Adding validation for requiredBytesInCopy overflow

Also some uint32_t computations are now done on uint64_t.

Bug: dawn:482
Change-Id: Ia0094e16999ec3a9fec193f27760e73cd14d289c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26540
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Tomek Ponitka <tommek@google.com>
This commit is contained in:
Tomek Ponitka 2020-08-11 12:04:52 +00:00 committed by Commit Bot service account
parent cbec3179ef
commit 11c0f579b1
8 changed files with 104 additions and 38 deletions

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@ -370,7 +370,7 @@ namespace dawn_native {
static_cast<uint64_t>(maxStart); static_cast<uint64_t>(maxStart);
} }
uint32_t ComputeRequiredBytesInCopy(const TexelBlockInfo& blockInfo, ResultOrError<uint64_t> ComputeRequiredBytesInCopy(const TexelBlockInfo& blockInfo,
const Extent3D& copySize, const Extent3D& copySize,
uint32_t bytesPerRow, uint32_t bytesPerRow,
uint32_t rowsPerImage) { uint32_t rowsPerImage) {
@ -378,7 +378,12 @@ namespace dawn_native {
if (rowsPerImage == 0) { if (rowsPerImage == 0) {
rowsPerImage = copySize.height; rowsPerImage = copySize.height;
} }
ASSERT(rowsPerImage >= copySize.height); ASSERT(rowsPerImage >= copySize.height);
if (copySize.height > 1 || copySize.depth > 1) {
ASSERT(bytesPerRow >= copySize.width / blockInfo.blockWidth * blockInfo.blockByteSize);
}
if (copySize.width == 0 || copySize.height == 0 || copySize.depth == 0) { if (copySize.width == 0 || copySize.height == 0 || copySize.depth == 0) {
return 0; return 0;
} }
@ -386,11 +391,23 @@ namespace dawn_native {
ASSERT(copySize.height >= 1); ASSERT(copySize.height >= 1);
ASSERT(copySize.depth >= 1); ASSERT(copySize.depth >= 1);
uint64_t texelBlockRowsPerImage = rowsPerImage / blockInfo.blockHeight; uint32_t texelBlockRowsPerImage = rowsPerImage / blockInfo.blockHeight;
uint64_t bytesPerImage = bytesPerRow * texelBlockRowsPerImage; // bytesPerImage won't overflow since we're multiplying two uint32_t numbers
uint64_t bytesPerImage = uint64_t(texelBlockRowsPerImage) * bytesPerRow;
// Provided that copySize.height > 1: bytesInLastSlice won't overflow since it's at most
// bytesPerImage. Otherwise the result is a multiplication of two uint32_t numbers.
uint64_t bytesInLastSlice = uint64_t bytesInLastSlice =
bytesPerRow * (copySize.height / blockInfo.blockHeight - 1) + uint64_t(bytesPerRow) * (copySize.height / blockInfo.blockHeight - 1) +
(copySize.width / blockInfo.blockWidth * blockInfo.blockByteSize); (uint64_t(copySize.width) / blockInfo.blockWidth * blockInfo.blockByteSize);
// This error cannot be thrown for copySize.depth = 1.
// For copySize.depth > 1 we know that:
// requiredBytesInCopy >= (copySize.depth * bytesPerImage) / 2, so if
// copySize.depth * bytesPerImage overflows uint64_t, then requiredBytesInCopy is definitely
// too large to fit in the available data size.
if (std::numeric_limits<uint64_t>::max() / copySize.depth < bytesPerImage) {
return DAWN_VALIDATION_ERROR("requiredBytesInCopy is too large");
}
return bytesPerImage * (copySize.depth - 1) + bytesInLastSlice; return bytesPerImage * (copySize.depth - 1) + bytesInLastSlice;
} }
@ -420,25 +437,6 @@ namespace dawn_native {
return DAWN_VALIDATION_ERROR("Offset must be a multiple of the texel or block size"); return DAWN_VALIDATION_ERROR("Offset must be a multiple of the texel or block size");
} }
// Validation for the copy being in-bounds:
if (layout.rowsPerImage != 0 && layout.rowsPerImage < copyExtent.height) {
return DAWN_VALIDATION_ERROR("rowsPerImage must not be less than the copy height.");
}
// We compute required bytes in copy after validating texel block alignments
// because the divisibility conditions are necessary for the algorithm to be valid.
// TODO(tommek@google.com): to match the spec this should only be checked when
// copyExtent.depth > 1.
uint32_t requiredBytesInCopy = ComputeRequiredBytesInCopy(
blockInfo, copyExtent, layout.bytesPerRow, layout.rowsPerImage);
bool fitsInData =
layout.offset <= byteSize && (requiredBytesInCopy <= (byteSize - layout.offset));
if (!fitsInData) {
return DAWN_VALIDATION_ERROR(
"Required size for texture data layout exceeds the given size");
}
// Validation for other members in layout: // Validation for other members in layout:
if ((copyExtent.height > 1 || copyExtent.depth > 1) && if ((copyExtent.height > 1 || copyExtent.depth > 1) &&
layout.bytesPerRow < layout.bytesPerRow <
@ -450,6 +448,26 @@ namespace dawn_native {
// TODO(tommek@google.com): to match the spec there should be another condition here // TODO(tommek@google.com): to match the spec there should be another condition here
// on rowsPerImage >= copyExtent.height if copyExtent.depth > 1. // on rowsPerImage >= copyExtent.height if copyExtent.depth > 1.
// Validation for the copy being in-bounds:
if (layout.rowsPerImage != 0 && layout.rowsPerImage < copyExtent.height) {
return DAWN_VALIDATION_ERROR("rowsPerImage must not be less than the copy height.");
}
// We compute required bytes in copy after validating texel block alignments
// because the divisibility conditions are necessary for the algorithm to be valid,
// also the bytesPerRow bound is necessary to avoid overflows.
uint64_t requiredBytesInCopy;
DAWN_TRY_ASSIGN(requiredBytesInCopy,
ComputeRequiredBytesInCopy(blockInfo, copyExtent, layout.bytesPerRow,
layout.rowsPerImage));
bool fitsInData =
layout.offset <= byteSize && (requiredBytesInCopy <= (byteSize - layout.offset));
if (!fitsInData) {
return DAWN_VALIDATION_ERROR(
"Required size for texture data layout exceeds the given size");
}
return {}; return {};
} }

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@ -41,7 +41,7 @@ namespace dawn_native {
MaybeError ValidateTimestampQuery(QuerySetBase* querySet, uint32_t queryIndex); MaybeError ValidateTimestampQuery(QuerySetBase* querySet, uint32_t queryIndex);
uint32_t ComputeRequiredBytesInCopy(const TexelBlockInfo& blockInfo, ResultOrError<uint64_t> ComputeRequiredBytesInCopy(const TexelBlockInfo& blockInfo,
const Extent3D& copySize, const Extent3D& copySize,
uint32_t bytesPerRow, uint32_t bytesPerRow,
uint32_t rowsPerImage); uint32_t rowsPerImage);

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@ -314,7 +314,7 @@ namespace dawn_native {
srcPointer += imageAdditionalStride; srcPointer += imageAdditionalStride;
} }
} else { } else {
uint64_t layerSize = rowsPerImageInBlock * actualBytesPerRow; uint64_t layerSize = uint64_t(rowsPerImageInBlock) * actualBytesPerRow;
if (!copyWholeData) { // copy layer by layer if (!copyWholeData) { // copy layer by layer
for (uint32_t d = 0; d < depth; ++d) { for (uint32_t d = 0; d < depth; ++d) {
memcpy(dstPointer, srcPointer, layerSize); memcpy(dstPointer, srcPointer, layerSize);

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@ -37,8 +37,11 @@ namespace dawn_native { namespace d3d12 {
const TextureDataLayout& dataLayout, const TextureDataLayout& dataLayout,
const Format& textureFormat, const Format& textureFormat,
const Extent3D& writeSizePixel) { const Extent3D& writeSizePixel) {
uint32_t newDataSizeBytes = ComputeRequiredBytesInCopy( uint64_t newDataSizeBytes;
textureFormat, writeSizePixel, optimallyAlignedBytesPerRow, alignedRowsPerImage); DAWN_TRY_ASSIGN(
newDataSizeBytes,
ComputeRequiredBytesInCopy(textureFormat, writeSizePixel,
optimallyAlignedBytesPerRow, alignedRowsPerImage));
UploadHandle uploadHandle; UploadHandle uploadHandle;
DAWN_TRY_ASSIGN(uploadHandle, device->GetDynamicUploader()->Allocate( DAWN_TRY_ASSIGN(uploadHandle, device->GetDynamicUploader()->Allocate(

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@ -34,8 +34,10 @@ namespace dawn_native { namespace metal {
const TextureDataLayout& dataLayout, const TextureDataLayout& dataLayout,
const TexelBlockInfo& blockInfo, const TexelBlockInfo& blockInfo,
const Extent3D& writeSizePixel) { const Extent3D& writeSizePixel) {
uint32_t newDataSizeBytes = ComputeRequiredBytesInCopy( uint64_t newDataSizeBytes;
blockInfo, writeSizePixel, alignedBytesPerRow, alignedRowsPerImage); DAWN_TRY_ASSIGN(newDataSizeBytes,
ComputeRequiredBytesInCopy(blockInfo, writeSizePixel,
alignedBytesPerRow, alignedRowsPerImage));
UploadHandle uploadHandle; UploadHandle uploadHandle;
DAWN_TRY_ASSIGN(uploadHandle, device->GetDynamicUploader()->Allocate( DAWN_TRY_ASSIGN(uploadHandle, device->GetDynamicUploader()->Allocate(

