tint: const eval of determinant builtin
Bug: tint:1581 Change-Id: Ifed8202ba2346eee435ee4e3d0e82ab614a86255 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111281 Reviewed-by: Ben Clayton <bclayton@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Kokoro: Antonio Maiorano <amaiorano@google.com>
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@ -442,7 +442,7 @@ fn arrayLength<T, A: access>(ptr<storage, array<T>, A>) -> u32
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@const fn cross<T: fa_f32_f16>(vec3<T>, vec3<T>) -> vec3<T>
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@const fn degrees<T: fa_f32_f16>(T) -> T
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@const fn degrees<N: num, T: fa_f32_f16>(vec<N, T>) -> vec<N, T>
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fn determinant<N: num, T: f32_f16>(mat<N, N, T>) -> T
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@const fn determinant<N: num, T: fa_f32_f16>(mat<N, N, T>) -> T
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fn distance<T: f32_f16>(T, T) -> T
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fn distance<N: num, T: f32_f16>(vec<N, T>, vec<N, T>) -> T
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@const fn dot<N: num, T: fia_fiu32_f16>(vec<N, T>, vec<N, T>) -> T
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@ -1932,7 +1932,7 @@ TEST_F(ResolverBuiltinTest, Determinant_NotSquare) {
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EXPECT_EQ(r()->error(), R"(error: no matching call to determinant(mat2x3<f32>)
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1 candidate function:
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determinant(matNxN<T>) -> T where: T is f32 or f16
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determinant(matNxN<T>) -> T where: T is abstract-float, f32 or f16
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)");
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}
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@ -1947,7 +1947,7 @@ TEST_F(ResolverBuiltinTest, Determinant_NotMatrix) {
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EXPECT_EQ(r()->error(), R"(error: no matching call to determinant(f32)
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1 candidate function:
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determinant(matNxN<T>) -> T where: T is f32 or f16
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determinant(matNxN<T>) -> T where: T is abstract-float, f32 or f16
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)");
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}
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@ -893,15 +893,22 @@ utils::Result<NumberT> ConstEval::Dot4(const Source& source,
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template <typename NumberT>
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utils::Result<NumberT> ConstEval::Det2(const Source& source,
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NumberT a1,
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NumberT a2,
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NumberT b1,
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NumberT b2) {
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auto r1 = Mul(source, a1, b2);
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NumberT a,
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NumberT b,
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NumberT c,
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NumberT d) {
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// | a c |
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// | b d |
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//
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// =
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//
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// a * d - c * b
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auto r1 = Mul(source, a, d);
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if (!r1) {
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return utils::Failure;
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}
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auto r2 = Mul(source, b1, a2);
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auto r2 = Mul(source, c, b);
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if (!r2) {
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return utils::Failure;
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}
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@ -912,6 +919,129 @@ utils::Result<NumberT> ConstEval::Det2(const Source& source,
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return r;
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}
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template <typename NumberT>
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utils::Result<NumberT> ConstEval::Det3(const Source& source,
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NumberT a,
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NumberT b,
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NumberT c,
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NumberT d,
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NumberT e,
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NumberT f,
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NumberT g,
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NumberT h,
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NumberT i) {
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// | a d g |
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// | b e h |
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// | c f i |
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//
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// =
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//
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// a | e h | - d | b h | + g | b e |
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// | f i | | c i | | c f |
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auto det1 = Det2(source, e, f, h, i);
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if (!det1) {
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return utils::Failure;
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}
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auto a_det1 = Mul(source, a, det1.Get());
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if (!a_det1) {
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return utils::Failure;
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}
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auto det2 = Det2(source, b, c, h, i);
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if (!det2) {
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return utils::Failure;
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}
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auto d_det2 = Mul(source, d, det2.Get());
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if (!d_det2) {
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return utils::Failure;
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}
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auto det3 = Det2(source, b, c, e, f);
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if (!det3) {
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return utils::Failure;
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}
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auto g_det3 = Mul(source, g, det3.Get());
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if (!g_det3) {
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return utils::Failure;
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}
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auto r = Sub(source, a_det1.Get(), d_det2.Get());
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if (!r) {
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return utils::Failure;
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}
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return Add(source, r.Get(), g_det3.Get());
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}
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template <typename NumberT>
