v2int
%104 = OpConstantNull %int
%float_1 = OpConstant %float 1
%103 = OpConstantNull %uint
%121 = OpTypeFunction %ExternalTextureParams %ExternalTextureParams_std140
%157 = OpConstantNull %uint
%175 = OpTypeFunction %ExternalTextureParams %ExternalTextureParams_std140
%void = OpTypeVoid
%136 = OpTypeFunction %void
%190 = OpTypeFunction %void
%int_10 = OpConstant %int 10
%142 = OpConstantComposite %v2int %int_10 %int_10
%143 = OpConstantNull %v2int
%int_0 = OpConstant %int 0
%198 = OpConstantComposite %v2int %int_10 %int_10
%uint_0 = OpConstant %uint 0
%_ptr_Uniform_ExternalTextureParams_std140 = OpTypePointer Uniform %ExternalTextureParams_std140
%_ptr_Function_v4float = OpTypePointer Function %v4float
%160 = OpConstantNull %v4float
%206 = OpConstantNull %v4float
%int_70 = OpConstant %int 70
%int_118 = OpConstant %int 118
%173 = OpConstantComposite %v2int %int_70 %int_118
%221 = OpConstantComposite %v2int %int_70 %int_118
%int_1 = OpConstant %int 1
%188 = OpConstantComposite %v2int %int_1 %90
%tint_clamp = OpFunction %v2int None %20
%e = OpFunctionParameter %v2int
%low = OpFunctionParameter %v2int
%high = OpFunctionParameter %v2int
%27 = OpLabel
%30 = OpExtInst %v2int %29 SMax %e %low
%28 = OpExtInst %v2int %29 SMin %30 %high
OpReturnValue %28
%230 = OpConstantComposite %v2int %int_1 %104
%tint_clamp = OpFunction %int None %20
%e = OpFunctionParameter %int
%low = OpFunctionParameter %int
%high = OpFunctionParameter %int
%26 = OpLabel
%29 = OpExtInst %int %28 SMax %e %low
%27 = OpExtInst %int %28 SMin %29 %high
OpReturnValue %27
OpFunctionEnd
%gammaCorrection = OpFunction %v3float None %31
%tint_clamp_1 = OpFunction %v2int None %30
%e_0 = OpFunctionParameter %v2int
%low_0 = OpFunctionParameter %v2int
%high_0 = OpFunctionParameter %v2int
%36 = OpLabel
%38 = OpExtInst %v2int %28 SMax %e_0 %low_0
%37 = OpExtInst %v2int %28 SMin %38 %high_0
OpReturnValue %37
OpFunctionEnd
%gammaCorrection = OpFunction %v3float None %39
%v = OpFunctionParameter %v3float
%params = OpFunctionParameter %GammaTransferParams
%35 = OpLabel
%48 = OpVariable %_ptr_Function_v3float Function %50
%60 = OpVariable %_ptr_Function_v3float Function %50
%66 = OpVariable %_ptr_Function_v3float Function %50
%36 = OpExtInst %v3float %29 FAbs %v
%37 = OpCompositeExtract %float %params 4
%38 = OpCompositeConstruct %v3float %37 %37 %37
%39 = OpFOrdLessThan %v3bool %36 %38
%42 = OpExtInst %v3float %29 FSign %v
%43 = OpCompositeExtract %float %params 3
%44 = OpExtInst %v3float %29 FAbs %v
%45 = OpVectorTimesScalar %v3float %44 %43
%46 = OpCompositeExtract %float %params 6
%51 = OpCompositeConstruct %v3float %46 %46 %46
%47 = OpFAdd %v3float %45 %51
%52 = OpFMul %v3float %42 %47
%53 = OpExtInst %v3float %29 FSign %v
%55 = OpCompositeExtract %float %params 1
%56 = OpExtInst %v3float %29 FAbs %v
%57 = OpVectorTimesScalar %v3float %56 %55
%58 = OpCompositeExtract %float %params 2
%61 = OpCompositeConstruct %v3float %58 %58 %58
%59 = OpFAdd %v3float %57 %61
%62 = OpCompositeExtract %float %params 0
%63 = OpCompositeConstruct %v3float %62 %62 %62
%54 = OpExtInst %v3float %29 Pow %59 %63
%64 = OpCompositeExtract %float %params 5
%67 = OpCompositeConstruct %v3float %64 %64 %64
%65 = OpFAdd %v3float %54 %67
%68 = OpFMul %v3float %53 %65
%69 = OpSelect %v3float %39 %52 %68
OpReturnValue %69
%43 = OpLabel
%56 = OpVariable %_ptr_Function_v3float Function %58
%68 = OpVariable %_ptr_Function_v3float Function %58
%74 = OpVariable %_ptr_Function_v3float Function %58
%44 = OpExtInst %v3float %28 FAbs %v
%45 = OpCompositeExtract %float %params 4
%46 = OpCompositeConstruct %v3float %45 %45 %45
%47 = OpFOrdLessThan %v3bool %44 %46
%50 = OpExtInst %v3float %28 FSign %v
%51 = OpCompositeExtract %float %params 3
%52 = OpExtInst %v3float %28 FAbs %v
%53 = OpVectorTimesScalar %v3float %52 %51
%54 = OpCompositeExtract %float %params 6
%59 = OpCompositeConstruct %v3float %54 %54 %54
%55 = OpFAdd %v3float %53 %59
%60 = OpFMul %v3float %50 %55
%61 = OpExtInst %v3float %28 FSign %v
%63 = OpCompositeExtract %float %params 1
%64 = OpExtInst %v3float %28 FAbs %v
%65 = OpVectorTimesScalar %v3float %64 %63
%66 = OpCompositeExtract %float %params 2
%69 = OpCompositeConstruct %v3float %66 %66 %66
%67 = OpFAdd %v3float %65 %69
%70 = OpCompositeExtract %float %params 0
%71 = OpCompositeConstruct %v3float %70 %70 %70
%62 = OpExtInst %v3float %28 Pow %67 %71
%72 = OpCompositeExtract %float %params 5
%75 = OpCompositeConstruct %v3float %72 %72 %72
%73 = OpFAdd %v3float %62 %75
%76 = OpFMul %v3float %61 %73
%77 = OpSelect %v3float %47 %60 %76
OpReturnValue %77
OpFunctionEnd
%textureLoadExternal = OpFunction %v4float None %70
%textureLoadExternal = OpFunction %v4float None %78
%plane0 = OpFunctionParameter %3
%plane1 = OpFunctionParameter %3
%coord = OpFunctionParameter %v2int
%params_0 = OpFunctionParameter %ExternalTextureParams
%78 = OpLabel
%color = OpVariable %_ptr_Function_v3float Function %50
%82 = OpShiftRightArithmetic %v2int %coord %81
%84 = OpCompositeExtract %uint %params_0 0
%85 = OpIEqual %bool %84 %uint_1
OpSelectionMerge %86 None
OpBranchConditional %85 %87 %88
%87 = OpLabel
%89 = OpImageFetch %v4float %plane0 %coord Lod %90
%91 = OpVectorShuffle %v3float %89 %89 0 1 2
OpStore %color %91
OpBranch %86
%88 = OpLabel
%92 = OpImageFetch %v4float %plane0 %coord Lod %90
%93 = OpCompositeExtract %float %92 0
%94 = OpImageFetch %v4float %plane1 %82 Lod %90
%95 = OpVectorShuffle %v2float %94 %94 0 1
%96 = OpCompositeExtract %float %95 0
%97 = OpCompositeExtract %float %95 1
%99 = OpCompositeConstruct %v4float %93 %96 %97 %float_1
%100 = OpCompositeExtract %mat3v4float %params_0 2
%101 = OpVectorTimesMatrix %v3float %99 %100
OpStore %color %101
OpBranch %86
%86 = OpLabel
%102 = OpCompositeExtract %uint %params_0 1
%104 = OpIEqual %bool %102 %103
OpSelectionMerge %105 None
OpBranchConditional %104 %106 %105
%106 = OpLabel
%108 = OpLoad %v3float %color
%109 = OpCompositeExtract %GammaTransferParams %params_0 3
%107 = OpFunctionCall %v3float %gammaCorrection %108 %109
OpStore %color %107
%110 = OpCompositeExtract %mat3v3float %params_0 5
%111 = OpLoad %v3float %color
%112 = OpMatrixTimesVector %v3float %110 %111
OpStore %color %112
%114 = OpLoad %v3float %color
%115 = OpCompositeExtract %GammaTransferParams %params_0 4
%113 = OpFunctionCall %v3float %gammaCorrection %114 %115
OpStore %color %113
OpBranch %105
%105 = OpLabel
%116 = OpLoad %v3float %color
%117 = OpCompositeExtract %float %116 0
%118 = OpCompositeExtract %float %116 1
%119 = OpCompositeExtract %float %116 2
%120 = OpCompositeConstruct %v4float %117 %118 %119 %float_1
OpReturnValue %120
%color = OpVariable %_ptr_Function_v3float Function %58
%90 = OpShiftRightArithmetic %v2int %coord %89
%92 = OpCompositeExtract %uint %params_0 0
%93 = OpIEqual %bool %92 %uint_1
OpSelectionMerge %94 None
OpBranchConditional %93 %95 %96
%95 = OpLabel
%107 = OpImageQueryLevels %uint %plane0
%108 = OpISub %uint %107 %uint_1
%105 = OpBitcast %int %108
%103 = OpFunctionCall %int %tint_clamp %104 %104 %105
%102 = OpImageQuerySizeLod %v2uint %plane0 %103
%109 = OpISub %v2uint %102 %89
%100 = OpBitcast %v2int %109
%98 = OpFunctionCall %v2int %tint_clamp_1 %coord %99 %100
%113 = OpImageQueryLevels %uint %plane0
%114 = OpISub %uint %113 %uint_1
%111 = OpBitcast %int %114
%110 = OpFunctionCall %int %tint_clamp %104 %104 %111
%97 = OpImageFetch %v4float %plane0 %98 Lod %110
%115 = OpVectorShuffle %v3float %97 %97 0 1 2
OpStore %color %115
OpBranch %94
%96 = OpLabel
%124 = OpImageQueryLevels %uint %plane0
%125 = OpISub %uint %124 %uint_1
%122 = OpBitcast %int %125
%121 = OpFunctionCall %int %tint_clamp %104 %104 %122
%120 = OpImageQuerySizeLod %v2uint %plane0 %121
%126 = OpISub %v2uint %120 %89
%118 = OpBitcast %v2int %126
%117 = OpFunctionCall %v2int %tint_clamp_1 %coord %99 %118
%130 = OpImageQueryLevels %uint %plane0
%131 = OpISub %uint %130 %uint_1
%128 = OpBitcast %int %131
%127 = OpFunctionCall %int %tint_clamp %104 %104 %128
%116 = OpImageFetch %v4float %plane0 %117 Lod %127
%132 = OpCompositeExtract %float %116 0
%141 = OpImageQueryLevels %uint %plane1
%142 = OpISub %uint %141 %uint_1
%139 = OpBitcast %int %142
%138 = OpFunctionCall %int %tint_clamp %104 %104 %139
%137 = OpImageQuerySizeLod %v2uint %plane1 %138
%143 = OpISub %v2uint %137 %89
%135 = OpBitcast %v2int %143
%134 = OpFunctionCall %v2int %tint_clamp_1 %90 %99 %135
%147 = OpImageQueryLevels %uint %plane1
%148 = OpISub %uint %147 %uint_1
%145 = OpBitcast %int %148
%144 = OpFunctionCall %int %tint_clamp %104 %104 %145
%133 = OpImageFetch %v4float %plane1 %134 Lod %144
%149 = OpVectorShuffle %v2float %133 %133 0 1
%150 = OpCompositeExtract %float %149 0
%151 = OpCompositeExtract %float %149 1
%153 = OpCompositeConstruct %v4float %132 %150 %151 %float_1
%154 = OpCompositeExtract %mat3v4float %params_0 2
%155 = OpVectorTimesMatrix %v3float %153 %154
OpStore %color %155
OpBranch %94
%94 = OpLabel
%156 = OpCompositeExtract %uint %params_0 1
%158 = OpIEqual %bool %156 %157
OpSelectionMerge %159 None
OpBranchConditional %158 %160 %159
%160 = OpLabel
%162 = OpLoad %v3float %color
%163 = OpCompositeExtract %GammaTransferParams %params_0 3
%161 = OpFunctionCall %v3float %gammaCorrection %162 %163
OpStore %color %161
%164 = OpCompositeExtract %mat3v3float %params_0 5
%165 = OpLoad %v3float %color
%166 = OpMatrixTimesVector %v3float %164 %165
OpStore %color %166
%168 = OpLoad %v3float %color
%169 = OpCompositeExtract %GammaTransferParams %params_0 4
%167 = OpFunctionCall %v3float %gammaCorrection %168 %169
OpStore %color %167
OpBranch %159
%159 = OpLabel
%170 = OpLoad %v3float %color
%171 = OpCompositeExtract %float %170 0
%172 = OpCompositeExtract %float %170 1
%173 = OpCompositeExtract %float %170 2
%174 = OpCompositeConstruct %v4float %171 %172 %173 %float_1
OpReturnValue %174
OpFunctionEnd
%conv_ExternalTextureParams = OpFunction %ExternalTextureParams None %121
%conv_ExternalTextureParams = OpFunction %ExternalTextureParams None %175
%val = OpFunctionParameter %ExternalTextureParams_std140
%124 = OpLabel
%125 = OpCompositeExtract %uint %val 0
%126 = OpCompositeExtract %uint %val 1
%127 = OpCompositeExtract %mat3v4float %val 2
%128 = OpCompositeExtract %GammaTransferParams %val 3
%129 = OpCompositeExtract %GammaTransferParams %val 4
%130 = OpCompositeExtract %mat3v3float %val 5
%131 = OpCompositeExtract %v2float %val 6
%132 = OpCompositeExtract %v2float %val 7
%133 = OpCompositeExtract %v2float %val 8
%134 = OpCompositeConstruct %mat3v2float %131 %132 %133
%135 = OpCompositeConstruct %ExternalTextureParams %125 %126 %127 %128 %129 %130 %134
OpReturnValue %135
%178 = OpLabel
%179 = OpCompositeExtract %uint %val 0
%180 = OpCompositeExtract %uint %val 1
%181 = OpCompositeExtract %mat3v4float %val 2
%182 = OpCompositeExtract %GammaTransferParams %val 3
%183 = OpCompositeExtract %GammaTransferParams %val 4
%184 = OpCompositeExtract %mat3v3float %val 5
%185 = OpCompositeExtract %v2float %val 6
%186 = OpCompositeExtract %v2float %val 7
%187 = OpCompositeExtract %v2float %val 8
%188 = OpCompositeConstruct %mat3v2float %185 %186 %187
%189 = OpCompositeConstruct %ExternalTextureParams %179 %180 %181 %182 %183 %184 %188
OpReturnValue %189
OpFunctionEnd
%main = OpFunction %void None %136
%139 = OpLabel
%red = OpVariable %_ptr_Function_v4float Function %160
%green = OpVariable %_ptr_Function_v4float Function %160
%147 = OpLoad %3 %t
%146 = OpImageQuerySizeLod %v2uint %147 %int_0
%149 = OpISub %v2uint %146 %81
%144 = OpBitcast %v2int %149
%140 = OpFunctionCall %v2int %tint_clamp %142 %143 %144
%151 = OpLoad %3 %t
%152 = OpLoad %3 %ext_tex_plane_1
%156 = OpAccessChain %_ptr_Uniform_ExternalTextureParams_std140 %ext_tex_params %uint_0
%157 = OpLoad %ExternalTextureParams_std140 %156
%153 = OpFunctionCall %ExternalTextureParams %conv_ExternalTextureParams %157
%150 = OpFunctionCall %v4float %textureLoadExternal %151 %152 %140 %153
OpStore %red %150
%165 = OpLoad %19 %outImage
%164 = OpImageQuerySize %v2uint %165
%166 = OpISub %v2uint %164 %81
%162 = OpBitcast %v2int %166
%161 = OpFunctionCall %v2int %tint_clamp %143 %143 %162
%168 = OpLoad %19 %outImage
%169 = OpLoad %v4float %red
OpImageWrite %168 %161 %169
%177 = OpLoad %3 %t
%176 = OpImageQuerySizeLod %v2uint %177 %int_0
%178 = OpISub %v2uint %176 %81
%174 = OpBitcast %v2int %178
%170 = OpFunctionCall %v2int %tint_clamp %173 %143 %174
%180 = OpLoad %3 %t
%181 = OpLoad %3 %ext_tex_plane_1
%183 = OpAccessChain %_ptr_Uniform_ExternalTextureParams_std140 %ext_tex_params %uint_0
%184 = OpLoad %ExternalTextureParams_std140 %183
%182 = OpFunctionCall %ExternalTextureParams %conv_ExternalTextureParams %184
%179 = OpFunctionCall %v4float %textureLoadExternal %180 %181 %170 %182
OpStore %green %179
%192 = OpLoad %19 %outImage
%191 = OpImageQuerySize %v2uint %192
%193 = OpISub %v2uint %191 %81
%189 = OpBitcast %v2int %193
%186 = OpFunctionCall %v2int %tint_clamp %188 %143 %189
%195 = OpLoad %19 %outImage
%196 = OpLoad %v4float %green
OpImageWrite %195 %186 %196
%main = OpFunction %void None %190
%193 = OpLabel
%red = OpVariable %_ptr_Function_v4float Function %206
%green = OpVariable %_ptr_Function_v4float Function %206
%195 = OpLoad %3 %t
%196 = OpLoad %3 %ext_tex_plane_1
%202 = OpAccessChain %_ptr_Uniform_ExternalTextureParams_std140 %ext_tex_params %uint_0
%203 = OpLoad %ExternalTextureParams_std140 %202
%199 = OpFunctionCall %ExternalTextureParams %conv_ExternalTextureParams %203
%194 = OpFunctionCall %v4float %textureLoadExternal %195 %196 %198 %199
OpStore %red %194
%208 = OpLoad %19 %outImage
%213 = OpLoad %19 %outImage
%212 = OpImageQuerySize %v2uint %213
%214 = OpISub %v2uint %212 %89
%210 = OpBitcast %v2int %214
%209 = OpFunctionCall %v2int %tint_clamp_1 %99 %99 %210
%215 = OpLoad %v4float %red
OpImageWrite %208 %209 %215
%217 = OpLoad %3 %t
%218 = OpLoad %3 %ext_tex_plane_1
%223 = OpAccessChain %_ptr_Uniform_ExternalTextureParams_std140 %ext_tex_params %uint_0
%224 = OpLoad %ExternalTextureParams_std140 %223
%222 = OpFunctionCall %ExternalTextureParams %conv_ExternalTextureParams %224
%216 = OpFunctionCall %v4float %textureLoadExternal %217 %218 %221 %222
OpStore %green %216
%227 = OpLoad %19 %outImage
%234 = OpLoad %19 %outImage
%233 = OpImageQuerySize %v2uint %234
%235 = OpISub %v2uint %233 %89
%231 = OpBitcast %v2int %235
%228 = OpFunctionCall %v2int %tint_clamp_1 %230 %99 %231
%236 = OpLoad %v4float %green
OpImageWrite %227 %228 %236
OpReturn
OpFunctionEnd

