ComputePipelineDescriptor.computeStage->compute
Deprecates the computeStage member of the descriptor in favor of compute as described by the spec. In order to support both variants without breaking backwards compatibility some code had to be manually added to the wire client to copy from the deprecated member to the new one and visa versa. Change-Id: I9d5c2fc9c446c927c5792c9af9ed56c90060b65b Bug: dawn:800 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/53884 Commit-Queue: Brandon Jones <bajones@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
parent
e5b9903cc1
commit
0d50a2c770
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@ -620,6 +620,7 @@
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"members": [
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{"name": "label", "type": "char", "annotation": "const*", "length": "strlen", "optional": true},
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{"name": "layout", "type": "pipeline layout", "optional": true},
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{"name": "compute", "type": "programmable stage descriptor"},
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{"name": "compute stage", "type": "programmable stage descriptor"}
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]
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},
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@ -163,6 +163,7 @@
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"client_handwritten_commands": [
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"BufferDestroy",
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"BufferUnmap",
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"DeviceCreateComputePipeline",
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"DeviceCreateErrorBuffer",
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"DeviceGetDefaultQueue",
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"DeviceGetQueue",
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@ -253,8 +253,8 @@ void initSim() {
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wgpu::ComputePipelineDescriptor csDesc;
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csDesc.layout = pl;
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csDesc.computeStage.module = module;
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csDesc.computeStage.entryPoint = "main";
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csDesc.compute.module = module;
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csDesc.compute.entryPoint = "main";
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updatePipeline = device.CreateComputePipeline(&csDesc);
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for (uint32_t i = 0; i < 2; ++i) {
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@ -29,9 +29,19 @@ namespace dawn_native {
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DAWN_TRY(device->ValidateObject(descriptor->layout));
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}
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DAWN_TRY(ValidateProgrammableStage(device, descriptor->computeStage.module,
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descriptor->computeStage.entryPoint, descriptor->layout,
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if (descriptor->compute.module != nullptr) {
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DAWN_TRY(ValidateProgrammableStage(device, descriptor->compute.module,
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descriptor->compute.entryPoint, descriptor->layout,
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SingleShaderStage::Compute));
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} else {
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// TODO(dawn:800): Remove after deprecation period.
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device->EmitDeprecationWarning(
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"computeStage has been deprecated. Please begin using compute instead.");
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DAWN_TRY(ValidateProgrammableStage(device, descriptor->computeStage.module,
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descriptor->computeStage.entryPoint,
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descriptor->layout, SingleShaderStage::Compute));
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}
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return {};
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}
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@ -41,8 +51,8 @@ namespace dawn_native {
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const ComputePipelineDescriptor* descriptor)
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: PipelineBase(device,
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descriptor->layout,
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{{SingleShaderStage::Compute, descriptor->computeStage.module,
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descriptor->computeStage.entryPoint}}) {
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{{SingleShaderStage::Compute, descriptor->compute.module,
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descriptor->compute.entryPoint}}) {
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}
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ComputePipelineBase::ComputePipelineBase(DeviceBase* device, ObjectBase::ErrorTag tag)
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@ -113,8 +113,8 @@ namespace dawn_native {
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mUserdata(userdata),
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mLabel(descriptor->label != nullptr ? descriptor->label : ""),
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mLayout(descriptor->layout),
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mEntryPoint(descriptor->computeStage.entryPoint),
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mComputeShaderModule(descriptor->computeStage.module) {
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mEntryPoint(descriptor->compute.entryPoint),
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mComputeShaderModule(descriptor->compute.module) {
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ASSERT(mComputePipeline != nullptr);
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// TODO(jiawei.shao@intel.com): save nextInChain when it is supported in Dawn.
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@ -126,9 +126,9 @@ namespace dawn_native {
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if (!mLabel.empty()) {
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descriptor.label = mLabel.c_str();
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}
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descriptor.computeStage.entryPoint = mEntryPoint.c_str();
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descriptor.compute.entryPoint = mEntryPoint.c_str();
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descriptor.layout = mLayout.Get();
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descriptor.computeStage.module = mComputeShaderModule.Get();
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descriptor.compute.module = mComputeShaderModule.Get();
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MaybeError maybeError = mComputePipeline->Initialize(&descriptor);
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std::string errorMessage;
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if (maybeError.IsError()) {
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@ -1115,11 +1115,18 @@ namespace dawn_native {
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ComputePipelineDescriptor* outDescriptor) {
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Ref<PipelineLayoutBase> layoutRef;
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*outDescriptor = descriptor;
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// TODO(dawn:800): Remove after deprecation period.
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if (outDescriptor->compute.module == nullptr &&
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outDescriptor->computeStage.module != nullptr) {
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outDescriptor->compute.module = outDescriptor->computeStage.module;
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outDescriptor->compute.entryPoint = outDescriptor->computeStage.entryPoint;
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}
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if (outDescriptor->layout == nullptr) {
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DAWN_TRY_ASSIGN(layoutRef, PipelineLayoutBase::CreateDefault(
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this, {{SingleShaderStage::Compute,
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outDescriptor->computeStage.module,
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outDescriptor->computeStage.entryPoint}}));
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DAWN_TRY_ASSIGN(layoutRef,
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PipelineLayoutBase::CreateDefault(
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this, {{SingleShaderStage::Compute, outDescriptor->compute.module,
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outDescriptor->compute.entryPoint}}));
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outDescriptor->layout = layoutRef.Get();
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}
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@ -125,8 +125,8 @@ namespace dawn_native {
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ComputePipelineDescriptor computePipelineDesc = {};
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// Generate the layout based on shader module.
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computePipelineDesc.layout = nullptr;
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computePipelineDesc.computeStage.module = store->timestampCS.Get();
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computePipelineDesc.computeStage.entryPoint = "main";
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computePipelineDesc.compute.module = store->timestampCS.Get();
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computePipelineDesc.compute.entryPoint = "main";
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DAWN_TRY_ASSIGN(store->timestampComputePipeline,
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device->CreateComputePipeline(&computePipelineDesc));
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@ -43,14 +43,14 @@ namespace dawn_native { namespace d3d12 {
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// SPRIV-cross does matrix multiplication expecting row major matrices
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compileFlags |= D3DCOMPILE_PACK_MATRIX_ROW_MAJOR;
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ShaderModule* module = ToBackend(descriptor->computeStage.module);
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ShaderModule* module = ToBackend(descriptor->compute.module);
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D3D12_COMPUTE_PIPELINE_STATE_DESC d3dDesc = {};
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d3dDesc.pRootSignature = ToBackend(GetLayout())->GetRootSignature();
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CompiledShader compiledShader;
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DAWN_TRY_ASSIGN(compiledShader, module->Compile(descriptor->computeStage.entryPoint,
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SingleShaderStage::Compute,
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DAWN_TRY_ASSIGN(compiledShader,
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module->Compile(descriptor->compute.entryPoint, SingleShaderStage::Compute,
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ToBackend(GetLayout()), compileFlags));
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d3dDesc.CS = compiledShader.GetD3D12ShaderBytecode();
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auto* d3d12Device = device->GetD3D12Device();
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@ -32,8 +32,8 @@ namespace dawn_native { namespace metal {
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MaybeError ComputePipeline::Initialize(const ComputePipelineDescriptor* descriptor) {
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auto mtlDevice = ToBackend(GetDevice())->GetMTLDevice();
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ShaderModule* computeModule = ToBackend(descriptor->computeStage.module);
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const char* computeEntryPoint = descriptor->computeStage.entryPoint;
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ShaderModule* computeModule = ToBackend(descriptor->compute.module);
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const char* computeEntryPoint = descriptor->compute.entryPoint;
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ShaderModule::MetalFunctionData computeData;
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DAWN_TRY(computeModule->CreateFunction(computeEntryPoint, SingleShaderStage::Compute,
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ToBackend(GetLayout()), &computeData));
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@ -21,7 +21,7 @@ namespace dawn_native { namespace opengl {
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ComputePipeline::ComputePipeline(Device* device, const ComputePipelineDescriptor* descriptor)
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: ComputePipelineBase(device, descriptor) {
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PerStage<const ShaderModule*> modules(nullptr);
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modules[SingleShaderStage::Compute] = ToBackend(descriptor->computeStage.module);
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modules[SingleShaderStage::Compute] = ToBackend(descriptor->compute.module);
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PipelineGL::Initialize(device->gl, ToBackend(descriptor->layout), GetAllStages());
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}
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@ -49,13 +49,13 @@ namespace dawn_native { namespace vulkan {
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if (GetDevice()->IsToggleEnabled(Toggle::UseTintGenerator)) {
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// Generate a new VkShaderModule with BindingRemapper tint transform for each pipeline
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DAWN_TRY_ASSIGN(createInfo.stage.module,
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ToBackend(descriptor->computeStage.module)
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->GetTransformedModuleHandle(descriptor->computeStage.entryPoint,
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ToBackend(descriptor->compute.module)
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->GetTransformedModuleHandle(descriptor->compute.entryPoint,
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ToBackend(GetLayout())));
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} else {
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createInfo.stage.module = ToBackend(descriptor->computeStage.module)->GetHandle();
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createInfo.stage.module = ToBackend(descriptor->compute.module)->GetHandle();
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}
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createInfo.stage.pName = descriptor->computeStage.entryPoint;
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createInfo.stage.pName = descriptor->compute.entryPoint;
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createInfo.stage.pSpecializationInfo = nullptr;
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Device* device = ToBackend(GetDevice());
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@ -233,6 +233,34 @@ namespace dawn_wire { namespace client {
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return GetQueue();
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}
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// TODO(dawn:800): Once the deprecated computeStage field is removed this method will no longer
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// be needed and DeviceCreateComputePipeline can be removed from client_handwritten_commands in
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// dawn_wire.json
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WGPUComputePipeline Device::CreateComputePipeline(
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WGPUComputePipelineDescriptor const* descriptor) {
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DeviceCreateComputePipelineCmd cmd;
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cmd.self = ToAPI(this);
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auto* allocation = client->ComputePipelineAllocator().New(client);
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cmd.result = ObjectHandle{allocation->object->id, allocation->generation};
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// Copy compute to the deprecated computeStage or visa-versa, depending on which one is
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// populated, so that serialization doesn't fail.