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utils::Result<NumberT> ConstEval::Det4(const Source& source,
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NumberT a,
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NumberT b,
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NumberT c,
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NumberT d,
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NumberT e,
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NumberT f,
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NumberT g,
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NumberT h,
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NumberT i,
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NumberT j,
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NumberT k,
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NumberT l,
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NumberT m,
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NumberT n,
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NumberT o,
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NumberT p) {
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// | a e i m |
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// | b f j n |
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// | c g k o |
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// | d h l p |
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//
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// =
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//
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// a | f j n | - e | b j n | + i | b f n | - m | b f j |
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// | g k o | | c k o | | c g o | | c g k |
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// | h l p | | d l p | | d h p | | d h l |
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auto det1 = Det3(source, f, g, h, j, k, l, n, o, p);
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if (!det1) {
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return utils::Failure;
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}
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auto a_det1 = Mul(source, a, det1.Get());
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if (!a_det1) {
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return utils::Failure;
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}
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auto det2 = Det3(source, b, c, d, j, k, l, n, o, p);
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if (!det2) {
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return utils::Failure;
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}
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auto e_det2 = Mul(source, e, det2.Get());
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if (!e_det2) {
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return utils::Failure;
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}
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auto det3 = Det3(source, b, c, d, f, g, h, n, o, p);
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if (!det3) {
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return utils::Failure;
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}
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auto i_det3 = Mul(source, i, det3.Get());
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if (!i_det3) {
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return utils::Failure;
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}
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auto det4 = Det3(source, b, c, d, f, g, h, j, k, l);
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if (!det4) {
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return utils::Failure;
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}
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auto m_det4 = Mul(source, m, det4.Get());
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if (!m_det4) {
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return utils::Failure;
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}
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auto r = Sub(source, a_det1.Get(), e_det2.Get());
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if (!r) {
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return utils::Failure;
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}
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r = Add(source, r.Get(), i_det3.Get());
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if (!r) {
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return utils::Failure;
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}
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return Sub(source, r.Get(), m_det4.Get());
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}
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template <typename NumberT>
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utils::Result<NumberT> ConstEval::Sqrt(const Source& source, NumberT v) {
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if (v < NumberT(0)) {
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@ -1044,6 +1174,26 @@ auto ConstEval::Det2Func(const Source& source, const sem::Type* elem_ty) {
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};
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}
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auto ConstEval::Det3Func(const Source& source, const sem::Type* elem_ty) {
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return
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[=](auto a, auto b, auto c, auto d, auto e, auto f, auto g, auto h, auto i) -> ImplResult {
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if (auto r = Det3(source, a, b, c, d, e, f, g, h, i)) {
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return CreateElement(builder, source, elem_ty, r.Get());
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}
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return utils::Failure;
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};
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}
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auto ConstEval::Det4Func(const Source& source, const sem::Type* elem_ty) {
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return [=](auto a, auto b, auto c, auto d, auto e, auto f, auto g, auto h, auto i, auto j,
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auto k, auto l, auto m, auto n, auto o, auto p) -> ImplResult {
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if (auto r = Det4(source, a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p)) {
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return CreateElement(builder, source, elem_ty, r.Get());
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}
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return utils::Failure;
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};
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}
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ConstEval::Result ConstEval::Literal(const sem::Type* ty, const ast::LiteralExpression* literal) {
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auto& source = literal->source;
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return Switch(
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@ -2036,6 +2186,41 @@ ConstEval::Result ConstEval::degrees(const sem::Type* ty,
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return TransformElements(builder, ty, transform, args[0]);
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}
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ConstEval::Result ConstEval::determinant(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source) {
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auto calculate = [&]() -> ImplResult {
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auto* m = args[0];
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auto* mat_ty = m->Type()->As<sem::Matrix>();
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auto me = [&](size_t r, size_t c) { return m->Index(c)->Index(r); };
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switch (mat_ty->rows()) {
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case 2:
