Add validations on texture sample counts in B2T and T2B copies
This patch adds validations on the sample count of the textures used in buffer-to-texture and texture-to-buffer copies. Vulkan SPEC requires the textures used in vkCmdCopyBufferToImage and VkCmdCopyImageToBuffer must have a sample count equal to VK_SAMPLE_COUNT_1_BIT. BUG=dawn:56 TEST=dawn_unittests Change-Id: I189923eee2d8734d5ae3b57aea1a55533e8d98b7 Reviewed-on: https://dawn-review.googlesource.com/c/5220 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
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@ -133,6 +133,14 @@ namespace dawn_native {
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return {};
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}
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MaybeError ValidateTextureSampleCountInCopyCommands(const TextureBase* texture) {
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if (texture->GetSampleCount() > 1) {
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return DAWN_VALIDATION_ERROR("The sample count of textures must be 1");
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}
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return {};
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}
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MaybeError ComputeTextureCopyBufferSize(const Extent3D& copySize,
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uint32_t rowPitch,
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uint32_t imageHeight,
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@ -735,6 +743,9 @@ namespace dawn_native {
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DAWN_TRY(GetDevice()->ValidateObject(copy->source.buffer.Get()));
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DAWN_TRY(GetDevice()->ValidateObject(copy->destination.texture.Get()));
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DAWN_TRY(
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ValidateTextureSampleCountInCopyCommands(copy->destination.texture.Get()));
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uint32_t bufferCopySize = 0;
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DAWN_TRY(ValidateRowPitch(copy->destination.texture->GetFormat(),
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copy->copySize, copy->source.rowPitch));
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@ -763,6 +774,8 @@ namespace dawn_native {
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DAWN_TRY(GetDevice()->ValidateObject(copy->source.texture.Get()));
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DAWN_TRY(GetDevice()->ValidateObject(copy->destination.buffer.Get()));
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DAWN_TRY(ValidateTextureSampleCountInCopyCommands(copy->source.texture.Get()));
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uint32_t bufferCopySize = 0;
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DAWN_TRY(ValidateRowPitch(copy->source.texture->GetFormat(), copy->copySize,
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copy->destination.rowPitch));
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@ -29,14 +29,14 @@ class CopyCommandTest : public ValidationTest {
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dawn::Texture Create2DTexture(uint32_t width, uint32_t height, uint32_t mipLevelCount,
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uint32_t arrayLayerCount, dawn::TextureFormat format,
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dawn::TextureUsageBit usage) {
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dawn::TextureUsageBit usage, uint32_t sampleCount = 1) {
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dawn::TextureDescriptor descriptor;
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descriptor.dimension = dawn::TextureDimension::e2D;
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descriptor.size.width = width;
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descriptor.size.height = height;
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descriptor.size.depth = 1;
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descriptor.arrayLayerCount = arrayLayerCount;
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descriptor.sampleCount = 1;
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descriptor.sampleCount = sampleCount;
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descriptor.format = format;
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descriptor.mipLevelCount = mipLevelCount;
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descriptor.usage = usage;
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@ -409,6 +409,17 @@ TEST_F(CopyCommandTest_B2T, IncorrectBufferOffset) {
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}
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}
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// Test multisampled textures cannot be used in B2T copies.
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TEST_F(CopyCommandTest_B2T, CopyToMultisampledTexture) {
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uint32_t bufferSize = BufferSizeForTextureCopy(16, 16, 1);
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dawn::Buffer source = CreateBuffer(bufferSize, dawn::BufferUsageBit::TransferSrc);
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dawn::Texture destination = Create2DTexture(2, 2, 1, 1, dawn::TextureFormat::R8G8B8A8Unorm,
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dawn::TextureUsageBit::TransferDst, 4);
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TestB2TCopy(utils::Expectation::Failure, source, 0, 256, 0, destination, 0, 0, {0, 0, 0},
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{2, 2, 1});
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}
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class CopyCommandTest_T2B : public CopyCommandTest {
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};
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@ -612,3 +623,13 @@ TEST_F(CopyCommandTest_T2B, IncorrectBufferOffset) {
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256, 0, {1, 1, 1});
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}
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// Test multisampled textures cannot be used in T2B copies.
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TEST_F(CopyCommandTest_T2B, CopyFromMultisampledTexture) {
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dawn::Texture source = Create2DTexture(2, 2, 1, 1, dawn::TextureFormat::R8G8B8A8Unorm,
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dawn::TextureUsageBit::TransferSrc, 4);
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uint32_t bufferSize = BufferSizeForTextureCopy(16, 16, 1);
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dawn::Buffer destination = CreateBuffer(bufferSize, dawn::BufferUsageBit::TransferDst);
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TestT2BCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 0, 256, 0,
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{2, 2, 1});
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}
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