Add GPUExternalTexture Types
Adds GPUExternalTexture-related types, as well as Device::ImportExternalTexture. Adds a basic unit and end2end test. Bug: dawn:728 Change-Id: Iee9533eb872c493a089cccd500748f1a61457407 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46060 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
This commit is contained in:
parent
a223e1f0c8
commit
0e92e9bf3c
24
dawn.json
24
dawn.json
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@ -766,6 +766,13 @@
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"name": "get default queue",
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"returns": "queue"
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},
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{
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"name": "create external texture",
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"returns": "external texture",
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"args": [
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{"name": "external texture descriptor", "type": "external texture descriptor", "annotation": "const*"}
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]
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},
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{
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"name": "inject error",
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"args": [
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@ -879,6 +886,23 @@
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{"name": "depth", "type": "uint32_t", "default": 1}
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]
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},
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"external texture": {
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"category": "object",
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"methods": [
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{
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"name": "destroy",
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"returns": "void"
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}
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]
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},
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"external texture descriptor": {
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"category": "structure",
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"extensible": true,
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"members": [
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{"name": "plane 0", "type": "texture view"},
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{"name": "format", "type": "texture format"}
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]
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},
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"fence": {
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"category": "object",
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"methods": [
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@ -220,6 +220,8 @@ source_set("dawn_native_sources") {
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"ErrorScope.h",
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"Extensions.cpp",
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"Extensions.h",
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"ExternalTexture.cpp",
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"ExternalTexture.h",
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"Fence.cpp",
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"Fence.h",
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"Format.cpp",
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@ -88,6 +88,8 @@ target_sources(dawn_native PRIVATE
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"ErrorScope.h"
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"Extensions.cpp"
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"Extensions.h"
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"ExternalTexture.cpp"
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"ExternalTexture.h"
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"ObjectContentHasher.cpp"
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"ObjectContentHasher.h"
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"Fence.cpp"
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@ -27,6 +27,7 @@
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#include "dawn_native/DynamicUploader.h"
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#include "dawn_native/ErrorData.h"
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#include "dawn_native/ErrorScope.h"
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#include "dawn_native/ExternalTexture.h"
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#include "dawn_native/Fence.h"
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#include "dawn_native/Instance.h"
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#include "dawn_native/InternalPipelineStore.h"
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@ -997,6 +998,16 @@ namespace dawn_native {
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return APIGetQueue();
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}
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ExternalTextureBase* DeviceBase::APICreateExternalTexture(
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const ExternalTextureDescriptor* descriptor) {
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Ref<ExternalTextureBase> result = nullptr;
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if (ConsumedError(CreateExternalTextureInternal(descriptor), &result)) {
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return ExternalTextureBase::MakeError(this);
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}
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return result.Detach();
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}
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void DeviceBase::ApplyExtensions(const DeviceDescriptor* deviceDescriptor) {
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ASSERT(deviceDescriptor);
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ASSERT(GetAdapter()->SupportsAllRequestedExtensions(deviceDescriptor->requiredExtensions));
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@ -1116,6 +1127,15 @@ namespace dawn_native {
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return GetOrCreatePipelineLayout(descriptor);
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}
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ResultOrError<Ref<ExternalTextureBase>> DeviceBase::CreateExternalTextureInternal(
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const ExternalTextureDescriptor* descriptor) {
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if (IsValidationEnabled()) {
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DAWN_TRY(ValidateExternalTextureDescriptor(this, descriptor));
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}
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return ExternalTextureBase::Create(this, descriptor);
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}
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ResultOrError<Ref<QuerySetBase>> DeviceBase::CreateQuerySetInternal(
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const QuerySetDescriptor* descriptor) {
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DAWN_TRY(ValidateIsAlive());
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@ -36,6 +36,7 @@ namespace dawn_native {
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class CreatePipelineAsyncTracker;
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class DynamicUploader;
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class ErrorScopeStack;
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class ExternalTextureBase;
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class PersistentCache;
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class StagingBufferBase;
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struct InternalPipelineStore;
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@ -159,6 +160,7 @@ namespace dawn_native {
