GLSL: move entry point handling to CanonicalizeEntryPointIO transform.

Move builtin_to_string() and builtin_type() to
the CanonicalizeEntryPointIO transform. Use the former to
rename entry point IO variables to the gl_ names, and the latter
to cast values to the correct type.

Change-Id: Iddfad574ddd660ff1bfd89a399a001b967b6b67e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78380
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This commit is contained in:
Stephen White
2022-01-28 22:36:58 +00:00
committed by Tint LUCI CQ
parent f34038b1a0
commit 0b39270e01
1735 changed files with 9397 additions and 30642 deletions

View File

@@ -25,13 +25,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'sampler1D' : Reserved word.
ERROR: 0:4: '' : compilation terminated

View File

@@ -25,13 +25,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'sampler1D' : Reserved word.
ERROR: 0:4: '' : compilation terminated

View File

@@ -25,13 +25,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'image1D' : Reserved word.
WARNING: 0:4: 'layout' : useless application of layout qualifier

View File

@@ -26,13 +26,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'sampler1D' : Reserved word.
ERROR: 0:4: '' : compilation terminated

View File

@@ -26,13 +26,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'sampler1D' : Reserved word.
ERROR: 0:4: '' : compilation terminated

View File

@@ -26,13 +26,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'sampler1D' : Reserved word.
ERROR: 0:4: '' : compilation terminated

View File

@@ -26,13 +26,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'sampler1D' : Reserved word.
ERROR: 0:4: '' : compilation terminated

View File

@@ -26,13 +26,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'samplerCubeArray' : Reserved word.
ERROR: 0:4: '' : compilation terminated

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:23: 'textureQueryLevels' : no matching overloaded function found
ERROR: 0:23: '=' : cannot convert from ' const float' to ' temp mediump int'

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:23: 'textureQueryLevels' : no matching overloaded function found
ERROR: 0:23: '=' : cannot convert from ' const float' to ' temp mediump int'

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:23: 'textureQueryLevels' : no matching overloaded function found
ERROR: 0:23: '=' : cannot convert from ' const float' to ' temp mediump int'

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:23: 'textureQueryLevels' : no matching overloaded function found
ERROR: 0:23: '=' : cannot convert from ' const float' to ' temp mediump int'

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'samplerCubeArray' : Reserved word.
ERROR: 0:4: '' : compilation terminated

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:23: 'textureQueryLevels' : no matching overloaded function found
ERROR: 0:23: '=' : cannot convert from ' const float' to ' temp mediump int'

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:23: 'textureQueryLevels' : no matching overloaded function found
ERROR: 0:23: '=' : cannot convert from ' const float' to ' temp mediump int'

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:23: 'textureQueryLevels' : no matching overloaded function found
ERROR: 0:23: '=' : cannot convert from ' const float' to ' temp mediump int'

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'samplerCubeArray' : Reserved word.
ERROR: 0:4: '' : compilation terminated

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:23: 'textureQueryLevels' : no matching overloaded function found
ERROR: 0:23: '' : compilation terminated

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:23: 'textureSamples' : no matching overloaded function found
ERROR: 0:23: '=' : cannot convert from ' const float' to ' temp mediump int'

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:23: 'textureSamples' : no matching overloaded function found
ERROR: 0:23: '' : compilation terminated

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:23: 'textureQueryLevels' : no matching overloaded function found
ERROR: 0:23: '' : compilation terminated

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'samplerCubeArray' : Reserved word.
ERROR: 0:4: '' : compilation terminated

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:23: 'textureQueryLevels' : no matching overloaded function found
ERROR: 0:23: '' : compilation terminated

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'samplerCubeArray' : Reserved word.
ERROR: 0:4: '' : compilation terminated

View File

@@ -29,13 +29,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:23: 'textureQueryLevels' : no matching overloaded function found
ERROR: 0:23: '' : compilation terminated

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:23: '=' : cannot convert from ' global highp 4-component vector of float' to ' temp mediump float'
ERROR: 0:23: '' : compilation terminated

View File

@@ -29,13 +29,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:24: '=' : cannot convert from ' global highp 4-component vector of float' to ' temp mediump float'
ERROR: 0:24: '' : compilation terminated

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:23: 'textureOffset' : no matching overloaded function found
ERROR: 0:23: '' : compilation terminated

View File

@@ -29,13 +29,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:24: 'textureOffset' : no matching overloaded function found
ERROR: 0:24: '' : compilation terminated

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:23: '=' : cannot convert from ' global highp 4-component vector of float' to ' temp mediump float'
ERROR: 0:23: '' : compilation terminated

View File

@@ -29,13 +29,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'samplerCubeArray' : Reserved word.
ERROR: 0:4: '' : compilation terminated

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:23: '=' : cannot convert from ' global highp 4-component vector of float' to ' temp mediump float'
ERROR: 0:23: '' : compilation terminated

View File

@@ -29,13 +29,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:24: '=' : cannot convert from ' global highp 4-component vector of float' to ' temp mediump float'
ERROR: 0:24: '' : compilation terminated

View File

@@ -28,13 +28,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:23: 'textureOffset' : no matching overloaded function found
ERROR: 0:23: '' : compilation terminated

View File

@@ -29,13 +29,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:24: 'textureOffset' : no matching overloaded function found
ERROR: 0:24: '' : compilation terminated

View File

@@ -29,13 +29,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:24: 'textureLod' : no matching overloaded function found
ERROR: 0:24: '' : compilation terminated

View File

@@ -32,13 +32,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:27: '=' : cannot convert from ' global highp 4-component vector of float' to ' temp mediump float'
ERROR: 0:27: '' : compilation terminated

View File

@@ -26,13 +26,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:20: '=' : cannot convert from ' global highp 4-component vector of float' to ' temp mediump float'
ERROR: 0:20: '' : compilation terminated

View File

@@ -26,13 +26,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:20: '=' : cannot convert from ' global highp 4-component vector of float' to ' temp mediump float'
ERROR: 0:20: '' : compilation terminated

View File

@@ -29,13 +29,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:24: '=' : cannot convert from ' global highp 4-component vector of float' to ' temp mediump float'
ERROR: 0:24: '' : compilation terminated

View File

@@ -29,13 +29,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:24: 'textureOffset' : no matching overloaded function found
ERROR: 0:24: '' : compilation terminated

View File

@@ -29,13 +29,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'sampler1D' : Reserved word.
ERROR: 0:4: '' : compilation terminated

View File

@@ -24,13 +24,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'image load-store format' : not supported with this profile: es
ERROR: 0:4: '' : compilation terminated

View File

@@ -24,13 +24,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'image load-store format' : not supported with this profile: es
ERROR: 0:4: '' : compilation terminated

View File

@@ -24,13 +24,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'image load-store format' : not supported with this profile: es
ERROR: 0:4: '' : compilation terminated

View File

@@ -25,13 +25,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:19: 'textureSamples' : no matching overloaded function found
ERROR: 0:19: '' : compilation terminated

View File

@@ -26,13 +26,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:20: '=' : cannot convert from ' global highp 4-component vector of float' to ' temp mediump float'
ERROR: 0:20: '' : compilation terminated

View File

@@ -26,13 +26,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'sampler1D' : Reserved word.
ERROR: 0:4: '' : compilation terminated

View File

@@ -26,13 +26,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:20: '=' : cannot convert from ' global highp 4-component vector of float' to ' temp mediump float'
ERROR: 0:20: '' : compilation terminated

View File

@@ -25,13 +25,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'sampler1D' : Reserved word.
ERROR: 0:4: '' : compilation terminated

View File

@@ -25,13 +25,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'sampler1D' : Reserved word.
ERROR: 0:4: '' : compilation terminated

View File

@@ -25,13 +25,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'image1D' : Reserved word.
WARNING: 0:4: 'layout' : useless application of layout qualifier

View File

@@ -11,13 +11,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'sampler1D' : Reserved word.
ERROR: 0:4: '' : compilation terminated

View File

@@ -11,13 +11,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'image load-store format' : not supported with this profile: es
ERROR: 0:4: '' : compilation terminated

View File

@@ -11,13 +11,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'sampler1D' : Reserved word.
ERROR: 0:4: '' : compilation terminated