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return Dispatch_fa_f32_f16(Det2Func(source, ty), //
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me(0, 0), me(1, 0), //
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me(0, 1), me(1, 1));
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case 3:
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return Dispatch_fa_f32_f16(Det3Func(source, ty), //
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me(0, 0), me(1, 0), me(2, 0), //
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me(0, 1), me(1, 1), me(2, 1), //
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me(0, 2), me(1, 2), me(2, 2));
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case 4:
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return Dispatch_fa_f32_f16(Det4Func(source, ty), //
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me(0, 0), me(1, 0), me(2, 0), me(3, 0), //
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me(0, 1), me(1, 1), me(2, 1), me(3, 1), //
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me(0, 2), me(1, 2), me(2, 2), me(3, 2), //
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me(0, 3), me(1, 3), me(2, 3), me(3, 3));
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}
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TINT_ICE(Resolver, builder.Diagnostics()) << "Unexpected number of matrix rows";
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return utils::Failure;
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};
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auto r = calculate();
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if (!r) {
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AddNote("when calculating determinant", source);
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}
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return r;
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}
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ConstEval::Result ConstEval::dot(const sem::Type*,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source) {
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@ -539,6 +539,7 @@ class ConstEval {
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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/// degrees builtin
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/// @param ty the expression type
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/// @param args the input arguments
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/// @param source the source location of the conversion
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@ -547,6 +548,15 @@ class ConstEval {
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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/// determinant builtin
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/// @param ty the expression type
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/// @param args the input arguments
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/// @param source the source location of the conversion
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/// @return the result value, or null if the value cannot be calculated
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Result determinant(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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/// dot builtin
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/// @param ty the expression type
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/// @param args the input arguments
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@ -1012,18 +1022,87 @@ class ConstEval {
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NumberT b3,
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NumberT b4);
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/// Returns the determinant of the 2x2 matrix [(a1, a2), (b1, b2)]
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/// Returns the determinant of the 2x2 matrix:
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/// | a c |
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/// | b d |
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/// @param source the source location
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/// @param a1 component 1 of the first column vector
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/// @param a2 component 2 of the first column vector
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/// @param b1 component 1 of the second column vector
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/// @param b2 component 2 of the second column vector
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/// @param a component 1 of the first column vector
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/// @param b component 2 of the first column vector
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/// @param c component 1 of the second column vector
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/// @param d component 2 of the second column vector
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template <typename NumberT>
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utils::Result<NumberT> Det2(const Source& source,
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NumberT a1,
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NumberT a2,
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NumberT b1,
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NumberT b2);
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utils::Result<NumberT> Det2(const Source& source, //
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NumberT a,
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NumberT b,
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NumberT c,
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NumberT d);
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/// Returns the determinant of the 3x3 matrix:
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/// | a d g |
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/// | b e h |
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/// | c f i |
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/// @param source the source location
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/// @param a component 1 of the first column vector
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/// @param b component 2 of the first column vector
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/// @param c component 3 of the first column vector
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/// @param d component 1 of the second column vector
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/// @param e component 2 of the second column vector
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/// @param f component 3 of the second column vector
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/// @param g component 1 of the third column vector
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/// @param h component 2 of the third column vector
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/// @param i component 3 of the third column vector
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template <typename NumberT>
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utils::Result<NumberT> Det3(const Source& source,
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NumberT a,
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NumberT b,
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NumberT c,
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NumberT d,
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NumberT e,
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NumberT f,
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NumberT g,
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NumberT h,
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NumberT i);
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/// Returns the determinant of the 4x4 matrix:
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/// | a e i m |
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/// | b f j n |
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/// | c g k o |
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/// | d h l p |
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/// @param source the source location
