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writer/msl: Fix texture intrinsic generation
Wrap the texture expression in parentheses when it has lower precendence than the function call operator. Cast integer coordinates to unsigned integers as required by MSL. Fixed: tint:536 Change-Id: I957e6be3c51044959e25e0be96c2d2c65db18187 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/53962 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
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Tint LUCI CQ
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0f1efe04c3
@@ -1,25 +1,12 @@
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SKIP: FAILED
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deprecated/access_deco/storage_texture.wgsl:1:84 warning: use of deprecated language feature: access control is expected as last parameter of storage textures
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[[group(0), binding(0)]] var tex : [[access(write)]] texture_storage_2d<rgba32float>;
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^
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Validation Failure:
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#include <metal_stdlib>
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using namespace metal;
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kernel void tint_symbol() {
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int2 x = int2(tex.get_width(), tex.get_height());
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kernel void tint_symbol(texture2d<float, access::write> tint_symbol_1 [[texture(0)]]) {
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int2 x = int2(tint_symbol_1.get_width(), tint_symbol_1.get_height());
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return;
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}
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tint_Aillrb.metal:5:17: error: use of undeclared identifier 'tex'
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int2 x = int2(tex.get_width(), tex.get_height());
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^
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tint_Aillrb.metal:5:34: error: use of undeclared identifier 'tex'
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int2 x = int2(tex.get_width(), tex.get_height());
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^
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2 errors generated.
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