mirror of
https://github.com/encounter/dawn-cmake.git
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spirv: Use generic transform to process shader IO
The refactored CanonicalizeEntryPointIO transform makes it much easier to handle SPIR-V style IO as well, and doing this removes a lot of duplicated code. Remove all of the SPIR-V transform code for shader IO and vertex point size. Bug: tint:920 Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: James Price <jrprice@google.com> Auto-Submit: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
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Tint LUCI CQ
parent
11e172ab64
commit
11c6fcdb51
@@ -1,12 +1,13 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 235
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; Bound: 234
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %tint_symbol_1
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OpEntryPoint Fragment %main "main" %x_GLF_color_1_1
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OpExecutionMode %main OriginUpperLeft
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OpName %x_GLF_color_1_1 "x_GLF_color_1_1"
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OpName %QuicksortObject "QuicksortObject"
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OpMemberName %QuicksortObject 0 "numbers"
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OpName %obj "obj"
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@@ -14,7 +15,6 @@
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OpName %buf0 "buf0"
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OpMemberName %buf0 0 "resolution"
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OpName %x_30 "x_30"
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OpName %tint_symbol_1 "tint_symbol_1"
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OpName %swap_i1_i1_ "swap_i1_i1_"
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OpName %i "i"
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OpName %j "j"
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@@ -41,9 +41,9 @@
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OpName %i_2 "i_2"
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OpName %main_out "main_out"
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OpMemberName %main_out 0 "x_GLF_color_1"
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OpName %tint_symbol_2 "tint_symbol_2"
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OpName %tint_symbol "tint_symbol"
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OpName %main_inner "main_inner"
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OpName %main "main"
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OpDecorate %x_GLF_color_1_1 Location 0
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OpMemberDecorate %QuicksortObject 0 Offset 0
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OpDecorate %_arr_int_uint_10 ArrayStride 4
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OpDecorate %buf0 Block
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@@ -51,27 +51,26 @@
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OpDecorate %x_30 NonWritable
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OpDecorate %x_30 DescriptorSet 0
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OpDecorate %x_30 Binding 0
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OpDecorate %tint_symbol_1 Location 0
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OpMemberDecorate %main_out 0 Offset 0
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%5 = OpConstantNull %v4float
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%x_GLF_color_1_1 = OpVariable %_ptr_Output_v4float Output %5
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%int = OpTypeInt 32 1
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%uint = OpTypeInt 32 0
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%uint_10 = OpConstant %uint 10
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%_arr_int_uint_10 = OpTypeArray %int %uint_10
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%QuicksortObject = OpTypeStruct %_arr_int_uint_10
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%_ptr_Private_QuicksortObject = OpTypePointer Private %QuicksortObject
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%8 = OpConstantNull %QuicksortObject
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%obj = OpVariable %_ptr_Private_QuicksortObject Private %8
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%13 = OpConstantNull %QuicksortObject
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%obj = OpVariable %_ptr_Private_QuicksortObject Private %13
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%_ptr_Private_v4float = OpTypePointer Private %v4float
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%13 = OpConstantNull %v4float
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%x_GLF_color = OpVariable %_ptr_Private_v4float Private %13
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%x_GLF_color = OpVariable %_ptr_Private_v4float Private %5
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%v2float = OpTypeVector %float 2
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%buf0 = OpTypeStruct %v2float
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%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
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%x_30 = OpVariable %_ptr_Uniform_buf0 Uniform
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %13
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%void = OpTypeVoid
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%_ptr_Function_int = OpTypePointer Function %int
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%20 = OpTypeFunction %void %_ptr_Function_int %_ptr_Function_int
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@@ -94,7 +93,7 @@
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%221 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
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%222 = OpConstantComposite %v4float %float_0 %float_1 %float_0 %float_1
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%main_out = OpTypeStruct %v4float
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%223 = OpTypeFunction %void %main_out
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%223 = OpTypeFunction %main_out
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%swap_i1_i1_ = OpFunction %void None %20
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%i = OpFunctionParameter %_ptr_Function_int
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%j = OpFunctionParameter %_ptr_Function_int
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@@ -350,18 +349,17 @@
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%216 = OpLabel
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OpReturn
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OpFunctionEnd
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%tint_symbol_2 = OpFunction %void None %223
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%tint_symbol = OpFunctionParameter %main_out
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%227 = OpLabel
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%228 = OpCompositeExtract %v4float %tint_symbol 0
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OpStore %tint_symbol_1 %228
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OpReturn
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%main_inner = OpFunction %main_out None %223
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%226 = OpLabel
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%227 = OpFunctionCall %void %main_1
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%228 = OpLoad %v4float %x_GLF_color
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%229 = OpCompositeConstruct %main_out %228
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OpReturnValue %229
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OpFunctionEnd
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%main = OpFunction %void None %106
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%230 = OpLabel
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%231 = OpFunctionCall %void %main_1
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%233 = OpLoad %v4float %x_GLF_color
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%234 = OpCompositeConstruct %main_out %233
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%232 = OpFunctionCall %void %tint_symbol_2 %234
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%231 = OpLabel
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%232 = OpFunctionCall %main_out %main_inner
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%233 = OpCompositeExtract %v4float %232 0
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OpStore %x_GLF_color_1_1 %233
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OpReturn
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OpFunctionEnd
