spirv: Use generic transform to process shader IO

The refactored CanonicalizeEntryPointIO transform makes it much easier
to handle SPIR-V style IO as well, and doing this removes a lot of
duplicated code. Remove all of the SPIR-V transform code for shader IO
and vertex point size.

Bug: tint:920
Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
James Price
2021-08-05 17:34:19 +00:00
committed by Tint LUCI CQ
parent 11e172ab64
commit 11c6fcdb51
1981 changed files with 55207 additions and 57171 deletions

View File

@@ -1,18 +1,18 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 215
; Bound: 214
; Schema: 0
OpCapability Shader
%152 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpEntryPoint Fragment %main "main" %x_GLF_color_1_1
OpExecutionMode %main OriginUpperLeft
OpName %x_GLF_color_1_1 "x_GLF_color_1_1"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "x_GLF_uniform_int_values"
OpName %x_6 "x_6"
OpName %x_GLF_color "x_GLF_color"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_1 "main_1"
OpName %A "A"
OpName %ref "ref"
@@ -22,18 +22,22 @@
OpName %i_1 "i_1"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main_inner "main_inner"
OpName %main "main"
OpDecorate %x_GLF_color_1_1 Location 0
OpDecorate %buf0 Block
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %_arr_int_uint_19 ArrayStride 16
OpDecorate %x_6 NonWritable
OpDecorate %x_6 DescriptorSet 0
OpDecorate %x_6 Binding 0
OpDecorate %tint_symbol_1 Location 0
OpDecorate %_arr_int_uint_17 ArrayStride 4
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%x_GLF_color_1_1 = OpVariable %_ptr_Output_v4float Output %5
%int = OpTypeInt 32 1
%uint = OpTypeInt 32 0
%uint_19 = OpConstant %uint 19
@@ -41,13 +45,8 @@
%buf0 = OpTypeStruct %_arr_int_uint_19
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%x_6 = OpVariable %_ptr_Uniform_buf0 Uniform
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%12 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %12
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %12
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %5
%void = OpTypeVoid
%15 = OpTypeFunction %void
%uint_17 = OpConstant %uint 17
@@ -82,7 +81,7 @@
%true = OpConstantTrue %bool
%false = OpConstantFalse %bool
%main_out = OpTypeStruct %v4float
%203 = OpTypeFunction %void %main_out
%203 = OpTypeFunction %main_out
%main_1 = OpFunction %void None %15
%18 = OpLabel
%A = OpVariable %_ptr_Function__arr_int_uint_17 Function %23
@@ -277,18 +276,17 @@
%188 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %203
%tint_symbol = OpFunctionParameter %main_out
%207 = OpLabel
%208 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %208
OpReturn
%main_inner = OpFunction %main_out None %203
%206 = OpLabel
%207 = OpFunctionCall %void %main_1
%208 = OpLoad %v4float %x_GLF_color
%209 = OpCompositeConstruct %main_out %208
OpReturnValue %209
OpFunctionEnd
%main = OpFunction %void None %15
%210 = OpLabel
%211 = OpFunctionCall %void %main_1
%213 = OpLoad %v4float %x_GLF_color
%214 = OpCompositeConstruct %main_out %213
%212 = OpFunctionCall %void %tint_symbol_2 %214
%211 = OpLabel
%212 = OpFunctionCall %main_out %main_inner
%213 = OpCompositeExtract %v4float %212 0
OpStore %x_GLF_color_1_1 %213
OpReturn
OpFunctionEnd

View File

@@ -1,18 +1,18 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 215
; Bound: 214
; Schema: 0
OpCapability Shader
%152 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpEntryPoint Fragment %main "main" %x_GLF_color_1_1
OpExecutionMode %main OriginUpperLeft
OpName %x_GLF_color_1_1 "x_GLF_color_1_1"
OpName %buf0 "buf0"
OpMemberName %buf0 0 "x_GLF_uniform_int_values"
OpName %x_6 "x_6"
OpName %x_GLF_color "x_GLF_color"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_1 "main_1"
OpName %A "A"
OpName %ref "ref"
@@ -22,18 +22,22 @@
OpName %i_1 "i_1"
OpName %main_out "main_out"
OpMemberName %main_out 0 "x_GLF_color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main_inner "main_inner"
OpName %main "main"
OpDecorate %x_GLF_color_1_1 Location 0
OpDecorate %buf0 Block
OpMemberDecorate %buf0 0 Offset 0
OpDecorate %_arr_int_uint_19 ArrayStride 16
OpDecorate %x_6 NonWritable
OpDecorate %x_6 DescriptorSet 0
OpDecorate %x_6 Binding 0
OpDecorate %tint_symbol_1 Location 0
OpDecorate %_arr_int_uint_17 ArrayStride 4
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%x_GLF_color_1_1 = OpVariable %_ptr_Output_v4float Output %5
%int = OpTypeInt 32 1
%uint = OpTypeInt 32 0
%uint_19 = OpConstant %uint 19
@@ -41,13 +45,8 @@
%buf0 = OpTypeStruct %_arr_int_uint_19
%_ptr_Uniform_buf0 = OpTypePointer Uniform %buf0
%x_6 = OpVariable %_ptr_Uniform_buf0 Uniform
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%12 = OpConstantNull %v4float
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %12
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %12
%x_GLF_color = OpVariable %_ptr_Private_v4float Private %5
%void = OpTypeVoid
%15 = OpTypeFunction %void
%uint_17 = OpConstant %uint 17
@@ -82,7 +81,7 @@
%true = OpConstantTrue %bool
%false = OpConstantFalse %bool
%main_out = OpTypeStruct %v4float
%203 = OpTypeFunction %void %main_out
%203 = OpTypeFunction %main_out
%main_1 = OpFunction %void None %15
%18 = OpLabel
%A = OpVariable %_ptr_Function__arr_int_uint_17 Function %23
@@ -277,18 +276,17 @@
%188 = OpLabel
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %203
%tint_symbol = OpFunctionParameter %main_out
%207 = OpLabel
%208 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %208
OpReturn
%main_inner = OpFunction %main_out None %203
%206 = OpLabel
%207 = OpFunctionCall %void %main_1
%208 = OpLoad %v4float %x_GLF_color
%209 = OpCompositeConstruct %main_out %208
OpReturnValue %209
OpFunctionEnd
%main = OpFunction %void None %15
%210 = OpLabel
%211 = OpFunctionCall %void %main_1
%213 = OpLoad %v4float %x_GLF_color
%214 = OpCompositeConstruct %main_out %213
%212 = OpFunctionCall %void %tint_symbol_2 %214
%211 = OpLabel
%212 = OpFunctionCall %main_out %main_inner
%213 = OpCompositeExtract %v4float %212 0
OpStore %x_GLF_color_1_1 %213
OpReturn
OpFunctionEnd