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WGPUComputePipelineDescriptor localDescriptor = *descriptor;
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if (localDescriptor.computeStage.module == nullptr) {
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localDescriptor.computeStage.module = localDescriptor.compute.module;
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localDescriptor.computeStage.entryPoint = localDescriptor.compute.entryPoint;
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} else if (localDescriptor.compute.module == nullptr) {
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localDescriptor.compute.module = localDescriptor.computeStage.module;
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localDescriptor.compute.entryPoint = localDescriptor.computeStage.entryPoint;
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}
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cmd.descriptor = &localDescriptor;
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client->SerializeCommand(cmd);
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return ToAPI(allocation->object.get());
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}
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void Device::CreateComputePipelineAsync(WGPUComputePipelineDescriptor const* descriptor,
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WGPUCreateComputePipelineAsyncCallback callback,
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void* userdata) {
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@ -243,7 +271,20 @@ namespace dawn_wire { namespace client {
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DeviceCreateComputePipelineAsyncCmd cmd;
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cmd.deviceId = this->id;
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cmd.descriptor = descriptor;
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// Copy compute to the deprecated computeStage or visa-versa, depending on which one is
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// populated, so that serialization doesn't fail.
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// TODO(dawn:800): Remove once computeStage is removed.
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WGPUComputePipelineDescriptor localDescriptor = *descriptor;
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if (localDescriptor.computeStage.module == nullptr) {
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localDescriptor.computeStage.module = localDescriptor.compute.module;
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localDescriptor.computeStage.entryPoint = localDescriptor.compute.entryPoint;
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} else if (localDescriptor.compute.module == nullptr) {
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localDescriptor.compute.module = localDescriptor.computeStage.module;
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localDescriptor.compute.entryPoint = localDescriptor.computeStage.entryPoint;
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}
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cmd.descriptor = &localDescriptor;
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uint64_t serial = mCreatePipelineAsyncRequestSerial++;
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ASSERT(mCreatePipelineAsyncRequests.find(serial) == mCreatePipelineAsyncRequests.end());
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@ -43,6 +43,7 @@ namespace dawn_wire { namespace client {
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bool PopErrorScope(WGPUErrorCallback callback, void* userdata);
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WGPUBuffer CreateBuffer(const WGPUBufferDescriptor* descriptor);
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WGPUBuffer CreateErrorBuffer();
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WGPUComputePipeline CreateComputePipeline(WGPUComputePipelineDescriptor const* descriptor);
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void CreateComputePipelineAsync(WGPUComputePipelineDescriptor const* descriptor,
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WGPUCreateComputePipelineAsyncCallback callback,
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void* userdata);
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@ -1111,8 +1111,8 @@ std::ostringstream& DawnTestBase::ExpectSampledDepthData(wgpu::Texture texture,
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wgpu::ShaderModule csModule = utils::CreateShaderModule(device, shaderSource.str().c_str());
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wgpu::ComputePipelineDescriptor pipelineDescriptor;
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pipelineDescriptor.computeStage.module = csModule;
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pipelineDescriptor.computeStage.entryPoint = "main";
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pipelineDescriptor.compute.module = csModule;
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pipelineDescriptor.compute.entryPoint = "main";
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wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDescriptor);
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@ -132,8 +132,8 @@ TEST_P(BindGroupTests, ReusedBindGroupSingleSubmit) {
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})");
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wgpu::ComputePipelineDescriptor cpDesc;
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cpDesc.computeStage.module = module;
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cpDesc.computeStage.entryPoint = "main";
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cpDesc.compute.module = module;
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cpDesc.compute.entryPoint = "main";
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wgpu::ComputePipeline cp = device.CreateComputePipeline(&cpDesc);
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wgpu::BufferDescriptor bufferDesc;
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@ -818,7 +818,7 @@ TEST_P(BindGroupTests, DynamicOffsetOrder) {
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});
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wgpu::ComputePipelineDescriptor pipelineDescriptor;
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pipelineDescriptor.computeStage.module = utils::CreateShaderModule(device, R"(
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pipelineDescriptor.compute.module = utils::CreateShaderModule(device, R"(
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// TODO(crbug.com/tint/386): Use the same struct
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[[block]] struct Buffer0 {
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value : u32;
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@ -844,7 +844,7 @@ TEST_P(BindGroupTests, DynamicOffsetOrder) {
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[[stage(compute)]] fn main() {
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outputBuffer.value = vec3<u32>(buffer0.value, buffer2.value, buffer3.value);
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})");
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pipelineDescriptor.computeStage.entryPoint = "main";
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pipelineDescriptor.compute.entryPoint = "main";
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pipelineDescriptor.layout = utils::MakeBasicPipelineLayout(device, &bgl);
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wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDescriptor);
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@ -1064,8 +1064,8 @@ TEST_P(BindGroupTests, EmptyLayout) {
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wgpu::ComputePipelineDescriptor pipelineDesc;
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pipelineDesc.layout = utils::MakeBasicPipelineLayout(device, &bgl);
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pipelineDesc.computeStage.entryPoint = "main";
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pipelineDesc.computeStage.module = utils::CreateShaderModule(device, R"(
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pipelineDesc.compute.entryPoint = "main";
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pipelineDesc.compute.module = utils::CreateShaderModule(device, R"(
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[[stage(compute)]] fn main() {
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})");
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@ -1262,8 +1262,8 @@ TEST_P(BindGroupTests, ReallyLargeBindGroup) {
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std::string shader = interface.str() + "[[stage(compute)]] fn main() {\n" + body.str() + "}\n";
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wgpu::ComputePipelineDescriptor cpDesc;
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cpDesc.computeStage.module = utils::CreateShaderModule(device, shader.c_str());
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cpDesc.computeStage.entryPoint = "main";
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cpDesc.compute.module = utils::CreateShaderModule(device, shader.c_str());
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cpDesc.compute.entryPoint = "main";
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wgpu::ComputePipeline cp = device.CreateComputePipeline(&cpDesc);
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wgpu::BindGroupDescriptor bgDesc = {};
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@ -168,8 +168,8 @@ class BufferZeroInitTest : public DawnTest {
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const std::vector<uint32_t>& expectedBufferData) {
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wgpu::ComputePipelineDescriptor pipelineDescriptor;
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pipelineDescriptor.layout = nullptr;
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pipelineDescriptor.computeStage.module = module;
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pipelineDescriptor.computeStage.entryPoint = "main";
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pipelineDescriptor.compute.module = module;
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pipelineDescriptor.compute.entryPoint = "main";
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wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDescriptor);
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const uint64_t bufferSize = expectedBufferData.size() * sizeof(uint32_t);
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@ -433,8 +433,8 @@ class BufferZeroInitTest : public DawnTest {
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wgpu::ComputePipelineDescriptor pipelineDescriptor;
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pipelineDescriptor.layout = nullptr;
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pipelineDescriptor.computeStage.module = utils::CreateShaderModule(device, computeShader);
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pipelineDescriptor.computeStage.entryPoint = "main";
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pipelineDescriptor.compute.module = utils::CreateShaderModule(device, computeShader);
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pipelineDescriptor.compute.entryPoint = "main";
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wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDescriptor);
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// Clear the color of outputTexture to green.