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const RenderBundleEncoderDescriptor* descriptor);
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RenderPipelineBase* APICreateRenderPipeline(const RenderPipelineDescriptor* descriptor);
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RenderPipelineBase* APICreateRenderPipeline2(const RenderPipelineDescriptor2* descriptor);
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ExternalTextureBase* APICreateExternalTexture(const ExternalTextureDescriptor* descriptor);
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SamplerBase* APICreateSampler(const SamplerDescriptor* descriptor);
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ShaderModuleBase* APICreateShaderModule(const ShaderModuleDescriptor* descriptor);
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SwapChainBase* APICreateSwapChain(Surface* surface, const SwapChainDescriptor* descriptor);
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@ -308,6 +310,8 @@ namespace dawn_native {
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const ComputePipelineDescriptor* descriptor);
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ResultOrError<Ref<PipelineLayoutBase>> CreatePipelineLayoutInternal(
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const PipelineLayoutDescriptor* descriptor);
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ResultOrError<Ref<ExternalTextureBase>> CreateExternalTextureInternal(
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const ExternalTextureDescriptor* descriptor);
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ResultOrError<Ref<QuerySetBase>> CreateQuerySetInternal(
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const QuerySetDescriptor* descriptor);
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ResultOrError<Ref<RenderBundleEncoder>> CreateRenderBundleEncoderInternal(
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@ -0,0 +1,111 @@
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// Copyright 2021 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn_native/ExternalTexture.h"
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#include "dawn_native/Device.h"
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#include "dawn_native/Texture.h"
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#include "dawn_native/dawn_platform.h"
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namespace dawn_native {
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MaybeError ValidateExternalTexturePlane(const TextureViewBase* textureView,
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wgpu::TextureFormat format) {
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if (textureView->GetFormat().format != format) {
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return DAWN_VALIDATION_ERROR(
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"The external texture descriptor specifies a texture format that is different from "
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"at least one of the passed texture views.");
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}
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if ((textureView->GetTexture()->GetUsage() & wgpu::TextureUsage::Sampled) !=
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wgpu::TextureUsage::Sampled) {
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return DAWN_VALIDATION_ERROR(
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"The external texture descriptor specifies a texture that was not created with "
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"TextureUsage::Sampled.");
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}
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if (textureView->GetDimension() != wgpu::TextureViewDimension::e2D) {
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return DAWN_VALIDATION_ERROR(
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"The external texture descriptor contains a texture view with a non-2D dimension.");
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}
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if (textureView->GetLevelCount() > 1) {
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return DAWN_VALIDATION_ERROR(
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"The external texture descriptor contains a texture view with a level count "
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"greater than 1.");
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}
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return {};
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}
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MaybeError ValidateExternalTextureDescriptor(const DeviceBase* device,
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const ExternalTextureDescriptor* descriptor) {
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ASSERT(descriptor);
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ASSERT(descriptor->plane0);
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const Format* format;
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DAWN_TRY_ASSIGN(format, device->GetInternalFormat(descriptor->format));
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switch (descriptor->format) {
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case wgpu::TextureFormat::RGBA8Unorm:
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case wgpu::TextureFormat::BGRA8Unorm:
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case wgpu::TextureFormat::RGBA16Float:
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DAWN_TRY(ValidateExternalTexturePlane(descriptor->plane0, descriptor->format));
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break;
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default:
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return DAWN_VALIDATION_ERROR(
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"The external texture descriptor specifies an unsupported format.");
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}
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return {};
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}
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// static
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ResultOrError<Ref<ExternalTextureBase>> ExternalTextureBase::Create(
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DeviceBase* device,
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const ExternalTextureDescriptor* descriptor) {
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Ref<ExternalTextureBase> externalTexture =
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AcquireRef(new ExternalTextureBase(device, descriptor));
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return std::move(externalTexture);
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}
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ExternalTextureBase::ExternalTextureBase(DeviceBase* device,
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const ExternalTextureDescriptor* descriptor)
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: ObjectBase(device) {
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textureViews[0] = descriptor->plane0;
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}
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ExternalTextureBase::ExternalTextureBase(DeviceBase* device, ObjectBase::ErrorTag tag)
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: ObjectBase(device, tag) {
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}
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std::array<Ref<TextureViewBase>, kMaxPlanesPerFormat> ExternalTextureBase::GetTextureViews()
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const {
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return textureViews;
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}
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void ExternalTextureBase::APIDestroy() {
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if (GetDevice()->ConsumedError(GetDevice()->ValidateObject(this))) {
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return;
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}
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ASSERT(!IsError());
