spirv: Use generic transform to process shader IO

The refactored CanonicalizeEntryPointIO transform makes it much easier
to handle SPIR-V style IO as well, and doing this removes a lot of
duplicated code. Remove all of the SPIR-V transform code for shader IO
and vertex point size.

Bug: tint:920
Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
James Price
2021-08-05 17:34:19 +00:00
committed by Tint LUCI CQ
parent 11e172ab64
commit 11c6fcdb51
1981 changed files with 55207 additions and 57171 deletions

View File

@@ -5,60 +5,60 @@
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %main "main" %tint_pointsize %tint_symbol %tint_symbol_2 %tint_symbol_3
OpName %tint_pointsize "tint_pointsize"
OpEntryPoint Vertex %main "main" %position_param_1 %gl_Position_1 %frag_color_1_1 %vertex_point_size
OpName %position_param_1 "position_param_1"
OpName %gl_Position_1 "gl_Position_1"
OpName %frag_color_1_1 "frag_color_1_1"
OpName %vertex_point_size "vertex_point_size"
OpName %position "position"
OpName %frag_color "frag_color"
OpName %block0 "block0"
OpMemberName %block0 0 "in_color"
OpName %x_8 "x_8"
OpName %gl_Position "gl_Position"
OpName %tint_symbol "tint_symbol"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol_3 "tint_symbol_3"
OpName %main_1 "main_1"
OpName %main_out "main_out"
OpMemberName %main_out 0 "gl_Position"
OpMemberName %main_out 1 "frag_color_1"
OpName %tint_symbol_4 "tint_symbol_4"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_inner "main_inner"
OpName %position_param "position_param"
OpName %main "main"
OpDecorate %tint_pointsize BuiltIn PointSize
OpDecorate %position_param_1 Location 0
OpDecorate %gl_Position_1 BuiltIn Position
OpDecorate %frag_color_1_1 Location 0
OpDecorate %vertex_point_size BuiltIn PointSize
OpDecorate %block0 Block
OpMemberDecorate %block0 0 Offset 0
OpDecorate %x_8 NonWritable
OpDecorate %x_8 DescriptorSet 0
OpDecorate %x_8 Binding 1
OpDecorate %tint_symbol Location 0
OpDecorate %tint_symbol_2 BuiltIn Position
OpDecorate %tint_symbol_3 Location 0
OpMemberDecorate %main_out 0 Offset 0
OpMemberDecorate %main_out 1 Offset 16
%float = OpTypeFloat 32
%_ptr_Output_float = OpTypePointer Output %float
%4 = OpConstantNull %float
%tint_pointsize = OpVariable %_ptr_Output_float Output %4
%v4float = OpTypeVector %float 4
%_ptr_Input_v4float = OpTypePointer Input %v4float
%position_param_1 = OpVariable %_ptr_Input_v4float Input
%_ptr_Output_v4float = OpTypePointer Output %v4float
%7 = OpConstantNull %v4float
%gl_Position_1 = OpVariable %_ptr_Output_v4float Output %7
%frag_color_1_1 = OpVariable %_ptr_Output_v4float Output %7
%_ptr_Output_float = OpTypePointer Output %float
%11 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %11
%_ptr_Private_v4float = OpTypePointer Private %v4float
%8 = OpConstantNull %v4float
%position = OpVariable %_ptr_Private_v4float Private %8
%frag_color = OpVariable %_ptr_Private_v4float Private %8
%position = OpVariable %_ptr_Private_v4float Private %7
%frag_color = OpVariable %_ptr_Private_v4float Private %7
%block0 = OpTypeStruct %v4float
%_ptr_Uniform_block0 = OpTypePointer Uniform %block0
%x_8 = OpVariable %_ptr_Uniform_block0 Uniform
%gl_Position = OpVariable %_ptr_Private_v4float Private %8
%_ptr_Input_v4float = OpTypePointer Input %v4float
%tint_symbol = OpVariable %_ptr_Input_v4float Input
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_2 = OpVariable %_ptr_Output_v4float Output %8
%tint_symbol_3 = OpVariable %_ptr_Output_v4float Output %8
%gl_Position = OpVariable %_ptr_Private_v4float Private %7
%void = OpTypeVoid
%19 = OpTypeFunction %void
%uint = OpTypeInt 32 0
%uint_0 = OpConstant %uint 0
%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
%main_out = OpTypeStruct %v4float %v4float
%29 = OpTypeFunction %void %main_out
%29 = OpTypeFunction %main_out %v4float
%float_1 = OpConstant %float 1
%main_1 = OpFunction %void None %19
%22 = OpLabel
@@ -69,24 +69,24 @@
OpStore %frag_color %28
OpReturn
OpFunctionEnd
%tint_symbol_4 = OpFunction %void None %29
%tint_symbol_1 = OpFunctionParameter %main_out
%main_inner = OpFunction %main_out None %29
%position_param = OpFunctionParameter %v4float
%33 = OpLabel
%34 = OpCompositeExtract %v4float %tint_symbol_1 0
OpStore %tint_symbol_2 %34
%35 = OpCompositeExtract %v4float %tint_symbol_1 1
OpStore %tint_symbol_3 %35
OpReturn
OpStore %position %position_param
%34 = OpFunctionCall %void %main_1
%35 = OpLoad %v4float %gl_Position
%36 = OpLoad %v4float %frag_color
%37 = OpCompositeConstruct %main_out %35 %36
OpReturnValue %37
OpFunctionEnd
%main = OpFunction %void None %19
%37 = OpLabel
OpStore %tint_pointsize %float_1
%39 = OpLoad %v4float %tint_symbol
OpStore %position %39
%40 = OpFunctionCall %void %main_1
%42 = OpLoad %v4float %gl_Position
%43 = OpLoad %v4float %frag_color
%44 = OpCompositeConstruct %main_out %42 %43
%41 = OpFunctionCall %void %tint_symbol_4 %44
%39 = OpLabel
%41 = OpLoad %v4float %position_param_1
%40 = OpFunctionCall %main_out %main_inner %41
%42 = OpCompositeExtract %v4float %40 0
OpStore %gl_Position_1 %42
%43 = OpCompositeExtract %v4float %40 1
OpStore %frag_color_1_1 %43
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd

View File

@@ -5,60 +5,60 @@
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %main "main" %tint_pointsize %tint_symbol %tint_symbol_2 %tint_symbol_3
OpName %tint_pointsize "tint_pointsize"
OpEntryPoint Vertex %main "main" %position_param_1 %gl_Position_1 %frag_color_1_1 %vertex_point_size
OpName %position_param_1 "position_param_1"
OpName %gl_Position_1 "gl_Position_1"
OpName %frag_color_1_1 "frag_color_1_1"
OpName %vertex_point_size "vertex_point_size"
OpName %position "position"
OpName %frag_color "frag_color"
OpName %block0 "block0"
OpMemberName %block0 0 "in_color"
OpName %x_8 "x_8"
OpName %gl_Position "gl_Position"
OpName %tint_symbol "tint_symbol"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol_3 "tint_symbol_3"
OpName %main_1 "main_1"
OpName %main_out "main_out"
OpMemberName %main_out 0 "gl_Position"
OpMemberName %main_out 1 "frag_color_1"
OpName %tint_symbol_4 "tint_symbol_4"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_inner "main_inner"
OpName %position_param "position_param"
OpName %main "main"
OpDecorate %tint_pointsize BuiltIn PointSize
OpDecorate %position_param_1 Location 0
OpDecorate %gl_Position_1 BuiltIn Position
OpDecorate %frag_color_1_1 Location 0
OpDecorate %vertex_point_size BuiltIn PointSize
OpDecorate %block0 Block
OpMemberDecorate %block0 0 Offset 0
OpDecorate %x_8 NonWritable
OpDecorate %x_8 DescriptorSet 0
OpDecorate %x_8 Binding 1
OpDecorate %tint_symbol Location 0
OpDecorate %tint_symbol_2 BuiltIn Position
OpDecorate %tint_symbol_3 Location 0
OpMemberDecorate %main_out 0 Offset 0
OpMemberDecorate %main_out 1 Offset 16
%float = OpTypeFloat 32
%_ptr_Output_float = OpTypePointer Output %float
%4 = OpConstantNull %float
%tint_pointsize = OpVariable %_ptr_Output_float Output %4
%v4float = OpTypeVector %float 4
%_ptr_Input_v4float = OpTypePointer Input %v4float
%position_param_1 = OpVariable %_ptr_Input_v4float Input
%_ptr_Output_v4float = OpTypePointer Output %v4float
%7 = OpConstantNull %v4float
%gl_Position_1 = OpVariable %_ptr_Output_v4float Output %7
%frag_color_1_1 = OpVariable %_ptr_Output_v4float Output %7
%_ptr_Output_float = OpTypePointer Output %float
%11 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %11
%_ptr_Private_v4float = OpTypePointer Private %v4float
%8 = OpConstantNull %v4float
%position = OpVariable %_ptr_Private_v4float Private %8
%frag_color = OpVariable %_ptr_Private_v4float Private %8
%position = OpVariable %_ptr_Private_v4float Private %7
%frag_color = OpVariable %_ptr_Private_v4float Private %7
%block0 = OpTypeStruct %v4float
%_ptr_Uniform_block0 = OpTypePointer Uniform %block0
%x_8 = OpVariable %_ptr_Uniform_block0 Uniform
%gl_Position = OpVariable %_ptr_Private_v4float Private %8
%_ptr_Input_v4float = OpTypePointer Input %v4float
%tint_symbol = OpVariable %_ptr_Input_v4float Input
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_2 = OpVariable %_ptr_Output_v4float Output %8
%tint_symbol_3 = OpVariable %_ptr_Output_v4float Output %8
%gl_Position = OpVariable %_ptr_Private_v4float Private %7
%void = OpTypeVoid
%19 = OpTypeFunction %void
%uint = OpTypeInt 32 0
%uint_0 = OpConstant %uint 0
%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float
%main_out = OpTypeStruct %v4float %v4float
%29 = OpTypeFunction %void %main_out
%29 = OpTypeFunction %main_out %v4float
%float_1 = OpConstant %float 1
%main_1 = OpFunction %void None %19
%22 = OpLabel
@@ -69,24 +69,24 @@
OpStore %frag_color %28
OpReturn
OpFunctionEnd
%tint_symbol_4 = OpFunction %void None %29
%tint_symbol_1 = OpFunctionParameter %main_out
%main_inner = OpFunction %main_out None %29
%position_param = OpFunctionParameter %v4float
%33 = OpLabel
%34 = OpCompositeExtract %v4float %tint_symbol_1 0
OpStore %tint_symbol_2 %34
%35 = OpCompositeExtract %v4float %tint_symbol_1 1
OpStore %tint_symbol_3 %35
OpReturn
OpStore %position %position_param
%34 = OpFunctionCall %void %main_1
%35 = OpLoad %v4float %gl_Position
%36 = OpLoad %v4float %frag_color
%37 = OpCompositeConstruct %main_out %35 %36
OpReturnValue %37
OpFunctionEnd
%main = OpFunction %void None %19
%37 = OpLabel
OpStore %tint_pointsize %float_1
%39 = OpLoad %v4float %tint_symbol
OpStore %position %39
%40 = OpFunctionCall %void %main_1
%42 = OpLoad %v4float %gl_Position
%43 = OpLoad %v4float %frag_color
%44 = OpCompositeConstruct %main_out %42 %43
%41 = OpFunctionCall %void %tint_symbol_4 %44
%39 = OpLabel
%41 = OpLoad %v4float %position_param_1
%40 = OpFunctionCall %main_out %main_inner %41
%42 = OpCompositeExtract %v4float %40 0
OpStore %gl_Position_1 %42
%43 = OpCompositeExtract %v4float %40 1
OpStore %frag_color_1_1 %43
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd

View File

@@ -5,55 +5,55 @@
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol %tint_symbol_2
OpEntryPoint Fragment %main "main" %frag_color_param_1 %final_color_1_1
OpExecutionMode %main OriginUpperLeft
OpName %frag_color_param_1 "frag_color_param_1"
OpName %final_color_1_1 "final_color_1_1"
OpName %final_color "final_color"
OpName %frag_color "frag_color"
OpName %tint_symbol "tint_symbol"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %main_1 "main_1"
OpName %main_out "main_out"
OpMemberName %main_out 0 "final_color_1"
OpName %tint_symbol_3 "tint_symbol_3"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_inner "main_inner"
OpName %frag_color_param "frag_color_param"
OpName %main "main"
OpDecorate %tint_symbol Location 0
OpDecorate %tint_symbol_2 Location 0
OpDecorate %frag_color_param_1 Location 0
OpDecorate %final_color_1_1 Location 0
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%5 = OpConstantNull %v4float
%final_color = OpVariable %_ptr_Private_v4float Private %5
%frag_color = OpVariable %_ptr_Private_v4float Private %5
%_ptr_Input_v4float = OpTypePointer Input %v4float
%tint_symbol = OpVariable %_ptr_Input_v4float Input
%frag_color_param_1 = OpVariable %_ptr_Input_v4float Input
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_2 = OpVariable %_ptr_Output_v4float Output %5
%7 = OpConstantNull %v4float
%final_color_1_1 = OpVariable %_ptr_Output_v4float Output %7
%_ptr_Private_v4float = OpTypePointer Private %v4float
%final_color = OpVariable %_ptr_Private_v4float Private %7
%frag_color = OpVariable %_ptr_Private_v4float Private %7
%void = OpTypeVoid
%11 = OpTypeFunction %void
%main_out = OpTypeStruct %v4float
%16 = OpTypeFunction %void %main_out
%16 = OpTypeFunction %main_out %v4float
%main_1 = OpFunction %void None %11
%14 = OpLabel
%15 = OpLoad %v4float %frag_color
OpStore %final_color %15
OpReturn
OpFunctionEnd
%tint_symbol_3 = OpFunction %void None %16
%tint_symbol_1 = OpFunctionParameter %main_out
%main_inner = OpFunction %main_out None %16
%frag_color_param = OpFunctionParameter %v4float
%20 = OpLabel
%21 = OpCompositeExtract %v4float %tint_symbol_1 0
OpStore %tint_symbol_2 %21
OpReturn
OpStore %frag_color %frag_color_param
%21 = OpFunctionCall %void %main_1
%22 = OpLoad %v4float %final_color
%23 = OpCompositeConstruct %main_out %22
OpReturnValue %23
OpFunctionEnd
%main = OpFunction %void None %11
%23 = OpLabel
%24 = OpLoad %v4float %tint_symbol
OpStore %frag_color %24
%25 = OpFunctionCall %void %main_1
%27 = OpLoad %v4float %final_color
%28 = OpCompositeConstruct %main_out %27
%26 = OpFunctionCall %void %tint_symbol_3 %28
%25 = OpLabel
%27 = OpLoad %v4float %frag_color_param_1
%26 = OpFunctionCall %main_out %main_inner %27
%28 = OpCompositeExtract %v4float %26 0
OpStore %final_color_1_1 %28
OpReturn
OpFunctionEnd