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@ -32,8 +32,8 @@ void ComputeCopyStorageBufferTests::BasicTest(const char* shader) {
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auto module = utils::CreateShaderModule(device, shader);
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wgpu::ComputePipelineDescriptor csDesc;
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csDesc.computeStage.module = module;
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csDesc.computeStage.entryPoint = "main";
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csDesc.compute.module = module;
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csDesc.compute.entryPoint = "main";
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wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&csDesc);
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@ -54,8 +54,8 @@ class ComputeDispatchTests : public DawnTest {
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})");
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wgpu::ComputePipelineDescriptor csDesc;
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csDesc.computeStage.module = module;
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csDesc.computeStage.entryPoint = "main";
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csDesc.compute.module = module;
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csDesc.compute.entryPoint = "main";
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pipeline = device.CreateComputePipeline(&csDesc);
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}
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|
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@ -30,8 +30,8 @@ void ComputeSharedMemoryTests::BasicTest(const char* shader) {
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auto module = utils::CreateShaderModule(device, shader);
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wgpu::ComputePipelineDescriptor csDesc;
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csDesc.computeStage.module = module;
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csDesc.computeStage.entryPoint = "main";
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csDesc.compute.module = module;
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csDesc.compute.entryPoint = "main";
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wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&csDesc);
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// Set up dst storage buffer
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@ -45,8 +45,8 @@ TEST_P(ComputeStorageBufferBarrierTests, AddIncrement) {
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)");
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wgpu::ComputePipelineDescriptor pipelineDesc = {};
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pipelineDesc.computeStage.module = module;
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pipelineDesc.computeStage.entryPoint = "main";
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pipelineDesc.compute.module = module;
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pipelineDesc.compute.entryPoint = "main";
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wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDesc);
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wgpu::BindGroup bindGroup =
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@ -101,8 +101,8 @@ TEST_P(ComputeStorageBufferBarrierTests, AddPingPong) {
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)");
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wgpu::ComputePipelineDescriptor pipelineDesc = {};
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pipelineDesc.computeStage.module = module;
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pipelineDesc.computeStage.entryPoint = "main";
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pipelineDesc.compute.module = module;
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pipelineDesc.compute.entryPoint = "main";
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wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDesc);
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wgpu::BindGroup bindGroupA = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0),
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@ -172,8 +172,8 @@ TEST_P(ComputeStorageBufferBarrierTests, StorageAndReadonlyStoragePingPongInOneP
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)");
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wgpu::ComputePipelineDescriptor pipelineDesc = {};
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pipelineDesc.computeStage.module = module;
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pipelineDesc.computeStage.entryPoint = "main";
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pipelineDesc.compute.module = module;
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pipelineDesc.compute.entryPoint = "main";
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wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDesc);
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wgpu::BindGroup bindGroupA = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0),
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@ -241,8 +241,8 @@ TEST_P(ComputeStorageBufferBarrierTests, UniformToStorageAddPingPong) {
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)");
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|
||||
wgpu::ComputePipelineDescriptor pipelineDesc = {};
|
||||
pipelineDesc.computeStage.module = module;
|
||||
pipelineDesc.computeStage.entryPoint = "main";
|
||||
pipelineDesc.compute.module = module;
|
||||
pipelineDesc.compute.entryPoint = "main";
|
||||
wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDesc);
|
||||
|
||||
wgpu::BindGroup bindGroupA = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0),
|
||||
|
@ -309,8 +309,8 @@ TEST_P(ComputeStorageBufferBarrierTests, UniformToStorageAddPingPongInOnePass) {
|
|||
)");
|
||||
|
||||
wgpu::ComputePipelineDescriptor pipelineDesc = {};
|
||||
pipelineDesc.computeStage.module = module;
|
||||
pipelineDesc.computeStage.entryPoint = "main";
|
||||
pipelineDesc.compute.module = module;
|
||||
pipelineDesc.compute.entryPoint = "main";
|
||||
wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDesc);
|
||||
|
||||
wgpu::BindGroup bindGroupA = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0),
|
||||
|
@ -354,8 +354,8 @@ TEST_P(ComputeStorageBufferBarrierTests, IndirectBufferCorrectBarrier) {
|
|||
DAWN_SUPPRESS_TEST_IF(IsD3D12() && !HasToggleEnabled("use_tint_generator"));
|
||||
|
||||
wgpu::ComputePipelineDescriptor step2PipelineDesc;
|
||||
step2PipelineDesc.computeStage.entryPoint = "main";
|
||||
step2PipelineDesc.computeStage.module = utils::CreateShaderModule(device, R"(
|
||||
step2PipelineDesc.compute.entryPoint = "main";
|
||||
step2PipelineDesc.compute.module = utils::CreateShaderModule(device, R"(
|
||||
[[block]] struct Buf {
|
||||
data : array<u32, 3>;
|
||||
};
|
||||
|
@ -368,8 +368,8 @@ TEST_P(ComputeStorageBufferBarrierTests, IndirectBufferCorrectBarrier) {
|
|||
wgpu::ComputePipeline step2Pipeline = device.CreateComputePipeline(&step2PipelineDesc);
|
||||
|
||||
wgpu::ComputePipelineDescriptor step3PipelineDesc;
|
||||
step3PipelineDesc.computeStage.entryPoint = "main";
|
||||
step3PipelineDesc.computeStage.module = utils::CreateShaderModule(device, R"(
|
||||
step3PipelineDesc.compute.entryPoint = "main";
|
||||
step3PipelineDesc.compute.module = utils::CreateShaderModule(device, R"(
|
||||
[[block]] struct Buf {
|
||||
data : array<u32, 3>;
|
||||
};
|
||||
|
|
|
@ -207,8 +207,8 @@ class CopyTextureForBrowserTests : public DawnTest {
|
|||
)");
|
||||
|
||||
wgpu::ComputePipelineDescriptor csDesc;
|
||||
csDesc.computeStage.module = csModule;
|
||||
csDesc.computeStage.entryPoint = "main";
|
||||
csDesc.compute.module = csModule;
|
||||
csDesc.compute.entryPoint = "main";
|
||||
|
||||
return device.CreateComputePipeline(&csDesc);
|
||||
}
|
||||
|
|
|
@ -74,7 +74,7 @@ class CreatePipelineAsyncTest : public DawnTest {
|
|||
// Verify the basic use of CreateComputePipelineAsync works on all backends.
