dawn_native: deduplicate compute pipelines

BUG=dawn:143

Change-Id: I64e4660de2241bb72bb7c615a0bd1e675e043295
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6863
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This commit is contained in:
Corentin Wallez
2019-05-01 13:48:47 +00:00
committed by Commit Bot service account
parent c535198d96
commit 1152bbaf8e
7 changed files with 159 additions and 4 deletions

View File

@@ -75,4 +75,86 @@ TEST_P(ObjectCachingTest, ShaderModuleDeduplication) {
EXPECT_EQ(module.Get() == sameModule.Get(), !UsesWire());
}
// Test that ComputePipeline are correctly deduplicated wrt. their ShaderModule
TEST_P(ObjectCachingTest, ComputePipelineDeduplicationOnShaderModule) {
dawn::ShaderModule module = utils::CreateShaderModule(device, dawn::ShaderStage::Compute, R"(
#version 450
void main() {
int i = 0;
})");
dawn::ShaderModule sameModule =
utils::CreateShaderModule(device, dawn::ShaderStage::Compute, R"(
#version 450
void main() {
int i = 0;
})");
dawn::ShaderModule otherModule =
utils::CreateShaderModule(device, dawn::ShaderStage::Compute, R"(
#version 450
void main() {
})");
EXPECT_NE(module.Get(), otherModule.Get());
EXPECT_EQ(module.Get() == sameModule.Get(), !UsesWire());
dawn::PipelineLayout layout = utils::MakeBasicPipelineLayout(device, nullptr);
dawn::PipelineStageDescriptor stageDesc;
stageDesc.entryPoint = "main";
stageDesc.module = module;
dawn::ComputePipelineDescriptor desc;
desc.computeStage = &stageDesc;
desc.layout = layout;
dawn::ComputePipeline pipeline = device.CreateComputePipeline(&desc);
stageDesc.module = sameModule;
dawn::ComputePipeline samePipeline = device.CreateComputePipeline(&desc);
stageDesc.module = otherModule;
dawn::ComputePipeline otherPipeline = device.CreateComputePipeline(&desc);
EXPECT_NE(pipeline.Get(), otherPipeline.Get());
EXPECT_EQ(pipeline.Get() == samePipeline.Get(), !UsesWire());
}
// Test that ComputePipeline are correctly deduplicated wrt. their layout
TEST_P(ObjectCachingTest, ComputePipelineDeduplicationOnLayout) {
dawn::BindGroupLayout bgl = utils::MakeBindGroupLayout(
device, {{1, dawn::ShaderStageBit::Fragment, dawn::BindingType::UniformBuffer}});
dawn::BindGroupLayout otherBgl = utils::MakeBindGroupLayout(
device, {{1, dawn::ShaderStageBit::Vertex, dawn::BindingType::UniformBuffer}});
dawn::PipelineLayout pl = utils::MakeBasicPipelineLayout(device, &bgl);
dawn::PipelineLayout samePl = utils::MakeBasicPipelineLayout(device, &bgl);
dawn::PipelineLayout otherPl = utils::MakeBasicPipelineLayout(device, nullptr);
EXPECT_NE(pl.Get(), otherPl.Get());
EXPECT_EQ(pl.Get() == samePl.Get(), !UsesWire());
dawn::PipelineStageDescriptor stageDesc;
stageDesc.entryPoint = "main";
stageDesc.module = utils::CreateShaderModule(device, dawn::ShaderStage::Compute, R"(
#version 450
void main() {
int i = 0;
})");
dawn::ComputePipelineDescriptor desc;
desc.computeStage = &stageDesc;
desc.layout = pl;
dawn::ComputePipeline pipeline = device.CreateComputePipeline(&desc);
desc.layout = samePl;
dawn::ComputePipeline samePipeline = device.CreateComputePipeline(&desc);
desc.layout = otherPl;
dawn::ComputePipeline otherPipeline = device.CreateComputePipeline(&desc);
EXPECT_NE(pipeline.Get(), otherPipeline.Get());
EXPECT_EQ(pipeline.Get() == samePipeline.Get(), !UsesWire());
}
DAWN_INSTANTIATE_TEST(ObjectCachingTest, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend);