Remove CreateBufferMappedAsync
The upstream WebGPU spec decided to not pursue CreateBufferMappedAsync, and it adds some complexity to Dawn, so we remove it. Bug: dawn:22 Change-Id: I4182a90c4a1aa0bfbaecd7d8f67d7049cf5df5d6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/17321 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
parent
e3f44e3cd6
commit
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16
dawn.json
16
dawn.json
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@ -203,14 +203,6 @@
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}
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]
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},
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"buffer create mapped callback": {
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"category": "callback",
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"args": [
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{"name": "status", "type": "buffer map async status"},
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{"name": "result", "type": "create buffer mapped result"},
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{"name": "userdata", "type": "void", "annotation": "*"}
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]
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},
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"buffer copy view": {
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"category": "structure",
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"extensible": true,
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@ -533,14 +525,6 @@
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{"name": "descriptor", "type": "buffer descriptor", "annotation": "const*"}
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]
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},
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{
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"name": "create buffer mapped async",
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"args": [
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{"name": "descriptor", "type": "buffer descriptor", "annotation": "const*"},
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{"name": "callback", "type": "buffer create mapped callback"},
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{"name": "userdata", "type": "void", "annotation": "*"}
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]
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},
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{
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"name": "create command encoder",
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"returns": "command encoder",
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@ -40,14 +40,6 @@
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{ "name": "handle create info length", "type": "uint64_t" },
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{ "name": "handle create info", "type": "uint8_t", "annotation": "const*", "length": "handle create info length", "skip_serialize": true}
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],
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"device create buffer mapped async": [
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{ "name": "device", "type": "device" },
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{ "name": "descriptor", "type": "buffer descriptor", "annotation": "const*" },
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{ "name": "request serial", "type": "uint32_t" },
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{ "name": "result", "type": "ObjectHandle", "handle_type": "buffer" },
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{ "name": "handle create info length", "type": "uint64_t" },
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{ "name": "handle create info", "type": "uint8_t", "annotation": "const*", "length": "handle create info length", "skip_serialize": true}
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],
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"device pop error scope": [
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{ "name": "device", "type": "device" },
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{ "name": "request serial", "type": "uint64_t" }
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@ -98,7 +90,6 @@
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"BufferMapReadAsync",
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"BufferMapWriteAsync",
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"BufferSetSubData",
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"DeviceCreateBufferMappedAsync",
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"DevicePopErrorScope",
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"DeviceSetDeviceLostCallback",
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"DeviceSetUncapturedErrorCallback",
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@ -76,17 +76,6 @@ bool ProcTableAsClass::DevicePopErrorScope(WGPUDevice self,
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return OnDevicePopErrorScopeCallback(self, callback, userdata);
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}
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void ProcTableAsClass::DeviceCreateBufferMappedAsync(WGPUDevice self,
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const WGPUBufferDescriptor* descriptor,
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WGPUBufferCreateMappedCallback callback,
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void* userdata) {
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auto object = reinterpret_cast<ProcTableAsClass::Object*>(self);
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object->createBufferMappedCallback = callback;
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object->userdata = userdata;
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OnDeviceCreateBufferMappedAsyncCallback(self, descriptor, callback, userdata);
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}
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void ProcTableAsClass::BufferMapReadAsync(WGPUBuffer self,
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WGPUBufferMapReadCallback callback,
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void* userdata) {
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@ -130,12 +119,6 @@ void ProcTableAsClass::CallDeviceLostCallback(WGPUDevice device, const char* mes
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object->deviceLostCallback(message, object->userdata);
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}
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void ProcTableAsClass::CallCreateBufferMappedCallback(WGPUDevice device,
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WGPUBufferMapAsyncStatus status,
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WGPUCreateBufferMappedResult result) {
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auto object = reinterpret_cast<ProcTableAsClass::Object*>(device);
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object->createBufferMappedCallback(status, result, object->userdata);
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}
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void ProcTableAsClass::CallMapReadCallback(WGPUBuffer buffer,
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WGPUBufferMapAsyncStatus status,
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const void* data,
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@ -59,10 +59,6 @@ class ProcTableAsClass {
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WGPUDeviceLostCallback callback,
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void* userdata);
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bool DevicePopErrorScope(WGPUDevice self, WGPUErrorCallback callback, void* userdata);
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void DeviceCreateBufferMappedAsync(WGPUDevice self,
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const WGPUBufferDescriptor* descriptor,
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WGPUBufferCreateMappedCallback callback,
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void* userdata);
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void BufferMapReadAsync(WGPUBuffer self,
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WGPUBufferMapReadCallback callback,
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void* userdata);
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@ -84,10 +80,6 @@ class ProcTableAsClass {
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virtual bool OnDevicePopErrorScopeCallback(WGPUDevice device,
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WGPUErrorCallback callback,
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void* userdata) = 0;
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virtual void OnDeviceCreateBufferMappedAsyncCallback(WGPUDevice self,
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const WGPUBufferDescriptor* descriptor,
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WGPUBufferCreateMappedCallback callback,
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void* userdata) = 0;
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virtual void OnBufferMapReadAsyncCallback(WGPUBuffer buffer,
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WGPUBufferMapReadCallback callback,
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void* userdata) = 0;
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@ -102,7 +94,6 @@ class ProcTableAsClass {
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// Calls the stored callbacks
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void CallDeviceErrorCallback(WGPUDevice device, WGPUErrorType type, const char* message);
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void CallDeviceLostCallback(WGPUDevice device, const char* message);
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void CallCreateBufferMappedCallback(WGPUDevice device, WGPUBufferMapAsyncStatus status, WGPUCreateBufferMappedResult result);
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void CallMapReadCallback(WGPUBuffer buffer, WGPUBufferMapAsyncStatus status, const void* data, uint64_t dataLength);
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void CallMapWriteCallback(WGPUBuffer buffer, WGPUBufferMapAsyncStatus status, void* data, uint64_t dataLength);
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void CallFenceOnCompletionCallback(WGPUFence fence, WGPUFenceCompletionStatus status);
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@ -111,7 +102,6 @@ class ProcTableAsClass {
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ProcTableAsClass* procs = nullptr;
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WGPUErrorCallback deviceErrorCallback = nullptr;
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WGPUDeviceLostCallback deviceLostCallback = nullptr;
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WGPUBufferCreateMappedCallback createBufferMappedCallback = nullptr;
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WGPUBufferMapReadCallback mapReadCallback = nullptr;
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WGPUBufferMapWriteCallback mapWriteCallback = nullptr;
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WGPUFenceOnCompletionCallback fenceOnCompletionCallback = nullptr;
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@ -149,7 +139,6 @@ class MockProcTable : public ProcTableAsClass {
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MOCK_METHOD3(OnDeviceSetDeviceLostCallback,
