mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-12 14:46:08 +00:00
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
Move builtin_to_string() and builtin_type() to the CanonicalizeEntryPointIO transform. Use the former to rename entry point IO variables to the gl_ names, and the latter to cast values to the correct type. Change-Id: Iddfad574ddd660ff1bfd89a399a001b967b6b67e Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78380 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
This commit is contained in:
committed by
Tint LUCI CQ
parent
f34038b1a0
commit
0b39270e01
@@ -17,7 +17,6 @@ layout(binding = 4) uniform Uniforms_1 {
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uint i;
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} uniforms;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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InnerS v = InnerS(0);
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OuterS s1 = OuterS(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0)));
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@@ -26,10 +25,10 @@ void tint_symbol() {
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s1.a1[uniforms.i] = v;
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}
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}
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -17,7 +17,6 @@ layout(binding = 4) uniform Uniforms_1 {
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uint i;
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} uniforms;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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InnerS v = InnerS(0);
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OuterS s1 = OuterS(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0)));
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@@ -26,10 +25,10 @@ void tint_symbol() {
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i = (i + 1);
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}
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}
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -17,7 +17,6 @@ layout(binding = 4) uniform Uniforms_1 {
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uint i;
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} uniforms;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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InnerS v = InnerS(0);
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OuterS s1 = OuterS(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0)));
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@@ -26,10 +25,10 @@ void tint_symbol() {
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for(s1.a1[uniforms.i] = v; (i < 4); i = (i + 1)) {
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}
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}
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -29,15 +29,14 @@ layout(binding = 4) uniform Uniforms_1 {
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uint j;
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} uniforms;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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InnerS v = InnerS(0);
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OuterS s = OuterS(S1[8](S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0)))));
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s.a1[getNextIndex()].a2[uniforms.j] = v;
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -17,15 +17,14 @@ layout(binding = 4) uniform Uniforms_1 {
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uint i;
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} uniforms;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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InnerS v = InnerS(0);
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OuterS s1 = OuterS(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0)));
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s1.a1[uniforms.i] = v;
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -19,15 +19,14 @@ layout(binding = 4) uniform Uniforms_1 {
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uint j;
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} uniforms;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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InnerS v = InnerS(0);
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OuterS s1 = OuterS(InnerS[8][8](InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0)), InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0)), InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0)), InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0)), InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0)), InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0)), InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0)), InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))));
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s1.a1[uniforms.i][uniforms.j] = v;
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -21,15 +21,14 @@ layout(binding = 4) uniform Uniforms_1 {
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uint i;
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} uniforms;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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InnerS v = InnerS(0);
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OuterS s1 = OuterS(S1[8](S1(InnerS(0)), S1(InnerS(0)), S1(InnerS(0)), S1(InnerS(0)), S1(InnerS(0)), S1(InnerS(0)), S1(InnerS(0)), S1(InnerS(0))));
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s1.a1[uniforms.i].s2 = v;
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -23,15 +23,14 @@ layout(binding = 4) uniform Uniforms_1 {
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uint j;
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} uniforms;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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InnerS v = InnerS(0);
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OuterS s = OuterS(S1[8](S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0)))));
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s.a1[uniforms.i].a2[uniforms.j] = v;
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -16,14 +16,13 @@ layout(binding = 4) uniform Uniforms_1 {
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layout(binding = 0) buffer OuterS_1 {
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InnerS a1[];
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} s1;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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InnerS v = InnerS(0);
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s1.a1[uniforms.i] = v;
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -22,14 +22,13 @@ layout(binding = 4) uniform Uniforms_1 {
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layout(binding = 0) buffer OuterS_1 {
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S1 a1[];
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} s;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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InnerS v = InnerS(0);
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s.a1[uniforms.i].a2[uniforms.j] = v;
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -13,15 +13,14 @@ layout(binding = 4) uniform Uniforms_1 {
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uint i;
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} uniforms;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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OuterS s1 = OuterS(mat2x4(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
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s1.m1[uniforms.i] = vec4(1.0f);
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s1.m1[uniforms.i][uniforms.i] = 1.0f;
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -18,16 +18,15 @@ layout(binding = 4) uniform Uniforms_1 {
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uint i;
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} uniforms;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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InnerS v = InnerS(0);
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OuterS s1 = OuterS(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0)), InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0)));
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s1.a1[uniforms.i] = v;
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s1.a2[uniforms.i] = v;
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -21,15 +21,14 @@ layout(binding = 4) uniform Uniforms_1 {
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uint i;
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} uniforms;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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InnerS v = InnerS(0);
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OuterS s1 = OuterS(S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))));
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s1.s2.a[uniforms.i] = v;
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -13,14 +13,13 @@ layout(binding = 4) uniform Uniforms_1 {
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uint i;
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} uniforms;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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OuterS s1 = OuterS(vec3(0.0f, 0.0f, 0.0f));
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s1.v1[uniforms.i] = 1.0f;
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -17,16 +17,15 @@ uint f(uint i) {
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return (i + 1u);
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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OuterS s1 = OuterS(uint[8](0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u));
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vec3 v = vec3(0.0f, 0.0f, 0.0f);
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v[s1.a1[uniforms.i]] = 1.0f;
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v[f(s1.a1[uniforms.i])] = 1.0f;
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -17,16 +17,15 @@ layout(binding = 4) uniform Uniforms_1 {
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uint i;
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} uniforms;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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InnerS v = InnerS(0);
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OuterS s1 = OuterS(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0)));
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uint p_save = uniforms.i;
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s1.a1[p_save] = v;
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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@@ -22,14 +22,13 @@ void f(inout OuterS p) {
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p.a1[uniforms.i] = v;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void tint_symbol() {
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OuterS s1 = OuterS(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0)));
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f(s1);
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return;
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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tint_symbol();
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return;
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}
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