View File

@ -52,9 +52,9 @@ fn textureLoadExternal(plane0 : texture_2d<f32>, plane1 : texture_2d<f32>, coord
@compute @workgroup_size(1)
fn main() {
var red : vec4<f32> = textureLoadExternal(t, ext_tex_plane_1, clamp(vec2<i32>(10, 10), vec2(0), vec2<i32>((vec2<u32>(textureDimensions(t)) - vec2(1)))), ext_tex_params);
textureStore(outImage, clamp(vec2<i32>(0, 0), vec2(0), vec2<i32>((vec2<u32>(textureDimensions(outImage)) - vec2(1)))), red);
var green : vec4<f32> = textureLoadExternal(t, ext_tex_plane_1, clamp(vec2<i32>(70, 118), vec2(0), vec2<i32>((vec2<u32>(textureDimensions(t)) - vec2(1)))), ext_tex_params);
textureStore(outImage, clamp(vec2<i32>(1, 0), vec2(0), vec2<i32>((vec2<u32>(textureDimensions(outImage)) - vec2(1)))), green);
var red : vec4<f32> = textureLoadExternal(t, ext_tex_plane_1, vec2<i32>(10, 10), ext_tex_params);
textureStore(outImage, vec2<i32>(0, 0), red);
var green : vec4<f32> = textureLoadExternal(t, ext_tex_plane_1, vec2<i32>(70, 118), ext_tex_params);
textureStore(outImage, vec2<i32>(1, 0), green);
return;
}

View File

@ -12,8 +12,7 @@ void main() {
break;
}
const uint p_save = i;
const uint tint_symbol = tint_mod(i, 2u);
if ((tint_symbol == 0u)) {
if ((tint_mod(i, 2u) == 0u)) {
{
b.Store((4u + (4u * p_save)), asuint((b.Load((4u + (4u * p_save))) * 2u)));
i = (i + 1u);

View File

@ -12,8 +12,7 @@ void main() {
break;
}
const uint p_save = i;
const uint tint_symbol = tint_mod(i, 2u);
if ((tint_symbol == 0u)) {
if ((tint_mod(i, 2u) == 0u)) {
{
b.Store((4u + (4u * p_save)), asuint((b.Load((4u + (4u * p_save))) * 2u)));
i = (i + 1u);

View File

@ -20,8 +20,7 @@ void tint_symbol() {
break;
}
uint p_save = i;
uint tint_symbol_1 = tint_mod(i, 2u);
if ((tint_symbol_1 == 0u)) {
if ((tint_mod(i, 2u) == 0u)) {
{
b.inner.data[p_save] = (b.inner.data[p_save] * 2u);
i = (i + 1u);

View File

@ -23,24 +23,23 @@ uint tint_mod(uint lhs, uint rhs) {
return (lhs % select(rhs, 1u, (rhs == 0u)));
}
kernel void tint_symbol(device Buf* tint_symbol_2 [[buffer(0)]]) {
kernel void tint_symbol(device Buf* tint_symbol_1 [[buffer(0)]]) {
uint i = 0u;
while (true) {
if ((i >= (*(tint_symbol_2)).count)) {
if ((i >= (*(tint_symbol_1)).count)) {
break;
}
uint const p_save = i;
uint const tint_symbol_1 = tint_mod(i, 2u);
if ((tint_symbol_1 == 0u)) {
if ((tint_mod(i, 2u) == 0u)) {
{
(*(tint_symbol_2)).data[p_save] = ((*(tint_symbol_2)).data[p_save] * 2u);
(*(tint_symbol_1)).data[p_save] = ((*(tint_symbol_1)).data[p_save] * 2u);
i = (i + 1u);
}
continue;
}
(*(tint_symbol_2)).data[p_save] = 0u;
(*(tint_symbol_1)).data[p_save] = 0u;
{
(*(tint_symbol_2)).data[p_save] = ((*(tint_symbol_2)).data[p_save] * 2u);
(*(tint_symbol_1)).data[p_save] = ((*(tint_symbol_1)).data[p_save] * 2u);
i = (i + 1u);
}
}

