Add inspector support for DepthTexture reflection
BUG=tint:527 Change-Id: I4f017993ffa85515b5b646bd9cf15c4b6d50c441 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43700 Auto-Submit: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
This commit is contained in:
parent
7732ca51c4
commit
04d93c88a0
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@ -33,6 +33,7 @@
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#include "src/semantic/variable.h"
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#include "src/semantic/variable.h"
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#include "src/type/access_control_type.h"
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#include "src/type/access_control_type.h"
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#include "src/type/array_type.h"
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#include "src/type/array_type.h"
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#include "src/type/depth_texture_type.h"
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#include "src/type/f32_type.h"
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#include "src/type/f32_type.h"
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#include "src/type/i32_type.h"
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#include "src/type/i32_type.h"
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#include "src/type/matrix_type.h"
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#include "src/type/matrix_type.h"
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@ -343,6 +344,7 @@ std::vector<ResourceBinding> Inspector::GetResourceBindings(
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GetSampledTextureResourceBindings(entry_point));
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GetSampledTextureResourceBindings(entry_point));
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AppendResourceBindings(&result,
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AppendResourceBindings(&result,
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GetMultisampledTextureResourceBindings(entry_point));
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GetMultisampledTextureResourceBindings(entry_point));
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AppendResourceBindings(&result, GetDepthTextureResourceBindings(entry_point));
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return result;
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return result;
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}
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}
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@ -470,6 +472,35 @@ Inspector::GetWriteOnlyStorageTextureResourceBindings(
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return GetStorageTextureResourceBindingsImpl(entry_point, false);
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return GetStorageTextureResourceBindingsImpl(entry_point, false);
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}
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}
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std::vector<ResourceBinding> Inspector::GetDepthTextureResourceBindings(
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const std::string& entry_point) {
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auto* func = FindEntryPointByName(entry_point);
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if (!func) {
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return {};
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}
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std::vector<ResourceBinding> result;
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auto* func_sem = program_->Sem().Get(func);
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for (auto& ref : func_sem->ReferencedDepthTextureVariables()) {
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auto* var = ref.first;
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auto* decl = var->Declaration();
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auto binding_info = ref.second;
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ResourceBinding entry;
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entry.resource_type = ResourceBinding::ResourceType::kDepthTexture;
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entry.bind_group = binding_info.group->value();
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entry.binding = binding_info.binding->value();
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auto* texture_type = decl->type()->UnwrapIfNeeded()->As<type::Texture>();
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entry.dim = TypeTextureDimensionToResourceBindingTextureDimension(
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texture_type->dim());
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result.push_back(entry);
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}
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return result;
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}
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ast::Function* Inspector::FindEntryPointByName(const std::string& name) {
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ast::Function* Inspector::FindEntryPointByName(const std::string& name) {
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auto* func = program_->AST().Functions().Find(program_->Symbols().Get(name));
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auto* func = program_->AST().Functions().Find(program_->Symbols().Get(name));
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if (!func) {
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if (!func) {
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@ -104,6 +104,7 @@ struct ResourceBinding {
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kMulitsampledTexture,
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kMulitsampledTexture,
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kReadOnlyStorageTexture,
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kReadOnlyStorageTexture,
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kWriteOnlyStorageTexture,
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kWriteOnlyStorageTexture,
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kDepthTexture,
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};
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};
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/// Type of resource that is bound.
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/// Type of resource that is bound.
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@ -198,6 +199,11 @@ class Inspector {
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std::vector<ResourceBinding> GetWriteOnlyStorageTextureResourceBindings(
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std::vector<ResourceBinding> GetWriteOnlyStorageTextureResourceBindings(
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const std::string& entry_point);
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const std::string& entry_point);
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/// @param entry_point name of the entry point to get information about.
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/// @returns vector of all of the bindings for depth textures.