|
||||
TEST_P(CreatePipelineAsyncTest, BasicUseOfCreateComputePipelineAsync) {
|
||||
wgpu::ComputePipelineDescriptor csDesc;
|
||||
csDesc.computeStage.module = utils::CreateShaderModule(device, R"(
|
||||
csDesc.compute.module = utils::CreateShaderModule(device, R"(
|
||||
[[block]] struct SSBO {
|
||||
value : u32;
|
||||
};
|
||||
|
@ -83,7 +83,7 @@ TEST_P(CreatePipelineAsyncTest, BasicUseOfCreateComputePipelineAsync) {
|
|||
[[stage(compute)]] fn main() {
|
||||
ssbo.value = 1u;
|
||||
})");
|
||||
csDesc.computeStage.entryPoint = "main";
|
||||
csDesc.compute.entryPoint = "main";
|
||||
|
||||
device.CreateComputePipelineAsync(
|
||||
&csDesc,
|
||||
|
@ -109,7 +109,7 @@ TEST_P(CreatePipelineAsyncTest, CreateComputePipelineFailed) {
|
|||
DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("skip_validation"));
|
||||
|
||||
wgpu::ComputePipelineDescriptor csDesc;
|
||||
csDesc.computeStage.module = utils::CreateShaderModule(device, R"(
|
||||
csDesc.compute.module = utils::CreateShaderModule(device, R"(
|
||||
[[block]] struct SSBO {
|
||||
value : u32;
|
||||
};
|
||||
|
@ -118,7 +118,7 @@ TEST_P(CreatePipelineAsyncTest, CreateComputePipelineFailed) {
|
|||
[[stage(compute)]] fn main() {
|
||||
ssbo.value = 1u;
|
||||
})");
|
||||
csDesc.computeStage.entryPoint = "main0";
|
||||
csDesc.compute.entryPoint = "main0";
|
||||
|
||||
device.CreateComputePipelineAsync(
|
||||
&csDesc,
|
||||
|
@ -252,10 +252,10 @@ TEST_P(CreatePipelineAsyncTest, CreateRenderPipelineFailed) {
|
|||
// CreateComputePipelineAsync() is called.
|
||||
TEST_P(CreatePipelineAsyncTest, ReleaseDeviceBeforeCallbackOfCreateComputePipelineAsync) {
|
||||
wgpu::ComputePipelineDescriptor csDesc;
|
||||
csDesc.computeStage.module = utils::CreateShaderModule(device, R"(
|
||||
csDesc.compute.module = utils::CreateShaderModule(device, R"(
|
||||
[[stage(compute)]] fn main() {
|
||||
})");
|
||||
csDesc.computeStage.entryPoint = "main";
|
||||
csDesc.compute.entryPoint = "main";
|
||||
|
||||
device.CreateComputePipelineAsync(
|
||||
&csDesc,
|
||||
|
@ -308,7 +308,7 @@ TEST_P(CreatePipelineAsyncTest, ReleaseDeviceBeforeCallbackOfCreateRenderPipelin
|
|||
// object from cache works correctly.
|
||||
TEST_P(CreatePipelineAsyncTest, CreateSameComputePipelineTwice) {
|
||||
wgpu::ComputePipelineDescriptor csDesc;
|
||||
csDesc.computeStage.module = utils::CreateShaderModule(device, R"(
|
||||
csDesc.compute.module = utils::CreateShaderModule(device, R"(
|
||||
[[block]] struct SSBO {
|
||||
value : u32;
|
||||
};
|
||||
|
@ -317,7 +317,7 @@ TEST_P(CreatePipelineAsyncTest, CreateSameComputePipelineTwice) {
|
|||
[[stage(compute)]] fn main() {
|
||||
ssbo.value = 1u;
|
||||
})");
|
||||
csDesc.computeStage.entryPoint = "main";
|
||||
csDesc.compute.entryPoint = "main";
|
||||
|
||||
auto callback = [](WGPUCreatePipelineAsyncStatus status, WGPUComputePipeline returnPipeline,
|
||||
const char* message, void* userdata) {
|
||||
|
@ -349,7 +349,7 @@ TEST_P(CreatePipelineAsyncTest, CreateSameComputePipelineTwice) {
|
|||
// same time works correctly.
|
||||
TEST_P(CreatePipelineAsyncTest, CreateSamePipelineTwiceAtSameTime) {
|
||||
wgpu::ComputePipelineDescriptor csDesc;
|
||||
csDesc.computeStage.module = utils::CreateShaderModule(device, R"(
|
||||
csDesc.compute.module = utils::CreateShaderModule(device, R"(
|
||||
[[block]] struct SSBO {
|
||||
value : u32;
|
||||
};
|
||||
|
@ -358,7 +358,7 @@ TEST_P(CreatePipelineAsyncTest, CreateSamePipelineTwiceAtSameTime) {
|
|||
[[stage(compute)]] fn main() {
|
||||
ssbo.value = 1u;
|
||||
})");
|
||||
csDesc.computeStage.entryPoint = "main";
|
||||
csDesc.compute.entryPoint = "main";
|
||||
|
||||
auto callback = [](WGPUCreatePipelineAsyncStatus status, WGPUComputePipeline returnPipeline,
|
||||
const char* message, void* userdata) {
|
||||
|
|
|
@ -225,12 +225,12 @@ TEST_P(D3D12CachingTests, ReuseShaderWithMultipleEntryPoints) {
|
|||
// Store the WGSL shader into the cache.
|
||||
{
|
||||
wgpu::ComputePipelineDescriptor desc;
|
||||
desc.computeStage.module = module;
|
||||
desc.computeStage.entryPoint = "write1";
|
||||
desc.compute.module = module;
|
||||
desc.compute.entryPoint = "write1";
|
||||
EXPECT_CACHE_HIT(0u, device.CreateComputePipeline(&desc));
|
||||
|
||||
desc.computeStage.module = module;
|
||||
desc.computeStage.entryPoint = "write42";
|
||||
desc.compute.module = module;
|
||||
desc.compute.entryPoint = "write42";
|
||||
EXPECT_CACHE_HIT(0u, device.CreateComputePipeline(&desc));
|
||||
}
|
||||
|
||||
|
@ -239,15 +239,15 @@ TEST_P(D3D12CachingTests, ReuseShaderWithMultipleEntryPoints) {
|
|||
// Load the same WGSL shader from the cache.
|
||||
{
|
||||
wgpu::ComputePipelineDescriptor desc;
|
||||
desc.computeStage.module = module;
|
||||
desc.computeStage.entryPoint = "write1";
|
||||
desc.compute.module = module;
|
||||
desc.compute.entryPoint = "write1";
|
||||
|
||||
// Cached HLSL shader calls LoadData twice (once to peek, again to get), so check 2 x
|
||||
// kNumOfShaders hits.
|
||||
EXPECT_CACHE_HIT(2u, device.CreateComputePipeline(&desc));
|
||||
|
||||
desc.computeStage.module = module;
|
||||
desc.computeStage.entryPoint = "write42";
|
||||
desc.compute.module = module;
|
||||
desc.compute.entryPoint = "write42";
|
||||
|
||||
// Cached HLSL shader calls LoadData twice, so check 2 x kNumOfShaders hits.
|
||||
EXPECT_CACHE_HIT(2u, device.CreateComputePipeline(&desc));
|
||||
|
|
|
@ -85,6 +85,18 @@ TEST_P(DeprecationTests, SetAttachmentDescriptorAttachment) {
|
|||
pass.EndPass();
|
||||
}
|
||||
|
||||
// Test that setting computeStage in a ComputePipelineDescriptor is deprecated.