View File

@ -13,7 +13,7 @@ uint ConvertToFp16FloatValue(float fp32) {
return 1u;
}
struct tint_symbol_2 {
struct tint_symbol_3 {
uint3 GlobalInvocationID : SV_DispatchThreadID;
};
@ -33,8 +33,8 @@ void main_inner(uint3 GlobalInvocationID) {
uint4 dstColorBits = uint4(dstColor);
{
for(uint i = 0u; (i < uniforms[0].w); i = (i + 1u)) {
const uint tint_symbol_3 = ConvertToFp16FloatValue(srcColor[i]);
set_uint4(srcColorBits, i, tint_symbol_3);
const uint tint_symbol_1 = ConvertToFp16FloatValue(srcColor[i]);
set_uint4(srcColorBits, i, tint_symbol_1);
bool tint_tmp_1 = success;
if (tint_tmp_1) {
tint_tmp_1 = (srcColorBits[i] == dstColorBits[i]);
@ -51,7 +51,7 @@ void main_inner(uint3 GlobalInvocationID) {
}
[numthreads(1, 1, 1)]
void main(tint_symbol_2 tint_symbol_1) {
main_inner(tint_symbol_1.GlobalInvocationID);
void main(tint_symbol_3 tint_symbol_2) {
main_inner(tint_symbol_2.GlobalInvocationID);
return;
}

View File

@ -13,7 +13,7 @@ uint ConvertToFp16FloatValue(float fp32) {
return 1u;
}
struct tint_symbol_2 {
struct tint_symbol_3 {
uint3 GlobalInvocationID : SV_DispatchThreadID;
};
@ -33,8 +33,8 @@ void main_inner(uint3 GlobalInvocationID) {
uint4 dstColorBits = uint4(dstColor);
{
for(uint i = 0u; (i < uniforms[0].w); i = (i + 1u)) {
const uint tint_symbol_3 = ConvertToFp16FloatValue(srcColor[i]);
set_uint4(srcColorBits, i, tint_symbol_3);
const uint tint_symbol_1 = ConvertToFp16FloatValue(srcColor[i]);
set_uint4(srcColorBits, i, tint_symbol_1);
bool tint_tmp_1 = success;
if (tint_tmp_1) {
tint_tmp_1 = (srcColorBits[i] == dstColorBits[i]);
@ -51,7 +51,7 @@ void main_inner(uint3 GlobalInvocationID) {
}
[numthreads(1, 1, 1)]
void main(tint_symbol_2 tint_symbol_1) {
main_inner(tint_symbol_1.GlobalInvocationID);
void main(tint_symbol_3 tint_symbol_2) {
main_inner(tint_symbol_2.GlobalInvocationID);
return;
}

View File

@ -9,7 +9,7 @@ bool aboutEqual(float value, float expect) {
return (abs((value - expect)) < 0.001f);
}
struct tint_symbol_2 {
struct tint_symbol_8 {
uint3 GlobalInvocationID : SV_DispatchThreadID;
};
@ -49,33 +49,33 @@ void main_inner(uint3 GlobalInvocationID) {
const float4 srcColor = src.Load(int3(int2(srcTexCoord), 0));
const float4 dstColor = tint_symbol.Load(int3(int2(dstTexCoord), 0));
if ((uniforms[0].y == 2u)) {
bool tint_symbol_4 = success;
if (tint_symbol_4) {
tint_symbol_4 = aboutEqual(dstColor.r, srcColor.r);
bool tint_symbol_2 = success;
if (tint_symbol_2) {
tint_symbol_2 = aboutEqual(dstColor.r, srcColor.r);
}
bool tint_symbol_3 = tint_symbol_4;
if (tint_symbol_3) {
tint_symbol_3 = aboutEqual(dstColor.g, srcColor.g);
bool tint_symbol_1 = tint_symbol_2;
if (tint_symbol_1) {
tint_symbol_1 = aboutEqual(dstColor.g, srcColor.g);
}
success = tint_symbol_3;
success = tint_symbol_1;
} else {
bool tint_symbol_8 = success;
if (tint_symbol_8) {
tint_symbol_8 = aboutEqual(dstColor.r, srcColor.r);
}
bool tint_symbol_7 = tint_symbol_8;
if (tint_symbol_7) {
tint_symbol_7 = aboutEqual(dstColor.g, srcColor.g);
}
bool tint_symbol_6 = tint_symbol_7;
bool tint_symbol_6 = success;
if (tint_symbol_6) {
tint_symbol_6 = aboutEqual(dstColor.b, srcColor.b);
tint_symbol_6 = aboutEqual(dstColor.r, srcColor.r);
}
bool tint_symbol_5 = tint_symbol_6;
if (tint_symbol_5) {
tint_symbol_5 = aboutEqual(dstColor.a, srcColor.a);
tint_symbol_5 = aboutEqual(dstColor.g, srcColor.g);
}
success = tint_symbol_5;
bool tint_symbol_4 = tint_symbol_5;
if (tint_symbol_4) {
tint_symbol_4 = aboutEqual(dstColor.b, srcColor.b);
}
bool tint_symbol_3 = tint_symbol_4;
if (tint_symbol_3) {
tint_symbol_3 = aboutEqual(dstColor.a, srcColor.a);
}
success = tint_symbol_3;
}
}
const uint outputIndex = ((GlobalInvocationID.y * dstSize.x) + GlobalInvocationID.x);
@ -87,7 +87,7 @@ void main_inner(uint3 GlobalInvocationID) {
}
[numthreads(1, 1, 1)]
void main(tint_symbol_2 tint_symbol_1) {
main_inner(tint_symbol_1.GlobalInvocationID);
void main(tint_symbol_8 tint_symbol_7) {
main_inner(tint_symbol_7.GlobalInvocationID);
return;
}

View File

@ -9,7 +9,7 @@ bool aboutEqual(float value, float expect) {
return (abs((value - expect)) < 0.001f);
}
struct tint_symbol_2 {
struct tint_symbol_8 {
uint3 GlobalInvocationID : SV_DispatchThreadID;
};
@ -49,33 +49,33 @@ void main_inner(uint3 GlobalInvocationID) {
const float4 srcColor = src.Load(int3(int2(srcTexCoord), 0));
const float4 dstColor = tint_symbol.Load(int3(int2(dstTexCoord), 0));
if ((uniforms[0].y == 2u)) {
bool tint_symbol_4 = success;
if (tint_symbol_4) {
tint_symbol_4 = aboutEqual(dstColor.r, srcColor.r);
bool tint_symbol_2 = success;
if (tint_symbol_2) {
tint_symbol_2 = aboutEqual(dstColor.r, srcColor.r);
}
bool tint_symbol_3 = tint_symbol_4;
if (tint_symbol_3) {
tint_symbol_3 = aboutEqual(dstColor.g, srcColor.g);
bool tint_symbol_1 = tint_symbol_2;
if (tint_symbol_1) {
tint_symbol_1 = aboutEqual(dstColor.g, srcColor.g);
}
success = tint_symbol_3;
success = tint_symbol_1;
} else {
bool tint_symbol_8 = success;
if (tint_symbol_8) {
tint_symbol_8 = aboutEqual(dstColor.r, srcColor.r);
}
bool tint_symbol_7 = tint_symbol_8;
if (tint_symbol_7) {
tint_symbol_7 = aboutEqual(dstColor.g, srcColor.g);
}
bool tint_symbol_6 = tint_symbol_7;
bool tint_symbol_6 = success;
if (tint_symbol_6) {
tint_symbol_6 = aboutEqual(dstColor.b, srcColor.b);
tint_symbol_6 = aboutEqual(dstColor.r, srcColor.r);
}
bool tint_symbol_5 = tint_symbol_6;
if (tint_symbol_5) {
tint_symbol_5 = aboutEqual(dstColor.a, srcColor.a);
tint_symbol_5 = aboutEqual(dstColor.g, srcColor.g);
}
success = tint_symbol_5;
bool tint_symbol_4 = tint_symbol_5;
if (tint_symbol_4) {
tint_symbol_4 = aboutEqual(dstColor.b, srcColor.b);
}
bool tint_symbol_3 = tint_symbol_4;
if (tint_symbol_3) {
tint_symbol_3 = aboutEqual(dstColor.a, srcColor.a);
}
success = tint_symbol_3;
}
}
const uint outputIndex = ((GlobalInvocationID.y * dstSize.x) + GlobalInvocationID.x);
@ -87,7 +87,7 @@ void main_inner(uint3 GlobalInvocationID) {
}
[numthreads(1, 1, 1)]
void main(tint_symbol_2 tint_symbol_1) {
main_inner(tint_symbol_1.GlobalInvocationID);
void main(tint_symbol_8 tint_symbol_7) {
main_inner(tint_symbol_7.GlobalInvocationID);
return;
}

View File

@ -47,7 +47,7 @@ uint tint_div(uint lhs, uint rhs) {
return (lhs / ((rhs == 0u) ? 1u : rhs));
}
struct tint_symbol_1 {
struct tint_symbol_3 {
uint3 local_id : SV_GroupThreadID;
uint local_invocation_index : SV_GroupIndex;
uint3 global_id : SV_DispatchThreadID;
@ -67,8 +67,7 @@ void main_inner(uint3 local_id, uint3 global_id, uint local_invocation_index) {
const uint tileCol = (local_id.x * 4u);
const uint globalRow = (global_id.y * 4u);
const uint globalCol = (global_id.x * 4u);
const uint tint_symbol_2 = tint_div((uniforms[0].y - 1u), 64u);
const uint numTiles = (tint_symbol_2 + 1u);
const uint numTiles = (tint_div((uniforms[0].y - 1u), 64u) + 1u);
float acc[16] = (float[16])0;
float ACached = 0.0f;
float BCached[4] = (float[4])0;
@ -89,8 +88,8 @@ void main_inner(uint3 local_id, uint3 global_id, uint local_invocation_index) {
for(uint innerCol = 0u; (innerCol < ColPerThreadA); innerCol = (innerCol + 1u)) {
const uint inputRow = (tileRow + innerRow);
const uint inputCol = (tileColA + innerCol);
const float tint_symbol_3 = mm_readA((globalRow + innerRow), ((t * 64u) + inputCol));
mm_Asub[inputRow][inputCol] = tint_symbol_3;
const float tint_symbol = mm_readA((globalRow + innerRow), ((t * 64u) + inputCol));
mm_Asub[inputRow][inputCol] = tint_symbol;
}
}
}
@ -101,8 +100,8 @@ void main_inner(uint3 local_id, uint3 global_id, uint local_invocation_index) {
for(uint innerCol = 0u; (innerCol < 4u); innerCol = (innerCol + 1u)) {
const uint inputRow = (tileRowB + innerRow);
const uint inputCol = (tileCol + innerCol);
const float tint_symbol_4 = mm_readB(((t * 64u) + inputRow), (globalCol + innerCol));
mm_Bsub[innerCol][inputCol] = tint_symbol_4;
const float tint_symbol_1 = mm_readB(((t * 64u) + inputRow), (globalCol + innerCol));
mm_Bsub[innerCol][inputCol] = tint_symbol_1;
}
}
}
@ -144,7 +143,7 @@ void main_inner(uint3 local_id, uint3 global_id, uint local_invocation_index) {
}
[numthreads(16, 16, 1)]
void main(tint_symbol_1 tint_symbol) {
main_inner(tint_symbol.local_id, tint_symbol.global_id, tint_symbol.local_invocation_index);
void main(tint_symbol_3 tint_symbol_2) {
main_inner(tint_symbol_2.local_id, tint_symbol_2.global_id, tint_symbol_2.local_invocation_index);
return;
}