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std::vector<ResourceBinding> GetDepthTextureResourceBindings(
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const std::string& entry_point);
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private:
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private:
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const Program* program_;
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const Program* program_;
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std::string error_;
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std::string error_;
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@ -463,8 +463,13 @@ class InspectorHelper : public ProgramBuilder {
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/// Adds a depth texture variable to the program
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/// Adds a depth texture variable to the program
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/// @param name the name of the variable
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/// @param name the name of the variable
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/// @param type the type to use
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/// @param type the type to use
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void AddDepthTexture(const std::string& name, type::Type* type) {
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/// @param group the binding/group to use for the depth texture
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Global(name, type, ast::StorageClass::kUniformConstant);
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/// @param binding the binding number to use for the depth texture
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void AddDepthTexture(const std::string& name,
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type::Type* type,
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uint32_t group,
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uint32_t binding) {
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AddBinding(name, type, ast::StorageClass::kUniformConstant, group, binding);
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}
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}
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/// Generates a function that references a specific sampler variable
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/// Generates a function that references a specific sampler variable
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@ -759,6 +764,13 @@ class InspectorGetMultisampledTextureResourceBindingsTestWithParam
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public testing::TestWithParam<GetMultisampledTextureTestParams> {};
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public testing::TestWithParam<GetMultisampledTextureTestParams> {};
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class InspectorGetStorageTextureResourceBindingsTest : public InspectorHelper,
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class InspectorGetStorageTextureResourceBindingsTest : public InspectorHelper,
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public testing::Test {};
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public testing::Test {};
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struct GetDepthTextureTestParams {
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type::TextureDimension type_dim;
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inspector::ResourceBinding::TextureDimension inspector_dim;
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};
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class InspectorGetDepthTextureResourceBindingsTestWithParam
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: public InspectorHelper,
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public testing::TestWithParam<GetDepthTextureTestParams> {};
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typedef std::tuple<type::TextureDimension, ResourceBinding::TextureDimension>
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typedef std::tuple<type::TextureDimension, ResourceBinding::TextureDimension>
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DimensionParams;
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DimensionParams;
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@ -1428,8 +1440,8 @@ TEST_F(InspectorGetResourceBindingsTest, Simple) {
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auto* cs_depth_texture_type =
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auto* cs_depth_texture_type =
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MakeDepthTextureType(type::TextureDimension::k2d);
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MakeDepthTextureType(type::TextureDimension::k2d);
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AddDepthTexture("cs_texture", cs_depth_texture_type);
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AddDepthTexture("cs_texture", cs_depth_texture_type, 3, 1);
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AddComparisonSampler("cs_var", 3, 1);
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AddComparisonSampler("cs_var", 3, 2);
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AddGlobalVariable("cs_coords", ty.vec2<f32>());
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AddGlobalVariable("cs_coords", ty.vec2<f32>());
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AddGlobalVariable("cs_depth", ty.f32());
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AddGlobalVariable("cs_depth", ty.f32());
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MakeComparisonSamplerReferenceBodyFunction(
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MakeComparisonSamplerReferenceBodyFunction(
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@ -1445,7 +1457,7 @@ TEST_F(InspectorGetResourceBindingsTest, Simple) {
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auto result = inspector.GetResourceBindings("ep_func");
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auto result = inspector.GetResourceBindings("ep_func");
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ASSERT_FALSE(inspector.has_error()) << inspector.error();
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ASSERT_FALSE(inspector.has_error()) << inspector.error();
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ASSERT_EQ(6u, result.size());
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ASSERT_EQ(7u, result.size());
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EXPECT_EQ(ResourceBinding::ResourceType::kUniformBuffer,
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EXPECT_EQ(ResourceBinding::ResourceType::kUniformBuffer,
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result[0].resource_type);
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result[0].resource_type);
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@ -1469,12 +1481,17 @@ TEST_F(InspectorGetResourceBindingsTest, Simple) {
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EXPECT_EQ(ResourceBinding::ResourceType::kComparisonSampler,
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EXPECT_EQ(ResourceBinding::ResourceType::kComparisonSampler,
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result[4].resource_type);
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result[4].resource_type);
