spirv: Use generic transform to process shader IO

The refactored CanonicalizeEntryPointIO transform makes it much easier
to handle SPIR-V style IO as well, and doing this removes a lot of
duplicated code. Remove all of the SPIR-V transform code for shader IO
and vertex point size.

Bug: tint:920
Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
James Price
2021-08-05 17:34:19 +00:00
committed by Tint LUCI CQ
parent 11e172ab64
commit 11c6fcdb51
1981 changed files with 55207 additions and 57171 deletions

View File

@@ -1,51 +1,50 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 99
; Bound: 98
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpEntryPoint Fragment %main "main" %x_GLF_color_1_1
OpExecutionMode %main OriginUpperLeft
OpName %x_GLF_color_1_1 "x_GLF_color_1_1"
OpName %x_GLF_global_loop_count "x_GLF_global_loop_count"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "x_GLF_uniform_int_values"
OpName %x_7 "x_7"
OpName %x_GLF_color "x_GLF_color"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %func_ "func_"
OpName %main_1 "main_1"
OpName %a "a"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main_inner "main_inner"
OpName %main "main"
OpDecorate %x_GLF_color_1_1 Location 0
OpDecorate %buf0 Block
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %_arr_int_uint_3 ArrayStride 16
OpDecorate %x_7 NonWritable
OpDecorate %x_7 DescriptorSet 0
OpDecorate %x_7 Binding 0
OpDecorate %tint_symbol_1 Location 0
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%x_GLF_color_1_1 = OpVariable %_ptr_Output_v4float Output %5
%int = OpTypeInt 32 1
%_ptr_Private_int = OpTypePointer Private %int
%4 = OpConstantNull %int
%x_GLF_global_loop_count = OpVariable %_ptr_Private_int Private %4
%9 = OpConstantNull %int
%x_GLF_global_loop_count = OpVariable %_ptr_Private_int Private %9
%uint = OpTypeInt 32 0
%uint_3 = OpConstant %uint 3
%_arr_int_uint_3 = OpTypeArray %int %uint_3
%buf0 = OpTypeStruct %_arr_int_uint_3
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%x_7 = OpVariable %_ptr_Uniform_buf0 Uniform
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%15 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %15
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %15
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %5
%18 = OpTypeFunction %int
%int_100 = OpConstant %int 100
%bool = OpTypeBool
@@ -60,7 +59,7 @@
%false = OpConstantFalse %bool
%true = OpConstantTrue %bool
%main_out = OpTypeStruct %v4float
%87 = OpTypeFunction %void %main_out
%87 = OpTypeFunction %main_out
%func_ = OpFunction %int None %18
%20 = OpLabel
OpBranch %21
@@ -92,7 +91,7 @@
OpFunctionEnd
%main_1 = OpFunction %void None %43
%46 = OpLabel
%a = OpVariable %_ptr_Function_int Function %4
%a = OpVariable %_ptr_Function_int Function %9
OpStore %x_GLF_global_loop_count %int_0
OpBranch %49
%49 = OpLabel
@@ -148,18 +147,17 @@
%67 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %87
%tint_symbol = OpFunctionParameter %main_out
%91 = OpLabel
%92 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %92
OpReturn
%main_inner = OpFunction %main_out None %87
%90 = OpLabel
%91 = OpFunctionCall %void %main_1
%92 = OpLoad %v4float %x_GLF_color
%93 = OpCompositeConstruct %main_out %92
OpReturnValue %93
OpFunctionEnd
%main = OpFunction %void None %43
%94 = OpLabel
%95 = OpFunctionCall %void %main_1
%97 = OpLoad %v4float %x_GLF_color
%98 = OpCompositeConstruct %main_out %97
%96 = OpFunctionCall %void %tint_symbol_2 %98
%95 = OpLabel
%96 = OpFunctionCall %main_out %main_inner
%97 = OpCompositeExtract %v4float %96 0
OpStore %x_GLF_color_1_1 %97
OpReturn
OpFunctionEnd

View File

@@ -1,51 +1,50 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 101
; Bound: 100
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpEntryPoint Fragment %main "main" %x_GLF_color_1_1
OpExecutionMode %main OriginUpperLeft
OpName %x_GLF_color_1_1 "x_GLF_color_1_1"
OpName %x_GLF_global_loop_count "x_GLF_global_loop_count"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "x_GLF_uniform_int_values"
OpName %x_7 "x_7"
OpName %x_GLF_color "x_GLF_color"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %func_ "func_"
OpName %main_1 "main_1"
OpName %a "a"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main_inner "main_inner"
OpName %main "main"
OpDecorate %x_GLF_color_1_1 Location 0
OpDecorate %buf0 Block
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %_arr_int_uint_3 ArrayStride 16
OpDecorate %x_7 NonWritable
OpDecorate %x_7 DescriptorSet 0
OpDecorate %x_7 Binding 0
OpDecorate %tint_symbol_1 Location 0
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%x_GLF_color_1_1 = OpVariable %_ptr_Output_v4float Output %5
%int = OpTypeInt 32 1
%_ptr_Private_int = OpTypePointer Private %int
%4 = OpConstantNull %int
%x_GLF_global_loop_count = OpVariable %_ptr_Private_int Private %4
%9 = OpConstantNull %int
%x_GLF_global_loop_count = OpVariable %_ptr_Private_int Private %9
%uint = OpTypeInt 32 0
%uint_3 = OpConstant %uint 3
%_arr_int_uint_3 = OpTypeArray %int %uint_3
%buf0 = OpTypeStruct %_arr_int_uint_3
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%x_7 = OpVariable %_ptr_Uniform_buf0 Uniform
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%15 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %15
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %15
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %5
%18 = OpTypeFunction %int
%int_100 = OpConstant %int 100
%bool = OpTypeBool
@@ -60,7 +59,7 @@
%false = OpConstantFalse %bool
%true = OpConstantTrue %bool
%main_out = OpTypeStruct %v4float
%89 = OpTypeFunction %void %main_out
%89 = OpTypeFunction %main_out
%func_ = OpFunction %int None %18
%20 = OpLabel
OpBranch %21
@@ -92,7 +91,7 @@
OpFunctionEnd
%main_1 = OpFunction %void None %43
%46 = OpLabel
%a = OpVariable %_ptr_Function_int Function %4
%a = OpVariable %_ptr_Function_int Function %9
OpStore %x_GLF_global_loop_count %int_0
OpBranch %49
%49 = OpLabel
@@ -153,18 +152,17 @@
%69 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %89
%tint_symbol = OpFunctionParameter %main_out
%93 = OpLabel
%94 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %94
OpReturn
%main_inner = OpFunction %main_out None %89
%92 = OpLabel
%93 = OpFunctionCall %void %main_1
%94 = OpLoad %v4float %x_GLF_color
%95 = OpCompositeConstruct %main_out %94
OpReturnValue %95
OpFunctionEnd
%main = OpFunction %void None %43
%96 = OpLabel
%97 = OpFunctionCall %void %main_1
%99 = OpLoad %v4float %x_GLF_color
%100 = OpCompositeConstruct %main_out %99
%98 = OpFunctionCall %void %tint_symbol_2 %100
%97 = OpLabel
%98 = OpFunctionCall %main_out %main_inner
%99 = OpCompositeExtract %v4float %98 0
OpStore %x_GLF_color_1_1 %99
OpReturn
OpFunctionEnd