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GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
Move builtin_to_string() and builtin_type() to the CanonicalizeEntryPointIO transform. Use the former to rename entry point IO variables to the gl_ names, and the latter to cast values to the correct type. Change-Id: Iddfad574ddd660ff1bfd89a399a001b967b6b67e Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78380 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
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Tint LUCI CQ
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commit
0b39270e01
@@ -3,21 +3,20 @@ SKIP: FAILED
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#version 310 es
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precision mediump float;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void f() {
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float a = 1.0f;
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float b = 0.0f;
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float r = (a % b);
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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f();
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:8: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp mediump float' and a right operand of type ' temp mediump float' (or there is no acceptable conversion)
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ERROR: 0:8: '' : compilation terminated
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ERROR: 0:7: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' temp mediump float' and a right operand of type ' temp mediump float' (or there is no acceptable conversion)
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ERROR: 0:7: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,15 +1,14 @@
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#version 310 es
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precision mediump float;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void f() {
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int a = 1;
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int b = 0;
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int r = (a % b);
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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f();
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return;
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}
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@@ -1,15 +1,14 @@
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#version 310 es
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precision mediump float;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void f() {
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uint a = 1u;
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uint b = 0u;
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uint r = (a % b);
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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f();
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return;
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}
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