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EXPECT_EQ(3u, result[4].bind_group);
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EXPECT_EQ(3u, result[4].bind_group);
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EXPECT_EQ(1u, result[4].binding);
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EXPECT_EQ(2u, result[4].binding);
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EXPECT_EQ(ResourceBinding::ResourceType::kSampledTexture,
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EXPECT_EQ(ResourceBinding::ResourceType::kSampledTexture,
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result[5].resource_type);
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result[5].resource_type);
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EXPECT_EQ(2u, result[5].bind_group);
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EXPECT_EQ(2u, result[5].bind_group);
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EXPECT_EQ(0u, result[5].binding);
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EXPECT_EQ(0u, result[5].binding);
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EXPECT_EQ(ResourceBinding::ResourceType::kDepthTexture,
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result[6].resource_type);
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EXPECT_EQ(3u, result[6].bind_group);
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EXPECT_EQ(1u, result[6].binding);
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}
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}
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TEST_F(InspectorGetUniformBufferResourceBindingsTest, MissingEntryPoint) {
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TEST_F(InspectorGetUniformBufferResourceBindingsTest, MissingEntryPoint) {
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@ -2118,7 +2135,7 @@ TEST_F(InspectorGetSamplerResourceBindingsTest, UnknownEntryPoint) {
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TEST_F(InspectorGetSamplerResourceBindingsTest, SkipsComparisonSamplers) {
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TEST_F(InspectorGetSamplerResourceBindingsTest, SkipsComparisonSamplers) {
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auto* depth_texture_type = MakeDepthTextureType(type::TextureDimension::k2d);
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auto* depth_texture_type = MakeDepthTextureType(type::TextureDimension::k2d);
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AddDepthTexture("foo_texture", depth_texture_type);
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AddDepthTexture("foo_texture", depth_texture_type, 0, 0);
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AddComparisonSampler("foo_sampler", 0, 1);
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AddComparisonSampler("foo_sampler", 0, 1);
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AddGlobalVariable("foo_coords", ty.vec2<f32>());
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AddGlobalVariable("foo_coords", ty.vec2<f32>());
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AddGlobalVariable("foo_depth", ty.f32());
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AddGlobalVariable("foo_depth", ty.f32());
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@ -2139,7 +2156,7 @@ TEST_F(InspectorGetSamplerResourceBindingsTest, SkipsComparisonSamplers) {
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TEST_F(InspectorGetComparisonSamplerResourceBindingsTest, Simple) {
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TEST_F(InspectorGetComparisonSamplerResourceBindingsTest, Simple) {
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auto* depth_texture_type = MakeDepthTextureType(type::TextureDimension::k2d);
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auto* depth_texture_type = MakeDepthTextureType(type::TextureDimension::k2d);
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AddDepthTexture("foo_texture", depth_texture_type);
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AddDepthTexture("foo_texture", depth_texture_type, 0, 0);
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AddComparisonSampler("foo_sampler", 0, 1);
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AddComparisonSampler("foo_sampler", 0, 1);
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AddGlobalVariable("foo_coords", ty.vec2<f32>());
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AddGlobalVariable("foo_coords", ty.vec2<f32>());
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AddGlobalVariable("foo_depth", ty.f32());
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AddGlobalVariable("foo_depth", ty.f32());
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@ -2178,7 +2195,7 @@ TEST_F(InspectorGetComparisonSamplerResourceBindingsTest, NoSampler) {
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TEST_F(InspectorGetComparisonSamplerResourceBindingsTest, InFunction) {
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TEST_F(InspectorGetComparisonSamplerResourceBindingsTest, InFunction) {
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auto* depth_texture_type = MakeDepthTextureType(type::TextureDimension::k2d);
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auto* depth_texture_type = MakeDepthTextureType(type::TextureDimension::k2d);
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AddDepthTexture("foo_texture", depth_texture_type);
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AddDepthTexture("foo_texture", depth_texture_type, 0, 0);
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AddComparisonSampler("foo_sampler", 0, 1);
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AddComparisonSampler("foo_sampler", 0, 1);
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AddGlobalVariable("foo_coords", ty.vec2<f32>());
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AddGlobalVariable("foo_coords", ty.vec2<f32>());
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AddGlobalVariable("foo_depth", ty.f32());
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AddGlobalVariable("foo_depth", ty.f32());
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@ -2207,7 +2224,7 @@ TEST_F(InspectorGetComparisonSamplerResourceBindingsTest, InFunction) {
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TEST_F(InspectorGetComparisonSamplerResourceBindingsTest, UnknownEntryPoint) {
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TEST_F(InspectorGetComparisonSamplerResourceBindingsTest, UnknownEntryPoint) {
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auto* depth_texture_type = MakeDepthTextureType(type::TextureDimension::k2d);
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auto* depth_texture_type = MakeDepthTextureType(type::TextureDimension::k2d);
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AddDepthTexture("foo_texture", depth_texture_type);
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AddDepthTexture("foo_texture", depth_texture_type, 0, 0);
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AddComparisonSampler("foo_sampler", 0, 1);
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AddComparisonSampler("foo_sampler", 0, 1);
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AddGlobalVariable("foo_coords", ty.vec2<f32>());
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AddGlobalVariable("foo_coords", ty.vec2<f32>());
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AddGlobalVariable("foo_depth", ty.f32());
