spirv: Use generic transform to process shader IO

The refactored CanonicalizeEntryPointIO transform makes it much easier
to handle SPIR-V style IO as well, and doing this removes a lot of
duplicated code. Remove all of the SPIR-V transform code for shader IO
and vertex point size.

Bug: tint:920
Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
James Price
2021-08-05 17:34:19 +00:00
committed by Tint LUCI CQ
parent 11e172ab64
commit 11c6fcdb51
1981 changed files with 55207 additions and 57171 deletions

View File

@@ -1,12 +1,13 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 81
; Bound: 86
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main "main" %tint_symbol
OpEntryPoint GLCompute %main "main" %gl_LocalInvocationID_param_1
OpExecutionMode %main LocalSize 16 1 1
OpName %gl_LocalInvocationID_param_1 "gl_LocalInvocationID_param_1"
OpName %gl_LocalInvocationID "gl_LocalInvocationID"
OpName %doesNotMatter "doesNotMatter"
OpMemberName %doesNotMatter 0 "global_seed"
@@ -15,12 +16,14 @@
OpName %buf1 "buf1"
OpMemberName %buf1 0 "injectionSwitch"
OpName %x_10 "x_10"
OpName %tint_symbol "tint_symbol"
OpName %main_1 "main_1"
OpName %lid "lid"
OpName %val "val"
OpName %i "i"
OpName %main_inner "main_inner"
OpName %gl_LocalInvocationID_param "gl_LocalInvocationID_param"
OpName %main "main"
OpDecorate %gl_LocalInvocationID_param_1 BuiltIn LocalInvocationId
OpDecorate %doesNotMatter Block
OpMemberDecorate %doesNotMatter 0 Offset 0
OpMemberDecorate %doesNotMatter 1 Offset 4
@@ -32,12 +35,13 @@
OpDecorate %x_10 NonWritable
OpDecorate %x_10 DescriptorSet 0
OpDecorate %x_10 Binding 1
OpDecorate %tint_symbol BuiltIn LocalInvocationId
%uint = OpTypeInt 32 0
%v3uint = OpTypeVector %uint 3
%_ptr_Input_v3uint = OpTypePointer Input %v3uint
%gl_LocalInvocationID_param_1 = OpVariable %_ptr_Input_v3uint Input
%_ptr_Private_v3uint = OpTypePointer Private %v3uint
%5 = OpConstantNull %v3uint
%gl_LocalInvocationID = OpVariable %_ptr_Private_v3uint Private %5
%7 = OpConstantNull %v3uint
%gl_LocalInvocationID = OpVariable %_ptr_Private_v3uint Private %7
%int = OpTypeInt 32 1
%_runtimearr_int = OpTypeRuntimeArray %int
%doesNotMatter = OpTypeStruct %int %_runtimearr_int
@@ -48,8 +52,6 @@
%buf1 = OpTypeStruct %v2float
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
%x_10 = OpVariable %_ptr_Uniform_buf1 Uniform
%_ptr_Input_v3uint = OpTypePointer Input %v3uint
%tint_symbol = OpVariable %_ptr_Input_v3uint Input
%void = OpTypeVoid
%18 = OpTypeFunction %void
%_ptr_Function_int = OpTypePointer Function %int
@@ -67,6 +69,7 @@
%uint_2 = OpConstant %uint 2
%uint_264 = OpConstant %uint 264
%int_42 = OpConstant %int 42
%77 = OpTypeFunction %void %v3uint
%main_1 = OpFunction %void None %18
%21 = OpLabel
%lid = OpVariable %_ptr_Function_int Function %24
@@ -135,10 +138,16 @@
%73 = OpLabel
OpReturn
OpFunctionEnd
%main = OpFunction %void None %18
%78 = OpLabel
%79 = OpLoad %v3uint %tint_symbol
OpStore %gl_LocalInvocationID %79
%80 = OpFunctionCall %void %main_1
%main_inner = OpFunction %void None %77
%gl_LocalInvocationID_param = OpFunctionParameter %v3uint
%80 = OpLabel
OpStore %gl_LocalInvocationID %gl_LocalInvocationID_param
%81 = OpFunctionCall %void %main_1
OpReturn
OpFunctionEnd
%main = OpFunction %void None %18
%83 = OpLabel
%85 = OpLoad %v3uint %gl_LocalInvocationID_param_1
%84 = OpFunctionCall %void %main_inner %85
OpReturn
OpFunctionEnd

View File

@@ -1,12 +1,13 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 81
; Bound: 86
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main "main" %tint_symbol
OpEntryPoint GLCompute %main "main" %gl_LocalInvocationID_param_1
OpExecutionMode %main LocalSize 16 1 1
OpName %gl_LocalInvocationID_param_1 "gl_LocalInvocationID_param_1"
OpName %gl_LocalInvocationID "gl_LocalInvocationID"
OpName %doesNotMatter "doesNotMatter"
OpMemberName %doesNotMatter 0 "global_seed"
@@ -15,12 +16,14 @@
OpName %buf1 "buf1"
OpMemberName %buf1 0 "injectionSwitch"
OpName %x_10 "x_10"
OpName %tint_symbol "tint_symbol"
OpName %main_1 "main_1"
OpName %lid "lid"
OpName %val "val"
OpName %i "i"
OpName %main_inner "main_inner"
OpName %gl_LocalInvocationID_param "gl_LocalInvocationID_param"
OpName %main "main"
OpDecorate %gl_LocalInvocationID_param_1 BuiltIn LocalInvocationId
OpDecorate %doesNotMatter Block
OpMemberDecorate %doesNotMatter 0 Offset 0
OpMemberDecorate %doesNotMatter 1 Offset 4
@@ -32,12 +35,13 @@
OpDecorate %x_10 NonWritable
OpDecorate %x_10 DescriptorSet 0
OpDecorate %x_10 Binding 1
OpDecorate %tint_symbol BuiltIn LocalInvocationId
%uint = OpTypeInt 32 0
%v3uint = OpTypeVector %uint 3
%_ptr_Input_v3uint = OpTypePointer Input %v3uint
%gl_LocalInvocationID_param_1 = OpVariable %_ptr_Input_v3uint Input
%_ptr_Private_v3uint = OpTypePointer Private %v3uint
%5 = OpConstantNull %v3uint
%gl_LocalInvocationID = OpVariable %_ptr_Private_v3uint Private %5
%7 = OpConstantNull %v3uint
%gl_LocalInvocationID = OpVariable %_ptr_Private_v3uint Private %7
%int = OpTypeInt 32 1
%_runtimearr_int = OpTypeRuntimeArray %int
%doesNotMatter = OpTypeStruct %int %_runtimearr_int
@@ -48,8 +52,6 @@
%buf1 = OpTypeStruct %v2float
%_ptr_Uniform_buf1 = OpTypePointer Uniform %buf1
%x_10 = OpVariable %_ptr_Uniform_buf1 Uniform
%_ptr_Input_v3uint = OpTypePointer Input %v3uint
%tint_symbol = OpVariable %_ptr_Input_v3uint Input
%void = OpTypeVoid
%18 = OpTypeFunction %void
%_ptr_Function_int = OpTypePointer Function %int
@@ -67,6 +69,7 @@
%uint_2 = OpConstant %uint 2
%uint_264 = OpConstant %uint 264
%int_42 = OpConstant %int 42
%77 = OpTypeFunction %void %v3uint
%main_1 = OpFunction %void None %18
%21 = OpLabel
%lid = OpVariable %_ptr_Function_int Function %24
@@ -135,10 +138,16 @@
%73 = OpLabel
OpReturn
OpFunctionEnd
%main = OpFunction %void None %18
%78 = OpLabel
%79 = OpLoad %v3uint %tint_symbol
OpStore %gl_LocalInvocationID %79
%80 = OpFunctionCall %void %main_1
%main_inner = OpFunction %void None %77
%gl_LocalInvocationID_param = OpFunctionParameter %v3uint
%80 = OpLabel
OpStore %gl_LocalInvocationID %gl_LocalInvocationID_param
%81 = OpFunctionCall %void %main_1
OpReturn
OpFunctionEnd
%main = OpFunction %void None %18
%83 = OpLabel
%85 = OpLoad %v3uint %gl_LocalInvocationID_param_1
%84 = OpFunctionCall %void %main_inner %85
OpReturn
OpFunctionEnd