spirv: Use generic transform to process shader IO

The refactored CanonicalizeEntryPointIO transform makes it much easier
to handle SPIR-V style IO as well, and doing this removes a lot of
duplicated code. Remove all of the SPIR-V transform code for shader IO
and vertex point size.

Bug: tint:920
Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
James Price
2021-08-05 17:34:19 +00:00
committed by Tint LUCI CQ
parent 11e172ab64
commit 11c6fcdb51
1981 changed files with 55207 additions and 57171 deletions

View File

@@ -1,52 +1,50 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 26
; Bound: 25
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpEntryPoint Fragment %main "main" %color_1_1
OpExecutionMode %main OriginUpperLeft
OpName %color_1_1 "color_1_1"
OpName %color "color"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_1 "main_1"
OpName %main_out "main_out"
OpMemberName %main_out 0 "color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main_inner "main_inner"
OpName %main "main"
OpDecorate %tint_symbol_1 Location 0
OpDecorate %color_1_1 Location 0
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%5 = OpConstantNull %v4float
%color = OpVariable %_ptr_Private_v4float Private %5
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %5
%5 = OpConstantNull %v4float
%color_1_1 = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Private_v4float = OpTypePointer Private %v4float
%color = OpVariable %_ptr_Private_v4float Private %5
%void = OpTypeVoid
%8 = OpTypeFunction %void
%float_1 = OpConstant %float 1
%13 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%main_out = OpTypeStruct %v4float
%14 = OpTypeFunction %void %main_out
%14 = OpTypeFunction %main_out
%main_1 = OpFunction %void None %8
%11 = OpLabel
OpStore %color %13
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %14
%tint_symbol = OpFunctionParameter %main_out
%18 = OpLabel
%19 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %19
OpReturn
%main_inner = OpFunction %main_out None %14
%17 = OpLabel
%18 = OpFunctionCall %void %main_1
%19 = OpLoad %v4float %color
%20 = OpCompositeConstruct %main_out %19
OpReturnValue %20
OpFunctionEnd
%main = OpFunction %void None %8
%21 = OpLabel
%22 = OpFunctionCall %void %main_1
%24 = OpLoad %v4float %color
%25 = OpCompositeConstruct %main_out %24
%23 = OpFunctionCall %void %tint_symbol_2 %25
%22 = OpLabel
%23 = OpFunctionCall %main_out %main_inner
%24 = OpCompositeExtract %v4float %23 0
OpStore %color_1_1 %24
OpReturn
OpFunctionEnd

View File

@@ -1,52 +1,50 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 26
; Bound: 25
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol_1
OpEntryPoint Fragment %main "main" %color_1_1
OpExecutionMode %main OriginUpperLeft
OpName %color_1_1 "color_1_1"
OpName %color "color"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_1 "main_1"
OpName %main_out "main_out"
OpMemberName %main_out 0 "color_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol "tint_symbol"
OpName %main_inner "main_inner"
OpName %main "main"
OpDecorate %tint_symbol_1 Location 0
OpDecorate %color_1_1 Location 0
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%5 = OpConstantNull %v4float
%color = OpVariable %_ptr_Private_v4float Private %5
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %5
%5 = OpConstantNull %v4float
%color_1_1 = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Private_v4float = OpTypePointer Private %v4float
%color = OpVariable %_ptr_Private_v4float Private %5
%void = OpTypeVoid
%8 = OpTypeFunction %void
%float_1 = OpConstant %float 1
%13 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%main_out = OpTypeStruct %v4float
%14 = OpTypeFunction %void %main_out
%14 = OpTypeFunction %main_out
%main_1 = OpFunction %void None %8
%11 = OpLabel
OpStore %color %13
OpReturn
OpFunctionEnd
%tint_symbol_2 = OpFunction %void None %14
%tint_symbol = OpFunctionParameter %main_out
%18 = OpLabel
%19 = OpCompositeExtract %v4float %tint_symbol 0
OpStore %tint_symbol_1 %19
OpReturn
%main_inner = OpFunction %main_out None %14
%17 = OpLabel
%18 = OpFunctionCall %void %main_1
%19 = OpLoad %v4float %color
%20 = OpCompositeConstruct %main_out %19
OpReturnValue %20
OpFunctionEnd
%main = OpFunction %void None %8
%21 = OpLabel
%22 = OpFunctionCall %void %main_1
%24 = OpLoad %v4float %color
%25 = OpCompositeConstruct %main_out %24
%23 = OpFunctionCall %void %tint_symbol_2 %25
%22 = OpLabel
%23 = OpFunctionCall %main_out %main_inner
%24 = OpCompositeExtract %v4float %23 0
OpStore %color_1_1 %24
OpReturn
OpFunctionEnd