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void(WGPUDevice device, WGPUDeviceLostCallback callback, void* userdata));
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MOCK_METHOD3(OnDevicePopErrorScopeCallback, bool(WGPUDevice device, WGPUErrorCallback callback, void* userdata));
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MOCK_METHOD4(OnDeviceCreateBufferMappedAsyncCallback, void(WGPUDevice device, const WGPUBufferDescriptor* descriptor, WGPUBufferCreateMappedCallback callback, void* userdata));
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MOCK_METHOD3(OnBufferMapReadAsyncCallback, void(WGPUBuffer buffer, WGPUBufferMapReadCallback callback, void* userdata));
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MOCK_METHOD3(OnBufferMapWriteAsyncCallback, void(WGPUBuffer buffer, WGPUBufferMapWriteCallback callback, void* userdata));
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MOCK_METHOD4(OnFenceOnCompletionCallback,
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@ -87,7 +87,6 @@ namespace dawn_native {
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}
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DeviceBase::~DeviceBase() {
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ASSERT(mDeferredCreateBufferMappedAsyncResults.empty());
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}
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MaybeError DeviceBase::Initialize() {
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@ -544,27 +543,6 @@ namespace dawn_native {
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return result;
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}
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void DeviceBase::CreateBufferMappedAsync(const BufferDescriptor* descriptor,
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wgpu::BufferCreateMappedCallback callback,
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void* userdata) {
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WGPUCreateBufferMappedResult result = CreateBufferMapped(descriptor);
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WGPUBufferMapAsyncStatus status = WGPUBufferMapAsyncStatus_Success;
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if (IsLost()) {
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status = WGPUBufferMapAsyncStatus_DeviceLost;
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} else if (result.data == nullptr || result.dataLength != descriptor->size) {
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status = WGPUBufferMapAsyncStatus_Error;
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}
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DeferredCreateBufferMappedAsync deferred_info;
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deferred_info.callback = callback;
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deferred_info.status = status;
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deferred_info.result = result;
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deferred_info.userdata = userdata;
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// The callback is deferred so it matches the async behavior of WebGPU.
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mDeferredCreateBufferMappedAsyncResults.push_back(deferred_info);
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}
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CommandEncoder* DeviceBase::CreateCommandEncoder(const CommandEncoderDescriptor* descriptor) {
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return new CommandEncoder(this, descriptor);
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}
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@ -668,14 +646,6 @@ namespace dawn_native {
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// Other Device API methods
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void DeviceBase::Tick() {
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// We need to do the deferred callback even if Device is lost since Buffer Map Async will
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// send callback with device lost status when device is lost.
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{
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auto deferredResults = std::move(mDeferredCreateBufferMappedAsyncResults);
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for (const auto& deferred : deferredResults) {
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deferred.callback(deferred.status, deferred.result, deferred.userdata);
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}
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}
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if (ConsumedError(ValidateIsAlive())) {
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return;
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}
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@ -140,9 +140,6 @@ namespace dawn_native {
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BindGroupLayoutBase* CreateBindGroupLayout(const BindGroupLayoutDescriptor* descriptor);
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BufferBase* CreateBuffer(const BufferDescriptor* descriptor);
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WGPUCreateBufferMappedResult CreateBufferMapped(const BufferDescriptor* descriptor);
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void CreateBufferMappedAsync(const BufferDescriptor* descriptor,
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wgpu::BufferCreateMappedCallback callback,
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void* userdata);
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CommandEncoder* CreateCommandEncoder(const CommandEncoderDescriptor* descriptor);
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ComputePipelineBase* CreateComputePipeline(const ComputePipelineDescriptor* descriptor);
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PipelineLayoutBase* CreatePipelineLayout(const PipelineLayoutDescriptor* descriptor);
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@ -305,17 +302,9 @@ namespace dawn_native {
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struct Caches;
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std::unique_ptr<Caches> mCaches;
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struct DeferredCreateBufferMappedAsync {
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wgpu::BufferCreateMappedCallback callback;
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WGPUBufferMapAsyncStatus status;
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WGPUCreateBufferMappedResult result;
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void* userdata;
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};
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std::unique_ptr<DynamicUploader> mDynamicUploader;
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std::unique_ptr<ErrorScopeTracker> mErrorScopeTracker;
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std::unique_ptr<FenceSignalTracker> mFenceSignalTracker;
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std::vector<DeferredCreateBufferMappedAsync> mDeferredCreateBufferMappedAsyncResults;
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uint32_t mRefCount = 1;
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State mState = State::BeingCreated;
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@ -190,80 +190,6 @@ namespace dawn_wire { namespace client {
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return result;
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}
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void ClientDeviceCreateBufferMappedAsync(WGPUDevice cDevice,
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const WGPUBufferDescriptor* descriptor,
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WGPUBufferCreateMappedCallback callback,
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void* userdata) {
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Device* device = reinterpret_cast<Device*>(cDevice);
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Client* wireClient = device->GetClient();
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auto* bufferObjectAndSerial = wireClient->BufferAllocator().New(device);
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Buffer* buffer = bufferObjectAndSerial->object.get();
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buffer->size = descriptor->size;
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uint32_t serial = buffer->requestSerial++;
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struct CreateBufferMappedInfo {
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WGPUBuffer buffer;
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WGPUBufferCreateMappedCallback callback;
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void* userdata;
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};
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CreateBufferMappedInfo* info = new CreateBufferMappedInfo;
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info->buffer = reinterpret_cast<WGPUBuffer>(buffer);
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info->callback = callback;
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info->userdata = userdata;
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// Create a WriteHandle for the map request. This is the client's intent to write GPU
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// memory.
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MemoryTransferService::WriteHandle* writeHandle =
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wireClient->GetMemoryTransferService()->CreateWriteHandle(descriptor->size);
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if (writeHandle == nullptr) {
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WGPUCreateBufferMappedResult result;
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result.buffer = reinterpret_cast<WGPUBuffer>(buffer);
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result.data = nullptr;
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result.dataLength = 0;
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callback(WGPUBufferMapAsyncStatus_DeviceLost, result, userdata);
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return;
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}
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Buffer::MapRequestData request;
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request.writeCallback = [](WGPUBufferMapAsyncStatus status, void* data, uint64_t dataLength,
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void* userdata) {
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auto info = std::unique_ptr<CreateBufferMappedInfo>(
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static_cast<CreateBufferMappedInfo*>(userdata));
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WGPUCreateBufferMappedResult result;
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result.buffer = info->buffer;
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result.data = data;
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result.dataLength = dataLength;
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info->callback(status, result, info->userdata);
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};
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request.userdata = info;
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// The handle is owned by the MapRequest until the callback returns.