|
||||
TEST_P(DeprecationTests, ComputeStage) {
|
||||
wgpu::ComputePipelineDescriptor csDesc;
|
||||
csDesc.computeStage.module = utils::CreateShaderModule(device, R"(
|
||||
[[stage(compute)]] fn main() {
|
||||
})");
|
||||
csDesc.computeStage.entryPoint = "main";
|
||||
|
||||
wgpu::ComputePipeline pipeline;
|
||||
EXPECT_DEPRECATION_WARNING(pipeline = device.CreateComputePipeline(&csDesc));
|
||||
}
|
||||
|
||||
DAWN_INSTANTIATE_TEST(DeprecationTests,
|
||||
D3D12Backend(),
|
||||
MetalBackend(),
|
||||
|
|
|
@ -168,8 +168,8 @@ class DepthStencilSamplingTest : public DawnTest {
|
|||
wgpu::ShaderModule csModule = utils::CreateShaderModule(device, shaderSource.str().c_str());
|
||||
|
||||
wgpu::ComputePipelineDescriptor pipelineDescriptor;
|
||||
pipelineDescriptor.computeStage.module = csModule;
|
||||
pipelineDescriptor.computeStage.entryPoint = "main";
|
||||
pipelineDescriptor.compute.module = csModule;
|
||||
pipelineDescriptor.compute.entryPoint = "main";
|
||||
|
||||
return device.CreateComputePipeline(&pipelineDescriptor);
|
||||
}
|
||||
|
@ -236,8 +236,8 @@ class DepthStencilSamplingTest : public DawnTest {
|
|||
|
||||
wgpu::ComputePipelineDescriptor pipelineDescriptor;
|
||||
pipelineDescriptor.layout = utils::MakeBasicPipelineLayout(device, &bgl);
|
||||
pipelineDescriptor.computeStage.module = csModule;
|
||||
pipelineDescriptor.computeStage.entryPoint = "main";
|
||||
pipelineDescriptor.compute.module = csModule;
|
||||
pipelineDescriptor.compute.entryPoint = "main";
|
||||
|
||||
return device.CreateComputePipeline(&pipelineDescriptor);
|
||||
}
|
||||
|
|
|
@ -115,8 +115,8 @@ TEST_P(DeviceLostTest, GetBindGroupLayoutFails) {
|
|||
|
||||
wgpu::ComputePipelineDescriptor descriptor;
|
||||
descriptor.layout = nullptr;
|
||||
descriptor.computeStage.module = csModule;
|
||||
descriptor.computeStage.entryPoint = "main";
|
||||
descriptor.compute.module = csModule;
|
||||
descriptor.compute.entryPoint = "main";
|
||||
|
||||
wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&descriptor);
|
||||
|
||||
|
@ -169,7 +169,7 @@ TEST_P(DeviceLostTest, CreateComputePipelineFails) {
|
|||
|
||||
wgpu::ComputePipelineDescriptor descriptor = {};
|
||||
descriptor.layout = nullptr;
|
||||
descriptor.computeStage.module = nullptr;
|
||||
descriptor.compute.module = nullptr;
|
||||
ASSERT_DEVICE_ERROR(device.CreateComputePipeline(&descriptor));
|
||||
}
|
||||
|
||||
|
@ -452,8 +452,8 @@ TEST_P(DeviceLostTest, DeviceLostBeforeCreatePipelineAsyncCallback) {
|
|||
})");
|
||||
|
||||
wgpu::ComputePipelineDescriptor descriptor;
|
||||
descriptor.computeStage.module = csModule;
|
||||
descriptor.computeStage.entryPoint = "main";
|
||||
descriptor.compute.module = csModule;
|
||||
descriptor.compute.entryPoint = "main";
|
||||
|
||||
auto callback = [](WGPUCreatePipelineAsyncStatus status, WGPUComputePipeline returnPipeline,
|
||||
const char* message, void* userdata) {
|
||||
|
|
|
@ -218,8 +218,8 @@ class DynamicBufferOffsetTests : public DawnTest {
|
|||
wgpu::ShaderModule csModule = utils::CreateShaderModule(device, cs.str().c_str());
|
||||
|
||||
wgpu::ComputePipelineDescriptor csDesc;
|
||||
csDesc.computeStage.module = csModule;
|
||||
csDesc.computeStage.entryPoint = "main";
|
||||
csDesc.compute.module = csModule;
|
||||
csDesc.compute.entryPoint = "main";
|
||||
|
||||
wgpu::PipelineLayoutDescriptor pipelineLayoutDescriptor;
|
||||
if (isInheritedPipeline) {
|
||||
|
|
|
@ -79,12 +79,12 @@ TEST_P(EntryPointTests, TwoComputeInModule) {
|
|||
|
||||
// Create both pipelines from the module.
|
||||
wgpu::ComputePipelineDescriptor pipelineDesc;
|
||||
pipelineDesc.computeStage.module = module;
|
||||
pipelineDesc.compute.module = module;
|
||||
|
||||
pipelineDesc.computeStage.entryPoint = "write1";
|
||||
pipelineDesc.compute.entryPoint = "write1";
|
||||
wgpu::ComputePipeline write1 = device.CreateComputePipeline(&pipelineDesc);
|
||||
|
||||
pipelineDesc.computeStage.entryPoint = "write42";
|
||||
pipelineDesc.compute.entryPoint = "write42";
|
||||
wgpu::ComputePipeline write42 = device.CreateComputePipeline(&pipelineDesc);
|
||||
|
||||
// Create the bindGroup.
|
||||
|
|
|
@ -45,8 +45,8 @@ class GpuMemorySyncTests : public DawnTest {
|
|||
})");
|
||||
|
||||
wgpu::ComputePipelineDescriptor cpDesc;
|
||||
cpDesc.computeStage.module = csModule;
|
||||
cpDesc.computeStage.entryPoint = "main";
|
||||
cpDesc.compute.module = csModule;
|
||||
cpDesc.compute.entryPoint = "main";
|
||||
wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&cpDesc);
|
||||
|
||||
wgpu::BindGroup bindGroup =
|
||||
|
@ -249,8 +249,8 @@ TEST_P(GpuMemorySyncTests, SampledAndROStorageTextureInComputePass) {
|
|||
|
||||
// Create a pipeline that loads the texture from both the sampled and storage paths.