View File

@ -47,7 +47,7 @@ uint tint_div(uint lhs, uint rhs) {
return (lhs / ((rhs == 0u) ? 1u : rhs));
}
struct tint_symbol_1 {
struct tint_symbol_3 {
uint3 local_id : SV_GroupThreadID;
uint local_invocation_index : SV_GroupIndex;
uint3 global_id : SV_DispatchThreadID;
@ -67,8 +67,7 @@ void main_inner(uint3 local_id, uint3 global_id, uint local_invocation_index) {
const uint tileCol = (local_id.x * 4u);
const uint globalRow = (global_id.y * 4u);
const uint globalCol = (global_id.x * 4u);
const uint tint_symbol_2 = tint_div((uniforms[0].y - 1u), 64u);
const uint numTiles = (tint_symbol_2 + 1u);
const uint numTiles = (tint_div((uniforms[0].y - 1u), 64u) + 1u);
float acc[16] = (float[16])0;
float ACached = 0.0f;
float BCached[4] = (float[4])0;
@ -89,8 +88,8 @@ void main_inner(uint3 local_id, uint3 global_id, uint local_invocation_index) {
for(uint innerCol = 0u; (innerCol < ColPerThreadA); innerCol = (innerCol + 1u)) {
const uint inputRow = (tileRow + innerRow);
const uint inputCol = (tileColA + innerCol);
const float tint_symbol_3 = mm_readA((globalRow + innerRow), ((t * 64u) + inputCol));
mm_Asub[inputRow][inputCol] = tint_symbol_3;
const float tint_symbol = mm_readA((globalRow + innerRow), ((t * 64u) + inputCol));
mm_Asub[inputRow][inputCol] = tint_symbol;
}
}
}
@ -101,8 +100,8 @@ void main_inner(uint3 local_id, uint3 global_id, uint local_invocation_index) {
for(uint innerCol = 0u; (innerCol < 4u); innerCol = (innerCol + 1u)) {
const uint inputRow = (tileRowB + innerRow);
const uint inputCol = (tileCol + innerCol);
const float tint_symbol_4 = mm_readB(((t * 64u) + inputRow), (globalCol + innerCol));
mm_Bsub[innerCol][inputCol] = tint_symbol_4;
const float tint_symbol_1 = mm_readB(((t * 64u) + inputRow), (globalCol + innerCol));
mm_Bsub[innerCol][inputCol] = tint_symbol_1;
}
}
}
@ -144,7 +143,7 @@ void main_inner(uint3 local_id, uint3 global_id, uint local_invocation_index) {
}
[numthreads(16, 16, 1)]
void main(tint_symbol_1 tint_symbol) {
main_inner(tint_symbol.local_id, tint_symbol.global_id, tint_symbol.local_invocation_index);
void main(tint_symbol_3 tint_symbol_2) {
main_inner(tint_symbol_2.local_id, tint_symbol_2.global_id, tint_symbol_2.local_invocation_index);
return;
}

View File

@ -78,8 +78,7 @@ void tint_symbol(uvec3 local_id, uvec3 global_id, uint local_invocation_index) {
uint tileCol = (local_id.x * 4u);
uint globalRow = (global_id.y * 4u);
uint globalCol = (global_id.x * 4u);
uint tint_symbol_1 = tint_div((uniforms.inner.dimInner - 1u), 64u);
uint numTiles = (tint_symbol_1 + 1u);
uint numTiles = (tint_div((uniforms.inner.dimInner - 1u), 64u) + 1u);
float acc[16] = float[16](0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
float ACached = 0.0f;
float BCached[4] = float[4](0.0f, 0.0f, 0.0f, 0.0f);
@ -100,8 +99,8 @@ void tint_symbol(uvec3 local_id, uvec3 global_id, uint local_invocation_index) {
for(uint innerCol = 0u; (innerCol < ColPerThreadA); innerCol = (innerCol + 1u)) {
uint inputRow = (tileRow + innerRow);
uint inputCol = (tileColA + innerCol);
float tint_symbol_2 = mm_readA((globalRow + innerRow), ((t * 64u) + inputCol));
mm_Asub[inputRow][inputCol] = tint_symbol_2;
float tint_symbol_1 = mm_readA((globalRow + innerRow), ((t * 64u) + inputCol));
mm_Asub[inputRow][inputCol] = tint_symbol_1;
}
}
}
@ -112,8 +111,8 @@ void tint_symbol(uvec3 local_id, uvec3 global_id, uint local_invocation_index) {
for(uint innerCol = 0u; (innerCol < 4u); innerCol = (innerCol + 1u)) {
uint inputRow = (tileRowB + innerRow);
uint inputCol = (tileCol + innerCol);
float tint_symbol_3 = mm_readB(((t * 64u) + inputRow), (globalCol + innerCol));
mm_Bsub[innerCol][inputCol] = tint_symbol_3;
float tint_symbol_2 = mm_readB(((t * 64u) + inputRow), (globalCol + innerCol));
mm_Bsub[innerCol][inputCol] = tint_symbol_2;
}
}
}

View File

@ -24,26 +24,26 @@ struct Matrix {
/* 0x0000 */ tint_array<float, 1> numbers;
};
float mm_readA(uint row, uint col, const constant Uniforms* const tint_symbol_4, const device Matrix* const tint_symbol_5) {
if (((row < (*(tint_symbol_4)).dimAOuter) && (col < (*(tint_symbol_4)).dimInner))) {
float const result = (*(tint_symbol_5)).numbers[((row * (*(tint_symbol_4)).dimInner) + col)];
float mm_readA(uint row, uint col, const constant Uniforms* const tint_symbol_3, const device Matrix* const tint_symbol_4) {
if (((row < (*(tint_symbol_3)).dimAOuter) && (col < (*(tint_symbol_3)).dimInner))) {
float const result = (*(tint_symbol_4)).numbers[((row * (*(tint_symbol_3)).dimInner) + col)];
return result;
}
return 0.0f;
}
float mm_readB(uint row, uint col, const constant Uniforms* const tint_symbol_6, const device Matrix* const tint_symbol_7) {
if (((row < (*(tint_symbol_6)).dimInner) && (col < (*(tint_symbol_6)).dimBOuter))) {
float const result = (*(tint_symbol_7)).numbers[((row * (*(tint_symbol_6)).dimBOuter) + col)];
float mm_readB(uint row, uint col, const constant Uniforms* const tint_symbol_5, const device Matrix* const tint_symbol_6) {
if (((row < (*(tint_symbol_5)).dimInner) && (col < (*(tint_symbol_5)).dimBOuter))) {
float const result = (*(tint_symbol_6)).numbers[((row * (*(tint_symbol_5)).dimBOuter) + col)];
return result;
}
return 0.0f;
}
void mm_write(uint row, uint col, float value, const constant Uniforms* const tint_symbol_8, device Matrix* const tint_symbol_9) {
if (((row < (*(tint_symbol_8)).dimAOuter) && (col < (*(tint_symbol_8)).dimBOuter))) {
uint const index = (col + (row * (*(tint_symbol_8)).dimBOuter));
(*(tint_symbol_9)).numbers[index] = value;
void mm_write(uint row, uint col, float value, const constant Uniforms* const tint_symbol_7, device Matrix* const tint_symbol_8) {
if (((row < (*(tint_symbol_7)).dimAOuter) && (col < (*(tint_symbol_7)).dimBOuter))) {
uint const index = (col + (row * (*(tint_symbol_7)).dimBOuter));
(*(tint_symbol_8)).numbers[index] = value;
}
}
@ -51,20 +51,19 @@ uint tint_div(uint lhs, uint rhs) {
return (lhs / select(rhs, 1u, (rhs == 0u)));
}
void tint_symbol_inner(uint3 local_id, uint3 global_id, uint local_invocation_index, threadgroup tint_array<tint_array<float, 64>, 64>* const tint_symbol_10, threadgroup tint_array<tint_array<float, 64>, 64>* const tint_symbol_11, const constant Uniforms* const tint_symbol_12, const device Matrix* const tint_symbol_13, const device Matrix* const tint_symbol_14, device Matrix* const tint_symbol_15) {
void tint_symbol_inner(uint3 local_id, uint3 global_id, uint local_invocation_index, threadgroup tint_array<tint_array<float, 64>, 64>* const tint_symbol_9, threadgroup tint_array<tint_array<float, 64>, 64>* const tint_symbol_10, const constant Uniforms* const tint_symbol_11, const device Matrix* const tint_symbol_12, const device Matrix* const tint_symbol_13, device Matrix* const tint_symbol_14) {
for(uint idx = local_invocation_index; (idx < 4096u); idx = (idx + 256u)) {
uint const i = (idx / 64u);
uint const i_1 = (idx % 64u);
(*(tint_symbol_9))[i][i_1] = 0.0f;
(*(tint_symbol_10))[i][i_1] = 0.0f;
(*(tint_symbol_11))[i][i_1] = 0.0f;
}
threadgroup_barrier(mem_flags::mem_threadgroup);
uint const tileRow = (local_id[1] * 4u);
uint const tileCol = (local_id[0] * 4u);
uint const globalRow = (global_id[1] * 4u);
uint const globalCol = (global_id[0] * 4u);
uint const tint_symbol_1 = tint_div(((*(tint_symbol_12)).dimInner - 1u), 64u);
uint const numTiles = (tint_symbol_1 + 1u);
uint const numTiles = (tint_div(((*(tint_symbol_11)).dimInner - 1u), 64u) + 1u);
tint_array<float, 16> acc = {};
float ACached = 0.0f;
tint_array<float, 4> BCached = {};
@ -80,25 +79,25 @@ void tint_symbol_inner(uint3 local_id, uint3 global_id, uint local_invocation_in
for(uint innerCol = 0u; (innerCol < ColPerThreadA); innerCol = (innerCol + 1u)) {
uint const inputRow = (tileRow + innerRow);
uint const inputCol = (tileColA + innerCol);
float const tint_symbol_2 = mm_readA((globalRow + innerRow), ((t * 64u) + inputCol), tint_symbol_12, tint_symbol_13);
(*(tint_symbol_10))[inputRow][inputCol] = tint_symbol_2;
float const tint_symbol_1 = mm_readA((globalRow + innerRow), ((t * 64u) + inputCol), tint_symbol_11, tint_symbol_12);
(*(tint_symbol_9))[inputRow][inputCol] = tint_symbol_1;
}
}
for(uint innerRow = 0u; (innerRow < RowPerThreadB); innerRow = (innerRow + 1u)) {
for(uint innerCol = 0u; (innerCol < 4u); innerCol = (innerCol + 1u)) {
uint const inputRow = (tileRowB + innerRow);
uint const inputCol = (tileCol + innerCol);
float const tint_symbol_3 = mm_readB(((t * 64u) + inputRow), (globalCol + innerCol), tint_symbol_12, tint_symbol_14);
(*(tint_symbol_11))[innerCol][inputCol] = tint_symbol_3;
float const tint_symbol_2 = mm_readB(((t * 64u) + inputRow), (globalCol + innerCol), tint_symbol_11, tint_symbol_13);
(*(tint_symbol_10))[innerCol][inputCol] = tint_symbol_2;
}
}
threadgroup_barrier(mem_flags::mem_threadgroup);
for(uint k = 0u; (k < 64u); k = (k + 1u)) {
for(uint inner = 0u; (inner < 4u); inner = (inner + 1u)) {
BCached[inner] = (*(tint_symbol_11))[k][(tileCol + inner)];
BCached[inner] = (*(tint_symbol_10))[k][(tileCol + inner)];
}
for(uint innerRow = 0u; (innerRow < 4u); innerRow = (innerRow + 1u)) {
ACached = (*(tint_symbol_10))[(tileRow + innerRow)][k];
ACached = (*(tint_symbol_9))[(tileRow + innerRow)][k];
for(uint innerCol = 0u; (innerCol < 4u); innerCol = (innerCol + 1u)) {
uint const index = ((innerRow * 4u) + innerCol);
acc[index] = (acc[index] + (ACached * BCached[innerCol]));
@ -110,15 +109,15 @@ void tint_symbol_inner(uint3 local_id, uint3 global_id, uint local_invocation_in
for(uint innerRow = 0u; (innerRow < 4u); innerRow = (innerRow + 1u)) {
for(uint innerCol = 0u; (innerCol < 4u); innerCol = (innerCol + 1u)) {
uint const index = ((innerRow * 4u) + innerCol);
mm_write((globalRow + innerRow), (globalCol + innerCol), acc[index], tint_symbol_12, tint_symbol_15);
mm_write((globalRow + innerRow), (globalCol + innerCol), acc[index], tint_symbol_11, tint_symbol_14);
}
}
}
kernel void tint_symbol(const constant Uniforms* tint_symbol_18 [[buffer(0)]], const device Matrix* tint_symbol_19 [[buffer(2)]], const device Matrix* tint_symbol_20 [[buffer(3)]], device Matrix* tint_symbol_21 [[buffer(1)]], uint3 local_id [[thread_position_in_threadgroup]], uint3 global_id [[thread_position_in_grid]], uint local_invocation_index [[thread_index_in_threadgroup]]) {
kernel void tint_symbol(const constant Uniforms* tint_symbol_17 [[buffer(0)]], const device Matrix* tint_symbol_18 [[buffer(2)]], const device Matrix* tint_symbol_19 [[buffer(3)]], device Matrix* tint_symbol_20 [[buffer(1)]], uint3 local_id [[thread_position_in_threadgroup]], uint3 global_id [[thread_position_in_grid]], uint local_invocation_index [[thread_index_in_threadgroup]]) {
threadgroup tint_array<tint_array<float, 64>, 64> tint_symbol_15;
threadgroup tint_array<tint_array<float, 64>, 64> tint_symbol_16;
threadgroup tint_array<tint_array<float, 64>, 64> tint_symbol_17;
tint_symbol_inner(local_id, global_id, local_invocation_index, &(tint_symbol_16), &(tint_symbol_17), tint_symbol_18, tint_symbol_19, tint_symbol_20, tint_symbol_21);
tint_symbol_inner(local_id, global_id, local_invocation_index, &(tint_symbol_15), &(tint_symbol_16), tint_symbol_17, tint_symbol_18, tint_symbol_19, tint_symbol_20);
return;
}

