[ir] Cleanup deleted methods

Because of the CastableBase, the copy and move constructors and
assignment operators can't be used. They don't need to be explicitly
deleted.

Bug: tint:1718
Change-Id: Iafa000a00f779e1cac0aca8125330906ebd63446
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/133660
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This commit is contained in:
dan sinclair 2023-05-22 16:48:42 +00:00 committed by Dawn LUCI CQ
parent 29da93754e
commit 0f203b1282
23 changed files with 0 additions and 116 deletions

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@ -52,13 +52,8 @@ class Binary : public utils::Castable<Binary, Instruction> {
/// @param lhs the lhs of the instruction
/// @param rhs the rhs of the instruction
Binary(enum Kind kind, const type::Type* type, Value* lhs, Value* rhs);
Binary(const Binary& inst) = delete;
Binary(Binary&& inst) = delete;
~Binary() override;
Binary& operator=(const Binary& inst) = delete;
Binary& operator=(Binary&& inst) = delete;
/// @returns the kind of the binary instruction
enum Kind Kind() const { return kind_; }

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@ -27,12 +27,7 @@ class Bitcast : public utils::Castable<Bitcast, Call> {
/// @param type the result type
/// @param val the value being bitcast
Bitcast(const type::Type* type, Value* val);
Bitcast(const Bitcast& inst) = delete;
Bitcast(Bitcast&& inst) = delete;
~Bitcast() override;
Bitcast& operator=(const Bitcast& inst) = delete;
Bitcast& operator=(Bitcast&& inst) = delete;
};
} // namespace tint::ir

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@ -32,13 +32,8 @@ class Block : public utils::Castable<Block, FlowNode> {
public:
/// Constructor
Block();
Block(const Block&) = delete;
Block(Block&&) = delete;
~Block() override;
Block& operator=(const Block&) = delete;
Block& operator=(Block&&) = delete;
/// Sets the blocks branch target to the given node.
/// @param to the node to branch too
/// @param args the branch arguments

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@ -26,13 +26,8 @@ class BlockParam : public utils::Castable<BlockParam, Value> {
/// Constructor
/// @param type the type of the var
explicit BlockParam(const type::Type* type);
BlockParam(const BlockParam& inst) = delete;
BlockParam(BlockParam&& inst) = delete;
~BlockParam() override;
BlockParam& operator=(const BlockParam& inst) = delete;
BlockParam& operator=(BlockParam&& inst) = delete;
/// @returns the type of the var
const type::Type* Type() const override { return type_; }

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@ -29,13 +29,8 @@ class Builtin : public utils::Castable<Builtin, Call> {
/// @param func the builtin function
/// @param args the conversion arguments
Builtin(const type::Type* res_type, builtin::Function func, utils::VectorRef<Value*> args);
Builtin(const Builtin& inst) = delete;
Builtin(Builtin&& inst) = delete;
~Builtin() override;
Builtin& operator=(const Builtin& inst) = delete;
Builtin& operator=(Builtin&& inst) = delete;
/// @returns the builtin function
builtin::Function Func() const { return func_; }

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@ -23,13 +23,8 @@ namespace tint::ir {
/// A Call instruction in the IR.
class Call : public utils::Castable<Call, Instruction> {
public:
Call(const Call& inst) = delete;
Call(Call&& inst) = delete;
~Call() override;
Call& operator=(const Call& inst) = delete;
Call& operator=(Call&& inst) = delete;
/// @returns the type of the value
const type::Type* Type() const override { return result_type_; }

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@ -26,13 +26,8 @@ class Constant : public utils::Castable<Constant, Value> {
/// Constructor
/// @param val the value stored in the constant
explicit Constant(const constant::Value* val);
Constant(const Constant&) = delete;
Constant(Constant&&) = delete;
~Constant() override;
Constant& operator=(const Constant&) = delete;
Constant& operator=(Constant&&) = delete;
/// @returns the constants value
const constant::Value* Value() const { return value_; }

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@ -27,12 +27,7 @@ class Construct : public utils::Castable<Construct, Call> {
/// @param type the result type
/// @param args the constructor arguments
Construct(const type::Type* type, utils::VectorRef<Value*> args);
Construct(const Construct& inst) = delete;
Construct(Construct&& inst) = delete;
~Construct() override;
Construct& operator=(const Construct& inst) = delete;
Construct& operator=(Construct&& inst) = delete;
};
} // namespace tint::ir

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@ -31,13 +31,8 @@ class Convert : public utils::Castable<Convert, Call> {
Convert(const type::Type* result_type,
const type::Type* from_type,
utils::VectorRef<Value*> args);
Convert(const Convert& inst) = delete;
Convert(Convert&& inst) = delete;
~Convert() override;
Convert& operator=(const Convert& inst) = delete;
Convert& operator=(Convert&& inst) = delete;
/// @returns the from type
const type::Type* FromType() const { return from_type_; }
/// @returns the to type

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@ -26,12 +26,7 @@ class Discard : public utils::Castable<Discard, Call> {
public:
/// Constructor
Discard();
Discard(const Discard& inst) = delete;
Discard(Discard&& inst) = delete;
~Discard() override;
Discard& operator=(const Discard& inst) = delete;
Discard& operator=(Discard&& inst) = delete;
};
} // namespace tint::ir

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@ -72,13 +72,8 @@ class Function : public utils::Castable<Function, FlowNode> {
type::Type* rt,
PipelineStage stage = PipelineStage::kUndefined,
std::optional<std::array<uint32_t, 3>> wg_size = {});
Function(Function&&) = delete;
Function(const Function&) = delete;
~Function() override;
Function& operator=(Function&&) = delete;
Function& operator=(const Function&) = delete;
/// @returns the function name
Symbol Name() const { return name_; }

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@ -26,13 +26,8 @@ class FunctionParam : public utils::Castable<FunctionParam, Value> {
/// Constructor
/// @param type the type of the var
explicit FunctionParam(const type::Type* type);
FunctionParam(const FunctionParam& inst) = delete;
FunctionParam(FunctionParam&& inst) = delete;
~FunctionParam() override;
FunctionParam& operator=(const FunctionParam& inst) = delete;
FunctionParam& operator=(FunctionParam&& inst) = delete;
/// @returns the type of the var
const type::Type* Type() const override { return type_; }

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@ -32,13 +32,8 @@ class If : public utils::Castable<If, FlowNode> {
/// Constructor
/// @param cond the if condition
explicit If(Value* cond);
If(const If&) = delete;
If(If&&) = delete;
~If() override;
If& operator=(const If&) = delete;
If& operator=(If&&) = delete;
/// @returns the if condition
const Value* Condition() const { return condition_; }

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@ -23,14 +23,9 @@ namespace tint::ir {
/// An instruction in the IR.
class Instruction : public utils::Castable<Instruction, Value> {
public:
Instruction(const Instruction& inst) = delete;
Instruction(Instruction&& inst) = delete;
/// Destructor
~Instruction() override;
Instruction& operator=(const Instruction& inst) = delete;
Instruction& operator=(Instruction&& inst) = delete;
protected:
/// Constructor
Instruction();

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@ -27,13 +27,8 @@ class Load : public utils::Castable<Load, Instruction> {
/// @param type the result type
/// @param from the value being loaded from
Load(const type::Type* type, Value* from);
Load(const Load& inst) = delete;
Load(Load&& inst) = delete;
~Load() override;
Load& operator=(const Load& inst) = delete;
Load& operator=(Load&& inst) = delete;
/// @returns the type of the value
const type::Type* Type() const override { return result_type_; }

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@ -26,13 +26,8 @@ class Loop : public utils::Castable<Loop, FlowNode> {
public:
/// Constructor
Loop();
Loop(const Loop&) = delete;
Loop(Loop&&) = delete;
~Loop() override;
Loop& operator=(const Loop&) = delete;
Loop& operator=(Loop&&) = delete;
/// @returns the switch start branch
const Branch& Start() const { return start_; }
/// @returns the switch start branch

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@ -25,12 +25,7 @@ class RootTerminator : public utils::Castable<RootTerminator, FlowNode> {
public:
/// Constructor
RootTerminator();
RootTerminator(const RootTerminator&) = delete;
RootTerminator(RootTerminator&&) = delete;
~RootTerminator() override;
RootTerminator& operator=(const RootTerminator&) = delete;
RootTerminator& operator=(RootTerminator&&) = delete;
};
} // namespace tint::ir

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@ -27,13 +27,8 @@ class Store : public utils::Castable<Store, Instruction> {
/// @param to the value to store too
/// @param from the value being stored from
Store(Value* to, Value* from);
Store(const Store& inst) = delete;
Store(Store&& inst) = delete;
~Store() override;
Store& operator=(const Store& inst) = delete;
Store& operator=(Store&& inst) = delete;
/// @returns the value being stored too
Value* To() const { return to_; }

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@ -51,13 +51,8 @@ class Switch : public utils::Castable<Switch, FlowNode> {
/// Constructor
/// @param cond the condition
explicit Switch(Value* cond);
Switch(const Switch&) = delete;
Switch(Switch&&) = delete;
~Switch() override;
Switch& operator=(const Switch&) = delete;
Switch& operator=(Switch&&) = delete;
/// @returns the switch merge branch
const Branch& Merge() const { return merge_; }
/// @returns the switch merge branch

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@ -34,13 +34,8 @@ class Unary : public utils::Castable<Unary, Instruction> {
/// @param result_type the result type
/// @param val the input value for the instruction
Unary(enum Kind kind, const type::Type* result_type, Value* val);
Unary(const Unary& inst) = delete;
Unary(Unary&& inst) = delete;
~Unary() override;
Unary& operator=(const Unary& inst) = delete;
Unary& operator=(Unary&& inst) = delete;
/// @returns the type of the value
const type::Type* Type() const override { return result_type_; }

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@ -29,13 +29,8 @@ class UserCall : public utils::Castable<UserCall, Call> {
/// @param name the function name
/// @param args the function arguments
UserCall(const type::Type* type, Symbol name, utils::VectorRef<Value*> args);
UserCall(const UserCall& inst) = delete;
UserCall(UserCall&& inst) = delete;
~UserCall() override;
UserCall& operator=(const UserCall& inst) = delete;
UserCall& operator=(UserCall&& inst) = delete;
/// @returns the called function name
Symbol Name() const { return name_; }

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@ -32,12 +32,6 @@ class Value : public utils::Castable<Value> {
/// Destructor
~Value() override;
Value(const Value&) = delete;
Value(Value&&) = delete;
Value& operator=(const Value&) = delete;
Value& operator=(Value&&) = delete;
/// Adds an instruction which uses this value.
/// @param inst the instruction
void AddUsage(const Instruction* inst) { uses_.Add(inst); }

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@ -28,13 +28,8 @@ class Var : public utils::Castable<Var, Instruction> {
/// Constructor
/// @param type the type of the var
explicit Var(const type::Type* type);
Var(const Var& inst) = delete;
Var(Var&& inst) = delete;
~Var() override;
Var& operator=(const Var& inst) = delete;
Var& operator=(Var&& inst) = delete;
/// @returns the type of the var
const type::Type* Type() const override { return type_; }