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GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
Move builtin_to_string() and builtin_type() to the CanonicalizeEntryPointIO transform. Use the former to rename entry point IO variables to the gl_ names, and the latter to cast values to the correct type. Change-Id: Iddfad574ddd660ff1bfd89a399a001b967b6b67e Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78380 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
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Tint LUCI CQ
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@@ -30,7 +30,6 @@ layout(binding = 0) buffer S_1 {
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Inner i;
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Inner j[4];
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} s;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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ivec3 a = s.a;
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int b = s.b;
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@@ -42,10 +41,10 @@ void tint_symbol() {
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mat3x2 h = s.h;
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Inner i = s.i;
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Inner j[4] = s.j;
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -30,7 +30,6 @@ layout(binding = 0) buffer S_1 {
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Inner i;
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Inner j[4];
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} s;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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s.a = ivec3(0, 0, 0);
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s.b = 0;
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@@ -44,10 +43,10 @@ void tint_symbol() {
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s.i = tint_symbol_1;
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Inner tint_symbol_2[4] = Inner[4](Inner(0), Inner(0), Inner(0), Inner(0));
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s.j = tint_symbol_2;
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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