Produce tint::ast::Module in the frontend if UseTintGenerator
This factors code to move parsing of tint::ast::Module to the frontend. All backends will use this code path when UseTintGenerator is enabled for both SPIR-V and WGSL ingestion. To avoid too much code explosion, parsing and validating the shader is moved into ValidateShaderModuleDescriptor which returns a result struct that gets passed into creation. Bug: dawn:571 Change-Id: I598693ef36954fd0056a0744a2a0ebd7cc7d40a4 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/32301 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org>
This commit is contained in:
parent
224a3a4ab5
commit
0d948f7752
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@ -584,7 +584,8 @@ namespace dawn_native {
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}
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ResultOrError<ShaderModuleBase*> DeviceBase::GetOrCreateShaderModule(
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const ShaderModuleDescriptor* descriptor) {
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const ShaderModuleDescriptor* descriptor,
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ShaderModuleParseResult* parseResult) {
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ShaderModuleBase blueprint(this, descriptor);
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const size_t blueprintHash = blueprint.ComputeContentHash();
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@ -597,7 +598,18 @@ namespace dawn_native {
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}
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ShaderModuleBase* backendObj;
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DAWN_TRY_ASSIGN(backendObj, CreateShaderModuleImpl(descriptor));
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if (parseResult == nullptr) {
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// We skip the parse on creation if validation isn't enabled which let's us quickly
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// lookup in the cache without validating and parsing. We need the parsed module now, so
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// call validate. Most of |ValidateShaderModuleDescriptor| is parsing, but we can
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// consider splitting it if additional validation is added.
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ASSERT(!IsValidationEnabled());
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ShaderModuleParseResult localParseResult =
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ValidateShaderModuleDescriptor(this, descriptor).AcquireSuccess();
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DAWN_TRY_ASSIGN(backendObj, CreateShaderModuleImpl(descriptor, &localParseResult));
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} else {
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DAWN_TRY_ASSIGN(backendObj, CreateShaderModuleImpl(descriptor, parseResult));
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}
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backendObj->SetIsCachedReference();
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backendObj->SetContentHash(blueprintHash);
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mCaches->shaderModules.insert(backendObj);
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@ -1062,10 +1074,15 @@ namespace dawn_native {
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MaybeError DeviceBase::CreateShaderModuleInternal(ShaderModuleBase** result,
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const ShaderModuleDescriptor* descriptor) {
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DAWN_TRY(ValidateIsAlive());
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ShaderModuleParseResult parseResult = {};
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ShaderModuleParseResult* parseResultPtr = nullptr;
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if (IsValidationEnabled()) {
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DAWN_TRY(ValidateShaderModuleDescriptor(this, descriptor));
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DAWN_TRY_ASSIGN(parseResult, ValidateShaderModuleDescriptor(this, descriptor));
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parseResultPtr = &parseResult;
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}
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DAWN_TRY_ASSIGN(*result, GetOrCreateShaderModule(descriptor));
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DAWN_TRY_ASSIGN(*result, GetOrCreateShaderModule(descriptor, parseResultPtr));
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return {};
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}
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@ -40,6 +40,7 @@ namespace dawn_native {
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class PersistentCache;
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class StagingBufferBase;
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struct InternalPipelineStore;
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struct ShaderModuleParseResult;
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class DeviceBase {
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public:
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@ -129,7 +130,8 @@ namespace dawn_native {
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void UncacheSampler(SamplerBase* obj);
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ResultOrError<ShaderModuleBase*> GetOrCreateShaderModule(
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const ShaderModuleDescriptor* descriptor);
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const ShaderModuleDescriptor* descriptor,
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ShaderModuleParseResult* parseResult);
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void UncacheShaderModule(ShaderModuleBase* obj);
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Ref<AttachmentState> GetOrCreateAttachmentState(AttachmentStateBlueprint* blueprint);
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@ -275,7 +277,8 @@ namespace dawn_native {
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virtual ResultOrError<SamplerBase*> CreateSamplerImpl(
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const SamplerDescriptor* descriptor) = 0;
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virtual ResultOrError<ShaderModuleBase*> CreateShaderModuleImpl(
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const ShaderModuleDescriptor* descriptor) = 0;
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const ShaderModuleDescriptor* descriptor,
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ShaderModuleParseResult* parseResult) = 0;
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virtual ResultOrError<SwapChainBase*> CreateSwapChainImpl(
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const SwapChainDescriptor* descriptor) = 0;
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// Note that previousSwapChain may be nullptr, or come from a different backend.
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@ -173,13 +173,12 @@ namespace dawn_native {
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}
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#ifdef DAWN_ENABLE_WGSL
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MaybeError ValidateWGSL(const char* source) {
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ResultOrError<tint::ast::Module> ParseWGSL(const char* wgsl) {
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std::ostringstream errorStream;
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errorStream << "Tint WGSL failure:" << std::endl;
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errorStream << "Tint WGSL reader failure:" << std::endl;
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tint::Source::File file("", source);
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tint::Source::File file("", wgsl);
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tint::reader::wgsl::Parser parser(&file);
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if (!parser.Parse()) {
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errorStream << "Parser: " << parser.error() << std::endl;
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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@ -191,14 +190,46 @@ namespace dawn_native {
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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tint::TypeDeterminer type_determiner(&module);
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if (!type_determiner.Determine()) {
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errorStream << "Type Determination: " << type_determiner.error();
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tint::TypeDeterminer typeDeterminer(&module);
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if (!typeDeterminer.Determine()) {
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errorStream << "Type Determination: " << typeDeterminer.error();
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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return std::move(module);
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}
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ResultOrError<tint::ast::Module> ParseSPIRV(const std::vector<uint32_t>& spirv) {
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std::ostringstream errorStream;
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errorStream << "Tint SPIRV reader failure:" << std::endl;
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tint::reader::spirv::Parser parser(spirv);
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if (!parser.Parse()) {
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errorStream << "Parser: " << parser.error() << std::endl;
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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tint::ast::Module module = parser.module();
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if (!module.IsValid()) {
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errorStream << "Invalid module generated..." << std::endl;
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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tint::TypeDeterminer typeDeterminer(&module);
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if (!typeDeterminer.Determine()) {
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errorStream << "Type Determination: " << typeDeterminer.error();
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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return std::move(module);
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}
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MaybeError ValidateModule(tint::ast::Module* module) {
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std::ostringstream errorStream;
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errorStream << "Tint module validation" << std::endl;
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tint::Validator validator;
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if (!validator.Validate(&module)) {
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if (!validator.Validate(module)) {
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errorStream << "Validation: " << validator.error() << std::endl;
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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@ -206,111 +237,9 @@ namespace dawn_native {
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return {};
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}
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ResultOrError<std::vector<uint32_t>> ConvertWGSLToSPIRV(const char* source) {
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ResultOrError<std::vector<uint32_t>> ModuleToSPIRV(tint::ast::Module module) {
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std::ostringstream errorStream;
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errorStream << "Tint WGSL->SPIR-V failure:" << std::endl;
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tint::Source::File file("", source);
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tint::reader::wgsl::Parser parser(&file);
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// TODO: This is a duplicate parse with ValidateWGSL, need to store
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// state between calls to avoid this.