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AddGlobalVariable("foo_depth", ty.f32());
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@ -2685,6 +2702,51 @@ INSTANTIATE_TEST_SUITE_P(
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ResourceBinding::ImageFormat::kRgba32Float,
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ResourceBinding::ImageFormat::kRgba32Float,
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ResourceBinding::SampledKind::kFloat))));
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ResourceBinding::SampledKind::kFloat))));
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TEST_P(InspectorGetDepthTextureResourceBindingsTestWithParam,
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textureDimensions) {
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auto* depth_texture_type = MakeDepthTextureType(GetParam().type_dim);
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AddDepthTexture("dt", depth_texture_type, 0, 0);
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AddGlobalVariable("dt_level", ty.i32());
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Func("ep", ast::VariableList(), ty.void_(),
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ast::StatementList{
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create<ast::CallStatement>(
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Call("textureDimensions", "dt", "dt_level")),
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},
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ast::FunctionDecorationList{
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create<ast::StageDecoration>(ast::PipelineStage::kVertex),
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});
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Inspector& inspector = Build();
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auto result = inspector.GetDepthTextureResourceBindings("ep");
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ASSERT_FALSE(inspector.has_error()) << inspector.error();
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EXPECT_EQ(ResourceBinding::ResourceType::kDepthTexture,
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result[0].resource_type);
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ASSERT_EQ(1u, result.size());
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EXPECT_EQ(0u, result[0].bind_group);
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EXPECT_EQ(0u, result[0].binding);
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EXPECT_EQ(GetParam().inspector_dim, result[0].dim);
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}
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INSTANTIATE_TEST_SUITE_P(
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InspectorGetDepthTextureResourceBindingsTest,
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InspectorGetDepthTextureResourceBindingsTestWithParam,
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testing::Values(
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GetDepthTextureTestParams{
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type::TextureDimension::k2d,
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inspector::ResourceBinding::TextureDimension::k2d},
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GetDepthTextureTestParams{
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type::TextureDimension::k2dArray,
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inspector::ResourceBinding::TextureDimension::k2dArray},
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GetDepthTextureTestParams{
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type::TextureDimension::kCube,
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inspector::ResourceBinding::TextureDimension::kCube},
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GetDepthTextureTestParams{
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type::TextureDimension::kCubeArray,
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inspector::ResourceBinding::TextureDimension::kCubeArray}));
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} // namespace
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} // namespace
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} // namespace inspector
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} // namespace inspector
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} // namespace tint
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} // namespace tint
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@ -126,6 +126,11 @@ class Function : public Castable<Function, CallTarget> {
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/// @returns the referenced storage textures
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/// @returns the referenced storage textures
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VariableBindings ReferencedStorageTextureVariables() const;
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VariableBindings ReferencedStorageTextureVariables() const;
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/// Retrieves any referenced depth texture variables. Note, the variables
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/// must be decorated with both binding and group decorations.
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/// @returns the referenced storage textures
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VariableBindings ReferencedDepthTextureVariables() const;
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/// Retrieves any locally referenced builtin variables
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/// Retrieves any locally referenced builtin variables
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/// @returns the <variable, decoration> pairs.
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/// @returns the <variable, decoration> pairs.
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std::vector<std::pair<const Variable*, ast::BuiltinDecoration*>>
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std::vector<std::pair<const Variable*, ast::BuiltinDecoration*>>
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@ -22,6 +22,7 @@
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#include "src/ast/variable.h"
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#include "src/ast/variable.h"
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#include "src/ast/variable_decoration.h"
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#include "src/ast/variable_decoration.h"
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#include "src/semantic/variable.h"
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#include "src/semantic/variable.h"
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#include "src/type/depth_texture_type.h"
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#include "src/type/multisampled_texture_type.h"
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#include "src/type/multisampled_texture_type.h"
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#include "src/type/sampled_texture_type.h"
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#include "src/type/sampled_texture_type.h"
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#include "src/type/storage_texture_type.h"
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#include "src/type/storage_texture_type.h"