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request.writeHandle = std::unique_ptr<MemoryTransferService::WriteHandle>(writeHandle);
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buffer->requests[serial] = std::move(request);
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// Get the serialization size of the WriteHandle.
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size_t handleCreateInfoLength = writeHandle->SerializeCreateSize();
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DeviceCreateBufferMappedAsyncCmd cmd;
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cmd.device = cDevice;
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cmd.descriptor = descriptor;
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cmd.requestSerial = serial;
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cmd.result = ObjectHandle{buffer->id, bufferObjectAndSerial->generation};
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cmd.handleCreateInfoLength = handleCreateInfoLength;
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cmd.handleCreateInfo = nullptr;
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size_t commandSize = cmd.GetRequiredSize();
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size_t requiredSize = commandSize + handleCreateInfoLength;
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char* allocatedBuffer = static_cast<char*>(wireClient->GetCmdSpace(requiredSize));
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cmd.Serialize(allocatedBuffer, *wireClient);
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// Serialize the WriteHandle into the space after the command.
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writeHandle->SerializeCreate(allocatedBuffer + commandSize);
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}
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void ClientDevicePushErrorScope(WGPUDevice cDevice, WGPUErrorFilter filter) {
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Device* device = reinterpret_cast<Device*>(cDevice);
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device->PushErrorScope(filter);
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@ -153,34 +153,6 @@ namespace dawn_wire { namespace server {
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return true;
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}
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bool Server::DoDeviceCreateBufferMappedAsync(WGPUDevice device,
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const WGPUBufferDescriptor* descriptor,
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uint32_t requestSerial,
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ObjectHandle bufferResult,
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uint64_t handleCreateInfoLength,
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const uint8_t* handleCreateInfo) {
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if (!DoDeviceCreateBufferMapped(device, descriptor, bufferResult, handleCreateInfoLength,
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handleCreateInfo)) {
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return false;
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}
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auto* bufferData = BufferObjects().Get(bufferResult.id);
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ASSERT(bufferData != nullptr);
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ReturnBufferMapWriteAsyncCallbackCmd cmd;
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cmd.buffer = ObjectHandle{bufferResult.id, bufferResult.generation};
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cmd.requestSerial = requestSerial;
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cmd.status = bufferData->mapWriteState == BufferMapWriteState::Mapped
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? WGPUBufferMapAsyncStatus_Success
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: WGPUBufferMapAsyncStatus_Error;
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size_t requiredSize = cmd.GetRequiredSize();
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char* allocatedBuffer = static_cast<char*>(GetCmdSpace(requiredSize));
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cmd.Serialize(allocatedBuffer);
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return true;
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}
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bool Server::DoBufferSetSubDataInternal(ObjectId bufferId,
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uint64_t start,
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uint64_t offset,
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@ -410,50 +410,6 @@ class CreateBufferMappedTests : public DawnTest {
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return result;
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}
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template <WGPUBufferMapAsyncStatus expectedStatus = WGPUBufferMapAsyncStatus_Success>
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wgpu::CreateBufferMappedResult CreateBufferMappedAsyncAndWait(wgpu::BufferUsage usage,
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uint64_t size) {
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wgpu::BufferDescriptor descriptor = {};
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descriptor.size = size;
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descriptor.usage = usage;
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struct ResultInfo {
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wgpu::CreateBufferMappedResult result;
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bool done = false;
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} resultInfo;
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device.CreateBufferMappedAsync(
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&descriptor,
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[](WGPUBufferMapAsyncStatus status, WGPUCreateBufferMappedResult result,
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void* userdata) {
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ASSERT_EQ(status, expectedStatus);
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auto* resultInfo = reinterpret_cast<ResultInfo*>(userdata);
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resultInfo->result.buffer = wgpu::Buffer::Acquire(result.buffer);
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resultInfo->result.data = result.data;
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resultInfo->result.dataLength = result.dataLength;
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resultInfo->done = true;
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},
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&resultInfo);
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while (!resultInfo.done) {
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WaitABit();
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}
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CheckResultStartsZeroed(resultInfo.result, size);
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return resultInfo.result;
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}
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wgpu::CreateBufferMappedResult CreateBufferMappedAsyncWithDataAndWait(
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wgpu::BufferUsage usage,
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const std::vector<uint32_t>& data) {
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size_t byteLength = data.size() * sizeof(uint32_t);
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wgpu::CreateBufferMappedResult result = CreateBufferMappedAsyncAndWait(usage, byteLength);
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memcpy(result.data, data.data(), byteLength);
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return result;
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}
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private:
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const void* mappedData = nullptr;
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};
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@ -592,140 +548,6 @@ TEST_P(CreateBufferMappedTests, CreateThenMapBeforeUnmapFailure) {
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EXPECT_BUFFER_U32_EQ(myData, result.buffer, 0);
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}
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// Test that the simplest CreateBufferMappedAsync works for MapWrite buffers.
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TEST_P(CreateBufferMappedTests, MapWriteUsageSmallAsync) {
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uint32_t myData = 230502;
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wgpu::CreateBufferMappedResult result = CreateBufferMappedAsyncWithDataAndWait(
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wgpu::BufferUsage::MapWrite | wgpu::BufferUsage::CopySrc, {myData});
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UnmapBuffer(result.buffer);
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EXPECT_BUFFER_U32_EQ(myData, result.buffer, 0);
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}
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// Test that the simplest CreateBufferMappedAsync works for MapRead buffers.
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TEST_P(CreateBufferMappedTests, MapReadUsageSmallAsync) {
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uint32_t myData = 230502;
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wgpu::CreateBufferMappedResult result =
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CreateBufferMappedAsyncWithDataAndWait(wgpu::BufferUsage::MapRead, {myData});
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UnmapBuffer(result.buffer);
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const void* mappedData = MapReadAsyncAndWait(result.buffer);
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ASSERT_EQ(myData, *reinterpret_cast<const uint32_t*>(mappedData));
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UnmapBuffer(result.buffer);
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}
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// Test that the simplest CreateBufferMappedAsync works for non-mappable buffers.
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TEST_P(CreateBufferMappedTests, NonMappableUsageSmallAsync) {
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uint32_t myData = 4239;
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wgpu::CreateBufferMappedResult result =
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CreateBufferMappedAsyncWithDataAndWait(wgpu::BufferUsage::CopySrc, {myData});
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UnmapBuffer(result.buffer);
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EXPECT_BUFFER_U32_EQ(myData, result.buffer, 0);
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}
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// Test CreateBufferMappedAsync for a large MapWrite buffer
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TEST_P(CreateBufferMappedTests, MapWriteUsageLargeAsync) {
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constexpr uint64_t kDataSize = 1000 * 1000;
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std::vector<uint32_t> myData;
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for (uint32_t i = 0; i < kDataSize; ++i) {
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myData.push_back(i);
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}
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wgpu::CreateBufferMappedResult result = CreateBufferMappedAsyncWithDataAndWait(
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wgpu::BufferUsage::MapWrite | wgpu::BufferUsage::CopySrc, {myData});
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||||
UnmapBuffer(result.buffer);
|
||||
|
||||
EXPECT_BUFFER_U32_RANGE_EQ(myData.data(), result.buffer, 0, kDataSize);
|
||||
}
|
||||
|
||||
// Test CreateBufferMappedAsync for a large MapRead buffer
|
||||
TEST_P(CreateBufferMappedTests, MapReadUsageLargeAsync) {
|
||||
constexpr uint64_t kDataSize = 1000 * 1000;
|
||||
std::vector<uint32_t> myData;
|
||||
for (uint32_t i = 0; i < kDataSize; ++i) {
|
||||
myData.push_back(i);
|
||||
}
|
||||
|
||||
wgpu::CreateBufferMappedResult result =
|
||||
CreateBufferMappedAsyncWithDataAndWait(wgpu::BufferUsage::MapRead, {myData});
|
||||
UnmapBuffer(result.buffer);
|
||||
|
||||
const void* mappedData = MapReadAsyncAndWait(result.buffer);
|
||||
ASSERT_EQ(0, memcmp(mappedData, myData.data(), kDataSize * sizeof(uint32_t)));
|
||||
UnmapBuffer(result.buffer);
|
||||
}
|
||||
|
||||
// Test CreateBufferMappedAsync for a large non-mappable buffer
|
||||
TEST_P(CreateBufferMappedTests, NonMappableUsageLargeAsync) {
|
||||
constexpr uint64_t kDataSize = 1000 * 1000;
|
||||
std::vector<uint32_t> myData;
|
||||
for (uint32_t i = 0; i < kDataSize; ++i) {
|
||||
myData.push_back(i);
|
||||
}
|
||||
|
||||
wgpu::CreateBufferMappedResult result =
|
||||
CreateBufferMappedAsyncWithDataAndWait(wgpu::BufferUsage::CopySrc, {myData});
|
||||
UnmapBuffer(result.buffer);
|
||||
|
||||
EXPECT_BUFFER_U32_RANGE_EQ(myData.data(), result.buffer, 0, kDataSize);
|
||||
}
|
||||
|
||||
// Test that mapping a buffer is valid after CreateBufferMappedAsync and Unmap
|
||||
TEST_P(CreateBufferMappedTests, CreateThenMapSuccessAsync) {
|
||||
static uint32_t myData = 230502;
|
||||
static uint32_t myData2 = 1337;
|
||||
wgpu::CreateBufferMappedResult result = CreateBufferMappedAsyncWithDataAndWait(
|
||||
wgpu::BufferUsage::MapWrite | wgpu::BufferUsage::CopySrc, {myData});
|
||||
UnmapBuffer(result.buffer);
|
||||
|
||||
EXPECT_BUFFER_U32_EQ(myData, result.buffer, 0);
|
||||
|
||||
bool done = false;
|
||||
result.buffer.MapWriteAsync(
|
||||
[](WGPUBufferMapAsyncStatus status, void* data, uint64_t, void* userdata) {
|
||||
ASSERT_EQ(WGPUBufferMapAsyncStatus_Success, status);
|
||||
ASSERT_NE(nullptr, data);
|
||||
|
||||
*static_cast<uint32_t*>(data) = myData2;
|
||||
*static_cast<bool*>(userdata) = true;
|
||||
},
|
||||
&done);
|
||||
|
||||
while (!done) {
|
||||
WaitABit();
|
||||
}
|
||||
|
||||
UnmapBuffer(result.buffer);
|
||||
EXPECT_BUFFER_U32_EQ(myData2, result.buffer, 0);
|
||||
}
|
||||
|
||||
// Test that is is invalid to map a buffer twice when using CreateBufferMappedAsync
|
||||
TEST_P(CreateBufferMappedTests, CreateThenMapBeforeUnmapFailureAsync) {
|
||||
uint32_t myData = 230502;
|
||||
wgpu::CreateBufferMappedResult result = CreateBufferMappedAsyncWithDataAndWait(
|
||||
wgpu::BufferUsage::MapWrite | wgpu::BufferUsage::CopySrc, {myData});
|
||||
|
||||
ASSERT_DEVICE_ERROR([&]() {
|
||||
bool done = false;
|
||||
result.buffer.MapWriteAsync(
|
||||
[](WGPUBufferMapAsyncStatus status, void* data, uint64_t, void* userdata) {
|
||||
ASSERT_EQ(WGPUBufferMapAsyncStatus_Error, status);
|
||||
ASSERT_EQ(nullptr, data);
|
||||
|
||||
*static_cast<bool*>(userdata) = true;
|
||||
},
|
||||
&done);
|
||||
|
||||
while (!done) {
|
||||
WaitABit();
|
||||
}
|
||||
}());
|
||||
|
||||
// CreateBufferMappedAsync is unaffected by the MapWrite error.
|
||||
UnmapBuffer(result.buffer);
|
||||
EXPECT_BUFFER_U32_EQ(myData, result.buffer, 0);
|
||||
}
|
||||
|
||||
// Test that creating a very large buffers fails gracefully.
|
||||
TEST_P(CreateBufferMappedTests, LargeBufferFails) {
|
||||
// TODO(http://crbug.com/dawn/27): Missing support.