View File

@@ -6,49 +6,49 @@ warning: use of deprecated intrinsic
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol %tint_symbol_2
OpEntryPoint Fragment %main "main" %gl_FragCoord_param_1 %color_out_1_1
OpExecutionMode %main OriginUpperLeft
OpName %gl_FragCoord_param_1 "gl_FragCoord_param_1"
OpName %color_out_1_1 "color_out_1_1"
OpName %color_out "color_out"
OpName %texture "texture"
OpName %gl_FragCoord "gl_FragCoord"
OpName %tint_symbol "tint_symbol"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %main_1 "main_1"
OpName %main_out "main_out"
OpMemberName %main_out 0 "color_out_1"
OpName %tint_symbol_3 "tint_symbol_3"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_inner "main_inner"
OpName %gl_FragCoord_param "gl_FragCoord_param"
OpName %main "main"
OpDecorate %gl_FragCoord_param_1 BuiltIn FragCoord
OpDecorate %color_out_1_1 Location 0
OpDecorate %texture NonWritable
OpDecorate %texture DescriptorSet 0
OpDecorate %texture Binding 0
OpDecorate %tint_symbol BuiltIn FragCoord
OpDecorate %tint_symbol_2 Location 0
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%5 = OpConstantNull %v4float
%color_out = OpVariable %_ptr_Private_v4float Private %5
%8 = OpTypeImage %float 2D 0 0 0 2 Rgba8
%_ptr_UniformConstant_8 = OpTypePointer UniformConstant %8
%texture = OpVariable %_ptr_UniformConstant_8 UniformConstant
%gl_FragCoord = OpVariable %_ptr_Private_v4float Private %5
%_ptr_Input_v4float = OpTypePointer Input %v4float
%tint_symbol = OpVariable %_ptr_Input_v4float Input
%gl_FragCoord_param_1 = OpVariable %_ptr_Input_v4float Input
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_2 = OpVariable %_ptr_Output_v4float Output %5
%7 = OpConstantNull %v4float
%color_out_1_1 = OpVariable %_ptr_Output_v4float Output %7
%_ptr_Private_v4float = OpTypePointer Private %v4float
%color_out = OpVariable %_ptr_Private_v4float Private %7
%12 = OpTypeImage %float 2D 0 0 0 2 Rgba8
%_ptr_UniformConstant_12 = OpTypePointer UniformConstant %12
%texture = OpVariable %_ptr_UniformConstant_12 UniformConstant
%gl_FragCoord = OpVariable %_ptr_Private_v4float Private %7
%void = OpTypeVoid
%14 = OpTypeFunction %void
%int = OpTypeInt 32 1
%v2int = OpTypeVector %int 2
%v2float = OpTypeVector %float 2
%main_out = OpTypeStruct %v4float
%28 = OpTypeFunction %void %main_out
%28 = OpTypeFunction %main_out %v4float
%main_1 = OpFunction %void None %14
%17 = OpLabel
%18 = OpLoad %v4float %gl_FragCoord
%20 = OpLoad %8 %texture
%20 = OpLoad %12 %texture
%25 = OpCompositeExtract %float %18 0
%26 = OpCompositeExtract %float %18 1
%27 = OpCompositeConstruct %v2float %25 %26
@@ -57,20 +57,20 @@ warning: use of deprecated intrinsic
OpStore %color_out %19
OpReturn
OpFunctionEnd
%tint_symbol_3 = OpFunction %void None %28
%tint_symbol_1 = OpFunctionParameter %main_out
%main_inner = OpFunction %main_out None %28
%gl_FragCoord_param = OpFunctionParameter %v4float
%32 = OpLabel
%33 = OpCompositeExtract %v4float %tint_symbol_1 0
OpStore %tint_symbol_2 %33
OpReturn
OpStore %gl_FragCoord %gl_FragCoord_param
%33 = OpFunctionCall %void %main_1
%34 = OpLoad %v4float %color_out
%35 = OpCompositeConstruct %main_out %34
OpReturnValue %35
OpFunctionEnd
%main = OpFunction %void None %14
%35 = OpLabel
%36 = OpLoad %v4float %tint_symbol
OpStore %gl_FragCoord %36
%37 = OpFunctionCall %void %main_1
%39 = OpLoad %v4float %color_out
%40 = OpCompositeConstruct %main_out %39
%38 = OpFunctionCall %void %tint_symbol_3 %40
%37 = OpLabel
%39 = OpLoad %v4float %gl_FragCoord_param_1
%38 = OpFunctionCall %main_out %main_inner %39
%40 = OpCompositeExtract %v4float %38 0
OpStore %color_out_1_1 %40
OpReturn
OpFunctionEnd