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if (!parser.Parse()) {
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errorStream << "Parser: " << parser.error() << std::endl;
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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tint::ast::Module module = parser.module();
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if (!module.IsValid()) {
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errorStream << "Invalid module generated..." << std::endl;
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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tint::TypeDeterminer type_determiner(&module);
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if (!type_determiner.Determine()) {
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errorStream << "Type Determination: " << type_determiner.error();
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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tint::writer::spirv::Generator generator(std::move(module));
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if (!generator.Generate()) {
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errorStream << "Generator: " << generator.error() << std::endl;
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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std::vector<uint32_t> spirv = generator.result();
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DAWN_TRY(ValidateSpirv(spirv.data(), spirv.size()));
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return std::move(spirv);
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}
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ResultOrError<std::vector<uint32_t>> ConvertWGSLToSPIRVWithPulling(
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const char* source,
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const VertexStateDescriptor& vertexState,
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const std::string& entryPoint,
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uint32_t pullingBufferBindingSet) {
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std::ostringstream errorStream;
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errorStream << "Tint WGSL->SPIR-V failure:" << std::endl;
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tint::Source::File file("", source);
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tint::reader::wgsl::Parser parser(&file);
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// TODO: This is a duplicate parse with ValidateWGSL, need to store
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// state between calls to avoid this.
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if (!parser.Parse()) {
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errorStream << "Parser: " << parser.error() << std::endl;
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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tint::ast::Module module = parser.module();
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if (!module.IsValid()) {
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errorStream << "Invalid module generated..." << std::endl;
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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tint::transform::Manager transformManager;
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{
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auto transform = std::make_unique<tint::transform::VertexPulling>();
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tint::transform::VertexStateDescriptor state;
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for (uint32_t i = 0; i < vertexState.vertexBufferCount; ++i) {
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auto& vertexBuffer = vertexState.vertexBuffers[i];
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tint::transform::VertexBufferLayoutDescriptor layout;
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layout.array_stride = vertexBuffer.arrayStride;
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layout.step_mode = ToTintInputStepMode(vertexBuffer.stepMode);
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for (uint32_t j = 0; j < vertexBuffer.attributeCount; ++j) {
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auto& attribute = vertexBuffer.attributes[j];
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tint::transform::VertexAttributeDescriptor attr;
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attr.format = ToTintVertexFormat(attribute.format);
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attr.offset = attribute.offset;
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attr.shader_location = attribute.shaderLocation;
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layout.attributes.push_back(std::move(attr));
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}
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state.push_back(std::move(layout));
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}
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transform->SetVertexState(std::move(state));
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transform->SetEntryPoint(entryPoint);
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transform->SetPullingBufferBindingSet(pullingBufferBindingSet);
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transformManager.append(std::move(transform));
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}
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auto result = transformManager.Run(&module);
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if (result.diagnostics.contains_errors()) {
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errorStream << "Vertex pulling transform: "
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<< tint::diag::Formatter{}.format(result.diagnostics);
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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module = std::move(result.module);
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tint::TypeDeterminer type_determiner(&module);
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if (!type_determiner.Determine()) {
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errorStream << "Type Determination: " << type_determiner.error();
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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errorStream << "Tint SPIR-V writer failure:" << std::endl;
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tint::writer::spirv::Generator generator(std::move(module));
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if (!generator.Generate()) {
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// completed using PopulateMetadataUsingSPIRVCross. In the future, once
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// this function is complete, ReflectShaderUsingSPIRVCross and
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// PopulateMetadataUsingSPIRVCross will be removed.