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@ -37,8 +37,11 @@ namespace dawn_native { namespace vulkan {
const TextureDataLayout& dataLayout, const TextureDataLayout& dataLayout,
const TexelBlockInfo& blockInfo, const TexelBlockInfo& blockInfo,
const Extent3D& writeSizePixel) { const Extent3D& writeSizePixel) {
uint32_t newDataSizeBytes = ComputeRequiredBytesInCopy( uint64_t newDataSizeBytes;
blockInfo, writeSizePixel, optimallyAlignedBytesPerRow, alignedRowsPerImage); DAWN_TRY_ASSIGN(
newDataSizeBytes,
ComputeRequiredBytesInCopy(blockInfo, writeSizePixel, optimallyAlignedBytesPerRow,
alignedRowsPerImage));
uint64_t optimalOffsetAlignment = uint64_t optimalOffsetAlignment =
ToBackend(device) ToBackend(device)

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@ -793,6 +793,20 @@ TEST_F(CopyCommandTest_B2T, CopyToStencilAspect) {
} }
} }
// Test that CopyB2T throws an error when requiredBytesInCopy overflows uint64_t
TEST_F(CopyCommandTest_B2T, RequiredBytesInCopyOverflow) {
wgpu::Buffer source = CreateBuffer(10000, wgpu::BufferUsage::CopySrc);
wgpu::Texture destination =
Create2DTexture(1, 1, 1, 16, wgpu::TextureFormat::RGBA8Unorm, wgpu::TextureUsage::CopyDst);
// Success
TestB2TCopy(utils::Expectation::Success, source, 0, (1 << 31), (1 << 31), destination, 0,
{0, 0, 0}, {1, 1, 1});
// Failure because bytesPerImage * (depth - 1) overflows
TestB2TCopy(utils::Expectation::Failure, source, 0, (1 << 31), (1 << 31), destination, 0,
{0, 0, 0}, {1, 1, 16});
}
class CopyCommandTest_T2B : public CopyCommandTest {}; class CopyCommandTest_T2B : public CopyCommandTest {};
// Test a successfull T2B copy // Test a successfull T2B copy
@ -1227,6 +1241,20 @@ TEST_F(CopyCommandTest_T2B, CopyFromStencilAspect) {
} }
} }
// Test that CopyT2B throws an error when requiredBytesInCopy overflows uint64_t
TEST_F(CopyCommandTest_T2B, RequiredBytesInCopyOverflow) {
wgpu::Buffer destination = CreateBuffer(10000, wgpu::BufferUsage::CopyDst);
wgpu::Texture source =
Create2DTexture(1, 1, 1, 16, wgpu::TextureFormat::RGBA8Unorm, wgpu::TextureUsage::CopySrc);
// Success
TestT2BCopy(utils::Expectation::Success, source, 0, {0, 0, 0}, destination, 0, (1 << 31),
(1 << 31), {1, 1, 1});
// Failure because bytesPerImage * (depth - 1) overflows
TestT2BCopy(utils::Expectation::Failure, source, 0, {0, 0, 0}, destination, 0, (1 << 31),
(1 << 31), {1, 1, 16});
}
class CopyCommandTest_T2T : public CopyCommandTest {}; class CopyCommandTest_T2T : public CopyCommandTest {};
TEST_F(CopyCommandTest_T2T, Success) { TEST_F(CopyCommandTest_T2T, Success) {

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@ -334,6 +334,18 @@ namespace {
} }
} }
// Test that WriteTexture throws an error when requiredBytesInCopy overflows uint64_t
TEST_F(QueueWriteTextureValidationTest, RequiredBytesInCopyOverflow) {
wgpu::Texture destination = Create2DTexture({1, 1, 16}, 1, wgpu::TextureFormat::RGBA8Unorm,
wgpu::TextureUsage::CopyDst);
// success because depth = 1.
TestWriteTexture(10000, 0, (1 << 31), (1 << 31), destination, 0, {0, 0, 0}, {1, 1, 1});
// failure because bytesPerImage * (depth - 1) overflows.
ASSERT_DEVICE_ERROR(TestWriteTexture(10000, 0, (1 << 31), (1 << 31), destination, 0,
{0, 0, 0}, {1, 1, 16}));
}
// Regression tests for a bug in the computation of texture data size in Dawn. // Regression tests for a bug in the computation of texture data size in Dawn.
TEST_F(QueueWriteTextureValidationTest, TextureWriteDataSizeLastRowComputation) { TEST_F(QueueWriteTextureValidationTest, TextureWriteDataSizeLastRowComputation) {
constexpr uint32_t kBytesPerRow = 256; constexpr uint32_t kBytesPerRow = 256;