|
||||
|
|
|
@ -296,38 +296,6 @@ TEST_P(DeviceLostTest, CreateBufferMappedFails) {
|
|||
ASSERT_DEVICE_ERROR(device.CreateBufferMapped(&bufferDescriptor));
|
||||
}
|
||||
|
||||
// Test that CreateBufferMappedAsync fails after device is lost
|
||||
TEST_P(DeviceLostTest, CreateBufferMappedAsyncFails) {
|
||||
wgpu::BufferDescriptor bufferDescriptor;
|
||||
bufferDescriptor.size = sizeof(float);
|
||||
bufferDescriptor.usage = wgpu::BufferUsage::MapWrite;
|
||||
|
||||
SetCallbackAndLoseForTesting();
|
||||
struct ResultInfo {
|
||||
wgpu::CreateBufferMappedResult result;
|
||||
bool done = false;
|
||||
} resultInfo;
|
||||
|
||||
ASSERT_DEVICE_ERROR(device.CreateBufferMappedAsync(
|
||||
&bufferDescriptor,
|
||||
[](WGPUBufferMapAsyncStatus status, WGPUCreateBufferMappedResult result, void* userdata) {
|
||||
auto* resultInfo = static_cast<ResultInfo*>(userdata);
|
||||
EXPECT_EQ(WGPUBufferMapAsyncStatus_DeviceLost, status);
|
||||
EXPECT_NE(nullptr, result.data);
|
||||
resultInfo->result.buffer = wgpu::Buffer::Acquire(result.buffer);
|
||||
resultInfo->result.data = result.data;
|
||||
resultInfo->result.dataLength = result.dataLength;
|
||||
resultInfo->done = true;
|
||||
},
|
||||
&resultInfo));
|
||||
|
||||
while (!resultInfo.done) {
|
||||
ASSERT_DEVICE_ERROR(WaitABit());
|
||||
}
|
||||
|
||||
ASSERT_DEVICE_ERROR(resultInfo.result.buffer.Unmap());
|
||||
}
|
||||
|
||||
// Test that BufferMapReadAsync fails after device is lost
|
||||
TEST_P(DeviceLostTest, BufferMapReadAsyncFails) {
|
||||
wgpu::BufferDescriptor bufferDescriptor;
|
||||
|
|
|
@ -69,18 +69,6 @@ namespace {
|
|||
void* userdata));
|
||||
};
|
||||
|
||||
std::unique_ptr<StrictMock<MockBufferCreateMappedCallback>> mockCreateBufferMappedCallback;
|
||||
uint32_t* lastCreateMappedPointer = nullptr;
|
||||
void ToMockCreateBufferMappedCallback(WGPUBufferMapAsyncStatus status,
|
||||
WGPUCreateBufferMappedResult result,
|
||||
void* userdata) {
|
||||
// Assume the data is uint32_t to make writing matchers easier
|
||||
lastCreateMappedPointer = static_cast<uint32_t*>(result.data);
|
||||
// Unpack WGPUCreateBufferMappedResult to make writing matchers easier
|
||||
mockCreateBufferMappedCallback->Call(status, result.buffer, lastCreateMappedPointer,
|
||||
result.dataLength, userdata);
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
class WireBufferMappingTests : public WireTest {
|
||||
|
@ -94,8 +82,6 @@ class WireBufferMappingTests : public WireTest {
|
|||
|
||||
mockBufferMapReadCallback = std::make_unique<StrictMock<MockBufferMapReadCallback>>();
|
||||
mockBufferMapWriteCallback = std::make_unique<StrictMock<MockBufferMapWriteCallback>>();
|
||||
mockCreateBufferMappedCallback =
|
||||
std::make_unique<StrictMock<MockBufferCreateMappedCallback>>();
|
||||
|
||||
WGPUBufferDescriptor descriptor = {};
|
||||
descriptor.size = kBufferSize;
|
||||
|
@ -115,7 +101,6 @@ class WireBufferMappingTests : public WireTest {
|
|||
// Delete mocks so that expectations are checked
|
||||
mockBufferMapReadCallback = nullptr;
|
||||
mockBufferMapWriteCallback = nullptr;
|
||||
mockCreateBufferMappedCallback = nullptr;
|
||||
}
|
||||
|
||||
void FlushServer() {
|
||||
|
@ -123,7 +108,6 @@ class WireBufferMappingTests : public WireTest {
|
|||
|
||||
Mock::VerifyAndClearExpectations(&mockBufferMapReadCallback);
|
||||
Mock::VerifyAndClearExpectations(&mockBufferMapWriteCallback);
|
||||
Mock::VerifyAndClearExpectations(&mockCreateBufferMappedCallback);
|
||||
}
|
||||
|
||||
protected:
|
||||
|
@ -629,187 +613,3 @@ TEST_F(WireBufferMappingTests, CreateBufferMappedThenMapFailure) {
|
|||
FlushClient();
|
||||
}
|
||||
|
||||
// Test successful CreateBufferMappedAsync
|
||||
TEST_F(WireBufferMappingTests, CreateBufferMappedAsyncSuccess) {
|
||||
WGPUBufferDescriptor descriptor = {};
|
||||
descriptor.size = kBufferSize;
|
||||
|
||||
WGPUCreateBufferMappedResult apiResult;
|
||||
uint32_t serverBufferContent = 31337;
|
||||
apiResult.buffer = apiBuffer;
|
||||
apiResult.data = reinterpret_cast<uint8_t*>(&serverBufferContent);
|
||||
apiResult.dataLength = kBufferSize;
|
||||
|
||||
uint32_t updatedContent = 4242;
|
||||
uint32_t zero = 0;
|
||||
|
||||
wgpuDeviceCreateBufferMappedAsync(device, &descriptor, ToMockCreateBufferMappedCallback,
|
||||
nullptr);
|
||||
|
||||
EXPECT_CALL(api, DeviceCreateBufferMapped(apiDevice, _))
|
||||
.WillOnce(Return(apiResult))
|
||||
.RetiresOnSaturation();
|
||||
|
||||
FlushClient();
|
||||
|
||||
WGPUBuffer buffer;
|
||||
// The callback always gets a buffer full of zeroes.