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ResultOrError<EntryPointMetadataTable> ReflectShaderUsingTint(DeviceBase* device,
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std::vector<uint32_t> spirv) {
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ResultOrError<EntryPointMetadataTable> ReflectShaderUsingTint(
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DeviceBase* device,
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const tint::ast::Module& module) {
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#ifdef DAWN_ENABLE_WGSL
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ASSERT(module.IsValid());
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EntryPointMetadataTable result;
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std::ostringstream errorStream;
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errorStream << "Tint Reflection failure:" << std::endl;
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tint::reader::spirv::Parser parser(spirv);
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if (!parser.Parse()) {
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errorStream << "Parser: " << parser.error() << std::endl;
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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tint::ast::Module module = parser.module();
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if (!module.IsValid()) {
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errorStream << "Invalid module generated..." << std::endl;
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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tint::TypeDeterminer typeDeterminer(&module);
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if (!typeDeterminer.Determine()) {
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errorStream << "Type Determination: " << typeDeterminer.error();
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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tint::Validator validator;
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if (!validator.Validate(&module)) {
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errorStream << "Validation: " << validator.error() << std::endl;
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return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
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}
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tint::inspector::Inspector inspector(module);
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auto entryPoints = inspector.GetEntryPoints();
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if (inspector.has_error()) {
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@ -862,7 +769,16 @@ namespace dawn_native {
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} // anonymous namespace
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MaybeError ValidateShaderModuleDescriptor(DeviceBase* device,
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ShaderModuleParseResult::ShaderModuleParseResult() = default;
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ShaderModuleParseResult::~ShaderModuleParseResult() = default;
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ShaderModuleParseResult::ShaderModuleParseResult(ShaderModuleParseResult&& rhs) = default;
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ShaderModuleParseResult& ShaderModuleParseResult::operator=(ShaderModuleParseResult&& rhs) =
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default;
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ResultOrError<ShaderModuleParseResult> ValidateShaderModuleDescriptor(
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DeviceBase* device,
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const ShaderModuleDescriptor* descriptor) {
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const ChainedStruct* chainedDescriptor = descriptor->nextInChain;
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if (chainedDescriptor == nullptr) {
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@ -874,11 +790,29 @@ namespace dawn_native {
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"Shader module descriptor chained nextInChain must be nullptr");
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}
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ShaderModuleParseResult parseResult = {};
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switch (chainedDescriptor->sType) {
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case wgpu::SType::ShaderModuleSPIRVDescriptor: {
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const auto* spirvDesc =
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static_cast<const ShaderModuleSPIRVDescriptor*>(chainedDescriptor);
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DAWN_TRY(ValidateSpirv(spirvDesc->code, spirvDesc->codeSize));
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std::vector<uint32_t> spirv(spirvDesc->code, spirvDesc->code + spirvDesc->codeSize);
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if (device->IsToggleEnabled(Toggle::UseTintGenerator)) {
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#ifdef DAWN_ENABLE_WGSL
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tint::ast::Module module;
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DAWN_TRY_ASSIGN(module, ParseSPIRV(spirv));
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if (device->IsValidationEnabled()) {
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DAWN_TRY(ValidateModule(&module));
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}
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parseResult.tintModule = std::make_unique<tint::ast::Module>(std::move(module));
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#else
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return DAWN_VALIDATION_ERROR("Using Tint is not enabled in this build.");
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#endif // DAWN_ENABLE_WGSL
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} else {
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if (device->IsValidationEnabled()) {
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DAWN_TRY(ValidateSpirv(spirv.data(), spirv.size()));
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}
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parseResult.spirv = std::move(spirv);
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}
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break;
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}
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#ifdef DAWN_ENABLE_WGSL
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const auto* wgslDesc =
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static_cast<const ShaderModuleWGSLDescriptor*>(chainedDescriptor);
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DAWN_TRY(ValidateWGSL(wgslDesc->source));
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if (device->IsToggleEnabled(Toggle::UseTintGenerator)) {
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tint::ast::Module module;
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DAWN_TRY_ASSIGN(module, ParseWGSL(wgslDesc->source));
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if (device->IsValidationEnabled()) {
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DAWN_TRY(ValidateModule(&module));
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}
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parseResult.tintModule = std::make_unique<tint::ast::Module>(std::move(module));
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} else {
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tint::ast::Module module;
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DAWN_TRY_ASSIGN(module, ParseWGSL(wgslDesc->source));
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if (device->IsValidationEnabled()) {
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DAWN_TRY(ValidateModule(&module));
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}
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std::vector<uint32_t> spirv;
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DAWN_TRY_ASSIGN(spirv, ModuleToSPIRV(std::move(module)));
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DAWN_TRY(ValidateSpirv(spirv.data(), spirv.size()));
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parseResult.spirv = std::move(spirv);
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}
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break;
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#else
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return DAWN_VALIDATION_ERROR("WGSL not supported (yet)");
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return DAWN_VALIDATION_ERROR("Using Tint is not enabled in this build.");
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#endif // DAWN_ENABLE_WGSL
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}
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default:
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return DAWN_VALIDATION_ERROR("Unsupported sType");
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}
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return {};
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return std::move(parseResult);
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}
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RequiredBufferSizes ComputeRequiredBufferSizesForLayout(const EntryPointMetadata& entryPoint,
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return bufferSizes;
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}
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#ifdef DAWN_ENABLE_WGSL
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ResultOrError<tint::ast::Module> RunTransforms(tint::transform::Manager* manager,
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tint::ast::Module* module) {
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tint::transform::Transform::Output output = manager->Run(module);
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if (output.diagnostics.contains_errors()) {
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std::string err =
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"Tint transform failure: " + tint::diag::Formatter{}.format(output.diagnostics);
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return DAWN_VALIDATION_ERROR(err.c_str());
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}
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if (!output.module.IsValid()) {
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return DAWN_VALIDATION_ERROR("Tint transform did not produce valid module.");
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}
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return std::move(output.module);
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}
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#endif
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MaybeError ValidateCompatibilityWithPipelineLayout(DeviceBase* device,
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const EntryPointMetadata& entryPoint,
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const PipelineLayoutBase* layout) {
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@ -994,49 +963,136 @@ namespace dawn_native {
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}
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const std::vector<uint32_t>& ShaderModuleBase::GetSpirv() const {
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ASSERT(!GetDevice()->IsToggleEnabled(Toggle::UseTintGenerator));
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return mSpirv;
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}
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#ifdef DAWN_ENABLE_WGSL
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ResultOrError<std::vector<uint32_t>> ShaderModuleBase::GeneratePullingSpirv(
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const std::vector<uint32_t>& spirv,
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const VertexStateDescriptor& vertexState,
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const std::string& entryPoint,
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uint32_t pullingBufferBindingSet) const {
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std::vector<uint32_t> spirv;
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||||
DAWN_TRY_ASSIGN(spirv, ConvertWGSLToSPIRVWithPulling(mWgsl.c_str(), vertexState, entryPoint,
|
||||
pullingBufferBindingSet));
|
||||
tint::ast::Module module;
|
||||
DAWN_TRY_ASSIGN(module, ParseSPIRV(spirv));
|
||||
|
||||
return GeneratePullingSpirv(&module, vertexState, entryPoint, pullingBufferBindingSet);
|
||||
}
|
||||
|
||||
ResultOrError<std::vector<uint32_t>> ShaderModuleBase::GeneratePullingSpirv(
|
||||
tint::ast::Module* moduleIn,
|
||||
const VertexStateDescriptor& vertexState,
|
||||
const std::string& entryPoint,
|
||||
uint32_t pullingBufferBindingSet) const {
|
||||
std::ostringstream errorStream;
|
||||
errorStream << "Tint vertex pulling failure:" << std::endl;
|
||||
|
||||
tint::transform::Manager transformManager;
|
||||
{
|
||||
auto transform = std::make_unique<tint::transform::VertexPulling>();
|
||||
tint::transform::VertexStateDescriptor state;
|
||||
for (uint32_t i = 0; i < vertexState.vertexBufferCount; ++i) {
|
||||
const auto& vertexBuffer = vertexState.vertexBuffers[i];
|
||||
tint::transform::VertexBufferLayoutDescriptor layout;
|
||||
layout.array_stride = vertexBuffer.arrayStride;
|
||||
layout.step_mode = ToTintInputStepMode(vertexBuffer.stepMode);
|
||||
|
||||
for (uint32_t j = 0; j < vertexBuffer.attributeCount; ++j) {
|
||||
const auto& attribute = vertexBuffer.attributes[j];
|
||||
tint::transform::VertexAttributeDescriptor attr;
|
||||
attr.format = ToTintVertexFormat(attribute.format);
|
||||
attr.offset = attribute.offset;
|
||||
attr.shader_location = attribute.shaderLocation;
|
||||
|
||||
layout.attributes.push_back(std::move(attr));
|
||||
}
|
||||
|
||||
state.push_back(std::move(layout));
|
||||
}
|
||||
transform->SetVertexState(std::move(state));
|
||||
transform->SetEntryPoint(entryPoint);
|
||||
transform->SetPullingBufferBindingSet(pullingBufferBindingSet);
|
||||
transformManager.append(std::move(transform));
|
||||
}
|
||||
if (GetDevice()->IsRobustnessEnabled()) {
|
||||
// TODO(enga): Run the Tint BoundArrayAccessors transform instead of the SPIRV Tools
|
||||
// one, but it appears to crash after running VertexPulling.