|
||||
wgpu::ComputePipelineDescriptor pipelineDesc;
|
||||
pipelineDesc.computeStage.entryPoint = "main";
|
||||
pipelineDesc.computeStage.module = utils::CreateShaderModule(device, R"(
|
||||
pipelineDesc.compute.entryPoint = "main";
|
||||
pipelineDesc.compute.module = utils::CreateShaderModule(device, R"(
|
||||
[[block]] struct Output {
|
||||
sampledOut: u32;
|
||||
storageOut: u32;
|
||||
|
@ -321,8 +321,8 @@ class StorageToUniformSyncTests : public DawnTest {
|
|||
})");
|
||||
|
||||
wgpu::ComputePipelineDescriptor cpDesc;
|
||||
cpDesc.computeStage.module = csModule;
|
||||
cpDesc.computeStage.entryPoint = "main";
|
||||
cpDesc.compute.module = csModule;
|
||||
cpDesc.compute.entryPoint = "main";
|
||||
wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&cpDesc);
|
||||
|
||||
wgpu::BindGroup bindGroup =
|
||||
|
@ -542,8 +542,8 @@ TEST_P(MultipleWriteThenMultipleReadTests, SeparateBuffers) {
|
|||
})");
|
||||
|
||||
wgpu::ComputePipelineDescriptor cpDesc;
|
||||
cpDesc.computeStage.module = csModule;
|
||||
cpDesc.computeStage.entryPoint = "main";
|
||||
cpDesc.compute.module = csModule;
|
||||
cpDesc.compute.entryPoint = "main";
|
||||
wgpu::ComputePipeline cp = device.CreateComputePipeline(&cpDesc);
|
||||
wgpu::Buffer vertexBuffer = CreateZeroedBuffer(
|
||||
kVertexBufferStride * 4,
|
||||
|
@ -657,8 +657,8 @@ TEST_P(MultipleWriteThenMultipleReadTests, OneBuffer) {
|
|||
})");
|
||||
|
||||
wgpu::ComputePipelineDescriptor cpDesc;
|
||||
cpDesc.computeStage.module = csModule;
|
||||
cpDesc.computeStage.entryPoint = "main";
|
||||
cpDesc.compute.module = csModule;
|
||||
cpDesc.compute.entryPoint = "main";
|
||||
wgpu::ComputePipeline cp = device.CreateComputePipeline(&cpDesc);
|
||||
struct Data {
|
||||
float pos[4][4];
|
||||
|
|
|
@ -91,8 +91,8 @@ class MultisampledSamplingTest : public DawnTest {
|
|||
}
|
||||
{
|
||||
wgpu::ComputePipelineDescriptor desc = {};
|
||||
desc.computeStage.entryPoint = "main";
|
||||
desc.computeStage.module = utils::CreateShaderModule(device, R"(
|
||||
desc.compute.entryPoint = "main";
|
||||
desc.compute.module = utils::CreateShaderModule(device, R"(
|
||||
[[group(0), binding(0)]] var texture0 : texture_multisampled_2d<f32>;
|
||||
[[group(0), binding(1)]] var texture1 : texture_multisampled_2d<f32>;
|
||||
|
||||
|
|
|
@ -142,16 +142,16 @@ TEST_P(ObjectCachingTest, ComputePipelineDeduplicationOnShaderModule) {
|
|||
wgpu::PipelineLayout layout = utils::MakeBasicPipelineLayout(device, nullptr);
|
||||
|
||||
wgpu::ComputePipelineDescriptor desc;
|
||||
desc.computeStage.entryPoint = "main";
|
||||
desc.compute.entryPoint = "main";
|
||||
desc.layout = layout;
|
||||
|
||||
desc.computeStage.module = module;
|
||||
desc.compute.module = module;
|
||||
wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&desc);
|
||||
|
||||
desc.computeStage.module = sameModule;
|
||||
desc.compute.module = sameModule;
|
||||
wgpu::ComputePipeline samePipeline = device.CreateComputePipeline(&desc);
|
||||
|
||||
desc.computeStage.module = otherModule;
|
||||
desc.compute.module = otherModule;
|
||||
wgpu::ComputePipeline otherPipeline = device.CreateComputePipeline(&desc);
|
||||
|
||||
EXPECT_NE(pipeline.Get(), otherPipeline.Get());
|
||||
|
@ -173,8 +173,8 @@ TEST_P(ObjectCachingTest, ComputePipelineDeduplicationOnLayout) {
|
|||
EXPECT_EQ(pl.Get() == samePl.Get(), !UsesWire());
|
||||
|
||||
wgpu::ComputePipelineDescriptor desc;
|
||||
desc.computeStage.entryPoint = "main";
|
||||
desc.computeStage.module = utils::CreateShaderModule(device, R"(
|
||||
desc.compute.entryPoint = "main";
|
||||
desc.compute.module = utils::CreateShaderModule(device, R"(
|
||||
var<workgroup> i : u32;
|
||||
[[stage(compute)]] fn main() {
|
||||
i = 0u;
|
||||
|
|
|
@ -123,8 +123,8 @@ TEST_P(OpArrayLengthTest, Compute) {
|
|||
|
||||
wgpu::ComputePipelineDescriptor pipelineDesc;
|
||||
pipelineDesc.layout = pl;
|
||||
pipelineDesc.computeStage.entryPoint = "main";
|
||||
pipelineDesc.computeStage.module = utils::CreateShaderModule(device, (R"(
|
||||
pipelineDesc.compute.entryPoint = "main";
|
||||
pipelineDesc.compute.module = utils::CreateShaderModule(device, (R"(
|
||||
[[block]] struct ResultBuffer {
|
||||
data : [[stride(4)]] array<u32, 3>;
|
||||
};
|
||||
|
|
|
@ -147,8 +147,8 @@ TEST_P(ShaderFloat16Tests, Basic16BitFloatFeaturesTest) {
|
|||
)");
|
||||
|
||||
wgpu::ComputePipelineDescriptor csDesc;
|
||||
csDesc.computeStage.module = module;
|
||||
csDesc.computeStage.entryPoint = "main";
|
||||
csDesc.compute.module = module;
|
||||
csDesc.compute.entryPoint = "main";
|
||||
wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&csDesc);
|
||||
|
||||
wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0),
|
||||
|
|
|
@ -62,8 +62,8 @@ TEST_P(ShaderTests, ComputeLog2) {
|
|||
})";
|
||||
|
||||
wgpu::ComputePipelineDescriptor csDesc;
|
||||
csDesc.computeStage.module = utils::CreateShaderModule(device, shader.c_str());
|
||||
csDesc.computeStage.entryPoint = "main";
|
||||
csDesc.compute.module = utils::CreateShaderModule(device, shader.c_str());
|
||||
csDesc.compute.entryPoint = "main";
|
||||
wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&csDesc);
|
||||
|
||||
wgpu::BindGroup bindGroup =
|
||||
|
|
|
@ -464,8 +464,8 @@ fn IsEqualTo(pixel : vec4<f32>, expected : vec4<f32>) -> bool {
|
|||
wgpu::ShaderModule csModule = utils::CreateShaderModule(device, computeShader);
|
||||
wgpu::ComputePipelineDescriptor computeDescriptor;
|
||||
computeDescriptor.layout = nullptr;
|
||||
computeDescriptor.computeStage.module = csModule;
|
||||
computeDescriptor.computeStage.entryPoint = "main";
|
||||
computeDescriptor.compute.module = csModule;
|
||||
computeDescriptor.compute.entryPoint = "main";
|
||||
return device.CreateComputePipeline(&computeDescriptor);
|
||||
}
|
||||
|
||||
|
@ -990,8 +990,8 @@ TEST_P(StorageTextureTests, ReadonlyAndWriteonlyStorageTexturePingPong) {
|
|||
)");
|
||||
|
||||
wgpu::ComputePipelineDescriptor pipelineDesc = {};
|
||||
pipelineDesc.computeStage.module = module;
|
||||
pipelineDesc.computeStage.entryPoint = "main";
|
||||
pipelineDesc.compute.module = module;
|
||||
pipelineDesc.compute.entryPoint = "main";
|
||||
wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDesc);
|
||||
|
||||
// In bindGroupA storageTexture1 is bound as read-only storage texture and storageTexture2 is
|
||||
|
@ -1064,8 +1064,8 @@ TEST_P(StorageTextureTests, SampledAndWriteonlyStorageTexturePingPong) {
|
|||
)");
|
||||
|
||||
wgpu::ComputePipelineDescriptor pipelineDesc = {};
|
||||
pipelineDesc.computeStage.module = module;
|
||||
pipelineDesc.computeStage.entryPoint = "main";