View File

@ -10,17 +10,17 @@ float3 Bad(uint index, float3 rd) {
RWByteAddressBuffer io : register(u0, space0);
struct tint_symbol_1 {
struct tint_symbol_2 {
uint idx : SV_GroupIndex;
};
void main_inner(uint idx) {
const float3 tint_symbol_2 = Bad(io.Load(12u), asfloat(io.Load3(0u)));
io.Store3(0u, asuint(tint_symbol_2));
const float3 tint_symbol = Bad(io.Load(12u), asfloat(io.Load3(0u)));
io.Store3(0u, asuint(tint_symbol));
}
[numthreads(1, 1, 1)]
void main(tint_symbol_1 tint_symbol) {
main_inner(tint_symbol.idx);
void main(tint_symbol_2 tint_symbol_1) {
main_inner(tint_symbol_1.idx);
return;
}

View File

@ -10,17 +10,17 @@ float3 Bad(uint index, float3 rd) {
RWByteAddressBuffer io : register(u0, space0);
struct tint_symbol_1 {
struct tint_symbol_2 {
uint idx : SV_GroupIndex;
};
void main_inner(uint idx) {
const float3 tint_symbol_2 = Bad(io.Load(12u), asfloat(io.Load3(0u)));
io.Store3(0u, asuint(tint_symbol_2));
const float3 tint_symbol = Bad(io.Load(12u), asfloat(io.Load3(0u)));
io.Store3(0u, asuint(tint_symbol));
}
[numthreads(1, 1, 1)]
void main(tint_symbol_1 tint_symbol) {
main_inner(tint_symbol.idx);
void main(tint_symbol_2 tint_symbol_1) {
main_inner(tint_symbol_1.idx);
return;
}

View File

@ -20,11 +20,8 @@ void compute_main_inner(uint local_invocation_index_2) {
const uint x_31 = idx;
const uint x_33 = idx;
const uint x_35 = idx;
const uint tint_symbol_2 = tint_div(x_31, 2u);
const uint tint_symbol_3 = tint_mod(x_33, 2u);
const uint tint_symbol_4 = tint_mod(x_35, 1u);
uint atomic_result = 0u;
InterlockedExchange(wg[tint_symbol_2][tint_symbol_3][tint_symbol_4], 0u, atomic_result);
InterlockedExchange(wg[tint_div(x_31, 2u)][tint_mod(x_33, 2u)][tint_mod(x_35, 1u)], 0u, atomic_result);
{
const uint x_42 = idx;
idx = (x_42 + 1u);

View File

@ -20,11 +20,8 @@ void compute_main_inner(uint local_invocation_index_2) {
const uint x_31 = idx;
const uint x_33 = idx;
const uint x_35 = idx;
const uint tint_symbol_2 = tint_div(x_31, 2u);
const uint tint_symbol_3 = tint_mod(x_33, 2u);
const uint tint_symbol_4 = tint_mod(x_35, 1u);
uint atomic_result = 0u;
InterlockedExchange(wg[tint_symbol_2][tint_symbol_3][tint_symbol_4], 0u, atomic_result);
InterlockedExchange(wg[tint_div(x_31, 2u)][tint_mod(x_33, 2u)][tint_mod(x_35, 1u)], 0u, atomic_result);
{
const uint x_42 = idx;
idx = (x_42 + 1u);

View File

@ -21,10 +21,7 @@ void compute_main_inner(uint local_invocation_index_2) {
uint x_31 = idx;
uint x_33 = idx;
uint x_35 = idx;
uint tint_symbol = tint_div(x_31, 2u);
uint tint_symbol_1 = tint_mod(x_33, 2u);
uint tint_symbol_2 = tint_mod(x_35, 1u);
atomicExchange(wg[tint_symbol][tint_symbol_1][tint_symbol_2], 0u);
atomicExchange(wg[tint_div(x_31, 2u)][tint_mod(x_33, 2u)][tint_mod(x_35, 1u)], 0u);
{
uint x_42 = idx;
idx = (x_42 + 1u);

View File

@ -22,7 +22,7 @@ uint tint_mod(uint lhs, uint rhs) {
return (lhs % select(rhs, 1u, (rhs == 0u)));
}
void compute_main_inner(uint local_invocation_index_2, threadgroup tint_array<tint_array<tint_array<atomic_uint, 1>, 2>, 3>* const tint_symbol_3) {
void compute_main_inner(uint local_invocation_index_2, threadgroup tint_array<tint_array<tint_array<atomic_uint, 1>, 2>, 3>* const tint_symbol) {
uint idx = 0u;
idx = local_invocation_index_2;
while (true) {
@ -33,42 +33,39 @@ void compute_main_inner(uint local_invocation_index_2, threadgroup tint_array<ti
uint const x_31 = idx;
uint const x_33 = idx;
uint const x_35 = idx;
uint const tint_symbol = tint_div(x_31, 2u);
uint const tint_symbol_1 = tint_mod(x_33, 2u);
uint const tint_symbol_2 = tint_mod(x_35, 1u);
atomic_store_explicit(&((*(tint_symbol_3))[tint_symbol][tint_symbol_1][tint_symbol_2]), 0u, memory_order_relaxed);
atomic_store_explicit(&((*(tint_symbol))[tint_div(x_31, 2u)][tint_mod(x_33, 2u)][tint_mod(x_35, 1u)]), 0u, memory_order_relaxed);
{
uint const x_42 = idx;
idx = (x_42 + 1u);
}
}
threadgroup_barrier(mem_flags::mem_threadgroup);
atomic_store_explicit(&((*(tint_symbol_3))[2][1][0]), 1u, memory_order_relaxed);
atomic_store_explicit(&((*(tint_symbol))[2][1][0]), 1u, memory_order_relaxed);
return;
}
void compute_main_1(thread uint* const tint_symbol_4, threadgroup tint_array<tint_array<tint_array<atomic_uint, 1>, 2>, 3>* const tint_symbol_5) {
uint const x_57 = *(tint_symbol_4);
compute_main_inner(x_57, tint_symbol_5);
void compute_main_1(thread uint* const tint_symbol_1, threadgroup tint_array<tint_array<tint_array<atomic_uint, 1>, 2>, 3>* const tint_symbol_2) {
uint const x_57 = *(tint_symbol_1);
compute_main_inner(x_57, tint_symbol_2);
return;
}
void compute_main_inner_1(uint local_invocation_index_1_param, threadgroup tint_array<tint_array<tint_array<atomic_uint, 1>, 2>, 3>* const tint_symbol_6, thread uint* const tint_symbol_7) {
void compute_main_inner_1(uint local_invocation_index_1_param, threadgroup tint_array<tint_array<tint_array<atomic_uint, 1>, 2>, 3>* const tint_symbol_3, thread uint* const tint_symbol_4) {
for(uint idx_1 = local_invocation_index_1_param; (idx_1 < 6u); idx_1 = (idx_1 + 1u)) {
uint const i = (idx_1 / 2u);
uint const i_1 = (idx_1 % 2u);
uint const i_2 = (idx_1 % 1u);
atomic_store_explicit(&((*(tint_symbol_6))[i][i_1][i_2]), 0u, memory_order_relaxed);
atomic_store_explicit(&((*(tint_symbol_3))[i][i_1][i_2]), 0u, memory_order_relaxed);
}
threadgroup_barrier(mem_flags::mem_threadgroup);
*(tint_symbol_7) = local_invocation_index_1_param;
compute_main_1(tint_symbol_7, tint_symbol_6);
*(tint_symbol_4) = local_invocation_index_1_param;
compute_main_1(tint_symbol_4, tint_symbol_3);
}
kernel void compute_main(uint local_invocation_index_1_param [[thread_index_in_threadgroup]]) {
threadgroup tint_array<tint_array<tint_array<atomic_uint, 1>, 2>, 3> tint_symbol_8;
thread uint tint_symbol_9 = 0u;
compute_main_inner_1(local_invocation_index_1_param, &(tint_symbol_8), &(tint_symbol_9));
threadgroup tint_array<tint_array<tint_array<atomic_uint, 1>, 2>, 3> tint_symbol_5;
thread uint tint_symbol_6 = 0u;
compute_main_inner_1(local_invocation_index_1_param, &(tint_symbol_5), &(tint_symbol_6));
return;
}