|
||||
// transformManager.append(std::make_unique<tint::transform::BoundArrayAccessors>());
|
||||
}
|
||||
|
||||
tint::ast::Module module;
|
||||
DAWN_TRY_ASSIGN(module, RunTransforms(&transformManager, moduleIn));
|
||||
|
||||
tint::writer::spirv::Generator generator(std::move(module));
|
||||
if (!generator.Generate()) {
|
||||
errorStream << "Generator: " << generator.error() << std::endl;
|
||||
return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
|
||||
}
|
||||
|
||||
std::vector<uint32_t> spirv = generator.result();
|
||||
if (GetDevice()->IsRobustnessEnabled()) {
|
||||
DAWN_TRY_ASSIGN(spirv, RunRobustBufferAccessPass(spirv));
|
||||
}
|
||||
|
||||
DAWN_TRY(ValidateSpirv(spirv.data(), spirv.size()));
|
||||
return std::move(spirv);
|
||||
}
|
||||
#endif
|
||||
|
||||
MaybeError ShaderModuleBase::InitializeBase() {
|
||||
std::vector<uint32_t> spirv;
|
||||
if (mType == Type::Wgsl) {
|
||||
MaybeError ShaderModuleBase::InitializeBase(ShaderModuleParseResult* parseResult) {
|
||||
#ifdef DAWN_ENABLE_WGSL
|
||||
DAWN_TRY_ASSIGN(spirv, ConvertWGSLToSPIRV(mWgsl.c_str()));
|
||||
tint::ast::Module* module = parseResult->tintModule.get();
|
||||
#endif
|
||||
mSpirv = std::move(parseResult->spirv);
|
||||
|
||||
// If not using Tint to generate backend code, run the robust buffer access pass now since
|
||||
// all backends will use this SPIR-V. If Tint is used, the robustness pass should be run
|
||||
// per-backend.
|
||||
if (!GetDevice()->IsToggleEnabled(Toggle::UseTintGenerator) &&
|
||||
GetDevice()->IsRobustnessEnabled()) {
|
||||
DAWN_TRY_ASSIGN(mSpirv, RunRobustBufferAccessPass(mSpirv));
|
||||
}
|
||||
|
||||
// We still need the spirv for reflection. Remove this when we use the Tint inspector
|
||||
// completely.
|
||||
std::vector<uint32_t>* spirvPtr = &mSpirv;
|
||||
std::vector<uint32_t> localSpirv;
|
||||
if (GetDevice()->IsToggleEnabled(Toggle::UseTintGenerator)) {
|
||||
#ifdef DAWN_ENABLE_WGSL
|
||||
ASSERT(module != nullptr);
|
||||
tint::ast::Module clonedModule = module->Clone();
|
||||
tint::TypeDeterminer typeDeterminer(&clonedModule);
|
||||
if (!typeDeterminer.Determine()) {
|
||||
return DAWN_VALIDATION_ERROR(typeDeterminer.error().c_str());
|
||||
}
|
||||
DAWN_TRY_ASSIGN(localSpirv, ModuleToSPIRV(std::move(clonedModule)));
|
||||
DAWN_TRY(ValidateSpirv(localSpirv.data(), localSpirv.size()));
|
||||
spirvPtr = &localSpirv;
|
||||
#else
|
||||
UNREACHABLE();
|
||||
#endif
|
||||
}
|
||||
|
||||
if (GetDevice()->IsToggleEnabled(Toggle::UseTintInspector)) {
|
||||
#ifdef DAWN_ENABLE_WGSL
|
||||
tint::ast::Module localModule;
|
||||
|
||||
tint::ast::Module* modulePtr = module;
|
||||
if (!GetDevice()->IsToggleEnabled(Toggle::UseTintGenerator)) {
|
||||
// We have mSpirv, but no Tint module
|
||||
DAWN_TRY_ASSIGN(localModule, ParseSPIRV(mSpirv));
|
||||
DAWN_TRY(ValidateModule(&localModule));
|
||||
modulePtr = &localModule;
|
||||
}
|
||||
|
||||
EntryPointMetadataTable table;
|
||||
DAWN_TRY_ASSIGN(table, ReflectShaderUsingTint(GetDevice(), *modulePtr));
|
||||
DAWN_TRY(PopulateMetadataUsingSPIRVCross(GetDevice(), *spirvPtr, &table));
|
||||
mEntryPoints = std::move(table);
|
||||
#else
|
||||
return DAWN_VALIDATION_ERROR("Using Tint is not enabled in this build.");
|
||||
#endif // DAWN_ENABLE_WGSL
|
||||
#endif
|
||||
} else {
|
||||
spirv = mOriginalSpirv;
|
||||
}
|
||||
|
||||
if (GetDevice()->IsRobustnessEnabled()) {
|
||||
DAWN_TRY_ASSIGN(spirv, RunRobustBufferAccessPass(spirv));
|
||||
}
|
||||
|
||||
mSpirv = std::move(spirv);
|
||||
if (GetDevice()->IsToggleEnabled(Toggle::UseTintInspector)) {
|
||||
EntryPointMetadataTable table;
|
||||
DAWN_TRY_ASSIGN(table, ReflectShaderUsingTint(GetDevice(), mSpirv));
|
||||
DAWN_TRY(PopulateMetadataUsingSPIRVCross(GetDevice(), mSpirv, &table));
|
||||
mEntryPoints = std::move(table);
|
||||
} else {
|
||||
DAWN_TRY_ASSIGN(mEntryPoints, ReflectShaderUsingSPIRVCross(GetDevice(), mSpirv));
|
||||
DAWN_TRY_ASSIGN(mEntryPoints, ReflectShaderUsingSPIRVCross(GetDevice(), *spirvPtr));
|
||||
}
|
||||
|
||||
return {};
|
||||
|
|
|
@ -31,6 +31,18 @@
|
|||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
namespace tint {
|
||||
|
||||
namespace ast {
|
||||
class Module;
|
||||
} // namespace ast
|
||||
|
||||
namespace transform {
|
||||
class Manager;
|
||||
} // namespace transform
|
||||
|
||||
} // namespace tint
|
||||
|
||||
namespace spirv_cross {
|
||||
class Compiler;
|
||||
}
|
||||
|
@ -43,7 +55,20 @@ namespace dawn_native {
|
|||
using EntryPointMetadataTable =
|
||||
std::unordered_map<std::string, std::unique_ptr<EntryPointMetadata>>;
|
||||
|
||||
MaybeError ValidateShaderModuleDescriptor(DeviceBase* device,
|
||||
struct ShaderModuleParseResult {
|
||||
ShaderModuleParseResult();
|
||||
~ShaderModuleParseResult();
|
||||
