Fire map callback if map async operation fails

Bug: dawn:400
Change-Id: If656239714f2c088e52aff30ef27a20f2fc42ba8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/21940
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
Natasha Lee 2020-05-26 20:33:03 +00:00 committed by Commit Bot service account
parent 73c9909266
commit 04701f9f1e
1 changed files with 2 additions and 2 deletions
src/dawn_native

View File

@ -271,7 +271,7 @@ namespace dawn_native {
mState = BufferState::Mapped;
if (GetDevice()->ConsumedError(MapReadAsyncImpl(mMapSerial))) {
// TODO(natlee@microsoft.com): if map op fails fire callback with DEVICE_LOST status
CallMapReadCallback(mMapSerial, WGPUBufferMapAsyncStatus_DeviceLost, nullptr, 0);
return;
}
@ -312,7 +312,7 @@ namespace dawn_native {
mState = BufferState::Mapped;
if (GetDevice()->ConsumedError(MapWriteAsyncImpl(mMapSerial))) {
// TODO(natlee@microsoft.com): if map op fails fire callback with DEVICE_LOST status
CallMapWriteCallback(mMapSerial, WGPUBufferMapAsyncStatus_DeviceLost, nullptr, 0);
return;
}