|
||||
EXPECT_CALL(*mockCreateBufferMappedCallback,
|
||||
Call(WGPUBufferMapAsyncStatus_Success, _, Pointee(Eq(zero)), kBufferSize, _))
|
||||
.WillOnce(::testing::SaveArg<1>(&buffer));
|
||||
|
||||
FlushServer();
|
||||
|
||||
// Write something to the mapped pointer
|
||||
*lastCreateMappedPointer = updatedContent;
|
||||
|
||||
wgpuBufferUnmap(buffer);
|
||||
EXPECT_CALL(api, BufferUnmap(apiBuffer)).Times(1);
|
||||
|
||||
FlushClient();
|
||||
|
||||
// After the buffer is unmapped, the content of the buffer is updated on the server
|
||||
ASSERT_EQ(serverBufferContent, updatedContent);
|
||||
}
|
||||
|
||||
// Test CreateBufferMappedAsync with map error
|
||||
TEST_F(WireBufferMappingTests, CreateBufferMappedAsyncMapError) {
|
||||
WGPUBufferDescriptor descriptor = {};
|
||||
|
||||
WGPUCreateBufferMappedResult apiResult;
|
||||
apiResult.buffer = apiBuffer;
|
||||
apiResult.data = nullptr; // error mapping
|
||||
apiResult.dataLength = kBufferSize;
|
||||
|
||||
wgpuDeviceCreateBufferMappedAsync(device, &descriptor, ToMockCreateBufferMappedCallback,
|
||||
nullptr);
|
||||
|
||||
EXPECT_CALL(api, DeviceCreateBufferMapped(apiDevice, _))
|
||||
.WillOnce(Return(apiResult))
|
||||
.RetiresOnSaturation();
|
||||
|
||||
FlushClient();
|
||||
|
||||
WGPUBuffer buffer;
|
||||
EXPECT_CALL(*mockCreateBufferMappedCallback,
|
||||
Call(WGPUBufferMapAsyncStatus_Error, _, nullptr, 0, _))
|
||||
.WillOnce(::testing::SaveArg<1>(&buffer));
|
||||
|
||||
FlushServer();
|
||||
|
||||
wgpuBufferUnmap(buffer);
|
||||
EXPECT_CALL(api, BufferUnmap(apiBuffer)).Times(1);
|
||||
|
||||
FlushClient();
|
||||
}
|
||||
|
||||
// Test that the CreateBufferMappedCallback isn't fired twice when unmap() is called inside the
|
||||
// callback
|
||||
TEST_F(WireBufferMappingTests, UnmapInsideCreateBufferMappedAsyncCallback) {
|
||||
WGPUBufferDescriptor descriptor = {};
|
||||
descriptor.size = kBufferSize;
|
||||
|
||||
WGPUCreateBufferMappedResult apiResult;
|
||||
uint32_t serverBufferContent = 31337;
|
||||
apiResult.buffer = apiBuffer;
|
||||
apiResult.data = reinterpret_cast<uint8_t*>(&serverBufferContent);
|
||||
apiResult.dataLength = kBufferSize;
|
||||
|
||||
uint32_t zero = 0;
|
||||
|
||||
wgpuDeviceCreateBufferMappedAsync(device, &descriptor, ToMockCreateBufferMappedCallback,
|
||||
nullptr);
|
||||
|
||||
EXPECT_CALL(api, DeviceCreateBufferMapped(apiDevice, _))
|
||||
.WillOnce(Return(apiResult))
|
||||
.RetiresOnSaturation();
|
||||
|
||||
FlushClient();
|
||||
|
||||
WGPUBuffer buffer;
|
||||
// The callback always gets a buffer full of zeroes.
|
||||
EXPECT_CALL(*mockCreateBufferMappedCallback,
|
||||
Call(WGPUBufferMapAsyncStatus_Success, _, Pointee(Eq(zero)), kBufferSize, _))
|
||||
.WillOnce(DoAll(::testing::SaveArg<1>(&buffer),
|
||||
InvokeWithoutArgs([&]() { wgpuBufferUnmap(buffer); })));
|
||||
|
||||
FlushServer();
|
||||
|
||||
EXPECT_CALL(api, BufferUnmap(apiBuffer)).Times(1);
|
||||
|
||||
FlushClient();
|
||||
}
|
||||
|
||||
// Test that the CreateBufferMappedCallback isn't fired twice when the buffer is deleted inside
|
||||
// the callback
|
||||
TEST_F(WireBufferMappingTests, ReleaseInsideCreateBufferMappedAsyncCallback) {
|
||||
WGPUBufferDescriptor descriptor = {};
|
||||
descriptor.size = kBufferSize;
|
||||
|
||||
WGPUCreateBufferMappedResult apiResult;
|
||||
uint32_t serverBufferContent = 31337;
|
||||
apiResult.buffer = apiBuffer;
|
||||
apiResult.data = reinterpret_cast<uint8_t*>(&serverBufferContent);
|
||||
apiResult.dataLength = kBufferSize;
|
||||
|
||||
uint32_t zero = 0;
|
||||
|
||||
wgpuDeviceCreateBufferMappedAsync(device, &descriptor, ToMockCreateBufferMappedCallback,
|
||||
nullptr);
|
||||
|
||||
EXPECT_CALL(api, DeviceCreateBufferMapped(apiDevice, _))
|
||||
.WillOnce(Return(apiResult))
|
||||
.RetiresOnSaturation();
|
||||
|
||||
FlushClient();
|
||||
|
||||
WGPUBuffer buffer;
|
||||
// The callback always gets a buffer full of zeroes.
|
||||
EXPECT_CALL(*mockCreateBufferMappedCallback,
|
||||
Call(WGPUBufferMapAsyncStatus_Success, _, Pointee(Eq(zero)), kBufferSize, _))
|
||||
.WillOnce(DoAll(::testing::SaveArg<1>(&buffer),
|
||||
InvokeWithoutArgs([&]() { wgpuBufferRelease(buffer); })));
|
||||
|
||||
FlushServer();
|
||||
|
||||
EXPECT_CALL(api, BufferRelease(apiBuffer));
|
||||
|
||||
FlushClient();
|
||||
}
|
||||
|
||||
// Test that the CreateBufferMappedCallback isn't fired twice when the buffer is destroyed inside
|
||||
// the callback
|
||||
TEST_F(WireBufferMappingTests, DestroyInsideCreateBufferMappedAsyncCallback) {
|
||||
WGPUBufferDescriptor descriptor = {};
|
||||
descriptor.size = kBufferSize;
|
||||
|
||||
WGPUCreateBufferMappedResult apiResult;
|
||||
uint32_t serverBufferContent = 31337;
|
||||
apiResult.buffer = apiBuffer;
|
||||
apiResult.data = reinterpret_cast<uint8_t*>(&serverBufferContent);
|
||||
apiResult.dataLength = kBufferSize;
|
||||
|
||||
uint32_t zero = 0;
|
||||
|
||||
wgpuDeviceCreateBufferMappedAsync(device, &descriptor, ToMockCreateBufferMappedCallback,
|
||||
nullptr);
|
||||
|
||||
EXPECT_CALL(api, DeviceCreateBufferMapped(apiDevice, _))
|
||||
.WillOnce(Return(apiResult))
|
||||
.RetiresOnSaturation();
|
||||
|
||||
FlushClient();
|
||||
|
||||
WGPUBuffer buffer;
|
||||
// The callback always gets a buffer full of zeroes.