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/// @param a component 1 of the first column vector
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/// @param b component 2 of the first column vector
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/// @param c component 3 of the first column vector
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/// @param d component 4 of the first column vector
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/// @param e component 1 of the second column vector
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/// @param f component 2 of the second column vector
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/// @param g component 3 of the second column vector
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/// @param h component 4 of the second column vector
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/// @param i component 1 of the third column vector
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/// @param j component 2 of the third column vector
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/// @param k component 3 of the third column vector
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/// @param l component 4 of the third column vector
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/// @param m component 1 of the fourth column vector
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/// @param n component 2 of the fourth column vector
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/// @param o component 3 of the fourth column vector
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/// @param p component 4 of the fourth column vector
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template <typename NumberT>
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utils::Result<NumberT> Det4(const Source& source,
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NumberT a,
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NumberT b,
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NumberT c,
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NumberT d,
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NumberT e,
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NumberT f,
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NumberT g,
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NumberT h,
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NumberT i,
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NumberT j,
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NumberT k,
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NumberT l,
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NumberT m,
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NumberT n,
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NumberT o,
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NumberT p);
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template <typename NumberT>
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utils::Result<NumberT> Sqrt(const Source& source, NumberT v);
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@ -1093,6 +1172,20 @@ class ConstEval {
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/// @returns the callable function
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auto Det2Func(const Source& source, const sem::Type* elem_ty);
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/// Returns a callable that calls Det3, and creates a Constant with its result of type `elem_ty`
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/// if successful, or returns Failure otherwise.
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/// @param source the source location
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/// @param elem_ty the element type of the Constant to create on success
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/// @returns the callable function
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auto Det3Func(const Source& source, const sem::Type* elem_ty);
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/// Returns a callable that calls Det4, and creates a Constant with its result of type `elem_ty`
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/// if successful, or returns Failure otherwise.
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/// @param source the source location
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/// @param elem_ty the element type of the Constant to create on success
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/// @returns the callable function
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auto Det4Func(const Source& source, const sem::Type* elem_ty);
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/// Returns a callable that calls Clamp, and creates a Constant with its result of type
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/// `elem_ty` if successful, or returns Failure otherwise.
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/// @param source the source location
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@ -853,6 +853,83 @@ INSTANTIATE_TEST_SUITE_P( //
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DotCases<f32>(), //
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DotCases<f16>()))));
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template <typename T>
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std::vector<Case> DeterminantCases() {
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auto error_msg = [](auto a, const char* op, auto b) {
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return "12:34 error: " + OverflowErrorMessage(a, op, b) + R"(
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12:34 note: when calculating determinant)";
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};
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auto r = std::vector<Case>{
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// All zero == 0
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C({Mat({T(0), T(0)}, //
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{T(0), T(0)})}, //
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Val(T(0))),
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C({Mat({T(0), T(0), T(0)}, //
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{T(0), T(0), T(0)}, //
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{T(0), T(0), T(0)})}, //
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Val(T(0))),
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C({Mat({T(0), T(0), T(0), T(0)}, //
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{T(0), T(0), T(0), T(0)}, //
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{T(0), T(0), T(0), T(0)}, //
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{T(0), T(0), T(0), T(0)})}, //
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Val(T(0))),
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// All same == 0
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C({Mat({T(42), T(42)}, //
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{T(42), T(42)})}, //
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Val(T(0))),
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C({Mat({T(42), T(42), T(42)}, //
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{T(42), T(42), T(42)}, //
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{T(42), T(42), T(42)})}, //
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Val(T(0))),
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C({Mat({T(42), T(42), T(42), T(42)}, //
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{T(42), T(42), T(42), T(42)}, //
|
||||
{T(42), T(42), T(42), T(42)}, //
|
||||
{T(42), T(42), T(42), T(42)})}, //
|
||||
Val(T(0))),
|
||||
|
||||
// Various values
|
||||
C({Mat({-T(2), T(17)}, //
|
||||
{T(5), T(45)})}, //
|
||||
Val(-T(175))),
|
||||
|
||||
C({Mat({T(4), T(6), -T(13)}, //
|
||||
{T(12), T(5), T(8)}, //
|
||||
{T(9), T(17), T(16)})}, //
|
||||
Val(-T(3011))),
|
||||
|
||||
C({Mat({T(2), T(9), T(8), T(1)}, //
|
||||
{-T(4), T(11), -T(3), T(7)}, //
|
||||
{T(6), T(5), T(12), -T(6)}, //
|
||||
{T(3), -T(10), T(4), -T(7)})}, //
|
||||
Val(T(469))),
|
||||
|
||||
// Overflow during multiply
|
||||
E({Mat({T::Highest(), T(0)}, //
|
||||
{T(0), T(2)})}, //
|
||||
error_msg(T::Highest(), "*", T(2))),
|
||||
|
||||
// Overflow during subtract
|
||||