View File

@ -96,10 +96,10 @@
%48 = OpLoad %uint %idx
%49 = OpLoad %uint %idx
%50 = OpLoad %uint %idx
%51 = OpFunctionCall %uint %tint_div %48 %uint_2
%52 = OpFunctionCall %uint %tint_mod %49 %uint_2
%53 = OpFunctionCall %uint %tint_mod %50 %uint_1
%58 = OpAccessChain %_ptr_Workgroup_uint %wg %51 %52 %53
%54 = OpFunctionCall %uint %tint_div %48 %uint_2
%55 = OpFunctionCall %uint %tint_mod %49 %uint_2
%56 = OpFunctionCall %uint %tint_mod %50 %uint_1
%58 = OpAccessChain %_ptr_Workgroup_uint %wg %54 %55 %56
OpAtomicStore %58 %uint_2 %uint_0 %6
OpBranch %40
%40 = OpLabel

View File

@ -20,11 +20,8 @@ void compute_main_inner(uint local_invocation_index_2) {
const uint x_31 = idx;
const uint x_33 = idx;
const uint x_35 = idx;
const uint tint_symbol_2 = tint_div(x_31, 2u);
const uint tint_symbol_3 = tint_mod(x_33, 2u);
const uint tint_symbol_4 = tint_mod(x_35, 1u);
uint atomic_result = 0u;
InterlockedExchange(wg[tint_symbol_2][tint_symbol_3][tint_symbol_4], 0u, atomic_result);
InterlockedExchange(wg[tint_div(x_31, 2u)][tint_mod(x_33, 2u)][tint_mod(x_35, 1u)], 0u, atomic_result);
{
const uint x_42 = idx;
idx = (x_42 + 1u);

View File

@ -20,11 +20,8 @@ void compute_main_inner(uint local_invocation_index_2) {
const uint x_31 = idx;
const uint x_33 = idx;
const uint x_35 = idx;
const uint tint_symbol_2 = tint_div(x_31, 2u);
const uint tint_symbol_3 = tint_mod(x_33, 2u);
const uint tint_symbol_4 = tint_mod(x_35, 1u);
uint atomic_result = 0u;
InterlockedExchange(wg[tint_symbol_2][tint_symbol_3][tint_symbol_4], 0u, atomic_result);
InterlockedExchange(wg[tint_div(x_31, 2u)][tint_mod(x_33, 2u)][tint_mod(x_35, 1u)], 0u, atomic_result);
{
const uint x_42 = idx;
idx = (x_42 + 1u);

View File

@ -21,10 +21,7 @@ void compute_main_inner(uint local_invocation_index_2) {
uint x_31 = idx;
uint x_33 = idx;
uint x_35 = idx;
uint tint_symbol = tint_div(x_31, 2u);
uint tint_symbol_1 = tint_mod(x_33, 2u);
uint tint_symbol_2 = tint_mod(x_35, 1u);
atomicExchange(wg[tint_symbol][tint_symbol_1][tint_symbol_2], 0u);
atomicExchange(wg[tint_div(x_31, 2u)][tint_mod(x_33, 2u)][tint_mod(x_35, 1u)], 0u);
{
uint x_42 = idx;
idx = (x_42 + 1u);

View File

@ -22,7 +22,7 @@ uint tint_mod(uint lhs, uint rhs) {
return (lhs % select(rhs, 1u, (rhs == 0u)));
}
void compute_main_inner(uint local_invocation_index_2, threadgroup tint_array<tint_array<tint_array<atomic_uint, 1>, 2>, 3>* const tint_symbol_3) {
void compute_main_inner(uint local_invocation_index_2, threadgroup tint_array<tint_array<tint_array<atomic_uint, 1>, 2>, 3>* const tint_symbol) {
uint idx = 0u;
idx = local_invocation_index_2;
while (true) {
@ -33,42 +33,39 @@ void compute_main_inner(uint local_invocation_index_2, threadgroup tint_array<ti
uint const x_31 = idx;
uint const x_33 = idx;
uint const x_35 = idx;
uint const tint_symbol = tint_div(x_31, 2u);
uint const tint_symbol_1 = tint_mod(x_33, 2u);
uint const tint_symbol_2 = tint_mod(x_35, 1u);
atomic_store_explicit(&((*(tint_symbol_3))[tint_symbol][tint_symbol_1][tint_symbol_2]), 0u, memory_order_relaxed);
atomic_store_explicit(&((*(tint_symbol))[tint_div(x_31, 2u)][tint_mod(x_33, 2u)][tint_mod(x_35, 1u)]), 0u, memory_order_relaxed);
{
uint const x_42 = idx;
idx = (x_42 + 1u);
}
}
threadgroup_barrier(mem_flags::mem_threadgroup);
atomic_store_explicit(&((*(tint_symbol_3))[2][1][0]), 1u, memory_order_relaxed);
atomic_store_explicit(&((*(tint_symbol))[2][1][0]), 1u, memory_order_relaxed);
return;
}
void compute_main_1(thread uint* const tint_symbol_4, threadgroup tint_array<tint_array<tint_array<atomic_uint, 1>, 2>, 3>* const tint_symbol_5) {
uint const x_57 = *(tint_symbol_4);
compute_main_inner(x_57, tint_symbol_5);
void compute_main_1(thread uint* const tint_symbol_1, threadgroup tint_array<tint_array<tint_array<atomic_uint, 1>, 2>, 3>* const tint_symbol_2) {
uint const x_57 = *(tint_symbol_1);
compute_main_inner(x_57, tint_symbol_2);
return;
}
void compute_main_inner_1(uint local_invocation_index_1_param, threadgroup tint_array<tint_array<tint_array<atomic_uint, 1>, 2>, 3>* const tint_symbol_6, thread uint* const tint_symbol_7) {
void compute_main_inner_1(uint local_invocation_index_1_param, threadgroup tint_array<tint_array<tint_array<atomic_uint, 1>, 2>, 3>* const tint_symbol_3, thread uint* const tint_symbol_4) {
for(uint idx_1 = local_invocation_index_1_param; (idx_1 < 6u); idx_1 = (idx_1 + 1u)) {
uint const i = (idx_1 / 2u);
uint const i_1 = (idx_1 % 2u);
uint const i_2 = (idx_1 % 1u);
atomic_store_explicit(&((*(tint_symbol_6))[i][i_1][i_2]), 0u, memory_order_relaxed);
atomic_store_explicit(&((*(tint_symbol_3))[i][i_1][i_2]), 0u, memory_order_relaxed);
}
threadgroup_barrier(mem_flags::mem_threadgroup);
*(tint_symbol_7) = local_invocation_index_1_param;
compute_main_1(tint_symbol_7, tint_symbol_6);
*(tint_symbol_4) = local_invocation_index_1_param;
compute_main_1(tint_symbol_4, tint_symbol_3);
}
kernel void compute_main(uint local_invocation_index_1_param [[thread_index_in_threadgroup]]) {
threadgroup tint_array<tint_array<tint_array<atomic_uint, 1>, 2>, 3> tint_symbol_8;
thread uint tint_symbol_9 = 0u;
compute_main_inner_1(local_invocation_index_1_param, &(tint_symbol_8), &(tint_symbol_9));
threadgroup tint_array<tint_array<tint_array<atomic_uint, 1>, 2>, 3> tint_symbol_5;
thread uint tint_symbol_6 = 0u;
compute_main_inner_1(local_invocation_index_1_param, &(tint_symbol_5), &(tint_symbol_6));
return;
}

View File

@ -96,10 +96,10 @@
%48 = OpLoad %uint %idx
%49 = OpLoad %uint %idx
%50 = OpLoad %uint %idx
%51 = OpFunctionCall %uint %tint_div %48 %uint_2
%52 = OpFunctionCall %uint %tint_mod %49 %uint_2
%53 = OpFunctionCall %uint %tint_mod %50 %uint_1
%58 = OpAccessChain %_ptr_Workgroup_uint %wg %51 %52 %53
%54 = OpFunctionCall %uint %tint_div %48 %uint_2
%55 = OpFunctionCall %uint %tint_mod %49 %uint_2
%56 = OpFunctionCall %uint %tint_mod %50 %uint_1
%58 = OpAccessChain %_ptr_Workgroup_uint %wg %54 %55 %56
OpAtomicStore %58 %uint_2 %uint_0 %6
OpBranch %40
%40 = OpLabel

View File

@ -16,8 +16,8 @@ void atomicCompareExchangeWeak_e88938() {
int atomic_compare_value = 1;
InterlockedCompareExchange(arg_0, atomic_compare_value, 1, atomic_result.old_value);
atomic_result.exchanged = atomic_result.old_value == atomic_compare_value;
const atomic_compare_exchange_resulti32 tint_symbol_2 = atomic_result;
const int old_value_1 = tint_symbol_2.old_value;
const atomic_compare_exchange_resulti32 tint_symbol = atomic_result;
const int old_value_1 = tint_symbol.old_value;
const int x_18 = old_value_1;
const x__atomic_compare_exchange_resulti32 tint_symbol_3 = {x_18, (x_18 == 1)};
res = tint_symbol_3;
@ -38,7 +38,7 @@ void compute_main_1() {
return;
}
struct tint_symbol_1 {
struct tint_symbol_2 {
uint local_invocation_index_1_param : SV_GroupIndex;
};
@ -53,7 +53,7 @@ void compute_main_inner_1(uint local_invocation_index_1_param) {
}
[numthreads(1, 1, 1)]
void compute_main(tint_symbol_1 tint_symbol) {
compute_main_inner_1(tint_symbol.local_invocation_index_1_param);
void compute_main(tint_symbol_2 tint_symbol_1) {
compute_main_inner_1(tint_symbol_1.local_invocation_index_1_param);
return;
}

View File

@ -16,8 +16,8 @@ void atomicCompareExchangeWeak_e88938() {
int atomic_compare_value = 1;
InterlockedCompareExchange(arg_0, atomic_compare_value, 1, atomic_result.old_value);
atomic_result.exchanged = atomic_result.old_value == atomic_compare_value;
const atomic_compare_exchange_resulti32 tint_symbol_2 = atomic_result;
const int old_value_1 = tint_symbol_2.old_value;
const atomic_compare_exchange_resulti32 tint_symbol = atomic_result;
const int old_value_1 = tint_symbol.old_value;
const int x_18 = old_value_1;
const x__atomic_compare_exchange_resulti32 tint_symbol_3 = {x_18, (x_18 == 1)};
res = tint_symbol_3;
@ -38,7 +38,7 @@ void compute_main_1() {
return;
}
struct tint_symbol_1 {
struct tint_symbol_2 {
uint local_invocation_index_1_param : SV_GroupIndex;
};
@ -53,7 +53,7 @@ void compute_main_inner_1(uint local_invocation_index_1_param) {
}
[numthreads(1, 1, 1)]
void compute_main(tint_symbol_1 tint_symbol) {
compute_main_inner_1(tint_symbol.local_invocation_index_1_param);
void compute_main(tint_symbol_2 tint_symbol_1) {
compute_main_inner_1(tint_symbol_1.local_invocation_index_1_param);
return;
}

View File

@ -16,8 +16,8 @@ void atomicCompareExchangeWeak_83580d() {
uint atomic_compare_value = 1u;
InterlockedCompareExchange(arg_0, atomic_compare_value, 1u, atomic_result.old_value);
atomic_result.exchanged = atomic_result.old_value == atomic_compare_value;
const atomic_compare_exchange_resultu32 tint_symbol_2 = atomic_result;
const uint old_value_1 = tint_symbol_2.old_value;
const atomic_compare_exchange_resultu32 tint_symbol = atomic_result;
const uint old_value_1 = tint_symbol.old_value;
const uint x_17 = old_value_1;
const x__atomic_compare_exchange_resultu32 tint_symbol_3 = {x_17, (x_17 == 1u)};
res = tint_symbol_3;
@ -38,7 +38,7 @@ void compute_main_1() {
return;
}
struct tint_symbol_1 {
struct tint_symbol_2 {
uint local_invocation_index_1_param : SV_GroupIndex;
};
@ -53,7 +53,7 @@ void compute_main_inner_1(uint local_invocation_index_1_param) {
}
[numthreads(1, 1, 1)]
void compute_main(tint_symbol_1 tint_symbol) {
compute_main_inner_1(tint_symbol.local_invocation_index_1_param);
void compute_main(tint_symbol_2 tint_symbol_1) {
compute_main_inner_1(tint_symbol_1.local_invocation_index_1_param);
return;
}