View File

@@ -11,13 +11,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: 'textureQueryLevels' : no matching overloaded function found
ERROR: 0:6: '' : compilation terminated

View File

@@ -11,13 +11,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: 'textureSamples' : no matching overloaded function found
ERROR: 0:6: '' : compilation terminated

View File

@@ -12,13 +12,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:7: '=' : cannot convert from ' global highp 4-component vector of float' to ' temp mediump float'
ERROR: 0:7: '' : compilation terminated

View File

@@ -12,13 +12,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:7: '=' : cannot convert from ' global highp 4-component vector of float' to ' temp mediump float'
ERROR: 0:7: '' : compilation terminated

View File

@@ -12,13 +12,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:7: '=' : cannot convert from ' global highp 4-component vector of float' to ' temp mediump float'
ERROR: 0:7: '' : compilation terminated

View File

@@ -36,16 +36,15 @@ void main_1() {
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: 'int4' : undeclared identifier
ERROR: 0:5: '' : compilation terminated

View File

@@ -36,16 +36,15 @@ void main_1() {
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: 'uint4' : undeclared identifier
ERROR: 0:5: '' : compilation terminated

View File

@@ -36,16 +36,15 @@ void main_1() {
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: 'int2' : undeclared identifier
ERROR: 0:5: '' : compilation terminated

View File

@@ -36,16 +36,15 @@ void main_1() {
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: 'uint2' : undeclared identifier
ERROR: 0:5: '' : compilation terminated

View File

@@ -36,16 +36,15 @@ void main_1() {
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: 'uint2' : undeclared identifier
ERROR: 0:5: '' : compilation terminated

View File

@@ -37,16 +37,15 @@ void main_1() {
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: 'int4' : undeclared identifier
ERROR: 0:6: '' : compilation terminated

View File

@@ -37,16 +37,15 @@ void main_1() {
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: 'uint4' : undeclared identifier
ERROR: 0:6: '' : compilation terminated

View File

@@ -37,16 +37,15 @@ void main_1() {
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: 'int2' : undeclared identifier
ERROR: 0:6: '' : compilation terminated

View File

@@ -37,16 +37,15 @@ void main_1() {
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: 'uint2' : undeclared identifier
ERROR: 0:6: '' : compilation terminated

View File

@@ -36,16 +36,15 @@ void main_1() {
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' temp highp uint' and a right operand of type ' const int' (or there is no acceptable conversion)
ERROR: 0:6: '' : compilation terminated

View File

@@ -30,16 +30,15 @@ void main_1() {
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:27: 'mad' : no matching overloaded function found
ERROR: 0:27: '' : compilation terminated

View File

@@ -30,16 +30,15 @@ void main_1() {
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:27: 'mad' : no matching overloaded function found
ERROR: 0:27: '=' : cannot convert from ' const float' to ' temp mediump 2-component vector of float'

View File

@@ -30,16 +30,15 @@ void main_1() {
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:27: 'frac' : no matching overloaded function found
ERROR: 0:27: '' : compilation terminated

View File

@@ -30,16 +30,15 @@ void main_1() {
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:27: 'rsqrt' : no matching overloaded function found
ERROR: 0:27: '' : compilation terminated

View File

@@ -30,16 +30,15 @@ void main_1() {
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:27: 'frac' : no matching overloaded function found
ERROR: 0:27: '=' : cannot convert from ' const float' to ' temp mediump 2-component vector of float'

View File

@@ -30,16 +30,15 @@ void main_1() {
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:27: 'rsqrt' : no matching overloaded function found
ERROR: 0:27: '=' : cannot convert from ' const float' to ' temp mediump 2-component vector of float'

View File

@@ -10,13 +10,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: 'ddx' : no matching overloaded function found
ERROR: 0:5: '' : compilation terminated

View File

@@ -11,13 +11,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: 'ddx' : no matching overloaded function found
ERROR: 0:6: '=' : cannot convert from ' const float' to ' temp mediump 2-component vector of float'

View File

@@ -11,13 +11,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: 'ddx_fine' : no matching overloaded function found
ERROR: 0:6: '=' : cannot convert from ' const float' to ' temp mediump 2-component vector of float'

View File

@@ -11,13 +11,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: 'ddx_fine' : no matching overloaded function found
ERROR: 0:6: '=' : cannot convert from ' const float' to ' temp mediump 3-component vector of float'

View File

@@ -10,13 +10,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: 'ddy_fine' : no matching overloaded function found
ERROR: 0:5: '' : compilation terminated

View File

@@ -11,13 +11,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: 'ddy_fine' : no matching overloaded function found
ERROR: 0:6: '=' : cannot convert from ' const float' to ' temp mediump 2-component vector of float'

View File

@@ -11,13 +11,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: 'ddy_fine' : no matching overloaded function found
ERROR: 0:6: '=' : cannot convert from ' const float' to ' temp mediump 3-component vector of float'

View File

@@ -10,13 +10,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: 'ddx_coarse' : no matching overloaded function found
ERROR: 0:5: '' : compilation terminated

View File

@@ -11,13 +11,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: 'ddx_coarse' : no matching overloaded function found
ERROR: 0:6: '=' : cannot convert from ' const float' to ' temp mediump 2-component vector of float'

View File

@@ -11,13 +11,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: 'ddx' : no matching overloaded function found
ERROR: 0:6: '=' : cannot convert from ' const float' to ' temp mediump 3-component vector of float'

View File

@@ -11,13 +11,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: 'ddx_coarse' : no matching overloaded function found
ERROR: 0:6: '=' : cannot convert from ' const float' to ' temp mediump 3-component vector of float'

View File

@@ -10,13 +10,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: 'ddy_coarse' : no matching overloaded function found
ERROR: 0:5: '' : compilation terminated

View File

@@ -11,13 +11,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: 'ddy_coarse' : no matching overloaded function found
ERROR: 0:6: '=' : cannot convert from ' const float' to ' temp mediump 2-component vector of float'

View File

@@ -11,13 +11,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: 'ddy_coarse' : no matching overloaded function found
ERROR: 0:6: '=' : cannot convert from ' const float' to ' temp mediump 3-component vector of float'

View File

@@ -10,13 +10,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: 'ddy' : no matching overloaded function found
ERROR: 0:5: '' : compilation terminated

View File

@@ -11,13 +11,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: 'ddy' : no matching overloaded function found
ERROR: 0:6: '=' : cannot convert from ' const float' to ' temp mediump 2-component vector of float'

View File

@@ -11,13 +11,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: 'ddy' : no matching overloaded function found
ERROR: 0:6: '=' : cannot convert from ' const float' to ' temp mediump 3-component vector of float'

View File

@@ -10,13 +10,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: 'ddx_fine' : no matching overloaded function found
ERROR: 0:5: '' : compilation terminated

View File

@@ -10,13 +10,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: '!' : wrong operand type no operation '!' exists that takes an operand of type const 2-component vector of bool (or there is no acceptable conversion)
ERROR: 0:5: '' : compilation terminated

View File

@@ -10,13 +10,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: '!' : wrong operand type no operation '!' exists that takes an operand of type const 2-component vector of bool (or there is no acceptable conversion)
ERROR: 0:5: '' : compilation terminated

View File

@@ -10,13 +10,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: '!' : wrong operand type no operation '!' exists that takes an operand of type const 2-component vector of bool (or there is no acceptable conversion)
ERROR: 0:5: '' : compilation terminated

View File

@@ -10,13 +10,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: '!' : wrong operand type no operation '!' exists that takes an operand of type const 2-component vector of bool (or there is no acceptable conversion)
ERROR: 0:5: '' : compilation terminated

View File

@@ -10,13 +10,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: '!' : wrong operand type no operation '!' exists that takes an operand of type const 2-component vector of bool (or there is no acceptable conversion)
ERROR: 0:5: '' : compilation terminated

View File

@@ -10,13 +10,12 @@ void main_1() {
void tint_symbol() {
main_1();
return;
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: '!' : wrong operand type no operation '!' exists that takes an operand of type const 2-component vector of bool (or there is no acceptable conversion)
ERROR: 0:5: '' : compilation terminated

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