E({Mat({T::Highest(), T::Lowest()}, //
|
||||
{T(1), T(1)})}, //
|
||||
error_msg(T::Highest(), "-", T::Lowest())),
|
||||
};
|
||||
|
||||
return r;
|
||||
}
|
||||
INSTANTIATE_TEST_SUITE_P( //
|
||||
Determinant,
|
||||
ResolverConstEvalBuiltinTest,
|
||||
testing::Combine(testing::Values(sem::BuiltinType::kDeterminant),
|
||||
testing::ValuesIn(Concat(DeterminantCases<AFloat>(), //
|
||||
DeterminantCases<f32>(), //
|
||||
DeterminantCases<f16>()))));
|
||||
|
||||
template <typename T>
|
||||
std::vector<Case> FirstLeadingBitCases() {
|
||||
using B = BitValues<T>;
|
||||
|
|
|
@ -288,6 +288,16 @@ using Types = std::variant< //
|
|||
Value<builder::mat2x2<f32>>,
|
||||
Value<builder::mat2x2<f16>>,
|
||||
|
||||
Value<builder::mat3x3<AInt>>,
|
||||
Value<builder::mat3x3<AFloat>>,
|
||||
Value<builder::mat3x3<f32>>,
|
||||
Value<builder::mat3x3<f16>>,
|
||||
|
||||
Value<builder::mat4x4<AInt>>,
|
||||
Value<builder::mat4x4<AFloat>>,
|
||||
Value<builder::mat4x4<f32>>,
|
||||
Value<builder::mat4x4<f16>>,
|
||||
|
||||
Value<builder::mat2x3<AInt>>,
|
||||
Value<builder::mat2x3<AFloat>>,
|
||||
Value<builder::mat2x3<f32>>,
|
||||
|
|
|
@ -13566,12 +13566,12 @@ constexpr OverloadInfo kOverloads[] = {
|
|||
/* num parameters */ 1,
|
||||
/* num template types */ 1,
|
||||
/* num template numbers */ 1,
|
||||
/* template types */ &kTemplateTypes[26],
|
||||
/* template types */ &kTemplateTypes[23],
|
||||
/* template numbers */ &kTemplateNumbers[4],
|
||||
/* parameters */ &kParameters[837],
|
||||
/* return matcher indices */ &kMatcherIndices[3],
|
||||
/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
|
||||
/* const eval */ nullptr,
|
||||
/* const eval */ &ConstEval::determinant,
|
||||
},
|
||||
{
|
||||
/* [438] */
|
||||
|
@ -14124,7 +14124,7 @@ constexpr IntrinsicInfo kBuiltins[] = {
|
|||
},
|
||||
{
|
||||
/* [20] */
|
||||
/* fn determinant<N : num, T : f32_f16>(mat<N, N, T>) -> T */
|
||||
/* fn determinant<N : num, T : fa_f32_f16>(mat<N, N, T>) -> T */
|
||||
/* num overloads */ 1,
|
||||
/* overloads */ &kOverloads[437],
|
||||
},
|
||||
|
|
|
@ -6,7 +6,7 @@ static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|||
void main_1() {
|
||||
float f = 0.0f;
|
||||
float4 v = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
f = determinant(float3x3(float3(1.0f, 0.0f, 0.0f), float3(0.0f, 1.0f, 0.0f), float3(0.0f, 0.0f, 1.0f)));
|
||||
f = 1.0f;
|
||||
const float x_33 = f;
|
||||
const float x_35 = f;
|
||||
const float x_37 = f;
|
||||
|
|
|
@ -6,7 +6,7 @@ static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
|||
void main_1() {
|
||||
float f = 0.0f;
|
||||
float4 v = float4(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
f = determinant(float3x3(float3(1.0f, 0.0f, 0.0f), float3(0.0f, 1.0f, 0.0f), float3(0.0f, 0.0f, 1.0f)));
|
||||
f = 1.0f;
|
||||
const float x_33 = f;
|
||||
const float x_35 = f;
|
||||
const float x_37 = f;
|
||||
|
|
|
@ -14,7 +14,7 @@ vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f);
|
|||
void main_1() {
|
||||
float f = 0.0f;
|
||||
vec4 v = vec4(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
f = determinant(mat3(vec3(1.0f, 0.0f, 0.0f), vec3(0.0f, 1.0f, 0.0f), vec3(0.0f, 0.0f, 1.0f)));
|
||||
f = 1.0f;
|
||||
float x_33 = f;
|
||||
float x_35 = f;
|
||||
float x_37 = f;
|
||||
|
|
|
@ -8,7 +8,7 @@ struct buf0 {
|
|||
void main_1(const constant buf0* const tint_symbol_3, thread float4* const tint_symbol_4) {
|
||||
float f = 0.0f;
|
||||
float4 v = 0.0f;
|
||||
f = determinant(float3x3(float3(1.0f, 0.0f, 0.0f), float3(0.0f, 1.0f, 0.0f), float3(0.0f, 0.0f, 1.0f)));
|
||||
f = 1.0f;
|
||||
float const x_33 = f;
|
||||
float const x_35 = f;
|
||||
float const x_37 = f;
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 64
|
||||
; Bound: 57
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%22 = OpExtInstImport "GLSL.std.450"
|
||||
%27 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Fragment %main "main" %x_GLF_color_1_1
|
||||
OpExecutionMode %main OriginUpperLeft
|
||||
|
@ -46,64 +46,57 @@
|
|||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%18 = OpConstantNull %float
|
||||
%_ptr_Function_v4float = OpTypePointer Function %v4float
|
||||
%v3float = OpTypeVector %float 3
|
||||
%mat3v3float = OpTypeMatrix %v3float 3
|
||||
%float_1 = OpConstant %float 1
|
||||
%26 = OpConstantComposite %v3float %float_1 %18 %18
|
||||
%27 = OpConstantComposite %v3float %18 %float_1 %18
|
||||
%28 = OpConstantComposite %v3float %18 %18 %float_1
|
||||
%29 = OpConstantComposite %mat3v3float %26 %27 %28
|
||||
%uint = OpTypeInt 32 0
|
||||
%uint_0 = OpConstant %uint 0
|
||||
%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
|
||||
%float_0_100000001 = OpConstant %float 0.100000001
|
||||
%bool = OpTypeBool
|
||||
%52 = OpConstantComposite %v4float %float_1 %18 %18 %float_1
|
||||
%45 = OpConstantComposite %v4float %float_1 %18 %18 %float_1
|
||||
%main_out = OpTypeStruct %v4float
|
||||
%53 = OpTypeFunction %main_out
|
||||
%46 = OpTypeFunction %main_out
|
||||
%main_1 = OpFunction %void None %12
|
||||
%15 = OpLabel
|
||||
%f = OpVariable %_ptr_Function_float Function %18
|
||||
%v = OpVariable %_ptr_Function_v4float Function %5
|
||||
%21 = OpExtInst %float %22 Determinant %29
|
||||
OpStore %f %21
|
||||
%30 = OpLoad %float %f
|
||||
%31 = OpLoad %float %f
|
||||
%32 = OpLoad %float %f
|
||||
%33 = OpLoad %float %f
|
||||
%34 = OpExtInst %float %22 Sin %30
|
||||
%35 = OpExtInst %float %22 Cos %31
|
||||
%36 = OpExtInst %float %22 Exp2 %32
|
||||
%37 = OpExtInst %float %22 Log %33
|
||||
%38 = OpCompositeConstruct %v4float %34 %35 %36 %37
|
||||
OpStore %v %38
|
||||
%39 = OpLoad %v4float %v
|
||||
%43 = OpAccessChain %_ptr_Uniform_v4float %x_7 %uint_0 %uint_0
|
||||
%44 = OpLoad %v4float %43
|
||||
%45 = OpExtInst %float %22 Distance %39 %44
|
||||
%47 = OpFOrdLessThan %bool %45 %float_0_100000001
|
||||
OpSelectionMerge %49 None
|
||||
OpBranchConditional %47 %50 %51
|
||||
%50 = OpLabel
|
||||
OpStore %x_GLF_color %52
|
||||
OpBranch %49
|
||||
%51 = OpLabel
|
||||
OpStore %f %float_1
|
||||
%22 = OpLoad %float %f
|
||||
%23 = OpLoad %float %f
|
||||
%24 = OpLoad %float %f
|
||||
%25 = OpLoad %float %f
|
||||
%26 = OpExtInst %float %27 Sin %22
|
||||
%28 = OpExtInst %float %27 Cos %23
|
||||
%29 = OpExtInst %float %27 Exp2 %24
|
||||
%30 = OpExtInst %float %27 Log %25
|
||||
%31 = OpCompositeConstruct %v4float %26 %28 %29 %30
|
||||
OpStore %v %31
|
||||
%32 = OpLoad %v4float %v
|
||||
%36 = OpAccessChain %_ptr_Uniform_v4float %x_7 %uint_0 %uint_0
|
||||
%37 = OpLoad %v4float %36
|
||||
%38 = OpExtInst %float %27 Distance %32 %37
|
||||
%40 = OpFOrdLessThan %bool %38 %float_0_100000001
|
||||
OpSelectionMerge %42 None
|
||||
OpBranchConditional %40 %43 %44
|
||||
%43 = OpLabel
|
||||
OpStore %x_GLF_color %45
|
||||
OpBranch %42
|
||||
%44 = OpLabel
|
||||
OpStore %x_GLF_color %5
|
||||
OpBranch %49
|
||||
%49 = OpLabel
|
||||
OpBranch %42
|
||||
%42 = OpLabel
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%main_inner = OpFunction %main_out None %53
|
||||
%56 = OpLabel
|
||||
%57 = OpFunctionCall %void %main_1
|
||||
%58 = OpLoad %v4float %x_GLF_color
|
||||
%59 = OpCompositeConstruct %main_out %58
|
||||
OpReturnValue %59
|
||||
%main_inner = OpFunction %main_out None %46
|
||||
%49 = OpLabel
|
||||
%50 = OpFunctionCall %void %main_1
|
||||
%51 = OpLoad %v4float %x_GLF_color
|
||||
%52 = OpCompositeConstruct %main_out %51
|
||||
OpReturnValue %52
|
||||
OpFunctionEnd
|
||||
%main = OpFunction %void None %12
|
||||
%61 = OpLabel
|
||||
%62 = OpFunctionCall %main_out %main_inner
|
||||
%63 = OpCompositeExtract %v4float %62 0
|
||||
OpStore %x_GLF_color_1_1 %63
|
||||
%54 = OpLabel
|
||||
%55 = OpFunctionCall %main_out %main_inner
|
||||
%56 = OpCompositeExtract %v4float %55 0
|
||||
OpStore %x_GLF_color_1_1 %56
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn determinant(mat<2, 2, fa>) -> fa
|
||||
fn determinant_1bf6e7() {
|
||||
var res = determinant(mat2x2(1., 1., 1., 1.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
determinant_1bf6e7();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
determinant_1bf6e7();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
determinant_1bf6e7();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void determinant_1bf6e7() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
determinant_1bf6e7();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