|
||||
pipelineDesc.compute.module = module;
|
||||
pipelineDesc.compute.entryPoint = "main";
|
||||
wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDesc);
|
||||
|
||||
// In bindGroupA storageTexture1 is bound as read-only storage texture and storageTexture2 is
|
||||
|
|
|
@ -973,7 +973,7 @@ TEST_P(TextureZeroInitTest, ComputePassSampledTextureClear) {
|
|||
|
||||
// Create compute pipeline
|
||||
wgpu::ComputePipelineDescriptor computePipelineDescriptor;
|
||||
wgpu::ProgrammableStageDescriptor computeStage;
|
||||
wgpu::ProgrammableStageDescriptor compute;
|
||||
const char* cs = R"(
|
||||
[[group(0), binding(0)]] var tex : texture_2d<f32>;
|
||||
[[block]] struct Result {
|
||||
|
@ -984,8 +984,8 @@ TEST_P(TextureZeroInitTest, ComputePassSampledTextureClear) {
|
|||
result.value = textureLoad(tex, vec2<i32>(0,0), 0);
|
||||
}
|
||||
)";
|
||||
computePipelineDescriptor.computeStage.module = utils::CreateShaderModule(device, cs);
|
||||
computePipelineDescriptor.computeStage.entryPoint = "main";
|
||||
computePipelineDescriptor.compute.module = utils::CreateShaderModule(device, cs);
|
||||
computePipelineDescriptor.compute.entryPoint = "main";
|
||||
wgpu::ComputePipeline computePipeline =
|
||||
device.CreateComputePipeline(&computePipelineDescriptor);
|
||||
|
||||
|
|
|
@ -460,8 +460,8 @@ void ShaderRobustnessPerf::SetUp() {
|
|||
}
|
||||
|
||||
wgpu::ComputePipelineDescriptor csDesc;
|
||||
csDesc.computeStage.module = module;
|
||||
csDesc.computeStage.entryPoint = "main";
|
||||
csDesc.compute.module = module;
|
||||
csDesc.compute.entryPoint = "main";
|
||||
mPipeline = device.CreateComputePipeline(&csDesc);
|
||||
|
||||
mBindGroup = utils::MakeBindGroup(device, mPipeline.GetBindGroupLayout(0),
|
||||
|
|
|
@ -1312,8 +1312,8 @@ class SetBindGroupValidationTest : public ValidationTest {
|
|||
|
||||
wgpu::ComputePipelineDescriptor csDesc;
|
||||
csDesc.layout = pipelineLayout;
|
||||
csDesc.computeStage.module = csModule;
|
||||
csDesc.computeStage.entryPoint = "main";
|
||||
csDesc.compute.module = csModule;
|
||||
csDesc.compute.entryPoint = "main";
|
||||
|
||||
return device.CreateComputePipeline(&csDesc);
|
||||
}
|
||||
|
@ -1918,8 +1918,8 @@ class BindGroupLayoutCompatibilityTest : public ValidationTest {
|
|||
|
||||
wgpu::ComputePipelineDescriptor csDesc;
|
||||
csDesc.layout = pipelineLayout;
|
||||
csDesc.computeStage.module = csModule;
|
||||
csDesc.computeStage.entryPoint = "main";
|
||||
csDesc.compute.module = csModule;
|
||||
csDesc.compute.entryPoint = "main";
|
||||
|
||||
return device.CreateComputePipeline(&csDesc);
|
||||
}
|
||||
|
|
|
@ -31,8 +31,8 @@ class ComputeIndirectValidationTest : public ValidationTest {
|
|||
|
||||
wgpu::ComputePipelineDescriptor csDesc;
|
||||
csDesc.layout = pl;
|
||||
csDesc.computeStage.module = computeModule;
|
||||
csDesc.computeStage.entryPoint = "main";
|
||||
csDesc.compute.module = computeModule;
|
||||
csDesc.compute.entryPoint = "main";
|
||||
pipeline = device.CreateComputePipeline(&csDesc);
|
||||
}
|
||||
|
||||
|
|
|
@ -158,8 +158,8 @@ TEST_F(GetBindGroupLayoutTests, ComputePipeline) {
|
|||
|
||||
wgpu::ComputePipelineDescriptor descriptor;
|
||||
descriptor.layout = nullptr;
|
||||
descriptor.computeStage.module = csModule;
|
||||
descriptor.computeStage.entryPoint = "main";
|
||||
descriptor.compute.module = csModule;
|
||||
descriptor.compute.entryPoint = "main";
|
||||
|
||||
wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&descriptor);
|
||||
|
||||
|
@ -925,14 +925,14 @@ TEST_F(GetBindGroupLayoutTests, FromCorrectEntryPoint) {
|
|||
)");
|
||||
|
||||
wgpu::ComputePipelineDescriptor pipelineDesc;
|
||||
pipelineDesc.computeStage.module = module;
|
||||
pipelineDesc.compute.module = module;
|
||||
|
||||
// Get each entryPoint's BGL.
|
||||
pipelineDesc.computeStage.entryPoint = "compute0";
|
||||
pipelineDesc.compute.entryPoint = "compute0";
|
||||
wgpu::ComputePipeline pipeline0 = device.CreateComputePipeline(&pipelineDesc);
|
||||
wgpu::BindGroupLayout bgl0 = pipeline0.GetBindGroupLayout(0);
|
||||
|
||||
pipelineDesc.computeStage.entryPoint = "compute1";
|
||||
pipelineDesc.compute.entryPoint = "compute1";
|
||||
wgpu::ComputePipeline pipeline1 = device.CreateComputePipeline(&pipelineDesc);
|
||||
wgpu::BindGroupLayout bgl1 = pipeline1.GetBindGroupLayout(0);
|
||||
|
||||
|
|
|
@ -171,8 +171,8 @@ class MinBufferSizeTestsBase : public ValidationTest {
|
|||
descriptor.bindGroupLayouts = layouts.data();
|
||||
csDesc.layout = device.CreatePipelineLayout(&descriptor);
|
||||
}
|
||||
csDesc.computeStage.module = csModule;
|
||||
csDesc.computeStage.entryPoint = "main";
|
||||
csDesc.compute.module = csModule;
|
||||
csDesc.compute.entryPoint = "main";
|
||||
|
||||
return device.CreateComputePipeline(&csDesc);
|
||||
}
|
||||
|
|
|
@ -45,8 +45,8 @@ TEST_F(MultipleDeviceTest, ValidatesSameDeviceCreatePipelineAsync) {
|
|||
wgpu::ShaderModule shaderModule = device.CreateShaderModule(&shaderModuleDesc);
|
||||
|
||||
wgpu::ComputePipelineDescriptor pipelineDesc = {};
|
||||
pipelineDesc.computeStage.module = shaderModule;
|
||||
pipelineDesc.computeStage.entryPoint = "main";
|
||||
pipelineDesc.compute.module = shaderModule;
|
||||
pipelineDesc.compute.entryPoint = "main";
|
||||
|
||||
StrictMock<MockCallback<WGPUCreateComputePipelineAsyncCallback>> creationCallback;
|
||||
EXPECT_CALL(creationCallback,
|
||||
|
@ -65,8 +65,8 @@ TEST_F(MultipleDeviceTest, ValidatesSameDeviceCreatePipelineAsync) {
|
|||
wgpu::ShaderModule shaderModule = device2.CreateShaderModule(&shaderModuleDesc);
|
||||
|
||||
wgpu::ComputePipelineDescriptor pipelineDesc = {};
|
||||
pipelineDesc.computeStage.module = shaderModule;
|
||||
pipelineDesc.computeStage.entryPoint = "main";
|
||||
pipelineDesc.compute.module = shaderModule;
|
||||
pipelineDesc.compute.entryPoint = "main";
|
||||
|
||||
StrictMock<MockCallback<WGPUCreateComputePipelineAsyncCallback>> creationCallback;
|
||||
EXPECT_CALL(creationCallback,
|
||||
|
|
|
@ -210,10 +210,10 @@ namespace {
|
|||
};
|
||||
|
||||
wgpu::ComputePipelineDescriptor descriptor;
|
||||
descriptor.computeStage.module = utils::CreateShaderModule(device, R"(
|
||||
descriptor.compute.module = utils::CreateShaderModule(device, R"(
|
||||
[[stage(compute)]] fn main() {
|
||||
})");
|
||||
descriptor.computeStage.entryPoint = "main";
|
||||
descriptor.compute.entryPoint = "main";
|
||||
device.CreateComputePipelineAsync(&descriptor, callback, &callbackData);
|
||||
|
||||
WaitForAllOperations(device);
|
||||
|
@ -234,8 +234,8 @@ namespace {
|
|||
// BindGroup 2. This is to provide coverage of for loops in validation code.
