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GLSL: implement host-visible memory padding.
Since GLSL ES does not support the offset= attribute, struct members with explicit @align or @size attributes require adding explicit padding members. This in turn requires rewriting any constructor calls to initialize the new padding to zero, handled in the same transform. Note that this is currently overly-verbose, and will add padding where GLSL doesn't technically need it (e.g., padding a vec3 out to 16 bytes). Bug: tint:1415 Change-Id: Ia9ba513066a0e84f4c43247fcbbe02f5fadd6630 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101720 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
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Dawn LUCI CQ
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26ffcd1768
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05d8b02b0f
@@ -10,7 +10,7 @@ struct S {
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ivec4 src_private[4] = ivec4[4](ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0));
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shared ivec4 src_workgroup[4];
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layout(binding = 0) uniform src_uniform_block_ubo {
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layout(binding = 0, std140) uniform src_uniform_block_ubo {
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S inner;
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} src_uniform;
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@@ -10,7 +10,7 @@ struct S {
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ivec4 src_private[4] = ivec4[4](ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0));
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shared ivec4 src_workgroup[4];
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layout(binding = 0) uniform src_uniform_block_ubo {
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layout(binding = 0, std140) uniform src_uniform_block_ubo {
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S inner;
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} src_uniform;
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@@ -10,7 +10,7 @@ struct S {
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ivec4 src_private[4] = ivec4[4](ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0));
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shared ivec4 src_workgroup[4];
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layout(binding = 0) uniform src_uniform_block_ubo {
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layout(binding = 0, std140) uniform src_uniform_block_ubo {
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S inner;
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} src_uniform;
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@@ -10,7 +10,7 @@ struct S {
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ivec4 src_private[4] = ivec4[4](ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0));
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shared ivec4 src_workgroup[4];
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layout(binding = 0) uniform src_uniform_block_ubo {
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layout(binding = 0, std140) uniform src_uniform_block_ubo {
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S inner;
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} src_uniform;
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@@ -2,10 +2,31 @@
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struct strided_arr {
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float el;
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uint pad;
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};
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struct strided_arr_1 {
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strided_arr el[3][2];
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uint pad_1;
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uint pad_2;
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uint pad_3;
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uint pad_4;
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uint pad_5;
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uint pad_6;
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uint pad_7;
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uint pad_8;
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uint pad_9;
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uint pad_10;
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uint pad_11;
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uint pad_12;
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uint pad_13;
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uint pad_14;
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uint pad_15;
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uint pad_16;
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uint pad_17;
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uint pad_18;
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uint pad_19;
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uint pad_20;
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};
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layout(binding = 0, std430) buffer S_ssbo {
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@@ -17,7 +38,7 @@ void f_1() {
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strided_arr x_24[3][2] = s.a[3].el;
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strided_arr x_28[2] = s.a[3].el[2];
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float x_32 = s.a[3].el[2][1].el;
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strided_arr_1 tint_symbol[4] = strided_arr_1[4](strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)))), strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)))), strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)))), strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)), strided_arr[2](strided_arr(0.0f), strided_arr(0.0f)))));
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strided_arr_1 tint_symbol[4] = strided_arr_1[4](strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u)), strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u)), strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u))), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u)), strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u)), strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u))), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u)), strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u)), strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u))), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u)), strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u)), strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u))), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u));
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s.a = tint_symbol;
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s.a[3].el[2][1].el = 5.0f;
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return;
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