determinant_1bf6e7();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
determinant_1bf6e7();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void determinant_1bf6e7() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
determinant_1bf6e7();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
determinant_1bf6e7();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
determinant_1bf6e7();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void determinant_1bf6e7() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
determinant_1bf6e7();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void determinant_1bf6e7() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
determinant_1bf6e7();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void determinant_1bf6e7() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
determinant_1bf6e7();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void determinant_1bf6e7() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
determinant_1bf6e7();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
determinant_1bf6e7();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
determinant_1bf6e7();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,63 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 29
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %determinant_1bf6e7 "determinant_1bf6e7"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%15 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%determinant_1bf6e7 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
OpStore %res %8
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %15
|
||||
%17 = OpLabel
|
||||
%18 = OpFunctionCall %void %determinant_1bf6e7
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %21
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %determinant_1bf6e7
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %determinant_1bf6e7
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn determinant_1bf6e7() {
|
||||
var res = determinant(mat2x2(1.0, 1.0, 1.0, 1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
determinant_1bf6e7();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
determinant_1bf6e7();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
determinant_1bf6e7();
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
void determinant_2b62ba() {
|
||||
float res = determinant(float3x3((1.0f).xxx, (1.0f).xxx, (1.0f).xxx));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void determinant_2b62ba() {
|
||||
float res = determinant(float3x3((1.0f).xxx, (1.0f).xxx, (1.0f).xxx));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void determinant_2b62ba() {
|
||||
float res = determinant(mat3(vec3(1.0f), vec3(1.0f), vec3(1.0f)));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void determinant_2b62ba() {
|
||||
float res = determinant(mat3(vec3(1.0f), vec3(1.0f), vec3(1.0f)));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void determinant_2b62ba() {
|
||||
float res = determinant(mat3(vec3(1.0f), vec3(1.0f), vec3(1.0f)));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void determinant_2b62ba() {
|
||||
float res = determinant(float3x3(float3(1.0f), float3(1.0f), float3(1.0f)));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 35
|
||||
; Bound: 29
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%14 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -31,39 +30,34 @@
|
|||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v3float = OpTypeVector %float 3
|
||||
%mat3v3float = OpTypeMatrix %v3float 3
|
||||
%float_1 = OpConstant %float 1
|
||||
%18 = OpConstantComposite %v3float %float_1 %float_1 %float_1
|
||||
%19 = OpConstantComposite %mat3v3float %18 %18 %18
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%22 = OpTypeFunction %v4float
|
||||
%15 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%determinant_2b62ba = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
%13 = OpExtInst %float %14 Determinant %19
|
||||
OpStore %res %13
|
||||
OpStore %res %8
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %22
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %determinant_2b62ba
|
||||
%vertex_main_inner = OpFunction %v4float None %15
|
||||
%17 = OpLabel
|
||||
%18 = OpFunctionCall %void %determinant_2b62ba
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %21
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %determinant_2b62ba
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %determinant_2b62ba
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %void %determinant_2b62ba
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %determinant_2b62ba
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void determinant_32bfde() {
|
||||
float16_t res = determinant(matrix<float16_t, 4, 4>((float16_t(1.0h)).xxxx, (float16_t(1.0h)).xxxx, (float16_t(1.0h)).xxxx, (float16_t(1.0h)).xxxx));
|
||||
float16_t res = float16_t(0.0h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void determinant_32bfde() {
|
||||
float16_t res = determinant(f16mat4(f16vec4(1.0hf), f16vec4(1.0hf), f16vec4(1.0hf), f16vec4(1.0hf)));
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -23,7 +23,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void determinant_32bfde() {
|
||||
float16_t res = determinant(f16mat4(f16vec4(1.0hf), f16vec4(1.0hf), f16vec4(1.0hf), f16vec4(1.0hf)));
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -38,7 +38,7 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void determinant_32bfde() {
|
||||
float16_t res = determinant(f16mat4(f16vec4(1.0hf), f16vec4(1.0hf), f16vec4(1.0hf), f16vec4(1.0hf)));
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void determinant_32bfde() {
|
||||
half res = determinant(half4x4(half4(1.0h), half4(1.0h), half4(1.0h), half4(1.0h)));
|
||||
half res = 0.0h;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 38
|
||||
; Bound: 31
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
OpCapability UniformAndStorageBuffer16BitAccess
|
||||
OpCapability StorageBuffer16BitAccess
|
||||
OpCapability StorageInputOutput16
|
||||
%15 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -36,41 +35,35 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v4half = OpTypeVector %half 4
|
||||
%mat4v4half = OpTypeMatrix %v4half 4
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%19 = OpConstantComposite %v4half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
|
||||
%20 = OpConstantComposite %mat4v4half %19 %19 %19 %19
|
||||
%14 = OpConstantNull %half
|
||||
%_ptr_Function_half = OpTypePointer Function %half
|
||||
%23 = OpConstantNull %half
|
||||
%24 = OpTypeFunction %v4float
|
||||
%17 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%determinant_32bfde = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_half Function %23
|
||||
%13 = OpExtInst %half %15 Determinant %20
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_half Function %14
|
||||
OpStore %res %14
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %24
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %determinant_32bfde
|
||||
%vertex_main_inner = OpFunction %v4float None %17
|
||||
%19 = OpLabel
|
||||
%20 = OpFunctionCall %void %determinant_32bfde
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %30
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %23
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %void %determinant_32bfde
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %determinant_32bfde
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%36 = OpLabel
|
||||
%37 = OpFunctionCall %void %determinant_32bfde
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %determinant_32bfde
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void determinant_a0a87c() {
|
||||
float res = determinant(float4x4((1.0f).xxxx, (1.0f).xxxx, (1.0f).xxxx, (1.0f).xxxx));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void determinant_a0a87c() {
|
||||
float res = determinant(float4x4((1.0f).xxxx, (1.0f).xxxx, (1.0f).xxxx, (1.0f).xxxx));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void determinant_a0a87c() {
|
||||
float res = determinant(mat4(vec4(1.0f), vec4(1.0f), vec4(1.0f), vec4(1.0f)));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void determinant_a0a87c() {
|
||||
float res = determinant(mat4(vec4(1.0f), vec4(1.0f), vec4(1.0f), vec4(1.0f)));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void determinant_a0a87c() {
|
||||
float res = determinant(mat4(vec4(1.0f), vec4(1.0f), vec4(1.0f), vec4(1.0f)));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void determinant_a0a87c() {
|
||||
float res = determinant(float4x4(float4(1.0f), float4(1.0f), float4(1.0f), float4(1.0f)));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 29
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%14 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -31,38 +30,34 @@
|
|||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%mat4v4float = OpTypeMatrix %v4float 4
|
||||
%float_1 = OpConstant %float 1
|
||||
%17 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
|
||||
%18 = OpConstantComposite %mat4v4float %17 %17 %17 %17
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%21 = OpTypeFunction %v4float
|
||||
%15 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%determinant_a0a87c = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
%13 = OpExtInst %float %14 Determinant %18
|
||||
OpStore %res %13
|
||||
OpStore %res %8
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %21
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %void %determinant_a0a87c
|
||||
%vertex_main_inner = OpFunction %v4float None %15
|
||||
%17 = OpLabel
|
||||
%18 = OpFunctionCall %void %determinant_a0a87c
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %27
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %21
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %determinant_a0a87c
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %determinant_a0a87c
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %determinant_a0a87c
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %determinant_a0a87c
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn determinant(mat<3, 3, fa>) -> fa
|
||||
fn determinant_c8251d() {
|
||||
var res = determinant(mat3x3(1., 1., 1., 1., 1., 1., 1., 1., 1.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
determinant_c8251d();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
determinant_c8251d();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
determinant_c8251d();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void determinant_c8251d() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
determinant_c8251d();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
determinant_c8251d();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
determinant_c8251d();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void determinant_c8251d() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
determinant_c8251d();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
determinant_c8251d();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
determinant_c8251d();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void determinant_c8251d() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
determinant_c8251d();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void determinant_c8251d() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
determinant_c8251d();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void determinant_c8251d() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
determinant_c8251d();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void determinant_c8251d() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
determinant_c8251d();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
determinant_c8251d();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
determinant_c8251d();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,63 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 29
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %determinant_c8251d "determinant_c8251d"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%15 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%determinant_c8251d = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
OpStore %res %8
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %15
|
||||
%17 = OpLabel
|
||||
%18 = OpFunctionCall %void %determinant_c8251d
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %21
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %determinant_c8251d
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %determinant_c8251d
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn determinant_c8251d() {
|
||||
var res = determinant(mat3x3(1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
determinant_c8251d();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
determinant_c8251d();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
determinant_c8251d();
|
||||
}
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn determinant(mat<4, 4, fa>) -> fa
|
||||
fn determinant_cefdf3() {
|
||||
var res = determinant(mat4x4(1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
determinant_cefdf3();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
determinant_cefdf3();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
determinant_cefdf3();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void determinant_cefdf3() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
determinant_cefdf3();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
determinant_cefdf3();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
determinant_cefdf3();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void determinant_cefdf3() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
determinant_cefdf3();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
determinant_cefdf3();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
determinant_cefdf3();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void determinant_cefdf3() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
determinant_cefdf3();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void determinant_cefdf3() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
determinant_cefdf3();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void determinant_cefdf3() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
determinant_cefdf3();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void determinant_cefdf3() {
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
determinant_cefdf3();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
determinant_cefdf3();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
determinant_cefdf3();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,63 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 29
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %determinant_cefdf3 "determinant_cefdf3"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%15 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%determinant_cefdf3 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
OpStore %res %8
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %15
|
||||
%17 = OpLabel
|
||||
%18 = OpFunctionCall %void %determinant_cefdf3
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %21
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %determinant_cefdf3
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %determinant_cefdf3
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn determinant_cefdf3() {
|
||||
var res = determinant(mat4x4(1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
determinant_cefdf3();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
determinant_cefdf3();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
determinant_cefdf3();
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
void determinant_d7c86f() {
|
||||
float16_t res = determinant(matrix<float16_t, 3, 3>((float16_t(1.0h)).xxx, (float16_t(1.0h)).xxx, (float16_t(1.0h)).xxx));
|
||||
float16_t res = float16_t(0.0h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void determinant_d7c86f() {
|
||||
float16_t res = determinant(f16mat3(f16vec3(1.0hf), f16vec3(1.0hf), f16vec3(1.0hf)));
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -23,7 +23,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void determinant_d7c86f() {
|
||||
float16_t res = determinant(f16mat3(f16vec3(1.0hf), f16vec3(1.0hf), f16vec3(1.0hf)));
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -38,7 +38,7 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void determinant_d7c86f() {
|
||||
float16_t res = determinant(f16mat3(f16vec3(1.0hf), f16vec3(1.0hf), f16vec3(1.0hf)));
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void determinant_d7c86f() {
|
||||
half res = determinant(half3x3(half3(1.0h), half3(1.0h), half3(1.0h)));
|
||||
half res = 0.0h;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 38
|
||||
; Bound: 31