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@@ -1,12 +1,13 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 235
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; Bound: 234
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; Schema: 0
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OpCapability Shader
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OpMemoryModel Logical GLSL450
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OpEntryPoint Fragment %main "main" %tint_symbol_1
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OpEntryPoint Fragment %main "main" %x_GLF_color_1_1
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OpExecutionMode %main OriginUpperLeft
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OpName %x_GLF_color_1_1 "x_GLF_color_1_1"
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OpName %QuicksortObject "QuicksortObject"
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OpMemberName %QuicksortObject 0 "numbers"
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OpName %obj "obj"
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@@ -14,7 +15,6 @@
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OpName %buf0 "buf0"
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OpMemberName %buf0 0 "resolution"
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OpName %x_30 "x_30"
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OpName %tint_symbol_1 "tint_symbol_1"
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OpName %swap_i1_i1_ "swap_i1_i1_"
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OpName %i "i"
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OpName %j "j"
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@@ -41,9 +41,9 @@
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OpName %i_2 "i_2"
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OpName %main_out "main_out"
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OpMemberName %main_out 0 "x_GLF_color_1"
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OpName %tint_symbol_2 "tint_symbol_2"
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OpName %tint_symbol "tint_symbol"
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OpName %main_inner "main_inner"
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OpName %main "main"
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OpDecorate %x_GLF_color_1_1 Location 0
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OpMemberDecorate %QuicksortObject 0 Offset 0
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OpDecorate %_arr_int_uint_10 ArrayStride 4
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OpDecorate %buf0 Block
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@@ -51,27 +51,26 @@
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OpDecorate %x_30 NonWritable
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OpDecorate %x_30 DescriptorSet 0
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OpDecorate %x_30 Binding 0
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OpDecorate %tint_symbol_1 Location 0
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OpMemberDecorate %main_out 0 Offset 0
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%5 = OpConstantNull %v4float
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%x_GLF_color_1_1 = OpVariable %_ptr_Output_v4float Output %5
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%int = OpTypeInt 32 1
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%uint = OpTypeInt 32 0
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%uint_10 = OpConstant %uint 10
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%_arr_int_uint_10 = OpTypeArray %int %uint_10
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%QuicksortObject = OpTypeStruct %_arr_int_uint_10
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%_ptr_Private_QuicksortObject = OpTypePointer Private %QuicksortObject
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%8 = OpConstantNull %QuicksortObject
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%obj = OpVariable %_ptr_Private_QuicksortObject Private %8
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%float = OpTypeFloat 32
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%v4float = OpTypeVector %float 4
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%13 = OpConstantNull %QuicksortObject
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%obj = OpVariable %_ptr_Private_QuicksortObject Private %13
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%_ptr_Private_v4float = OpTypePointer Private %v4float
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%13 = OpConstantNull %v4float
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%x_GLF_color = OpVariable %_ptr_Private_v4float Private %13
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%x_GLF_color = OpVariable %_ptr_Private_v4float Private %5
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%v2float = OpTypeVector %float 2
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%buf0 = OpTypeStruct %v2float
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%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
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%x_30 = OpVariable %_ptr_Uniform_buf0 Uniform
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%_ptr_Output_v4float = OpTypePointer Output %v4float
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%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %13
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%void = OpTypeVoid
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%_ptr_Function_int = OpTypePointer Function %int
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%20 = OpTypeFunction %void %_ptr_Function_int %_ptr_Function_int
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@@ -94,7 +93,7 @@
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%221 = OpConstantComposite %v4float %float_1 %float_0 %float_0 %float_1
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%222 = OpConstantComposite %v4float %float_0 %float_1 %float_0 %float_1
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%main_out = OpTypeStruct %v4float
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%223 = OpTypeFunction %void %main_out
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%223 = OpTypeFunction %main_out
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%swap_i1_i1_ = OpFunction %void None %20
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%i = OpFunctionParameter %_ptr_Function_int
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%j = OpFunctionParameter %_ptr_Function_int
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@@ -350,18 +349,17 @@
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%216 = OpLabel
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OpReturn
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OpFunctionEnd
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%tint_symbol_2 = OpFunction %void None %223
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%tint_symbol = OpFunctionParameter %main_out
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%227 = OpLabel
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%228 = OpCompositeExtract %v4float %tint_symbol 0
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OpStore %tint_symbol_1 %228
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OpReturn
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%main_inner = OpFunction %main_out None %223
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%226 = OpLabel
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%227 = OpFunctionCall %void %main_1
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%228 = OpLoad %v4float %x_GLF_color
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%229 = OpCompositeConstruct %main_out %228
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OpReturnValue %229
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OpFunctionEnd
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%main = OpFunction %void None %106
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%230 = OpLabel
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%231 = OpFunctionCall %void %main_1
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%233 = OpLoad %v4float %x_GLF_color
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%234 = OpCompositeConstruct %main_out %233
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%232 = OpFunctionCall %void %tint_symbol_2 %234
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%231 = OpLabel
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%232 = OpFunctionCall %main_out %main_inner
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%233 = OpCompositeExtract %v4float %232 0
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OpStore %x_GLF_color_1_1 %233
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OpReturn
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OpFunctionEnd
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