ShaderModuleParseResult(ShaderModuleParseResult&& rhs);
|
||||
ShaderModuleParseResult& operator=(ShaderModuleParseResult&& rhs);
|
||||
|
||||
#ifdef DAWN_ENABLE_WGSL
|
||||
std::unique_ptr<tint::ast::Module> tintModule;
|
||||
#endif
|
||||
std::vector<uint32_t> spirv;
|
||||
};
|
||||
|
||||
ResultOrError<ShaderModuleParseResult> ValidateShaderModuleDescriptor(
|
||||
DeviceBase* device,
|
||||
const ShaderModuleDescriptor* descriptor);
|
||||
MaybeError ValidateCompatibilityWithPipelineLayout(DeviceBase* device,
|
||||
const EntryPointMetadata& entryPoint,
|
||||
|
@ -51,6 +76,10 @@ namespace dawn_native {
|
|||
|
||||
RequiredBufferSizes ComputeRequiredBufferSizesForLayout(const EntryPointMetadata& entryPoint,
|
||||
const PipelineLayoutBase* layout);
|
||||
#ifdef DAWN_ENABLE_WGSL
|
||||
ResultOrError<tint::ast::Module> RunTransforms(tint::transform::Manager* manager,
|
||||
tint::ast::Module* module);
|
||||
#endif
|
||||
|
||||
// Contains all the reflection data for a valid (ShaderModule, entryPoint, stage). They are
|
||||
// stored in the ShaderModuleBase and destroyed only when the shader module is destroyed so
|
||||
|
@ -116,13 +145,20 @@ namespace dawn_native {
|
|||
|
||||
#ifdef DAWN_ENABLE_WGSL
|
||||
ResultOrError<std::vector<uint32_t>> GeneratePullingSpirv(
|
||||
const std::vector<uint32_t>& spirv,
|
||||
const VertexStateDescriptor& vertexState,
|
||||
const std::string& entryPoint,
|
||||
uint32_t pullingBufferBindingSet) const;
|
||||
|
||||
ResultOrError<std::vector<uint32_t>> GeneratePullingSpirv(
|
||||
tint::ast::Module* module,
|
||||
const VertexStateDescriptor& vertexState,
|
||||
const std::string& entryPoint,
|
||||
uint32_t pullingBufferBindingSet) const;
|
||||
#endif
|
||||
|
||||
protected:
|
||||
MaybeError InitializeBase();
|
||||
MaybeError InitializeBase(ShaderModuleParseResult* parseResult);
|
||||
|
||||
private:
|
||||
ShaderModuleBase(DeviceBase* device, ObjectBase::ErrorTag tag);
|
||||
|
|
|
@ -143,7 +143,7 @@ namespace dawn_native {
|
|||
"http://crbug.com/1138528"}},
|
||||
{Toggle::UseTintGenerator,
|
||||
{"use_tint_generator", "Use Tint instead of SPRIV-cross to generate shaders.",
|
||||
"https://crbug.com/dawn/548"}},
|
||||
"https://crbug.com/dawn/571"}},
|
||||
{Toggle::UseTintInspector,
|
||||
{"use_tint_inspector", "Use Tint instead of SPRIV-cross for shader reflection.",
|
||||
"https://crbug.com/dawn/578"}},
|
||||
|
|
|
@ -325,8 +325,9 @@ namespace dawn_native { namespace d3d12 {
|
|||
return new Sampler(this, descriptor);
|
||||
}
|
||||
ResultOrError<ShaderModuleBase*> Device::CreateShaderModuleImpl(
|
||||
const ShaderModuleDescriptor* descriptor) {
|
||||
return ShaderModule::Create(this, descriptor);
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult) {
|
||||
return ShaderModule::Create(this, descriptor, parseResult);
|
||||
}
|
||||
ResultOrError<SwapChainBase*> Device::CreateSwapChainImpl(
|
||||
const SwapChainDescriptor* descriptor) {
|
||||
|
|
|
@ -160,7 +160,8 @@ namespace dawn_native { namespace d3d12 {
|
|||
const RenderPipelineDescriptor* descriptor) override;
|
||||
ResultOrError<SamplerBase*> CreateSamplerImpl(const SamplerDescriptor* descriptor) override;
|
||||
ResultOrError<ShaderModuleBase*> CreateShaderModuleImpl(
|
||||
const ShaderModuleDescriptor* descriptor) override;
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult) override;
|
||||
ResultOrError<SwapChainBase*> CreateSwapChainImpl(
|
||||
const SwapChainDescriptor* descriptor) override;
|
||||
ResultOrError<NewSwapChainBase*> CreateSwapChainImpl(
|
||||
|
|
|
@ -174,9 +174,10 @@ namespace dawn_native { namespace d3d12 {
|
|||
|
||||
// static
|
||||
ResultOrError<ShaderModule*> ShaderModule::Create(Device* device,
|
||||
const ShaderModuleDescriptor* descriptor) {
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult) {
|
||||
Ref<ShaderModule> module = AcquireRef(new ShaderModule(device, descriptor));
|
||||
DAWN_TRY(module->InitializeBase());
|
||||
DAWN_TRY(module->Initialize(parseResult));
|
||||
return module.Detach();
|
||||
}
|
||||
|
||||
|
@ -184,6 +185,14 @@ namespace dawn_native { namespace d3d12 {
|
|||
: ShaderModuleBase(device, descriptor) {
|
||||
}
|
||||
|
||||
MaybeError ShaderModule::Initialize(ShaderModuleParseResult* parseResult) {
|
||||
DAWN_TRY(InitializeBase(parseResult));
|
||||
#ifdef DAWN_ENABLE_WGSL
|
||||
mTintModule = std::move(parseResult->tintModule);
|
||||
#endif
|
||||
return {};
|
||||
}
|
||||
|
||||
ResultOrError<std::string> ShaderModule::TranslateToHLSLWithTint(
|
||||
const char* entryPointName,
|
||||
SingleShaderStage stage,
|
||||
|
@ -195,41 +204,11 @@ namespace dawn_native { namespace d3d12 {
|
|||
std::ostringstream errorStream;
|
||||
errorStream << "Tint HLSL failure:" << std::endl;
|
||||
|
||||
// TODO: Remove redundant SPIRV step between WGSL and HLSL.
|
||||
tint::reader::spirv::Parser parser(GetSpirv());
|
||||
|
||||
if (!parser.Parse()) {
|
||||
errorStream << "Parser: " << parser.error() << std::endl;
|
||||
return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
|
||||
}
|
||||
|
||||
tint::ast::Module module = parser.module();
|
||||
if (!module.IsValid()) {
|
||||
errorStream << "Invalid module generated..." << std::endl;
|
||||
return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
|
||||
}
|
||||
|
||||
tint::TypeDeterminer typeDeterminer(&module);
|
||||
if (!typeDeterminer.Determine()) {
|
||||
errorStream << "Type Determination: " << typeDeterminer.error();
|
||||
return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
|
||||
}
|
||||
|
||||
tint::Validator validator;
|
||||
if (!validator.Validate(&module)) {
|
||||
errorStream << "Validation: " << validator.error() << std::endl;
|
||||
return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
|
||||
}
|
||||
|
||||
tint::transform::Manager transformManager;
|
||||
transformManager.append(std::make_unique<tint::transform::BoundArrayAccessors>());
|
||||
auto result = transformManager.Run(&module);
|
||||
if (result.diagnostics.contains_errors()) {
|
||||
errorStream << "Bound Array Accessors Transform: "
|
||||
<< tint::diag::Formatter{}.format(result.diagnostics);
|
||||
return DAWN_VALIDATION_ERROR(errorStream.str().c_str());
|
||||
}
|
||||
module = std::move(result.module);
|
||||
|
||||
tint::ast::Module module;
|
||||
DAWN_TRY_ASSIGN(module, RunTransforms(&transformManager, mTintModule.get()));
|
||||
|
||||
ASSERT(remappedEntryPointName != nullptr);
|
||||
tint::inspector::Inspector inspector(module);
|
||||
|
|
|
@ -36,7 +36,8 @@ namespace dawn_native { namespace d3d12 {
|
|||
class ShaderModule final : public ShaderModuleBase {
|
||||
public:
|
||||
static ResultOrError<ShaderModule*> Create(Device* device,
|
||||
const ShaderModuleDescriptor* descriptor);
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult);
|
||||
|
||||
ResultOrError<CompiledShader> Compile(const char* entryPointName,
|
||||
SingleShaderStage stage,
|
||||
|
@ -46,6 +47,7 @@ namespace dawn_native { namespace d3d12 {
|
|||
private:
|
||||
ShaderModule(Device* device, const ShaderModuleDescriptor* descriptor);
|
||||
~ShaderModule() override = default;
|
||||
MaybeError Initialize(ShaderModuleParseResult* parseResult);
|
||||
|
||||
ResultOrError<std::string> TranslateToHLSLWithTint(
|
||||
const char* entryPointName,
|
||||
|
@ -61,6 +63,10 @@ namespace dawn_native { namespace d3d12 {
|
|||
SingleShaderStage stage,
|
||||
const std::string& hlslSource,
|
||||
uint32_t compileFlags) const;
|
||||
|
||||
#ifdef DAWN_ENABLE_WGSL
|
||||
std::unique_ptr<tint::ast::Module> mTintModule;
|
||||
#endif
|
||||
};
|
||||
|
||||
}} // namespace dawn_native::d3d12
|
||||
|
|
|
@ -92,7 +92,8 @@ namespace dawn_native { namespace metal {
|
|||
const RenderPipelineDescriptor* descriptor) override;
|
||||
ResultOrError<SamplerBase*> CreateSamplerImpl(const SamplerDescriptor* descriptor) override;
|
||||
ResultOrError<ShaderModuleBase*> CreateShaderModuleImpl(
|
||||
const ShaderModuleDescriptor* descriptor) override;
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult) override;
|
||||
ResultOrError<SwapChainBase*> CreateSwapChainImpl(
|
||||
const SwapChainDescriptor* descriptor) override;
|
||||
ResultOrError<NewSwapChainBase*> CreateSwapChainImpl(
|
||||
|
|
|
@ -151,8 +151,9 @@ namespace dawn_native { namespace metal {
|
|||
return Sampler::Create(this, descriptor);
|
||||
}
|
||||
ResultOrError<ShaderModuleBase*> Device::CreateShaderModuleImpl(
|
||||
const ShaderModuleDescriptor* descriptor) {
|
||||
return ShaderModule::Create(this, descriptor);
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult) {
|
||||
return ShaderModule::Create(this, descriptor, parseResult);
|
||||
}
|
||||
ResultOrError<SwapChainBase*> Device::CreateSwapChainImpl(
|
||||
const SwapChainDescriptor* descriptor) {
|
||||
|
|
|
@ -35,7 +35,8 @@ namespace dawn_native { namespace metal {
|
|||
class ShaderModule final : public ShaderModuleBase {
|
||||
public:
|
||||
static ResultOrError<ShaderModule*> Create(Device* device,
|
||||
const ShaderModuleDescriptor* descriptor);
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult);
|
||||
|
||||
struct MetalFunctionData {
|
||||
NSPRef<id<MTLFunction>> function;
|
||||
|
@ -51,7 +52,11 @@ namespace dawn_native { namespace metal {
|
|||
private:
|
||||
ShaderModule(Device* device, const ShaderModuleDescriptor* descriptor);
|
||||
~ShaderModule() override = default;
|
||||
MaybeError Initialize();
|
||||
MaybeError Initialize(ShaderModuleParseResult* parseResult);
|
||||
|
||||
#ifdef DAWN_ENABLE_WGSL
|
||||
std::unique_ptr<tint::ast::Module> mTintModule;
|
||||
#endif
|
||||
};
|
||||
|
||||
}} // namespace dawn_native::metal
|
||||
|
|
|
@ -22,15 +22,24 @@
|
|||
|
||||
#include <spirv_msl.hpp>
|
||||
|
||||
#ifdef DAWN_ENABLE_WGSL
|
||||
// Tint include must be after spirv_msl.hpp, because spirv-cross has its own
|
||||
// version of spirv_headers. We also need to undef SPV_REVISION because SPIRV-Cross
|
||||
// is at 3 while spirv-headers is at 4.
