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Split concrete constant classes into own files.
This Cl splits the concrete constant implementations out of the const_eval.cc file and into individual files. The classes are left in the resolver namespace and will have a namespace update in a followup CL. Bug: tint:1718 Change-Id: I54539b6aa06f09aff39a1b1331d89f67a3594791 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114160 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
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Dawn LUCI CQ
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c4fc2e35d2
commit
0890380d10
@@ -22,7 +22,10 @@
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#include <type_traits>
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#include <utility>
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#include "src/tint/constant/composite.h"
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#include "src/tint/constant/constant.h"
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#include "src/tint/constant/scalar.h"
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#include "src/tint/constant/splat.h"
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#include "src/tint/number.h"
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#include "src/tint/program_builder.h"
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#include "src/tint/sem/member_accessor_expression.h"
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@@ -237,115 +240,6 @@ const constant::Constant* CreateComposite(ProgramBuilder& builder,
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const type::Type* type,
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utils::VectorRef<const constant::Constant*> elements);
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/// Scalar holds a single scalar or abstract-numeric value.
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/// Scalar implements the Constant interface.
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template <typename T>
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class Scalar : public Castable<Scalar<T>, constant::Constant> {
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public:
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static_assert(!std::is_same_v<UnwrapNumber<T>, T> || std::is_same_v<T, bool>,
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"T must be a Number or bool");
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Scalar(const type::Type* t, T v) : type(t), value(v) {
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if constexpr (IsFloatingPoint<T>) {
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TINT_ASSERT(Resolver, std::isfinite(v.value));
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}
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}
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~Scalar() override = default;
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const type::Type* Type() const override { return type; }
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std::variant<std::monostate, AInt, AFloat> Value() const override {
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if constexpr (IsFloatingPoint<UnwrapNumber<T>>) {
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return static_cast<AFloat>(value);
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} else {
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return static_cast<AInt>(value);
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}
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}
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const constant::Constant* Index(size_t) const override { return nullptr; }
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bool AllZero() const override { return IsPositiveZero(); }
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bool AnyZero() const override { return IsPositiveZero(); }
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bool AllEqual() const override { return true; }
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size_t Hash() const override { return utils::Hash(type, ValueOf()); }
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/// @returns `value` if `T` is not a Number, otherwise ValueOf returns the inner value of the
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/// Number.
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inline auto ValueOf() const {
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if constexpr (std::is_same_v<UnwrapNumber<T>, T>) {
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return value;
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} else {
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return value.value;
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}
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}
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/// @returns true if `value` is a positive zero.
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inline bool IsPositiveZero() const {
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using N = UnwrapNumber<T>;
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return Number<N>(value) == Number<N>(0); // Considers sign bit
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}
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type::Type const* const type;
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const T value;
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};
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/// Splat holds a single Constant value, duplicated as all children.
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/// Splat is used for zero-initializers, 'splat' initializers, or initializers where each element is
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/// identical. Splat may be of a vector, matrix or array type.
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/// Splat implements the Constant interface.
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class Splat : public Castable<Splat, constant::Constant> {
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public:
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Splat(const type::Type* t, const constant::Constant* e, size_t n) : type(t), el(e), count(n) {}
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~Splat() override = default;
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const type::Type* Type() const override { return type; }
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std::variant<std::monostate, AInt, AFloat> Value() const override { return {}; }
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const constant::Constant* Index(size_t i) const override { return i < count ? el : nullptr; }
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bool AllZero() const override { return el->AllZero(); }
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bool AnyZero() const override { return el->AnyZero(); }
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bool AllEqual() const override { return true; }
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size_t Hash() const override { return utils::Hash(type, el->Hash(), count); }
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type::Type const* const type;
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const constant::Constant* el;
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const size_t count;
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};
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/// Composite holds a number of mixed child Constant values.
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/// Composite may be of a vector, matrix or array type.
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/// If each element is the same type and value, then a Splat would be a more efficient constant
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/// implementation. Use CreateComposite() to create the appropriate Constant type.
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/// Composite implements the Constant interface.
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class Composite : public Castable<Composite, constant::Constant> {
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public:
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Composite(const type::Type* t,
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utils::VectorRef<const constant::Constant*> els,
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bool all_0,
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bool any_0)
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: type(t), elements(std::move(els)), all_zero(all_0), any_zero(any_0), hash(CalcHash()) {}
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~Composite() override = default;
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const type::Type* Type() const override { return type; }
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std::variant<std::monostate, AInt, AFloat> Value() const override { return {}; }
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const constant::Constant* Index(size_t i) const override {
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return i < elements.Length() ? elements[i] : nullptr;
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}
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bool AllZero() const override { return all_zero; }
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bool AnyZero() const override { return any_zero; }
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bool AllEqual() const override { return false; /* otherwise this should be a Splat */ }
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size_t Hash() const override { return hash; }
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size_t CalcHash() {
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auto h = utils::Hash(type, all_zero, any_zero);
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for (auto* el : elements) {
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h = utils::HashCombine(h, el->Hash());
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}
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return h;
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}
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type::Type const* const type;
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const utils::Vector<const constant::Constant*, 8> elements;
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const bool all_zero;
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const bool any_zero;
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const size_t hash;
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};
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template <typename T>
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ImplResult ScalarConvert(const Scalar<T>* scalar,
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ProgramBuilder& builder,
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@@ -488,22 +382,6 @@ ImplResult ConvertInternal(const constant::Constant* c,
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[&](const Composite* val) { return CompositeConvert(val, builder, target_ty, source); });
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}
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} // namespace
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} // namespace tint::resolver
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TINT_INSTANTIATE_TYPEINFO(tint::resolver::Scalar<tint::AInt>);
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TINT_INSTANTIATE_TYPEINFO(tint::resolver::Scalar<tint::AFloat>);
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TINT_INSTANTIATE_TYPEINFO(tint::resolver::Scalar<tint::i32>);
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TINT_INSTANTIATE_TYPEINFO(tint::resolver::Scalar<tint::u32>);
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TINT_INSTANTIATE_TYPEINFO(tint::resolver::Scalar<tint::f16>);
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TINT_INSTANTIATE_TYPEINFO(tint::resolver::Scalar<tint::f32>);
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TINT_INSTANTIATE_TYPEINFO(tint::resolver::Scalar<bool>);
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TINT_INSTANTIATE_TYPEINFO(tint::resolver::Splat);
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TINT_INSTANTIATE_TYPEINFO(tint::resolver::Composite);
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namespace tint::resolver {
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namespace {
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/// CreateScalar constructs and returns an Scalar<T>.
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template <typename T>
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ImplResult CreateScalar(ProgramBuilder& builder, const Source& source, const type::Type* t, T v) {
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