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}
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// static
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ExternalTextureBase* ExternalTextureBase::MakeError(DeviceBase* device) {
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return new ExternalTextureBase(device, ObjectBase::kError);
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}
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} // namespace dawn_native
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@ -0,0 +1,51 @@
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// Copyright 2021 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_EXTERNALTEXTURE_H_
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#define DAWNNATIVE_EXTERNALTEXTURE_H_
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#include "dawn_native/Error.h"
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#include "dawn_native/ObjectBase.h"
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#include "dawn_native/Subresource.h"
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#include <array>
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namespace dawn_native {
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struct ExternalTextureDescriptor;
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class TextureViewBase;
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MaybeError ValidateExternalTextureDescriptor(const DeviceBase* device,
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const ExternalTextureDescriptor* descriptor);
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class ExternalTextureBase : public ObjectBase {
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public:
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static ResultOrError<Ref<ExternalTextureBase>> Create(
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DeviceBase* device,
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const ExternalTextureDescriptor* descriptor);
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std::array<Ref<TextureViewBase>, kMaxPlanesPerFormat> GetTextureViews() const;
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static ExternalTextureBase* MakeError(DeviceBase* device);
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void APIDestroy();
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private:
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ExternalTextureBase(DeviceBase* device, const ExternalTextureDescriptor* descriptor);
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ExternalTextureBase(DeviceBase* device, ObjectBase::ErrorTag tag);
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std::array<Ref<TextureViewBase>, kMaxPlanesPerFormat> textureViews;
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};
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} // namespace dawn_native
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#endif // DAWNNATIVE_EXTERNALTEXTURE_H_
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@ -20,6 +20,7 @@
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#include "common/ityp_bitset.h"
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#include "dawn_native/EnumClassBitmasks.h"
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#include "dawn_native/Error.h"
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#include "dawn_native/Subresource.h"
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#include <array>
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@ -75,10 +76,6 @@ namespace dawn_native {
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// exact number of known format.
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static constexpr size_t kKnownFormatCount = 55;
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// The maximum number of planes per format Dawn knows about. Asserts in BuildFormatTable that
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// the per plane index does not exceed the known maximum plane count
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static constexpr uint32_t kMaxPlanesPerFormat = 2;
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struct Format;
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using FormatTable = std::array<Format, kKnownFormatCount>;
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@ -94,6 +94,10 @@ namespace dawn_native {
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uint8_t GetAspectIndex(Aspect aspect);
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uint8_t GetAspectCount(Aspect aspects);
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// The maximum number of planes per format Dawn knows about. Asserts in BuildFormatTable that
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// the per plane index does not exceed the known maximum plane count.
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static constexpr uint32_t kMaxPlanesPerFormat = 3;
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} // namespace dawn_native
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namespace wgpu {
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@ -192,6 +192,7 @@ test("dawn_unittests") {
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"unittests/validation/DrawIndirectValidationTests.cpp",
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"unittests/validation/DynamicStateCommandValidationTests.cpp",
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"unittests/validation/ErrorScopeValidationTests.cpp",
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"unittests/validation/ExternalTextureTests.cpp",
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"unittests/validation/FenceValidationTests.cpp",
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"unittests/validation/GetBindGroupLayoutValidationTests.cpp",
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"unittests/validation/IndexBufferValidationTests.cpp",
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@ -308,6 +309,7 @@ source_set("dawn_end2end_tests_sources") {
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"end2end/DrawTests.cpp",
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"end2end/DynamicBufferOffsetTests.cpp",
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"end2end/EntryPointTests.cpp",
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"end2end/ExternalTextureTests.cpp",
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"end2end/FenceTests.cpp",
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"end2end/FirstIndexOffsetTests.cpp",
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"end2end/GpuMemorySynchronizationTests.cpp",
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@ -0,0 +1,69 @@
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// Copyright 2021 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "tests/DawnTest.h"
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namespace {
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wgpu::Texture Create2DTexture(wgpu::Device device,
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uint32_t width,
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uint32_t height,
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wgpu::TextureFormat format,
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wgpu::TextureUsage usage) {
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wgpu::TextureDescriptor descriptor;
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descriptor.dimension = wgpu::TextureDimension::e2D;
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descriptor.size.width = width;
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descriptor.size.height = height;
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descriptor.size.depthOrArrayLayers = 1;
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descriptor.sampleCount = 1;
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descriptor.format = format;
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descriptor.mipLevelCount = 1;
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descriptor.usage = usage;
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return device.CreateTexture(&descriptor);
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}
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class ExternalTextureTests : public DawnTest {
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protected:
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static constexpr uint32_t kWidth = 4;
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static constexpr uint32_t kHeight = 4;
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static constexpr wgpu::TextureFormat kFormat = wgpu::TextureFormat::RGBA8Unorm;
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static constexpr wgpu::TextureUsage kSampledUsage = wgpu::TextureUsage::Sampled;
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};
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} // anonymous namespace
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TEST_P(ExternalTextureTests, CreateExternalTextureSuccess) {
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DAWN_SKIP_TEST_IF(UsesWire());
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wgpu::Texture texture = Create2DTexture(device, kWidth, kHeight, kFormat, kSampledUsage);
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// Create a texture view for the external texture
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wgpu::TextureView view = texture.CreateView();
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// Create an ExternalTextureDescriptor from the texture view
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wgpu::ExternalTextureDescriptor externalDesc;
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externalDesc.plane0 = view;
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externalDesc.format = kFormat;
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// Import the external texture
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wgpu::ExternalTexture externalTexture = device.CreateExternalTexture(&externalDesc);
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ASSERT_NE(externalTexture.Get(), nullptr);
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}
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DAWN_INSTANTIATE_TEST(ExternalTextureTests,
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D3D12Backend(),
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MetalBackend(),
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OpenGLBackend(),
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OpenGLESBackend(),
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VulkanBackend());
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@ -0,0 +1,99 @@
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// Copyright 2021 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
|
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// distributed under the License is distributed on an "AS IS" BASIS,
|
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "tests/unittests/validation/ValidationTest.h"
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namespace {
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class ExternalTextureTest : public ValidationTest {
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public:
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wgpu::TextureDescriptor CreateDefaultTextureDescriptor() {
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wgpu::TextureDescriptor descriptor;
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descriptor.size.width = kWidth;
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descriptor.size.height = kHeight;
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descriptor.size.depth = kDefaultDepth;
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descriptor.mipLevelCount = kDefaultMipLevels;
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descriptor.sampleCount = kDefaultSampleCount;
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descriptor.dimension = wgpu::TextureDimension::e2D;
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descriptor.format = kDefaultTextureFormat;
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descriptor.usage = wgpu::TextureUsage::Sampled;
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return descriptor;
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}
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protected:
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static constexpr uint32_t kWidth = 32;
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static constexpr uint32_t kHeight = 32;
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static constexpr uint32_t kDefaultDepth = 1;
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static constexpr uint32_t kDefaultMipLevels = 1;
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static constexpr uint32_t kDefaultSampleCount = 1;
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static constexpr wgpu::TextureFormat kDefaultTextureFormat =
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wgpu::TextureFormat::RGBA8Unorm;
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};
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TEST_F(ExternalTextureTest, CreateExternalTextureValidation) {
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wgpu::TextureDescriptor textureDescriptor = CreateDefaultTextureDescriptor();
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wgpu::ExternalTextureDescriptor externalDesc;
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externalDesc.format = kDefaultTextureFormat;
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// Creating an external texture from a 2D, single-subresource texture should succeed.
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{
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wgpu::Texture texture = device.CreateTexture(&textureDescriptor);
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externalDesc.plane0 = texture.CreateView();
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device.CreateExternalTexture(&externalDesc);
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}
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// Creating an external texture with a mismatched texture view format should fail.
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{
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textureDescriptor.format = wgpu::TextureFormat::RGBA8Uint;
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wgpu::Texture texture = device.CreateTexture(&textureDescriptor);
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externalDesc.plane0 = texture.CreateView();
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ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
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}
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// Creating an external texture from a non-2D texture should fail.
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{
|
||||
textureDescriptor.dimension = wgpu::TextureDimension::e3D;
|
||||
wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
|
||||
externalDesc.plane0 = internalTexture.CreateView();
|
||||
ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
|
||||
}
|
||||
|
||||
// Creating an external texture from a texture with mip count > 1 should fail.
|
||||
{
|
||||
textureDescriptor.mipLevelCount = 2;
|
||||
wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
|
||||
externalDesc.plane0 = internalTexture.CreateView();
|
||||
ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
|
||||
}
|
||||
|
||||
// Creating an external texture from a texture without TextureUsage::Sampled should fail.
|
||||
{
|
||||
textureDescriptor.mipLevelCount = 2;
|
||||
wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
|
||||
externalDesc.plane0 = internalTexture.CreateView();
|
||||
ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
|
||||
}
|
||||
|
||||
// Creating an external texture with an unsupported format should fail.
|
||||
{
|
||||
constexpr wgpu::TextureFormat kUnsupportedFormat = wgpu::TextureFormat::R8Uint;
|
||||
textureDescriptor.format = kUnsupportedFormat;
|
||||
wgpu::Texture internalTexture = device.CreateTexture(&textureDescriptor);
|
||||
externalDesc.plane0 = internalTexture.CreateView();
|
||||
externalDesc.format = kUnsupportedFormat;
|
||||
ASSERT_DEVICE_ERROR(device.CreateExternalTexture(&externalDesc));
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
Loading…
Reference in New Issue