|
||||
# undef SPV_REVISION
|
||||
# include <tint/tint.h>
|
||||
#endif // DAWN_ENABLE_WGSL
|
||||
|
||||
#include <sstream>
|
||||
|
||||
namespace dawn_native { namespace metal {
|
||||
|
||||
// static
|
||||
ResultOrError<ShaderModule*> ShaderModule::Create(Device* device,
|
||||
const ShaderModuleDescriptor* descriptor) {
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult) {
|
||||
Ref<ShaderModule> module = AcquireRef(new ShaderModule(device, descriptor));
|
||||
DAWN_TRY(module->Initialize());
|
||||
DAWN_TRY(module->Initialize(parseResult));
|
||||
return module.Detach();
|
||||
}
|
||||
|
||||
|
@ -38,8 +47,12 @@ namespace dawn_native { namespace metal {
|
|||
: ShaderModuleBase(device, descriptor) {
|
||||
}
|
||||
|
||||
MaybeError ShaderModule::Initialize() {
|
||||
return InitializeBase();
|
||||
MaybeError ShaderModule::Initialize(ShaderModuleParseResult* parseResult) {
|
||||
DAWN_TRY(InitializeBase(parseResult));
|
||||
#ifdef DAWN_ENABLE_WGSL
|
||||
mTintModule = std::move(parseResult->tintModule);
|
||||
#endif
|
||||
return {};
|
||||
}
|
||||
|
||||
MaybeError ShaderModule::CreateFunction(const char* entryPointName,
|
||||
|
@ -59,9 +72,17 @@ namespace dawn_native { namespace metal {
|
|||
std::vector<uint32_t> pullingSpirv;
|
||||
if (GetDevice()->IsToggleEnabled(Toggle::MetalEnableVertexPulling) &&
|
||||
stage == SingleShaderStage::Vertex) {
|
||||
if (GetDevice()->IsToggleEnabled(Toggle::UseTintGenerator)) {
|
||||
DAWN_TRY_ASSIGN(pullingSpirv,
|
||||
GeneratePullingSpirv(*renderPipeline->GetVertexStateDescriptor(),
|
||||
GeneratePullingSpirv(mTintModule.get(),
|
||||
*renderPipeline->GetVertexStateDescriptor(),
|
||||
entryPointName, kPullingBufferBindingSet));
|
||||
} else {
|
||||
DAWN_TRY_ASSIGN(
|
||||
pullingSpirv,
|
||||
GeneratePullingSpirv(GetSpirv(), *renderPipeline->GetVertexStateDescriptor(),
|
||||
entryPointName, kPullingBufferBindingSet));
|
||||
}
|
||||
spirv = &pullingSpirv;
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -127,9 +127,10 @@ namespace dawn_native { namespace null {
|
|||
return new Sampler(this, descriptor);
|
||||
}
|
||||
ResultOrError<ShaderModuleBase*> Device::CreateShaderModuleImpl(
|
||||
const ShaderModuleDescriptor* descriptor) {
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult) {
|
||||
Ref<ShaderModule> module = AcquireRef(new ShaderModule(this, descriptor));
|
||||
DAWN_TRY(module->Initialize());
|
||||
DAWN_TRY(module->Initialize(parseResult));
|
||||
return module.Detach();
|
||||
}
|
||||
ResultOrError<SwapChainBase*> Device::CreateSwapChainImpl(
|
||||
|
@ -395,8 +396,8 @@ namespace dawn_native { namespace null {
|
|||
|
||||
// ShaderModule
|
||||
|
||||
MaybeError ShaderModule::Initialize() {
|
||||
return InitializeBase();
|
||||
MaybeError ShaderModule::Initialize(ShaderModuleParseResult* parseResult) {
|
||||
return InitializeBase(parseResult);
|
||||
}
|
||||
|
||||
// OldSwapChain
|
||||
|
|
|
@ -135,7 +135,8 @@ namespace dawn_native { namespace null {
|
|||
const RenderPipelineDescriptor* descriptor) override;
|
||||
ResultOrError<SamplerBase*> CreateSamplerImpl(const SamplerDescriptor* descriptor) override;
|
||||
ResultOrError<ShaderModuleBase*> CreateShaderModuleImpl(
|
||||
const ShaderModuleDescriptor* descriptor) override;
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult) override;
|
||||
ResultOrError<SwapChainBase*> CreateSwapChainImpl(
|
||||
const SwapChainDescriptor* descriptor) override;
|
||||
ResultOrError<NewSwapChainBase*> CreateSwapChainImpl(
|
||||
|
@ -246,7 +247,7 @@ namespace dawn_native { namespace null {
|
|||
public:
|
||||
using ShaderModuleBase::ShaderModuleBase;
|
||||
|
||||
MaybeError Initialize();
|
||||
MaybeError Initialize(ShaderModuleParseResult* parseResult);
|
||||
};
|
||||
|
||||
class SwapChain final : public NewSwapChainBase {
|
||||
|
|
|
@ -128,8 +128,9 @@ namespace dawn_native { namespace opengl {
|
|||
return new Sampler(this, descriptor);
|
||||
}
|
||||
ResultOrError<ShaderModuleBase*> Device::CreateShaderModuleImpl(
|
||||
const ShaderModuleDescriptor* descriptor) {
|
||||
return ShaderModule::Create(this, descriptor);
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult) {
|
||||
return ShaderModule::Create(this, descriptor, parseResult);
|
||||
}
|
||||
ResultOrError<SwapChainBase*> Device::CreateSwapChainImpl(
|
||||
const SwapChainDescriptor* descriptor) {
|
||||
|
|
|
@ -91,7 +91,8 @@ namespace dawn_native { namespace opengl {