|
||||
EXPECT_CALL(*mockCreateBufferMappedCallback,
|
||||
Call(WGPUBufferMapAsyncStatus_Success, _, Pointee(Eq(zero)), kBufferSize, _))
|
||||
.WillOnce(DoAll(::testing::SaveArg<1>(&buffer),
|
||||
InvokeWithoutArgs([&]() { wgpuBufferDestroy(buffer); })));
|
||||
|
||||
FlushServer();
|
||||
|
||||
EXPECT_CALL(api, BufferDestroy(apiBuffer));
|
||||
|
||||
FlushClient();
|
||||
}
|
||||
|
|
|
@ -70,16 +70,6 @@ namespace {
|
|||
void* userdata));
|
||||
};
|
||||
|
||||
std::unique_ptr<StrictMock<MockBufferCreateMappedCallback>> mockCreateBufferMappedCallback;
|
||||
void ToMockCreateBufferMappedCallback(WGPUBufferMapAsyncStatus status,
|
||||
WGPUCreateBufferMappedResult result,
|
||||
void* userdata) {
|
||||
// Assume the data is uint32_t to make writing matchers easier
|
||||
mockCreateBufferMappedCallback->Call(status, result.buffer,
|
||||
static_cast<uint32_t*>(result.data), result.dataLength,
|
||||
userdata);
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
// WireMemoryTransferServiceTests test the MemoryTransferService with buffer mapping.
|
||||
|
@ -113,8 +103,6 @@ class WireMemoryTransferServiceTests : public WireTest {
|
|||
|
||||
mockBufferMapReadCallback = std::make_unique<StrictMock<MockBufferMapReadCallback>>();
|
||||
mockBufferMapWriteCallback = std::make_unique<StrictMock<MockBufferMapWriteCallback>>();
|
||||
mockCreateBufferMappedCallback =
|
||||
std::make_unique<StrictMock<MockBufferCreateMappedCallback>>();
|
||||
|
||||
// TODO(enga): Make this thread-safe.
|
||||
mBufferContent++;
|
||||
|
@ -131,7 +119,6 @@ class WireMemoryTransferServiceTests : public WireTest {
|
|||
// Delete mocks so that expectations are checked
|
||||
mockBufferMapReadCallback = nullptr;
|
||||
mockBufferMapWriteCallback = nullptr;
|
||||
mockCreateBufferMappedCallback = nullptr;
|
||||
}
|
||||
|
||||
void FlushClient(bool success = true) {
|
||||
|
@ -144,7 +131,6 @@ class WireMemoryTransferServiceTests : public WireTest {
|
|||
|
||||
Mock::VerifyAndClearExpectations(&mockBufferMapReadCallback);
|
||||
Mock::VerifyAndClearExpectations(&mockBufferMapWriteCallback);
|
||||
Mock::VerifyAndClearExpectations(&mockCreateBufferMappedCallback);
|
||||
Mock::VerifyAndClearExpectations(&clientMemoryTransferService);
|
||||
}
|
||||
|
||||
|
@ -188,27 +174,6 @@ class WireMemoryTransferServiceTests : public WireTest {
|
|||
return std::make_pair(apiResult, result);
|
||||
}
|
||||
|
||||
WGPUCreateBufferMappedResult CreateBufferMappedAsync() {
|
||||
WGPUBufferDescriptor descriptor = {};
|
||||
descriptor.size = sizeof(mBufferContent);
|
||||
|
||||
wgpuDeviceCreateBufferMappedAsync(device, &descriptor, ToMockCreateBufferMappedCallback,
|
||||
nullptr);
|
||||
|
||||
WGPUBuffer apiBuffer = api.GetNewBuffer();
|
||||
|
||||
WGPUCreateBufferMappedResult apiResult;
|
||||
apiResult.buffer = apiBuffer;
|
||||
apiResult.data = reinterpret_cast<uint8_t*>(&mMappedBufferContent);
|
||||
apiResult.dataLength = sizeof(mMappedBufferContent);
|
||||
|
||||
EXPECT_CALL(api, DeviceCreateBufferMapped(apiDevice, _))
|
||||
.WillOnce(Return(apiResult))
|
||||
.RetiresOnSaturation();
|
||||
|
||||
return apiResult;
|
||||
}
|
||||
|
||||
ClientReadHandle* ExpectReadHandleCreation() {
|
||||
// Create the handle first so we can use it in later expectations.
|
||||
ClientReadHandle* handle = clientMemoryTransferService.NewReadHandle();
|
||||
|
@ -934,168 +899,6 @@ TEST_F(WireMemoryTransferServiceTests, BufferMapWriteDestroyBeforeUnmap) {
|
|||
}
|
||||
}
|
||||
|
||||
// Test successful CreateBufferMappedAsync.
|
||||
TEST_F(WireMemoryTransferServiceTests, CreateBufferMappedAsyncSuccess) {
|
||||
// The client should create and serialize a WriteHandle on createBufferMappedAsync
|
||||
ClientWriteHandle* clientHandle = ExpectWriteHandleCreation();
|
||||
ExpectWriteHandleSerialization(clientHandle);
|
||||
|
||||
WGPUCreateBufferMappedResult apiResult = CreateBufferMappedAsync();
|
||||
|
||||
// The server should then deserialize the WriteHandle from the client.
|
||||
ServerWriteHandle* serverHandle = ExpectServerWriteHandleDeserialization();
|
||||
|
||||
FlushClient();
|
||||
|
||||
// The client receives a success callback. Save the buffer argument so we can call Unmap.
|
||||
WGPUBuffer buffer;
|
||||
EXPECT_CALL(*mockCreateBufferMappedCallback,
|
||||
Call(WGPUBufferMapAsyncStatus_Success, _, &mMappedBufferContent,
|
||||
sizeof(mMappedBufferContent), _))
|
||||
|
||||
.WillOnce(SaveArg<1>(&buffer));
|
||||
|
||||
// Since the mapping succeeds, the client opens the WriteHandle.
|
||||
ExpectClientWriteHandleOpen(clientHandle, &mMappedBufferContent);
|
||||
|
||||
FlushServer();
|
||||
|
||||
// The client writes to the handle contents.
|
||||
mMappedBufferContent = mUpdatedBufferContent;
|
||||
|
||||
// The client will then flush and destroy the handle on Unmap()
|
||||
ExpectClientWriteHandleSerializeFlush(clientHandle);
|
||||
EXPECT_CALL(clientMemoryTransferService, OnWriteHandleDestroy(clientHandle)).Times(1);
|
||||
|
||||
wgpuBufferUnmap(buffer);
|
||||
|
||||
// The server deserializes the Flush message.
|
||||
ExpectServerWriteHandleDeserializeFlush(serverHandle, mUpdatedBufferContent);
|
||||
|
||||
// After the handle is updated it can be destroyed.
|
||||
EXPECT_CALL(serverMemoryTransferService, OnWriteHandleDestroy(serverHandle)).Times(1);
|
||||
EXPECT_CALL(api, BufferUnmap(apiResult.buffer)).Times(1);
|
||||
|
||||
FlushClient();
|
||||
}
|
||||
|
||||
// Test CreateBufferMappedAsync WriteHandle creation failure.