|
||||
wgpu::ComputePipelineDescriptor cpDesc;
|
||||
cpDesc.layout = utils::MakePipelineLayout(device, {emptyBGL, testBGL});
|
||||
cpDesc.computeStage.entryPoint = "main";
|
||||
cpDesc.computeStage.module =
|
||||
cpDesc.compute.entryPoint = "main";
|
||||
cpDesc.compute.module =
|
||||
utils::CreateShaderModule(device, "[[stage(compute)]] fn main() {}");
|
||||
wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&cpDesc);
|
||||
|
||||
|
@ -302,8 +302,8 @@ namespace {
|
|||
|
||||
wgpu::ComputePipelineDescriptor cpDesc;
|
||||
cpDesc.layout = utils::MakePipelineLayout(device, {emptyBGL, emptyBGL, testBGL});
|
||||
cpDesc.computeStage.entryPoint = "main";
|
||||
cpDesc.computeStage.module =
|
||||
cpDesc.compute.entryPoint = "main";
|
||||
cpDesc.compute.module =
|
||||
utils::CreateShaderModule(device, "[[stage(compute)]] fn main() {}");
|
||||
wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&cpDesc);
|
||||
|
||||
|
|
|
@ -67,8 +67,8 @@ namespace {
|
|||
})");
|
||||
wgpu::ComputePipelineDescriptor pipelineDescriptor;
|
||||
pipelineDescriptor.layout = utils::MakePipelineLayout(device, std::move(bgls));
|
||||
pipelineDescriptor.computeStage.module = csModule;
|
||||
pipelineDescriptor.computeStage.entryPoint = "main";
|
||||
pipelineDescriptor.compute.module = csModule;
|
||||
pipelineDescriptor.compute.entryPoint = "main";
|
||||
return device.CreateComputePipeline(&pipelineDescriptor);
|
||||
}
|
||||
|
||||
|
|
|
@ -200,8 +200,8 @@ TEST_F(StorageTextureValidationTests, ComputePipeline) {
|
|||
|
||||
wgpu::ComputePipelineDescriptor descriptor;
|
||||
descriptor.layout = nullptr;
|
||||
descriptor.computeStage.module = csModule;
|
||||
descriptor.computeStage.entryPoint = "main";
|
||||
descriptor.compute.module = csModule;
|
||||
descriptor.compute.entryPoint = "main";
|
||||
|
||||
device.CreateComputePipeline(&descriptor);
|
||||
}
|
||||
|
@ -217,8 +217,8 @@ TEST_F(StorageTextureValidationTests, ComputePipeline) {
|
|||
|
||||
wgpu::ComputePipelineDescriptor descriptor;
|
||||
descriptor.layout = nullptr;
|
||||
descriptor.computeStage.module = csModule;
|
||||
descriptor.computeStage.entryPoint = "main";
|
||||
descriptor.compute.module = csModule;
|
||||
descriptor.compute.entryPoint = "main";
|
||||
|
||||
device.CreateComputePipeline(&descriptor);
|
||||
}
|
||||
|
@ -402,8 +402,8 @@ TEST_F(StorageTextureValidationTests, BindGroupLayoutEntryTypeMatchesShaderDecla
|
|||
|
||||
// Set common fields of compute pipeline descriptor.
|
||||
wgpu::ComputePipelineDescriptor defaultComputePipelineDescriptor;
|
||||
defaultComputePipelineDescriptor.computeStage.module = csModule;
|
||||
defaultComputePipelineDescriptor.computeStage.entryPoint = "main";
|
||||
defaultComputePipelineDescriptor.compute.module = csModule;
|
||||
defaultComputePipelineDescriptor.compute.entryPoint = "main";
|
||||
|
||||
for (utils::BindingLayoutEntryInitializationHelper bindingLayoutEntry :
|
||||
kSupportedBindingTypes) {
|
||||
|
@ -478,8 +478,8 @@ TEST_F(StorageTextureValidationTests, BindGroupLayoutStorageTextureFormatMatches
|
|||
|
||||
// Set common fields of compute pipeline descriptor.
|
||||
wgpu::ComputePipelineDescriptor defaultComputePipelineDescriptor;
|
||||
defaultComputePipelineDescriptor.computeStage.module = csModule;
|
||||
defaultComputePipelineDescriptor.computeStage.entryPoint = "main";
|
||||
defaultComputePipelineDescriptor.compute.module = csModule;
|
||||
defaultComputePipelineDescriptor.compute.entryPoint = "main";
|
||||
|
||||
// Set common fileds of bind group layout binding.
|
||||
utils::BindingLayoutEntryInitializationHelper defaultBindGroupLayoutEntry = {
|
||||
|
@ -534,8 +534,8 @@ TEST_F(StorageTextureValidationTests, BindGroupLayoutViewDimensionMatchesShaderD
|
|||
|
||||
// Set common fields of compute pipeline descriptor.
|
||||
wgpu::ComputePipelineDescriptor defaultComputePipelineDescriptor;
|
||||
defaultComputePipelineDescriptor.computeStage.module = csModule;
|
||||
defaultComputePipelineDescriptor.computeStage.entryPoint = "main";
|
||||
defaultComputePipelineDescriptor.compute.module = csModule;
|
||||
defaultComputePipelineDescriptor.compute.entryPoint = "main";
|
||||
|
||||
// Set common fields of bind group layout binding.
|
||||
utils::BindingLayoutEntryInitializationHelper defaultBindGroupLayoutEntry = {
|
||||
|
|
|
@ -134,8 +134,8 @@ TEST_F(UnsafeAPIValidationTest, DispatchIndirectDisallowed) {
|
|||
|
||||
// Create the dummy compute pipeline.
|
||||
wgpu::ComputePipelineDescriptor pipelineDesc;
|
||||
pipelineDesc.computeStage.entryPoint = "main";
|
||||
pipelineDesc.computeStage.module =
|
||||
pipelineDesc.compute.entryPoint = "main";
|
||||
pipelineDesc.compute.module =
|
||||
utils::CreateShaderModule(device, "[[stage(compute)]] fn main() {}");
|
||||
wgpu::ComputePipeline pipeline = device.CreateComputePipeline(&pipelineDesc);
|
||||
|
||||
|
|
|
@ -100,8 +100,8 @@ TEST_F(WireCreatePipelineAsyncTest, CreateComputePipelineAsyncSuccess) {
|
|||
EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiCsModule));
|
||||
|
||||
WGPUComputePipelineDescriptor descriptor{};
|
||||
descriptor.computeStage.module = csModule;
|
||||
descriptor.computeStage.entryPoint = "main";
|
||||
descriptor.compute.module = csModule;
|
||||
descriptor.compute.entryPoint = "main";
|
||||
|
||||
wgpuDeviceCreateComputePipelineAsync(device, &descriptor,
|
||||
ToMockCreateComputePipelineAsyncCallback, this);
|
||||
|
@ -129,8 +129,8 @@ TEST_F(WireCreatePipelineAsyncTest, CreateComputePipelineAsyncError) {
|
|||
EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiCsModule));
|
||||
|
||||
WGPUComputePipelineDescriptor descriptor{};
|
||||
descriptor.computeStage.module = csModule;
|
||||
descriptor.computeStage.entryPoint = "main";
|
||||
descriptor.compute.module = csModule;
|
||||
descriptor.compute.entryPoint = "main";
|
||||
|
||||
wgpuDeviceCreateComputePipelineAsync(device, &descriptor,
|
||||
ToMockCreateComputePipelineAsyncCallback, this);
|
||||
|
@ -258,8 +258,8 @@ TEST_F(WireCreatePipelineAsyncTest, CreateComputePipelineAsyncThenDisconnect) {
|
|||
EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiCsModule));
|
||||
|
||||
WGPUComputePipelineDescriptor descriptor{};
|
||||
descriptor.computeStage.module = csModule;
|
||||
descriptor.computeStage.entryPoint = "main";
|
||||
descriptor.compute.module = csModule;
|
||||
descriptor.compute.entryPoint = "main";
|
||||
|
||||
wgpuDeviceCreateComputePipelineAsync(device, &descriptor,
|
||||
ToMockCreateComputePipelineAsyncCallback, this);
|
||||
|
@ -314,8 +314,8 @@ TEST_F(WireCreatePipelineAsyncTest, CreateComputePipelineAsyncAfterDisconnect) {
|
|||
EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiCsModule));
|
||||
|
||||
WGPUComputePipelineDescriptor descriptor{};
|
||||
descriptor.computeStage.module = csModule;
|
||||
descriptor.computeStage.entryPoint = "main";
|
||||
descriptor.compute.module = csModule;
|
||||
descriptor.compute.entryPoint = "main";
|
||||
|
||||
FlushClient();
|
||||
|
||||
|
|
Loading…
Reference in New Issue