View File

@ -16,8 +16,8 @@ void atomicCompareExchangeWeak_83580d() {
uint atomic_compare_value = 1u;
InterlockedCompareExchange(arg_0, atomic_compare_value, 1u, atomic_result.old_value);
atomic_result.exchanged = atomic_result.old_value == atomic_compare_value;
const atomic_compare_exchange_resultu32 tint_symbol_2 = atomic_result;
const uint old_value_1 = tint_symbol_2.old_value;
const atomic_compare_exchange_resultu32 tint_symbol = atomic_result;
const uint old_value_1 = tint_symbol.old_value;
const uint x_17 = old_value_1;
const x__atomic_compare_exchange_resultu32 tint_symbol_3 = {x_17, (x_17 == 1u)};
res = tint_symbol_3;
@ -38,7 +38,7 @@ void compute_main_1() {
return;
}
struct tint_symbol_1 {
struct tint_symbol_2 {
uint local_invocation_index_1_param : SV_GroupIndex;
};
@ -53,7 +53,7 @@ void compute_main_inner_1(uint local_invocation_index_1_param) {
}
[numthreads(1, 1, 1)]
void compute_main(tint_symbol_1 tint_symbol) {
compute_main_inner_1(tint_symbol.local_invocation_index_1_param);
void compute_main(tint_symbol_2 tint_symbol_1) {
compute_main_inner_1(tint_symbol_1.local_invocation_index_1_param);
return;
}

View File

@ -22,8 +22,8 @@ void atomicCompareExchangeWeak_e88938() {
int atomic_compare_value = x_23;
InterlockedCompareExchange(arg_0, atomic_compare_value, x_22, atomic_result.old_value);
atomic_result.exchanged = atomic_result.old_value == atomic_compare_value;
const atomic_compare_exchange_resulti32 tint_symbol_2 = atomic_result;
const int old_value_1 = tint_symbol_2.old_value;
const atomic_compare_exchange_resulti32 tint_symbol = atomic_result;
const int old_value_1 = tint_symbol.old_value;
const int x_24 = old_value_1;
const x__atomic_compare_exchange_resulti32 tint_symbol_3 = {x_24, (x_24 == x_22)};
res = tint_symbol_3;
@ -44,7 +44,7 @@ void compute_main_1() {
return;
}
struct tint_symbol_1 {
struct tint_symbol_2 {
uint local_invocation_index_1_param : SV_GroupIndex;
};
@ -59,7 +59,7 @@ void compute_main_inner_1(uint local_invocation_index_1_param) {
}
[numthreads(1, 1, 1)]
void compute_main(tint_symbol_1 tint_symbol) {
compute_main_inner_1(tint_symbol.local_invocation_index_1_param);
void compute_main(tint_symbol_2 tint_symbol_1) {
compute_main_inner_1(tint_symbol_1.local_invocation_index_1_param);
return;
}

View File

@ -22,8 +22,8 @@ void atomicCompareExchangeWeak_e88938() {
int atomic_compare_value = x_23;
InterlockedCompareExchange(arg_0, atomic_compare_value, x_22, atomic_result.old_value);
atomic_result.exchanged = atomic_result.old_value == atomic_compare_value;
const atomic_compare_exchange_resulti32 tint_symbol_2 = atomic_result;
const int old_value_1 = tint_symbol_2.old_value;
const atomic_compare_exchange_resulti32 tint_symbol = atomic_result;
const int old_value_1 = tint_symbol.old_value;
const int x_24 = old_value_1;
const x__atomic_compare_exchange_resulti32 tint_symbol_3 = {x_24, (x_24 == x_22)};
res = tint_symbol_3;
@ -44,7 +44,7 @@ void compute_main_1() {
return;
}
struct tint_symbol_1 {
struct tint_symbol_2 {
uint local_invocation_index_1_param : SV_GroupIndex;
};
@ -59,7 +59,7 @@ void compute_main_inner_1(uint local_invocation_index_1_param) {
}
[numthreads(1, 1, 1)]
void compute_main(tint_symbol_1 tint_symbol) {
compute_main_inner_1(tint_symbol.local_invocation_index_1_param);
void compute_main(tint_symbol_2 tint_symbol_1) {
compute_main_inner_1(tint_symbol_1.local_invocation_index_1_param);
return;
}

View File

@ -22,8 +22,8 @@ void atomicCompareExchangeWeak_83580d() {
uint atomic_compare_value = x_22;
InterlockedCompareExchange(arg_0, atomic_compare_value, x_21, atomic_result.old_value);
atomic_result.exchanged = atomic_result.old_value == atomic_compare_value;
const atomic_compare_exchange_resultu32 tint_symbol_2 = atomic_result;
const uint old_value_1 = tint_symbol_2.old_value;
const atomic_compare_exchange_resultu32 tint_symbol = atomic_result;
const uint old_value_1 = tint_symbol.old_value;
const uint x_23 = old_value_1;
const x__atomic_compare_exchange_resultu32 tint_symbol_3 = {x_23, (x_23 == x_21)};
res = tint_symbol_3;
@ -44,7 +44,7 @@ void compute_main_1() {
return;
}
struct tint_symbol_1 {
struct tint_symbol_2 {
uint local_invocation_index_1_param : SV_GroupIndex;
};
@ -59,7 +59,7 @@ void compute_main_inner_1(uint local_invocation_index_1_param) {
}
[numthreads(1, 1, 1)]
void compute_main(tint_symbol_1 tint_symbol) {
compute_main_inner_1(tint_symbol.local_invocation_index_1_param);
void compute_main(tint_symbol_2 tint_symbol_1) {
compute_main_inner_1(tint_symbol_1.local_invocation_index_1_param);
return;
}

View File

@ -22,8 +22,8 @@ void atomicCompareExchangeWeak_83580d() {
uint atomic_compare_value = x_22;
InterlockedCompareExchange(arg_0, atomic_compare_value, x_21, atomic_result.old_value);
atomic_result.exchanged = atomic_result.old_value == atomic_compare_value;
const atomic_compare_exchange_resultu32 tint_symbol_2 = atomic_result;
const uint old_value_1 = tint_symbol_2.old_value;
const atomic_compare_exchange_resultu32 tint_symbol = atomic_result;
const uint old_value_1 = tint_symbol.old_value;
const uint x_23 = old_value_1;
const x__atomic_compare_exchange_resultu32 tint_symbol_3 = {x_23, (x_23 == x_21)};
res = tint_symbol_3;
@ -44,7 +44,7 @@ void compute_main_1() {
return;
}
struct tint_symbol_1 {
struct tint_symbol_2 {
uint local_invocation_index_1_param : SV_GroupIndex;
};
@ -59,7 +59,7 @@ void compute_main_inner_1(uint local_invocation_index_1_param) {
}
[numthreads(1, 1, 1)]
void compute_main(tint_symbol_1 tint_symbol) {
compute_main_inner_1(tint_symbol.local_invocation_index_1_param);
void compute_main(tint_symbol_2 tint_symbol_1) {
compute_main_inner_1(tint_symbol_1.local_invocation_index_1_param);
return;
}

View File

@ -14,16 +14,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -31,6 +37,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
@ -72,16 +80,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -89,6 +103,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
@ -124,16 +140,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -141,6 +163,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {

View File

@ -14,16 +14,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -31,6 +37,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
@ -63,7 +71,7 @@ vec4 textureLoadExternal(highp sampler2D plane0_1, highp sampler2D plane1_1, uve
uniform highp sampler2D arg_0_1;
uniform highp sampler2D ext_tex_plane_1_1;
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2), val.pad_2, val.pad_3);
}
void textureLoad_1bfdfb() {
@ -100,16 +108,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -117,6 +131,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
@ -149,7 +165,7 @@ vec4 textureLoadExternal(highp sampler2D plane0_1, highp sampler2D plane1_1, uve
uniform highp sampler2D arg_0_1;
uniform highp sampler2D ext_tex_plane_1_1;
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2), val.pad_2, val.pad_3);
}
void textureLoad_1bfdfb() {
@ -180,16 +196,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -197,6 +219,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
@ -229,7 +253,7 @@ vec4 textureLoadExternal(highp sampler2D plane0_1, highp sampler2D plane1_1, uve
uniform highp sampler2D arg_0_1;
uniform highp sampler2D ext_tex_plane_1_1;
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2), val.pad_2, val.pad_3);
}
void textureLoad_1bfdfb() {

View File

@ -14,16 +14,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -31,6 +37,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
@ -63,7 +71,7 @@ vec4 textureLoadExternal(highp sampler2D plane0_1, highp sampler2D plane1_1, ive
uniform highp sampler2D arg_0_1;
uniform highp sampler2D ext_tex_plane_1_1;
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2), val.pad_2, val.pad_3);
}
void textureLoad_8acf41() {
@ -100,16 +108,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -117,6 +131,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
@ -149,7 +165,7 @@ vec4 textureLoadExternal(highp sampler2D plane0_1, highp sampler2D plane1_1, ive
uniform highp sampler2D arg_0_1;
uniform highp sampler2D ext_tex_plane_1_1;
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2), val.pad_2, val.pad_3);
}
void textureLoad_8acf41() {
@ -180,16 +196,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -197,6 +219,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
@ -229,7 +253,7 @@ vec4 textureLoadExternal(highp sampler2D plane0_1, highp sampler2D plane1_1, ive
uniform highp sampler2D arg_0_1;
uniform highp sampler2D ext_tex_plane_1_1;
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2), val.pad_2, val.pad_3);
}
void textureLoad_8acf41() {

View File

@ -14,16 +14,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -31,6 +37,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 3, std140) uniform ext_tex_params_block_std140_ubo {
@ -72,7 +80,7 @@ uniform highp sampler2D ext_tex_plane_1_1;
uniform highp sampler2D arg_0_arg_1;
uniform highp sampler2D ext_tex_plane_1_arg_1;
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2), val.pad_2, val.pad_3);
}
void textureSampleBaseClampToEdge_7c04e6() {
@ -109,16 +117,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -126,6 +140,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 3, std140) uniform ext_tex_params_block_std140_ubo {
@ -167,7 +183,7 @@ uniform highp sampler2D ext_tex_plane_1_1;
uniform highp sampler2D arg_0_arg_1;
uniform highp sampler2D ext_tex_plane_1_arg_1;
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2), val.pad_2, val.pad_3);
}
void textureSampleBaseClampToEdge_7c04e6() {
@ -198,16 +214,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -215,6 +237,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 3, std140) uniform ext_tex_params_block_std140_ubo {
@ -256,7 +280,7 @@ uniform highp sampler2D ext_tex_plane_1_1;
uniform highp sampler2D arg_0_arg_1;
uniform highp sampler2D ext_tex_plane_1_arg_1;
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2), val.pad_2, val.pad_3);
}
void textureSampleBaseClampToEdge_7c04e6() {