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
OpCapability UniformAndStorageBuffer16BitAccess
|
||||
OpCapability StorageBuffer16BitAccess
|
||||
OpCapability StorageInputOutput16
|
||||
%15 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -36,41 +35,35 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v3half = OpTypeVector %half 3
|
||||
%mat3v3half = OpTypeMatrix %v3half 3
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%19 = OpConstantComposite %v3half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
|
||||
%20 = OpConstantComposite %mat3v3half %19 %19 %19
|
||||
%14 = OpConstantNull %half
|
||||
%_ptr_Function_half = OpTypePointer Function %half
|
||||
%23 = OpConstantNull %half
|
||||
%24 = OpTypeFunction %v4float
|
||||
%17 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%determinant_d7c86f = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_half Function %23
|
||||
%13 = OpExtInst %half %15 Determinant %20
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_half Function %14
|
||||
OpStore %res %14
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %24
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %determinant_d7c86f
|
||||
%vertex_main_inner = OpFunction %v4float None %17
|
||||
%19 = OpLabel
|
||||
%20 = OpFunctionCall %void %determinant_d7c86f
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %30
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %23
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %void %determinant_d7c86f
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %determinant_d7c86f
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%36 = OpLabel
|
||||
%37 = OpFunctionCall %void %determinant_d7c86f
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %determinant_d7c86f
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void determinant_e19305() {
|
||||
float res = determinant(float2x2((1.0f).xx, (1.0f).xx));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void determinant_e19305() {
|
||||
float res = determinant(float2x2((1.0f).xx, (1.0f).xx));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void determinant_e19305() {
|
||||
float res = determinant(mat2(vec2(1.0f), vec2(1.0f)));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void determinant_e19305() {
|
||||
float res = determinant(mat2(vec2(1.0f), vec2(1.0f)));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void determinant_e19305() {
|
||||
float res = determinant(mat2(vec2(1.0f), vec2(1.0f)));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void determinant_e19305() {
|
||||
float res = determinant(float2x2(float2(1.0f), float2(1.0f)));
|
||||
float res = 0.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 35
|
||||
; Bound: 29
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%14 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -31,39 +30,34 @@
|
|||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v2float = OpTypeVector %float 2
|
||||
%mat2v2float = OpTypeMatrix %v2float 2
|
||||
%float_1 = OpConstant %float 1
|
||||
%18 = OpConstantComposite %v2float %float_1 %float_1
|
||||
%19 = OpConstantComposite %mat2v2float %18 %18
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%22 = OpTypeFunction %v4float
|
||||
%15 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%determinant_e19305 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
%13 = OpExtInst %float %14 Determinant %19
|
||||
OpStore %res %13
|
||||
OpStore %res %8
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %22
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %determinant_e19305
|
||||
%vertex_main_inner = OpFunction %v4float None %15
|
||||
%17 = OpLabel
|
||||
%18 = OpFunctionCall %void %determinant_e19305
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %21
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %determinant_e19305
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %determinant_e19305
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %void %determinant_e19305
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %determinant_e19305
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void determinant_fc12a5() {
|
||||
float16_t res = determinant(matrix<float16_t, 2, 2>((float16_t(1.0h)).xx, (float16_t(1.0h)).xx));
|
||||
float16_t res = float16_t(0.0h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void determinant_fc12a5() {
|
||||
float16_t res = determinant(f16mat2(f16vec2(1.0hf), f16vec2(1.0hf)));
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -23,7 +23,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void determinant_fc12a5() {
|
||||
float16_t res = determinant(f16mat2(f16vec2(1.0hf), f16vec2(1.0hf)));
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -38,7 +38,7 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void determinant_fc12a5() {
|
||||
float16_t res = determinant(f16mat2(f16vec2(1.0hf), f16vec2(1.0hf)));
|
||||
float16_t res = 0.0hf;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void determinant_fc12a5() {
|
||||
half res = determinant(half2x2(half2(1.0h), half2(1.0h)));
|
||||
half res = 0.0h;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 38
|
||||
; Bound: 31
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
OpCapability UniformAndStorageBuffer16BitAccess
|
||||
OpCapability StorageBuffer16BitAccess
|
||||
OpCapability StorageInputOutput16
|
||||
%15 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -36,41 +35,35 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v2half = OpTypeVector %half 2
|
||||
%mat2v2half = OpTypeMatrix %v2half 2
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%19 = OpConstantComposite %v2half %half_0x1p_0 %half_0x1p_0
|
||||
%20 = OpConstantComposite %mat2v2half %19 %19
|
||||
%14 = OpConstantNull %half
|
||||
%_ptr_Function_half = OpTypePointer Function %half
|
||||
%23 = OpConstantNull %half
|
||||
%24 = OpTypeFunction %v4float
|
||||
%17 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%determinant_fc12a5 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_half Function %23
|
||||
%13 = OpExtInst %half %15 Determinant %20
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_half Function %14
|
||||
OpStore %res %14
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %24
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %determinant_fc12a5
|
||||
%vertex_main_inner = OpFunction %v4float None %17
|
||||
%19 = OpLabel
|
||||
%20 = OpFunctionCall %void %determinant_fc12a5
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %30
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %23
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%33 = OpLabel
|
||||
%34 = OpFunctionCall %void %determinant_fc12a5
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %determinant_fc12a5
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%36 = OpLabel
|
||||
%37 = OpFunctionCall %void %determinant_fc12a5
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %determinant_fc12a5
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -0,0 +1,44 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn determinant(mat<2, 2, fa>) -> fa
|
||||
fn determinant_1bf6e7() {
|
||||
const arg_0 = mat2x2(1., 1., 1., 1.);
|
||||
var res = determinant(arg_0);
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
determinant_1bf6e7();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
determinant_1bf6e7();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
determinant_1bf6e7();
|
||||
}
|
|
@ -0,0 +1,44 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn determinant(mat<3, 3, fa>) -> fa
|
||||
fn determinant_c8251d() {
|
||||
const arg_0 = mat3x3(1., 1., 1., 1., 1., 1., 1., 1., 1.);
|
||||
var res = determinant(arg_0);
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
determinant_c8251d();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
determinant_c8251d();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
determinant_c8251d();
|
||||
}
|
|
@ -0,0 +1,44 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn determinant(mat<4, 4, fa>) -> fa
|
||||
fn determinant_cefdf3() {
|
||||
const arg_0 = mat4x4(1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1., 1.);
|
||||
var res = determinant(arg_0);
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
determinant_cefdf3();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
determinant_cefdf3();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
determinant_cefdf3();
|
||||
}
|
Loading…
Reference in New Issue