|
||||
TEST_F(WireMemoryTransferServiceTests, CreateBufferMappedAsyncWriteHandleCreationFailure) {
|
||||
// Mock a WriteHandle creation failure
|
||||
MockWriteHandleCreationFailure();
|
||||
|
||||
WGPUBufferDescriptor descriptor = {};
|
||||
descriptor.size = sizeof(mBufferContent);
|
||||
|
||||
// Failed creation of a WriteHandle is a fatal failure. The client synchronously receives
|
||||
// a DEVICE_LOST callback.
|
||||
EXPECT_CALL(*mockCreateBufferMappedCallback,
|
||||
Call(WGPUBufferMapAsyncStatus_DeviceLost, _, nullptr, 0, _))
|
||||
.Times(1);
|
||||
|
||||
wgpuDeviceCreateBufferMappedAsync(device, &descriptor, ToMockCreateBufferMappedCallback,
|
||||
nullptr);
|
||||
}
|
||||
|
||||
// Test CreateBufferMappedAsync DeserializeWriteHandle failure.
|
||||
TEST_F(WireMemoryTransferServiceTests, CreateBufferMappedAsyncDeserializeWriteHandleFailure) {
|
||||
// The client should create and serialize a WriteHandle on createBufferMappedAsync
|
||||
ClientWriteHandle* clientHandle = ExpectWriteHandleCreation();
|
||||
ExpectWriteHandleSerialization(clientHandle);
|
||||
|
||||
WGPUCreateBufferMappedResult apiResult = CreateBufferMappedAsync();
|
||||
DAWN_UNUSED(apiResult);
|
||||
|
||||
// The server should then deserialize the WriteHandle from the client.
|
||||
// Mock a deserialization failure.
|
||||
MockServerWriteHandleDeserializeFailure();
|
||||
|
||||
FlushClient(false);
|
||||
|
||||
// The server hit a fatal failure and never returned the callback. It is called when the
|
||||
// wire is destructed.
|
||||
EXPECT_CALL(*mockCreateBufferMappedCallback,
|
||||
Call(WGPUBufferMapAsyncStatus_Unknown, _, nullptr, 0, _))
|
||||
.Times(1);
|
||||
|
||||
EXPECT_CALL(clientMemoryTransferService, OnWriteHandleDestroy(clientHandle)).Times(1);
|
||||
}
|
||||
|
||||
// Test CreateBufferMappedAsync handle Open failure.
|
||||
TEST_F(WireMemoryTransferServiceTests, CreateBufferMappedAsyncHandleOpenFailure) {
|
||||
// The client should create and serialize a WriteHandle on createBufferMappedAsync
|
||||
ClientWriteHandle* clientHandle = ExpectWriteHandleCreation();
|
||||
ExpectWriteHandleSerialization(clientHandle);
|
||||
|
||||
WGPUCreateBufferMappedResult apiResult = CreateBufferMappedAsync();
|
||||
DAWN_UNUSED(apiResult);
|
||||
|
||||
// The server should then deserialize the WriteHandle from the client.
|
||||
ServerWriteHandle* serverHandle = ExpectServerWriteHandleDeserialization();
|
||||
|
||||
FlushClient();
|
||||
|
||||
// Since the mapping succeeds, the client opens the WriteHandle.
|
||||
MockClientWriteHandleOpenFailure(clientHandle);
|
||||
|
||||
// Failing to open a handle is a fatal failure. The client receives a DEVICE_LOST callback.
|
||||
EXPECT_CALL(*mockCreateBufferMappedCallback,
|
||||
Call(WGPUBufferMapAsyncStatus_DeviceLost, _, nullptr, 0, _))
|
||||
.Times(1);
|
||||
|
||||
// Since opening the handle fails, it is destroyed immediately.
|
||||
EXPECT_CALL(clientMemoryTransferService, OnWriteHandleDestroy(clientHandle)).Times(1);
|
||||
|
||||
FlushServer(false);
|
||||
|
||||
EXPECT_CALL(serverMemoryTransferService, OnWriteHandleDestroy(serverHandle)).Times(1);
|
||||
}
|
||||
|
||||
// Test CreateBufferMappedAsync DeserializeFlush failure.
|
||||
TEST_F(WireMemoryTransferServiceTests, CreateBufferMappedAsyncDeserializeFlushFailure) {
|
||||
// The client should create and serialize a WriteHandle on createBufferMappedAsync
|
||||
ClientWriteHandle* clientHandle = ExpectWriteHandleCreation();
|
||||
ExpectWriteHandleSerialization(clientHandle);
|
||||
|
||||
WGPUCreateBufferMappedResult apiResult = CreateBufferMappedAsync();
|
||||
DAWN_UNUSED(apiResult);
|
||||
|
||||
// The server should then deserialize the WriteHandle from the client.
|
||||
ServerWriteHandle* serverHandle = ExpectServerWriteHandleDeserialization();
|
||||
|
||||
FlushClient();
|
||||
|
||||
// The client receives a success callback. Save the buffer argument so we can call Unmap.
|
||||
WGPUBuffer buffer;
|
||||
EXPECT_CALL(*mockCreateBufferMappedCallback,
|
||||
Call(WGPUBufferMapAsyncStatus_Success, _, &mMappedBufferContent,
|
||||
sizeof(mMappedBufferContent), _))
|
||||
|
||||
.WillOnce(SaveArg<1>(&buffer));
|
||||
|
||||
// Since the mapping succeeds, the client opens the WriteHandle.
|
||||
ExpectClientWriteHandleOpen(clientHandle, &mMappedBufferContent);
|
||||
|
||||
FlushServer();
|
||||
|
||||
// The client writes to the handle contents.
|
||||
mMappedBufferContent = mUpdatedBufferContent;
|
||||
|
||||
// The client will then flush and destroy the handle on Unmap()
|
||||
ExpectClientWriteHandleSerializeFlush(clientHandle);
|
||||
EXPECT_CALL(clientMemoryTransferService, OnWriteHandleDestroy(clientHandle)).Times(1);
|
||||
|
||||
wgpuBufferUnmap(buffer);
|
||||
|
||||
// The server deserializes the Flush message.
|
||||
// Mock a deserialization failure.
|
||||
MockServerWriteHandleDeserializeFlushFailure(serverHandle);
|
||||
|
||||
FlushClient(false);
|
||||
|
||||
EXPECT_CALL(serverMemoryTransferService, OnWriteHandleDestroy(serverHandle)).Times(1);
|
||||
}
|
||||
|
||||
// Test successful CreateBufferMapped.
|
||||
TEST_F(WireMemoryTransferServiceTests, CreateBufferMappedSuccess) {
|
||||
// The client should create and serialize a WriteHandle on createBufferMapped.
|
||||
|
|
Loading…
Reference in New Issue