View File

@ -1,14 +1,14 @@
groupshared uint arg_0;
uint tint_workgroupUniformLoad_arg_0() {
uint tint_workgroupUniformLoad(inout uint p) {
GroupMemoryBarrierWithGroupSync();
const uint result = arg_0;
const uint result = p;
GroupMemoryBarrierWithGroupSync();
return result;
}
groupshared uint arg_0;
void workgroupUniformLoad_37307c() {
uint res = tint_workgroupUniformLoad_arg_0();
uint res = tint_workgroupUniformLoad(arg_0);
}
struct tint_symbol_1 {

View File

@ -1,14 +1,14 @@
groupshared uint arg_0;
uint tint_workgroupUniformLoad_arg_0() {
uint tint_workgroupUniformLoad(inout uint p) {
GroupMemoryBarrierWithGroupSync();
const uint result = arg_0;
const uint result = p;
GroupMemoryBarrierWithGroupSync();
return result;
}
groupshared uint arg_0;
void workgroupUniformLoad_37307c() {
uint res = tint_workgroupUniformLoad_arg_0();
uint res = tint_workgroupUniformLoad(arg_0);
}
struct tint_symbol_1 {

View File

@ -1,15 +1,15 @@
#version 310 es
shared uint arg_0;
uint tint_workgroupUniformLoad_arg_0() {
uint tint_workgroupUniformLoad(inout uint p) {
barrier();
uint result = arg_0;
uint result = p;
barrier();
return result;
}
shared uint arg_0;
void workgroupUniformLoad_37307c() {
uint res = tint_workgroupUniformLoad_arg_0();
uint res = tint_workgroupUniformLoad(arg_0);
}
void compute_main(uint local_invocation_index) {

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@ -1,14 +1,14 @@
groupshared float arg_0;
float tint_workgroupUniformLoad_arg_0() {
float tint_workgroupUniformLoad(inout float p) {
GroupMemoryBarrierWithGroupSync();
const float result = arg_0;
const float result = p;
GroupMemoryBarrierWithGroupSync();
return result;
}
groupshared float arg_0;
void workgroupUniformLoad_7a857c() {
float res = tint_workgroupUniformLoad_arg_0();
float res = tint_workgroupUniformLoad(arg_0);
}
struct tint_symbol_1 {

View File

@ -1,14 +1,14 @@
groupshared float arg_0;
float tint_workgroupUniformLoad_arg_0() {
float tint_workgroupUniformLoad(inout float p) {
GroupMemoryBarrierWithGroupSync();
const float result = arg_0;
const float result = p;
GroupMemoryBarrierWithGroupSync();
return result;
}
groupshared float arg_0;
void workgroupUniformLoad_7a857c() {
float res = tint_workgroupUniformLoad_arg_0();
float res = tint_workgroupUniformLoad(arg_0);
}
struct tint_symbol_1 {

View File

@ -1,15 +1,15 @@
#version 310 es
shared float arg_0;
float tint_workgroupUniformLoad_arg_0() {
float tint_workgroupUniformLoad(inout float p) {
barrier();
float result = arg_0;
float result = p;
barrier();
return result;
}
shared float arg_0;
void workgroupUniformLoad_7a857c() {
float res = tint_workgroupUniformLoad_arg_0();
float res = tint_workgroupUniformLoad(arg_0);
}
void compute_main(uint local_invocation_index) {

View File

@ -1,14 +1,14 @@
groupshared int arg_0;
int tint_workgroupUniformLoad_arg_0() {
int tint_workgroupUniformLoad(inout int p) {
GroupMemoryBarrierWithGroupSync();
const int result = arg_0;
const int result = p;
GroupMemoryBarrierWithGroupSync();
return result;
}
groupshared int arg_0;
void workgroupUniformLoad_9d33de() {
int res = tint_workgroupUniformLoad_arg_0();
int res = tint_workgroupUniformLoad(arg_0);
}
struct tint_symbol_1 {

View File

@ -1,14 +1,14 @@
groupshared int arg_0;
int tint_workgroupUniformLoad_arg_0() {
int tint_workgroupUniformLoad(inout int p) {
GroupMemoryBarrierWithGroupSync();
const int result = arg_0;
const int result = p;
GroupMemoryBarrierWithGroupSync();
return result;
}
groupshared int arg_0;
void workgroupUniformLoad_9d33de() {
int res = tint_workgroupUniformLoad_arg_0();
int res = tint_workgroupUniformLoad(arg_0);
}
struct tint_symbol_1 {

View File

@ -1,15 +1,15 @@
#version 310 es
shared int arg_0;
int tint_workgroupUniformLoad_arg_0() {
int tint_workgroupUniformLoad(inout int p) {
barrier();
int result = arg_0;
int result = p;
barrier();
return result;
}
shared int arg_0;
void workgroupUniformLoad_9d33de() {
int res = tint_workgroupUniformLoad_arg_0();
int res = tint_workgroupUniformLoad(arg_0);
}
void compute_main(uint local_invocation_index) {

View File

@ -1,14 +1,14 @@
groupshared float16_t arg_0;
float16_t tint_workgroupUniformLoad_arg_0() {
float16_t tint_workgroupUniformLoad(inout float16_t p) {
GroupMemoryBarrierWithGroupSync();
const float16_t result = arg_0;
const float16_t result = p;
GroupMemoryBarrierWithGroupSync();
return result;
}
groupshared float16_t arg_0;
void workgroupUniformLoad_e07d08() {
float16_t res = tint_workgroupUniformLoad_arg_0();
float16_t res = tint_workgroupUniformLoad(arg_0);
}
struct tint_symbol_1 {

View File

@ -1,16 +1,16 @@
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
shared float16_t arg_0;
float16_t tint_workgroupUniformLoad_arg_0() {
float16_t tint_workgroupUniformLoad(inout float16_t p) {
barrier();
float16_t result = arg_0;
float16_t result = p;
barrier();
return result;
}
shared float16_t arg_0;
void workgroupUniformLoad_e07d08() {
float16_t res = tint_workgroupUniformLoad_arg_0();
float16_t res = tint_workgroupUniformLoad(arg_0);
}
void compute_main(uint local_invocation_index) {

View File

@ -14,16 +14,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -31,6 +37,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
@ -72,16 +80,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -89,6 +103,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
@ -124,16 +140,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -141,6 +163,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {

View File

@ -14,16 +14,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -31,6 +37,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
@ -63,7 +71,7 @@ vec4 textureLoadExternal(highp sampler2D plane0_1, highp sampler2D plane1_1, uve
uniform highp sampler2D arg_0_1;
uniform highp sampler2D ext_tex_plane_1_1;
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2), val.pad_2, val.pad_3);
}
void textureLoad_1bfdfb() {
@ -101,16 +109,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -118,6 +132,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
@ -150,7 +166,7 @@ vec4 textureLoadExternal(highp sampler2D plane0_1, highp sampler2D plane1_1, uve
uniform highp sampler2D arg_0_1;
uniform highp sampler2D ext_tex_plane_1_1;
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2), val.pad_2, val.pad_3);
}
void textureLoad_1bfdfb() {
@ -182,16 +198,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -199,6 +221,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
@ -231,7 +255,7 @@ vec4 textureLoadExternal(highp sampler2D plane0_1, highp sampler2D plane1_1, uve
uniform highp sampler2D arg_0_1;
uniform highp sampler2D ext_tex_plane_1_1;
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2), val.pad_2, val.pad_3);
}
void textureLoad_1bfdfb() {

View File

@ -14,16 +14,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -31,6 +37,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
@ -63,7 +71,7 @@ vec4 textureLoadExternal(highp sampler2D plane0_1, highp sampler2D plane1_1, ive
uniform highp sampler2D arg_0_1;
uniform highp sampler2D ext_tex_plane_1_1;
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2), val.pad_2, val.pad_3);
}
void textureLoad_8acf41() {
@ -101,16 +109,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -118,6 +132,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
@ -150,7 +166,7 @@ vec4 textureLoadExternal(highp sampler2D plane0_1, highp sampler2D plane1_1, ive
uniform highp sampler2D arg_0_1;
uniform highp sampler2D ext_tex_plane_1_1;
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2), val.pad_2, val.pad_3);
}
void textureLoad_8acf41() {
@ -182,16 +198,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -199,6 +221,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 2, std140) uniform ext_tex_params_block_std140_ubo {
@ -231,7 +255,7 @@ vec4 textureLoadExternal(highp sampler2D plane0_1, highp sampler2D plane1_1, ive
uniform highp sampler2D arg_0_1;
uniform highp sampler2D ext_tex_plane_1_1;
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2), val.pad_2, val.pad_3);
}
void textureLoad_8acf41() {

View File

@ -14,16 +14,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -31,6 +37,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 3, std140) uniform ext_tex_params_block_std140_ubo {
@ -72,7 +80,7 @@ uniform highp sampler2D ext_tex_plane_1_1;
uniform highp sampler2D arg_0_arg_1;
uniform highp sampler2D ext_tex_plane_1_arg_1;
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2), val.pad_2, val.pad_3);
}
void textureSampleBaseClampToEdge_7c04e6() {
@ -110,16 +118,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -127,6 +141,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 3, std140) uniform ext_tex_params_block_std140_ubo {
@ -168,7 +184,7 @@ uniform highp sampler2D ext_tex_plane_1_1;
uniform highp sampler2D arg_0_arg_1;
uniform highp sampler2D ext_tex_plane_1_arg_1;
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2), val.pad_2, val.pad_3);
}
void textureSampleBaseClampToEdge_7c04e6() {
@ -200,16 +216,22 @@ struct GammaTransferParams {
struct ExternalTextureParams {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
mat3 gamutConversionMatrix;
mat3x2 coordTransformationMatrix;
uint pad_2;
uint pad_3;
};
struct ExternalTextureParams_std140 {
uint numPlanes;
uint doYuvToRgbConversionOnly;
uint pad;
uint pad_1;
mat3x4 yuvToRgbConversionMatrix;
GammaTransferParams gammaDecodeParams;
GammaTransferParams gammaEncodeParams;
@ -217,6 +239,8 @@ struct ExternalTextureParams_std140 {
vec2 coordTransformationMatrix_0;
vec2 coordTransformationMatrix_1;
vec2 coordTransformationMatrix_2;
uint pad_2;
uint pad_3;
};
layout(binding = 3, std140) uniform ext_tex_params_block_std140_ubo {
@ -258,7 +282,7 @@ uniform highp sampler2D ext_tex_plane_1_1;
uniform highp sampler2D arg_0_arg_1;
uniform highp sampler2D ext_tex_plane_1_arg_1;
ExternalTextureParams conv_ExternalTextureParams(ExternalTextureParams_std140 val) {
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2));
return ExternalTextureParams(val.numPlanes, val.doYuvToRgbConversionOnly, val.pad, val.pad_1, val.yuvToRgbConversionMatrix, val.gammaDecodeParams, val.gammaEncodeParams, val.gamutConversionMatrix, mat3x2(val.coordTransformationMatrix_0, val.coordTransformationMatrix_1, val.coordTransformationMatrix_2), val.pad_2, val.pad_3);
}
void textureSampleBaseClampToEdge_7c04e6() {

View File

@ -1,14 +1,14 @@
groupshared uint arg_0;
uint tint_workgroupUniformLoad_arg_0() {
uint tint_workgroupUniformLoad(inout uint p) {
GroupMemoryBarrierWithGroupSync();
const uint result = arg_0;
const uint result = p;
GroupMemoryBarrierWithGroupSync();
return result;
}
groupshared uint arg_0;
void workgroupUniformLoad_37307c() {
uint res = tint_workgroupUniformLoad_arg_0();
uint res = tint_workgroupUniformLoad(arg_0);
}
struct tint_symbol_1 {

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