View File

@@ -9,49 +9,49 @@ vk-gl-cts/rasterization/line_continuity/line-strip/1.wgsl:9:26 warning: use of d
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol %tint_symbol_2
OpEntryPoint Fragment %main "main" %gl_FragCoord_param_1 %color_out_1_1
OpExecutionMode %main OriginUpperLeft
OpName %gl_FragCoord_param_1 "gl_FragCoord_param_1"
OpName %color_out_1_1 "color_out_1_1"
OpName %color_out "color_out"
OpName %texture "texture"
OpName %gl_FragCoord "gl_FragCoord"
OpName %tint_symbol "tint_symbol"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %main_1 "main_1"
OpName %main_out "main_out"
OpMemberName %main_out 0 "color_out_1"
OpName %tint_symbol_3 "tint_symbol_3"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %main_inner "main_inner"
OpName %gl_FragCoord_param "gl_FragCoord_param"
OpName %main "main"
OpDecorate %gl_FragCoord_param_1 BuiltIn FragCoord
OpDecorate %color_out_1_1 Location 0
OpDecorate %texture NonWritable
OpDecorate %texture DescriptorSet 0
OpDecorate %texture Binding 0
OpDecorate %tint_symbol BuiltIn FragCoord
OpDecorate %tint_symbol_2 Location 0
OpMemberDecorate %main_out 0 Offset 0
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Private_v4float = OpTypePointer Private %v4float
%5 = OpConstantNull %v4float
%color_out = OpVariable %_ptr_Private_v4float Private %5
%8 = OpTypeImage %float 2D 0 0 0 2 Rgba8
%_ptr_UniformConstant_8 = OpTypePointer UniformConstant %8
%texture = OpVariable %_ptr_UniformConstant_8 UniformConstant
%gl_FragCoord = OpVariable %_ptr_Private_v4float Private %5
%_ptr_Input_v4float = OpTypePointer Input %v4float
%tint_symbol = OpVariable %_ptr_Input_v4float Input
%gl_FragCoord_param_1 = OpVariable %_ptr_Input_v4float Input
%_ptr_Output_v4float = OpTypePointer Output %v4float
%tint_symbol_2 = OpVariable %_ptr_Output_v4float Output %5
%7 = OpConstantNull %v4float
%color_out_1_1 = OpVariable %_ptr_Output_v4float Output %7
%_ptr_Private_v4float = OpTypePointer Private %v4float
%color_out = OpVariable %_ptr_Private_v4float Private %7
%12 = OpTypeImage %float 2D 0 0 0 2 Rgba8
%_ptr_UniformConstant_12 = OpTypePointer UniformConstant %12
%texture = OpVariable %_ptr_UniformConstant_12 UniformConstant
%gl_FragCoord = OpVariable %_ptr_Private_v4float Private %7
%void = OpTypeVoid
%14 = OpTypeFunction %void
%int = OpTypeInt 32 1
%v2int = OpTypeVector %int 2
%v2float = OpTypeVector %float 2
%main_out = OpTypeStruct %v4float
%28 = OpTypeFunction %void %main_out
%28 = OpTypeFunction %main_out %v4float
%main_1 = OpFunction %void None %14
%17 = OpLabel
%18 = OpLoad %v4float %gl_FragCoord
%20 = OpLoad %8 %texture
%20 = OpLoad %12 %texture
%25 = OpCompositeExtract %float %18 0
%26 = OpCompositeExtract %float %18 1
%27 = OpCompositeConstruct %v2float %25 %26
@@ -60,20 +60,20 @@ vk-gl-cts/rasterization/line_continuity/line-strip/1.wgsl:9:26 warning: use of d
OpStore %color_out %19
OpReturn
OpFunctionEnd
%tint_symbol_3 = OpFunction %void None %28
%tint_symbol_1 = OpFunctionParameter %main_out
%main_inner = OpFunction %main_out None %28
%gl_FragCoord_param = OpFunctionParameter %v4float
%32 = OpLabel
%33 = OpCompositeExtract %v4float %tint_symbol_1 0
OpStore %tint_symbol_2 %33
OpReturn
OpStore %gl_FragCoord %gl_FragCoord_param
%33 = OpFunctionCall %void %main_1
%34 = OpLoad %v4float %color_out
%35 = OpCompositeConstruct %main_out %34
OpReturnValue %35
OpFunctionEnd
%main = OpFunction %void None %14
%35 = OpLabel
%36 = OpLoad %v4float %tint_symbol
OpStore %gl_FragCoord %36
%37 = OpFunctionCall %void %main_1
%39 = OpLoad %v4float %color_out
%40 = OpCompositeConstruct %main_out %39
%38 = OpFunctionCall %void %tint_symbol_3 %40
%37 = OpLabel
%39 = OpLoad %v4float %gl_FragCoord_param_1
%38 = OpFunctionCall %main_out %main_inner %39
%40 = OpCompositeExtract %v4float %38 0
OpStore %color_out_1_1 %40
OpReturn
OpFunctionEnd