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@ -43,6 +44,21 @@ ParameterList GetParameters(ast::Function* ast) {
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return parameters;
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return parameters;
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}
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}
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std::tuple<ast::BindingDecoration*, ast::GroupDecoration*> GetBindingAndGroup(
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const Variable* var) {
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ast::BindingDecoration* binding = nullptr;
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ast::GroupDecoration* group = nullptr;
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for (auto* deco : var->Declaration()->decorations()) {
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if (auto* b = deco->As<ast::BindingDecoration>()) {
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binding = b;
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}
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if (auto* s = deco->As<ast::GroupDecoration>()) {
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group = s;
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}
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}
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return {binding, group};
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}
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} // namespace
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} // namespace
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Function::Function(ast::Function* declaration,
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Function::Function(ast::Function* declaration,
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@ -82,13 +98,7 @@ Function::VariableBindings Function::ReferencedUniformVariables() const {
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ast::BindingDecoration* binding = nullptr;
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ast::BindingDecoration* binding = nullptr;
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ast::GroupDecoration* group = nullptr;
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ast::GroupDecoration* group = nullptr;
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for (auto* deco : var->Declaration()->decorations()) {
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std::tie(binding, group) = GetBindingAndGroup(var);
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if (auto* b = deco->As<ast::BindingDecoration>()) {
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binding = b;
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} else if (auto* g = deco->As<ast::GroupDecoration>()) {
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group = g;
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}
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}
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if (binding == nullptr || group == nullptr) {
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if (binding == nullptr || group == nullptr) {
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continue;
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continue;
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}
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}
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@ -108,13 +118,7 @@ Function::VariableBindings Function::ReferencedStorageBufferVariables() const {
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ast::BindingDecoration* binding = nullptr;
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ast::BindingDecoration* binding = nullptr;
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ast::GroupDecoration* group = nullptr;
|
ast::GroupDecoration* group = nullptr;
|
||||||
for (auto* deco : var->Declaration()->decorations()) {
|
std::tie(binding, group) = GetBindingAndGroup(var);
|
||||||
if (auto* b = deco->As<ast::BindingDecoration>()) {
|
|
||||||
binding = b;
|
|
||||||
} else if (auto* s = deco->As<ast::GroupDecoration>()) {
|
|
||||||
group = s;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (binding == nullptr || group == nullptr) {
|
if (binding == nullptr || group == nullptr) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
@ -169,13 +173,29 @@ Function::VariableBindings Function::ReferencedStorageTextureVariables() const {
|
||||||
|
|
||||||
ast::BindingDecoration* binding = nullptr;
|
ast::BindingDecoration* binding = nullptr;
|
||||||
ast::GroupDecoration* group = nullptr;
|
ast::GroupDecoration* group = nullptr;
|
||||||
for (auto* deco : var->Declaration()->decorations()) {
|
std::tie(binding, group) = GetBindingAndGroup(var);
|
||||||
if (auto* b = deco->As<ast::BindingDecoration>()) {
|
if (binding == nullptr || group == nullptr) {
|
||||||
binding = b;
|
continue;
|
||||||
} else if (auto* s = deco->As<ast::GroupDecoration>()) {
|
|
||||||
group = s;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ret.push_back({var, BindingInfo{binding, group}});
|
||||||
}
|
}
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
Function::VariableBindings Function::ReferencedDepthTextureVariables() const {
|
||||||
|
VariableBindings ret;
|
||||||
|
|
||||||
|
for (auto* var : ReferencedModuleVariables()) {
|
||||||
|
auto* unwrapped_type = var->Declaration()->type()->UnwrapIfNeeded();
|
||||||
|
auto* storage_texture = unwrapped_type->As<type::DepthTexture>();
|
||||||
|
if (storage_texture == nullptr) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
ast::BindingDecoration* binding = nullptr;
|
||||||
|
ast::GroupDecoration* group = nullptr;
|
||||||
|
std::tie(binding, group) = GetBindingAndGroup(var);
|
||||||
if (binding == nullptr || group == nullptr) {
|
if (binding == nullptr || group == nullptr) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
@ -222,14 +242,7 @@ Function::VariableBindings Function::ReferencedSamplerVariablesImpl(
|
||||||
|
|
||||||
ast::BindingDecoration* binding = nullptr;
|
ast::BindingDecoration* binding = nullptr;
|
||||||
ast::GroupDecoration* group = nullptr;
|
ast::GroupDecoration* group = nullptr;
|
||||||
for (auto* deco : var->Declaration()->decorations()) {
|
std::tie(binding, group) = GetBindingAndGroup(var);
|
||||||
if (auto* b = deco->As<ast::BindingDecoration>()) {
|
|
||||||
binding = b;
|
|
||||||
}
|
|
||||||
if (auto* s = deco->As<ast::GroupDecoration>()) {
|
|
||||||
group = s;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (binding == nullptr || group == nullptr) {
|
if (binding == nullptr || group == nullptr) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
@ -259,13 +272,7 @@ Function::VariableBindings Function::ReferencedSampledTextureVariablesImpl(
|
||||||
|
|
||||||
ast::BindingDecoration* binding = nullptr;
|
ast::BindingDecoration* binding = nullptr;
|
||||||
ast::GroupDecoration* group = nullptr;
|
ast::GroupDecoration* group = nullptr;
|
||||||
for (auto* deco : var->Declaration()->decorations()) {
|
std::tie(binding, group) = GetBindingAndGroup(var);
|
||||||
if (auto* b = deco->As<ast::BindingDecoration>()) {
|
|
||||||
binding = b;
|
|
||||||
} else if (auto* s = deco->As<ast::GroupDecoration>()) {
|
|
||||||
group = s;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (binding == nullptr || group == nullptr) {
|
if (binding == nullptr || group == nullptr) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue