Add inspector support for DepthTexture reflection

BUG=tint:527

Change-Id: I4f017993ffa85515b5b646bd9cf15c4b6d50c441
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43700
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This commit is contained in:
Ryan Harrison 2021-03-03 13:46:43 +00:00 committed by Commit Bot service account
parent 7732ca51c4
commit 04d93c88a0
5 changed files with 156 additions and 45 deletions

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@ -33,6 +33,7 @@
#include "src/semantic/variable.h" #include "src/semantic/variable.h"
#include "src/type/access_control_type.h" #include "src/type/access_control_type.h"
#include "src/type/array_type.h" #include "src/type/array_type.h"
#include "src/type/depth_texture_type.h"
#include "src/type/f32_type.h" #include "src/type/f32_type.h"
#include "src/type/i32_type.h" #include "src/type/i32_type.h"
#include "src/type/matrix_type.h" #include "src/type/matrix_type.h"
@ -343,6 +344,7 @@ std::vector<ResourceBinding> Inspector::GetResourceBindings(
GetSampledTextureResourceBindings(entry_point)); GetSampledTextureResourceBindings(entry_point));
AppendResourceBindings(&result, AppendResourceBindings(&result,
GetMultisampledTextureResourceBindings(entry_point)); GetMultisampledTextureResourceBindings(entry_point));
AppendResourceBindings(&result, GetDepthTextureResourceBindings(entry_point));
return result; return result;
} }
@ -470,6 +472,35 @@ Inspector::GetWriteOnlyStorageTextureResourceBindings(
return GetStorageTextureResourceBindingsImpl(entry_point, false); return GetStorageTextureResourceBindingsImpl(entry_point, false);
} }
std::vector<ResourceBinding> Inspector::GetDepthTextureResourceBindings(
const std::string& entry_point) {
auto* func = FindEntryPointByName(entry_point);
if (!func) {
return {};
}
std::vector<ResourceBinding> result;
auto* func_sem = program_->Sem().Get(func);
for (auto& ref : func_sem->ReferencedDepthTextureVariables()) {
auto* var = ref.first;
auto* decl = var->Declaration();
auto binding_info = ref.second;
ResourceBinding entry;
entry.resource_type = ResourceBinding::ResourceType::kDepthTexture;
entry.bind_group = binding_info.group->value();
entry.binding = binding_info.binding->value();
auto* texture_type = decl->type()->UnwrapIfNeeded()->As<type::Texture>();
entry.dim = TypeTextureDimensionToResourceBindingTextureDimension(
texture_type->dim());
result.push_back(entry);
}
return result;
}
ast::Function* Inspector::FindEntryPointByName(const std::string& name) { ast::Function* Inspector::FindEntryPointByName(const std::string& name) {
auto* func = program_->AST().Functions().Find(program_->Symbols().Get(name)); auto* func = program_->AST().Functions().Find(program_->Symbols().Get(name));
if (!func) { if (!func) {

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@ -104,6 +104,7 @@ struct ResourceBinding {
kMulitsampledTexture, kMulitsampledTexture,
kReadOnlyStorageTexture, kReadOnlyStorageTexture,
kWriteOnlyStorageTexture, kWriteOnlyStorageTexture,
kDepthTexture,
}; };
/// Type of resource that is bound. /// Type of resource that is bound.
@ -198,6 +199,11 @@ class Inspector {
std::vector<ResourceBinding> GetWriteOnlyStorageTextureResourceBindings( std::vector<ResourceBinding> GetWriteOnlyStorageTextureResourceBindings(
const std::string& entry_point); const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for depth textures.
std::vector<ResourceBinding> GetDepthTextureResourceBindings(
const std::string& entry_point);
private: private:
const Program* program_; const Program* program_;
std::string error_; std::string error_;

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@ -463,8 +463,13 @@ class InspectorHelper : public ProgramBuilder {
/// Adds a depth texture variable to the program /// Adds a depth texture variable to the program
/// @param name the name of the variable /// @param name the name of the variable
/// @param type the type to use /// @param type the type to use
void AddDepthTexture(const std::string& name, type::Type* type) { /// @param group the binding/group to use for the depth texture
Global(name, type, ast::StorageClass::kUniformConstant); /// @param binding the binding number to use for the depth texture
void AddDepthTexture(const std::string& name,
type::Type* type,
uint32_t group,
uint32_t binding) {
AddBinding(name, type, ast::StorageClass::kUniformConstant, group, binding);
} }
/// Generates a function that references a specific sampler variable /// Generates a function that references a specific sampler variable
@ -759,6 +764,13 @@ class InspectorGetMultisampledTextureResourceBindingsTestWithParam
public testing::TestWithParam<GetMultisampledTextureTestParams> {}; public testing::TestWithParam<GetMultisampledTextureTestParams> {};
class InspectorGetStorageTextureResourceBindingsTest : public InspectorHelper, class InspectorGetStorageTextureResourceBindingsTest : public InspectorHelper,
public testing::Test {}; public testing::Test {};
struct GetDepthTextureTestParams {
type::TextureDimension type_dim;
inspector::ResourceBinding::TextureDimension inspector_dim;
};
class InspectorGetDepthTextureResourceBindingsTestWithParam
: public InspectorHelper,
public testing::TestWithParam<GetDepthTextureTestParams> {};
typedef std::tuple<type::TextureDimension, ResourceBinding::TextureDimension> typedef std::tuple<type::TextureDimension, ResourceBinding::TextureDimension>
DimensionParams; DimensionParams;
@ -1428,8 +1440,8 @@ TEST_F(InspectorGetResourceBindingsTest, Simple) {
auto* cs_depth_texture_type = auto* cs_depth_texture_type =
MakeDepthTextureType(type::TextureDimension::k2d); MakeDepthTextureType(type::TextureDimension::k2d);
AddDepthTexture("cs_texture", cs_depth_texture_type); AddDepthTexture("cs_texture", cs_depth_texture_type, 3, 1);
AddComparisonSampler("cs_var", 3, 1); AddComparisonSampler("cs_var", 3, 2);
AddGlobalVariable("cs_coords", ty.vec2<f32>()); AddGlobalVariable("cs_coords", ty.vec2<f32>());
AddGlobalVariable("cs_depth", ty.f32()); AddGlobalVariable("cs_depth", ty.f32());
MakeComparisonSamplerReferenceBodyFunction( MakeComparisonSamplerReferenceBodyFunction(
@ -1445,7 +1457,7 @@ TEST_F(InspectorGetResourceBindingsTest, Simple) {
auto result = inspector.GetResourceBindings("ep_func"); auto result = inspector.GetResourceBindings("ep_func");
ASSERT_FALSE(inspector.has_error()) << inspector.error(); ASSERT_FALSE(inspector.has_error()) << inspector.error();
ASSERT_EQ(6u, result.size()); ASSERT_EQ(7u, result.size());
EXPECT_EQ(ResourceBinding::ResourceType::kUniformBuffer, EXPECT_EQ(ResourceBinding::ResourceType::kUniformBuffer,
result[0].resource_type); result[0].resource_type);
@ -1469,12 +1481,17 @@ TEST_F(InspectorGetResourceBindingsTest, Simple) {
EXPECT_EQ(ResourceBinding::ResourceType::kComparisonSampler, EXPECT_EQ(ResourceBinding::ResourceType::kComparisonSampler,
result[4].resource_type); result[4].resource_type);
EXPECT_EQ(3u, result[4].bind_group); EXPECT_EQ(3u, result[4].bind_group);
EXPECT_EQ(1u, result[4].binding); EXPECT_EQ(2u, result[4].binding);
EXPECT_EQ(ResourceBinding::ResourceType::kSampledTexture, EXPECT_EQ(ResourceBinding::ResourceType::kSampledTexture,
result[5].resource_type); result[5].resource_type);
EXPECT_EQ(2u, result[5].bind_group); EXPECT_EQ(2u, result[5].bind_group);
EXPECT_EQ(0u, result[5].binding); EXPECT_EQ(0u, result[5].binding);
EXPECT_EQ(ResourceBinding::ResourceType::kDepthTexture,
result[6].resource_type);
EXPECT_EQ(3u, result[6].bind_group);
EXPECT_EQ(1u, result[6].binding);
} }
TEST_F(InspectorGetUniformBufferResourceBindingsTest, MissingEntryPoint) { TEST_F(InspectorGetUniformBufferResourceBindingsTest, MissingEntryPoint) {
@ -2118,7 +2135,7 @@ TEST_F(InspectorGetSamplerResourceBindingsTest, UnknownEntryPoint) {
TEST_F(InspectorGetSamplerResourceBindingsTest, SkipsComparisonSamplers) { TEST_F(InspectorGetSamplerResourceBindingsTest, SkipsComparisonSamplers) {
auto* depth_texture_type = MakeDepthTextureType(type::TextureDimension::k2d); auto* depth_texture_type = MakeDepthTextureType(type::TextureDimension::k2d);
AddDepthTexture("foo_texture", depth_texture_type); AddDepthTexture("foo_texture", depth_texture_type, 0, 0);
AddComparisonSampler("foo_sampler", 0, 1); AddComparisonSampler("foo_sampler", 0, 1);
AddGlobalVariable("foo_coords", ty.vec2<f32>()); AddGlobalVariable("foo_coords", ty.vec2<f32>());
AddGlobalVariable("foo_depth", ty.f32()); AddGlobalVariable("foo_depth", ty.f32());
@ -2139,7 +2156,7 @@ TEST_F(InspectorGetSamplerResourceBindingsTest, SkipsComparisonSamplers) {
TEST_F(InspectorGetComparisonSamplerResourceBindingsTest, Simple) { TEST_F(InspectorGetComparisonSamplerResourceBindingsTest, Simple) {
auto* depth_texture_type = MakeDepthTextureType(type::TextureDimension::k2d); auto* depth_texture_type = MakeDepthTextureType(type::TextureDimension::k2d);
AddDepthTexture("foo_texture", depth_texture_type); AddDepthTexture("foo_texture", depth_texture_type, 0, 0);
AddComparisonSampler("foo_sampler", 0, 1); AddComparisonSampler("foo_sampler", 0, 1);
AddGlobalVariable("foo_coords", ty.vec2<f32>()); AddGlobalVariable("foo_coords", ty.vec2<f32>());
AddGlobalVariable("foo_depth", ty.f32()); AddGlobalVariable("foo_depth", ty.f32());
@ -2178,7 +2195,7 @@ TEST_F(InspectorGetComparisonSamplerResourceBindingsTest, NoSampler) {
TEST_F(InspectorGetComparisonSamplerResourceBindingsTest, InFunction) { TEST_F(InspectorGetComparisonSamplerResourceBindingsTest, InFunction) {
auto* depth_texture_type = MakeDepthTextureType(type::TextureDimension::k2d); auto* depth_texture_type = MakeDepthTextureType(type::TextureDimension::k2d);
AddDepthTexture("foo_texture", depth_texture_type); AddDepthTexture("foo_texture", depth_texture_type, 0, 0);
AddComparisonSampler("foo_sampler", 0, 1); AddComparisonSampler("foo_sampler", 0, 1);
AddGlobalVariable("foo_coords", ty.vec2<f32>()); AddGlobalVariable("foo_coords", ty.vec2<f32>());
AddGlobalVariable("foo_depth", ty.f32()); AddGlobalVariable("foo_depth", ty.f32());
@ -2207,7 +2224,7 @@ TEST_F(InspectorGetComparisonSamplerResourceBindingsTest, InFunction) {
TEST_F(InspectorGetComparisonSamplerResourceBindingsTest, UnknownEntryPoint) { TEST_F(InspectorGetComparisonSamplerResourceBindingsTest, UnknownEntryPoint) {
auto* depth_texture_type = MakeDepthTextureType(type::TextureDimension::k2d); auto* depth_texture_type = MakeDepthTextureType(type::TextureDimension::k2d);
AddDepthTexture("foo_texture", depth_texture_type); AddDepthTexture("foo_texture", depth_texture_type, 0, 0);
AddComparisonSampler("foo_sampler", 0, 1); AddComparisonSampler("foo_sampler", 0, 1);
AddGlobalVariable("foo_coords", ty.vec2<f32>()); AddGlobalVariable("foo_coords", ty.vec2<f32>());
AddGlobalVariable("foo_depth", ty.f32()); AddGlobalVariable("foo_depth", ty.f32());
@ -2685,6 +2702,51 @@ INSTANTIATE_TEST_SUITE_P(
ResourceBinding::ImageFormat::kRgba32Float, ResourceBinding::ImageFormat::kRgba32Float,
ResourceBinding::SampledKind::kFloat)))); ResourceBinding::SampledKind::kFloat))));
TEST_P(InspectorGetDepthTextureResourceBindingsTestWithParam,
textureDimensions) {
auto* depth_texture_type = MakeDepthTextureType(GetParam().type_dim);
AddDepthTexture("dt", depth_texture_type, 0, 0);
AddGlobalVariable("dt_level", ty.i32());
Func("ep", ast::VariableList(), ty.void_(),
ast::StatementList{
create<ast::CallStatement>(
Call("textureDimensions", "dt", "dt_level")),
},
ast::FunctionDecorationList{
create<ast::StageDecoration>(ast::PipelineStage::kVertex),
});
Inspector& inspector = Build();
auto result = inspector.GetDepthTextureResourceBindings("ep");
ASSERT_FALSE(inspector.has_error()) << inspector.error();
EXPECT_EQ(ResourceBinding::ResourceType::kDepthTexture,
result[0].resource_type);
ASSERT_EQ(1u, result.size());
EXPECT_EQ(0u, result[0].bind_group);
EXPECT_EQ(0u, result[0].binding);
EXPECT_EQ(GetParam().inspector_dim, result[0].dim);
}
INSTANTIATE_TEST_SUITE_P(
InspectorGetDepthTextureResourceBindingsTest,
InspectorGetDepthTextureResourceBindingsTestWithParam,
testing::Values(
GetDepthTextureTestParams{
type::TextureDimension::k2d,
inspector::ResourceBinding::TextureDimension::k2d},
GetDepthTextureTestParams{
type::TextureDimension::k2dArray,
inspector::ResourceBinding::TextureDimension::k2dArray},
GetDepthTextureTestParams{
type::TextureDimension::kCube,
inspector::ResourceBinding::TextureDimension::kCube},
GetDepthTextureTestParams{
type::TextureDimension::kCubeArray,
inspector::ResourceBinding::TextureDimension::kCubeArray}));
} // namespace } // namespace
} // namespace inspector } // namespace inspector
} // namespace tint } // namespace tint

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@ -126,6 +126,11 @@ class Function : public Castable<Function, CallTarget> {
/// @returns the referenced storage textures /// @returns the referenced storage textures
VariableBindings ReferencedStorageTextureVariables() const; VariableBindings ReferencedStorageTextureVariables() const;
/// Retrieves any referenced depth texture variables. Note, the variables
/// must be decorated with both binding and group decorations.
/// @returns the referenced storage textures
VariableBindings ReferencedDepthTextureVariables() const;
/// Retrieves any locally referenced builtin variables /// Retrieves any locally referenced builtin variables
/// @returns the <variable, decoration> pairs. /// @returns the <variable, decoration> pairs.
std::vector<std::pair<const Variable*, ast::BuiltinDecoration*>> std::vector<std::pair<const Variable*, ast::BuiltinDecoration*>>

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@ -22,6 +22,7 @@
#include "src/ast/variable.h" #include "src/ast/variable.h"
#include "src/ast/variable_decoration.h" #include "src/ast/variable_decoration.h"
#include "src/semantic/variable.h" #include "src/semantic/variable.h"
#include "src/type/depth_texture_type.h"
#include "src/type/multisampled_texture_type.h" #include "src/type/multisampled_texture_type.h"
#include "src/type/sampled_texture_type.h" #include "src/type/sampled_texture_type.h"
#include "src/type/storage_texture_type.h" #include "src/type/storage_texture_type.h"
@ -43,6 +44,21 @@ ParameterList GetParameters(ast::Function* ast) {
return parameters; return parameters;
} }
std::tuple<ast::BindingDecoration*, ast::GroupDecoration*> GetBindingAndGroup(
const Variable* var) {
ast::BindingDecoration* binding = nullptr;
ast::GroupDecoration* group = nullptr;
for (auto* deco : var->Declaration()->decorations()) {
if (auto* b = deco->As<ast::BindingDecoration>()) {
binding = b;
}
if (auto* s = deco->As<ast::GroupDecoration>()) {
group = s;
}
}
return {binding, group};
}
} // namespace } // namespace
Function::Function(ast::Function* declaration, Function::Function(ast::Function* declaration,
@ -82,13 +98,7 @@ Function::VariableBindings Function::ReferencedUniformVariables() const {
ast::BindingDecoration* binding = nullptr; ast::BindingDecoration* binding = nullptr;
ast::GroupDecoration* group = nullptr; ast::GroupDecoration* group = nullptr;
for (auto* deco : var->Declaration()->decorations()) { std::tie(binding, group) = GetBindingAndGroup(var);
if (auto* b = deco->As<ast::BindingDecoration>()) {
binding = b;
} else if (auto* g = deco->As<ast::GroupDecoration>()) {
group = g;
}
}
if (binding == nullptr || group == nullptr) { if (binding == nullptr || group == nullptr) {
continue; continue;
} }
@ -108,13 +118,7 @@ Function::VariableBindings Function::ReferencedStorageBufferVariables() const {
ast::BindingDecoration* binding = nullptr; ast::BindingDecoration* binding = nullptr;
ast::GroupDecoration* group = nullptr; ast::GroupDecoration* group = nullptr;
for (auto* deco : var->Declaration()->decorations()) { std::tie(binding, group) = GetBindingAndGroup(var);
if (auto* b = deco->As<ast::BindingDecoration>()) {
binding = b;
} else if (auto* s = deco->As<ast::GroupDecoration>()) {
group = s;
}
}
if (binding == nullptr || group == nullptr) { if (binding == nullptr || group == nullptr) {
continue; continue;
} }
@ -169,13 +173,29 @@ Function::VariableBindings Function::ReferencedStorageTextureVariables() const {
ast::BindingDecoration* binding = nullptr; ast::BindingDecoration* binding = nullptr;
ast::GroupDecoration* group = nullptr; ast::GroupDecoration* group = nullptr;
for (auto* deco : var->Declaration()->decorations()) { std::tie(binding, group) = GetBindingAndGroup(var);
if (auto* b = deco->As<ast::BindingDecoration>()) { if (binding == nullptr || group == nullptr) {
binding = b; continue;
} else if (auto* s = deco->As<ast::GroupDecoration>()) {
group = s;
} }
ret.push_back({var, BindingInfo{binding, group}});
} }
return ret;
}
Function::VariableBindings Function::ReferencedDepthTextureVariables() const {
VariableBindings ret;
for (auto* var : ReferencedModuleVariables()) {
auto* unwrapped_type = var->Declaration()->type()->UnwrapIfNeeded();
auto* storage_texture = unwrapped_type->As<type::DepthTexture>();
if (storage_texture == nullptr) {
continue;
}
ast::BindingDecoration* binding = nullptr;
ast::GroupDecoration* group = nullptr;
std::tie(binding, group) = GetBindingAndGroup(var);
if (binding == nullptr || group == nullptr) { if (binding == nullptr || group == nullptr) {
continue; continue;
} }
@ -222,14 +242,7 @@ Function::VariableBindings Function::ReferencedSamplerVariablesImpl(
ast::BindingDecoration* binding = nullptr; ast::BindingDecoration* binding = nullptr;
ast::GroupDecoration* group = nullptr; ast::GroupDecoration* group = nullptr;
for (auto* deco : var->Declaration()->decorations()) { std::tie(binding, group) = GetBindingAndGroup(var);
if (auto* b = deco->As<ast::BindingDecoration>()) {
binding = b;
}
if (auto* s = deco->As<ast::GroupDecoration>()) {
group = s;
}
}
if (binding == nullptr || group == nullptr) { if (binding == nullptr || group == nullptr) {
continue; continue;
} }
@ -259,13 +272,7 @@ Function::VariableBindings Function::ReferencedSampledTextureVariablesImpl(
ast::BindingDecoration* binding = nullptr; ast::BindingDecoration* binding = nullptr;
ast::GroupDecoration* group = nullptr; ast::GroupDecoration* group = nullptr;
for (auto* deco : var->Declaration()->decorations()) { std::tie(binding, group) = GetBindingAndGroup(var);
if (auto* b = deco->As<ast::BindingDecoration>()) {
binding = b;
} else if (auto* s = deco->As<ast::GroupDecoration>()) {
group = s;
}
}
if (binding == nullptr || group == nullptr) { if (binding == nullptr || group == nullptr) {
continue; continue;
} }