View File

@@ -5,55 +5,55 @@
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol %tint_symbol_2
OpEntryPoint Fragment %main "main" %frag_color_param_1 %final_color_1_1
OpExecutionMode %main OriginUpperLeft
OpName %frag_color_param_1 "frag_color_param_1"
OpName %final_color_1_1 "final_color_1_1"
OpName %final_color "final_color"
OpName %frag_color "frag_color"
OpName %tint_symbol "tint_symbol"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %main_1 "main_1"
OpName %main_out "main_out"
OpMemberName %main_out 0 "final_color_1"
OpName %tint_symbol_3 "tint_symbol_3"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_inner "main_inner"
OpName %frag_color_param "frag_color_param"
OpName %main "main"
OpDecorate %tint_symbol Location 0
OpDecorate %tint_symbol_2 Location 0
OpDecorate %frag_color_param_1 Location 0
OpDecorate %final_color_1_1 Location 0
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%5 = OpConstantNull %v4float
%final_color = OpVariable %_ptr_Private_v4float Private %5
%frag_color = OpVariable %_ptr_Private_v4float Private %5
%_ptr_Input_v4float = OpTypePointer Input %v4float
%tint_symbol = OpVariable %_ptr_Input_v4float Input
%frag_color_param_1 = OpVariable %_ptr_Input_v4float Input
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_2 = OpVariable %_ptr_Output_v4float Output %5
%7 = OpConstantNull %v4float
%final_color_1_1 = OpVariable %_ptr_Output_v4float Output %7
%_ptr_Private_v4float = OpTypePointer Private %v4float
%final_color = OpVariable %_ptr_Private_v4float Private %7
%frag_color = OpVariable %_ptr_Private_v4float Private %7
%void = OpTypeVoid
%11 = OpTypeFunction %void
%main_out = OpTypeStruct %v4float
%16 = OpTypeFunction %void %main_out
%16 = OpTypeFunction %main_out %v4float
%main_1 = OpFunction %void None %11
%14 = OpLabel
%15 = OpLoad %v4float %frag_color
OpStore %final_color %15
OpReturn
OpFunctionEnd
%tint_symbol_3 = OpFunction %void None %16
%tint_symbol_1 = OpFunctionParameter %main_out
%main_inner = OpFunction %main_out None %16
%frag_color_param = OpFunctionParameter %v4float
%20 = OpLabel
%21 = OpCompositeExtract %v4float %tint_symbol_1 0
OpStore %tint_symbol_2 %21
OpReturn
OpStore %frag_color %frag_color_param
%21 = OpFunctionCall %void %main_1
%22 = OpLoad %v4float %final_color
%23 = OpCompositeConstruct %main_out %22
OpReturnValue %23
OpFunctionEnd
%main = OpFunction %void None %11
%23 = OpLabel
%24 = OpLoad %v4float %tint_symbol
OpStore %frag_color %24
%25 = OpFunctionCall %void %main_1
%27 = OpLoad %v4float %final_color
%28 = OpCompositeConstruct %main_out %27
%26 = OpFunctionCall %void %tint_symbol_3 %28
%25 = OpLabel
%27 = OpLoad %v4float %frag_color_param_1
%26 = OpFunctionCall %main_out %main_inner %27
%28 = OpCompositeExtract %v4float %26 0
OpStore %final_color_1_1 %28
OpReturn
OpFunctionEnd