CTS expectations: Add KEEP on [ Skip ]'d rules
Without this, the next update will rebuild these expectations, without the Skip. They appear to be flakey, preventing rolls from landing. Change-Id: I09eacf9596fd4d984e2c6ac600076dbaeafe5347 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114700 Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Ben Clayton <bclayton@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
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@ -444,6 +444,7 @@ crbug.com/dawn/1599 [ webgpu-adapter-swiftshader ] webgpu:web_platform,copyToTex
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################################################################################
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################################################################################
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# commandEncoder validation tests need updates in CTS
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# commandEncoder validation tests need updates in CTS
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# KEEP
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################################################################################
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################################################################################
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crbug.com/dawn/1602 webgpu:api,validation,encoding,beginComputePass:* [ Skip ]
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crbug.com/dawn/1602 webgpu:api,validation,encoding,beginComputePass:* [ Skip ]
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crbug.com/dawn/1602 webgpu:api,validation,encoding,beginRenderPass:* [ Skip ]
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crbug.com/dawn/1602 webgpu:api,validation,encoding,beginRenderPass:* [ Skip ]
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