|
|||
const RenderPipelineDescriptor* descriptor) override;
|
||||
ResultOrError<SamplerBase*> CreateSamplerImpl(const SamplerDescriptor* descriptor) override;
|
||||
ResultOrError<ShaderModuleBase*> CreateShaderModuleImpl(
|
||||
const ShaderModuleDescriptor* descriptor) override;
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult) override;
|
||||
ResultOrError<SwapChainBase*> CreateSwapChainImpl(
|
||||
const SwapChainDescriptor* descriptor) override;
|
||||
ResultOrError<NewSwapChainBase*> CreateSwapChainImpl(
|
||||
|
|
|
@ -59,9 +59,10 @@ namespace dawn_native { namespace opengl {
|
|||
|
||||
// static
|
||||
ResultOrError<ShaderModule*> ShaderModule::Create(Device* device,
|
||||
const ShaderModuleDescriptor* descriptor) {
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult) {
|
||||
Ref<ShaderModule> module = AcquireRef(new ShaderModule(device, descriptor));
|
||||
DAWN_TRY(module->InitializeBase());
|
||||
DAWN_TRY(module->InitializeBase(parseResult));
|
||||
return module.Detach();
|
||||
}
|
||||
|
||||
|
|
|
@ -47,7 +47,8 @@ namespace dawn_native { namespace opengl {
|
|||
class ShaderModule final : public ShaderModuleBase {
|
||||
public:
|
||||
static ResultOrError<ShaderModule*> Create(Device* device,
|
||||
const ShaderModuleDescriptor* descriptor);
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult);
|
||||
|
||||
std::string TranslateToGLSL(const char* entryPointName,
|
||||
SingleShaderStage stage,
|
||||
|
|
|
@ -136,8 +136,9 @@ namespace dawn_native { namespace vulkan {
|
|||
return Sampler::Create(this, descriptor);
|
||||
}
|
||||
ResultOrError<ShaderModuleBase*> Device::CreateShaderModuleImpl(
|
||||
const ShaderModuleDescriptor* descriptor) {
|
||||
return ShaderModule::Create(this, descriptor);
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult) {
|
||||
return ShaderModule::Create(this, descriptor, parseResult);
|
||||
}
|
||||
ResultOrError<SwapChainBase*> Device::CreateSwapChainImpl(
|
||||
const SwapChainDescriptor* descriptor) {
|
||||
|
|
|
@ -127,7 +127,8 @@ namespace dawn_native { namespace vulkan {
|
|||
const RenderPipelineDescriptor* descriptor) override;
|
||||
ResultOrError<SamplerBase*> CreateSamplerImpl(const SamplerDescriptor* descriptor) override;
|
||||
ResultOrError<ShaderModuleBase*> CreateShaderModuleImpl(
|
||||
const ShaderModuleDescriptor* descriptor) override;
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult) override;
|
||||
ResultOrError<SwapChainBase*> CreateSwapChainImpl(
|
||||
const SwapChainDescriptor* descriptor) override;
|
||||
ResultOrError<NewSwapChainBase*> CreateSwapChainImpl(
|
||||
|
|
|
@ -24,12 +24,13 @@ namespace dawn_native { namespace vulkan {
|
|||
|
||||
// static
|
||||
ResultOrError<ShaderModule*> ShaderModule::Create(Device* device,
|
||||
const ShaderModuleDescriptor* descriptor) {
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult) {
|
||||
Ref<ShaderModule> module = AcquireRef(new ShaderModule(device, descriptor));
|
||||
if (module == nullptr) {
|
||||
return DAWN_VALIDATION_ERROR("Unable to create ShaderModule");
|
||||
}
|
||||
DAWN_TRY(module->Initialize());
|
||||
DAWN_TRY(module->Initialize(parseResult));
|
||||
return module.Detach();
|
||||
}
|
||||
|
||||
|
@ -37,8 +38,8 @@ namespace dawn_native { namespace vulkan {
|
|||
: ShaderModuleBase(device, descriptor) {
|
||||
}
|
||||
|
||||
MaybeError ShaderModule::Initialize() {
|
||||
DAWN_TRY(InitializeBase());
|
||||
MaybeError ShaderModule::Initialize(ShaderModuleParseResult* parseResult) {
|
||||
DAWN_TRY(InitializeBase(parseResult));
|
||||
const std::vector<uint32_t>& spirv = GetSpirv();
|
||||
|
||||
VkShaderModuleCreateInfo createInfo;
|
||||
|
|
|
@ -27,14 +27,15 @@ namespace dawn_native { namespace vulkan {
|
|||
class ShaderModule final : public ShaderModuleBase {
|
||||
public:
|
||||
static ResultOrError<ShaderModule*> Create(Device* device,
|
||||
const ShaderModuleDescriptor* descriptor);
|
||||
const ShaderModuleDescriptor* descriptor,
|
||||
ShaderModuleParseResult* parseResult);
|
||||
|
||||
VkShaderModule GetHandle() const;
|
||||
|
||||
private:
|
||||
ShaderModule(Device* device, const ShaderModuleDescriptor* descriptor);
|
||||
~ShaderModule() override;
|
||||
MaybeError Initialize();
|
||||
MaybeError Initialize(ShaderModuleParseResult* parseResult);
|
||||
|
||||
VkShaderModule mHandle = VK_NULL_HANDLE;
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue