msl: Add generator option to emit [[point_size]]

This option is passed through to the CanonicalizeEntryPointIO
transform, which adds it to the set of builtin shader outputs for all
vertex shaders in the module.

Bug: tint:1000
Change-Id: Ibba4adde2c468b11ebfd7012fcb42ee48aad04e4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60522
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
James Price 2021-08-05 16:21:59 +00:00 committed by Tint LUCI CQ
parent 15e89fa7b7
commit 11e172ab64
9 changed files with 190 additions and 9 deletions

View File

@ -289,6 +289,13 @@ struct CanonicalizeEntryPointIO::State {
ctx.dst->Expr(cfg.fixed_sample_mask));
}
/// Add a point size builtin to the wrapper function output.
void AddVertexPointSize() {
// Create a new output value and assign it a literal 1.0 value.
AddOutput("vertex_point_size", ctx.dst->ty.f32(),
{ctx.dst->Builtin(ast::Builtin::kPointSize)}, ctx.dst->Expr(1.f));
}
/// Create the wrapper function's struct parameter and type objects.
void CreateInputStruct() {
// Sort the struct members to satisfy HLSL interfacing matching rules.
@ -376,14 +383,20 @@ struct CanonicalizeEntryPointIO::State {
/// Process the entry point function.
void Process() {
bool needs_fixed_sample_mask = false;
bool needs_vertex_point_size = false;
if (func_ast->pipeline_stage() == ast::PipelineStage::kFragment &&
cfg.fixed_sample_mask != 0xFFFFFFFF) {
needs_fixed_sample_mask = true;
}
if (func_ast->pipeline_stage() == ast::PipelineStage::kVertex &&
cfg.emit_vertex_point_size) {
needs_vertex_point_size = true;
}
// Exit early if there is no shader IO to handle.
if (func_sem->Parameters().size() == 0 &&
func_sem->ReturnType()->Is<sem::Void>() && !needs_fixed_sample_mask) {
func_sem->ReturnType()->Is<sem::Void>() && !needs_fixed_sample_mask &&
!needs_vertex_point_size) {
return;
}
@ -430,6 +443,11 @@ struct CanonicalizeEntryPointIO::State {
AddFixedSampleMask();
}
// Add the pointsize builtin, if necessary.
if (needs_vertex_point_size) {
AddVertexPointSize();
}
// Produce the entry point outputs, if necessary.
if (!wrapper_output_values.empty()) {
auto* output_struct = CreateOutputStruct();
@ -488,8 +506,11 @@ void CanonicalizeEntryPointIO::Run(CloneContext& ctx,
}
CanonicalizeEntryPointIO::Config::Config(BuiltinStyle builtins,
uint32_t sample_mask)
: builtin_style(builtins), fixed_sample_mask(sample_mask) {}
uint32_t sample_mask,
bool emit_point_size)
: builtin_style(builtins),
fixed_sample_mask(sample_mask),
emit_vertex_point_size(emit_point_size) {}
CanonicalizeEntryPointIO::Config::Config(const Config&) = default;
CanonicalizeEntryPointIO::Config::~Config() = default;

View File

@ -96,7 +96,10 @@ class CanonicalizeEntryPointIO
/// Constructor
/// @param builtins the approach to use for emitting builtins.
/// @param sample_mask an optional sample mask to combine with shader masks
explicit Config(BuiltinStyle builtins, uint32_t sample_mask = 0xFFFFFFFF);
/// @param emit_vertex_point_size `true` to generate a pointsize builtin
explicit Config(BuiltinStyle builtins,
uint32_t sample_mask = 0xFFFFFFFF,
bool emit_vertex_point_size = false);
/// Copy constructor
Config(const Config&);
@ -109,6 +112,10 @@ class CanonicalizeEntryPointIO
/// A fixed sample mask to combine into masks produced by fragment shaders.
uint32_t const fixed_sample_mask;
/// Set to `true` to generate a pointsize builtin and have it set to 1.0
/// from all vertex shaders in the module.
bool const emit_vertex_point_size;
};
/// Constructor

View File

@ -1424,6 +1424,141 @@ fn frag_main() -> tint_symbol {
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, EmitVertexPointSize_ReturnNonStruct) {
auto* src = R"(
[[stage(vertex)]]
fn vert_main() -> [[builtin(position)]] vec4<f32> {
return vec4<f32>();
}
)";
auto* expect = R"(
struct tint_symbol {
[[builtin(position)]]
value : vec4<f32>;
[[builtin(pointsize)]]
vertex_point_size : f32;
};
fn vert_main_inner() -> vec4<f32> {
return vec4<f32>();
}
[[stage(vertex)]]
fn vert_main() -> tint_symbol {
let inner_result = vert_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.value = inner_result;
wrapper_result.vertex_point_size = 1.0;
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::BuiltinStyle::kParameter, 0xFFFFFFFF, true);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, EmitVertexPointSize_ReturnStruct) {
auto* src = R"(
struct VertOut {
[[builtin(position)]] pos : vec4<f32>;
};
[[stage(vertex)]]
fn vert_main() -> VertOut {
return VertOut();
}
)";
auto* expect = R"(
struct VertOut {
pos : vec4<f32>;
};
struct tint_symbol {
[[builtin(position)]]
pos : vec4<f32>;
[[builtin(pointsize)]]
vertex_point_size : f32;
};
fn vert_main_inner() -> VertOut {
return VertOut();
}
[[stage(vertex)]]
fn vert_main() -> tint_symbol {
let inner_result = vert_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.pos = inner_result.pos;
wrapper_result.vertex_point_size = 1.0;
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::BuiltinStyle::kParameter, 0xFFFFFFFF, true);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, EmitVertexPointSize_AvoidNameClash) {
auto* src = R"(
struct VertOut {
[[location(0)]] vertex_point_size : vec4<f32>;
[[builtin(position)]] vertex_point_size_1 : vec4<f32>;
};
[[stage(vertex)]]
fn vert_main() -> VertOut {
return VertOut();
}
)";
auto* expect = R"(
struct VertOut {
vertex_point_size : vec4<f32>;
vertex_point_size_1 : vec4<f32>;
};
struct tint_symbol {
[[location(0)]]
vertex_point_size : vec4<f32>;
[[builtin(position)]]
vertex_point_size_1 : vec4<f32>;
[[builtin(pointsize)]]
vertex_point_size_2 : f32;
};
fn vert_main_inner() -> VertOut {
return VertOut();
}
[[stage(vertex)]]
fn vert_main() -> tint_symbol {
let inner_result = vert_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.vertex_point_size = inner_result.vertex_point_size;
wrapper_result.vertex_point_size_1 = inner_result.vertex_point_size_1;
wrapper_result.vertex_point_size_2 = 1.0;
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::BuiltinStyle::kParameter, 0xFFFFFFFF, true);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
} // namespace
} // namespace transform
} // namespace tint

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@ -55,14 +55,17 @@ Output Msl::Run(const Program* in, const DataMap& inputs) {
// Build the configs for the internal transforms.
uint32_t buffer_size_ubo_index = kDefaultBufferSizeUniformIndex;
uint32_t fixed_sample_mask = 0xFFFFFFFF;
bool emit_point_size = false;
if (cfg) {
buffer_size_ubo_index = cfg->buffer_size_ubo_index;
fixed_sample_mask = cfg->fixed_sample_mask;
emit_point_size = cfg->emit_vertex_point_size;
}
auto array_length_from_uniform_cfg = ArrayLengthFromUniform::Config(
sem::BindingPoint{0, buffer_size_ubo_index});
auto entry_point_io_cfg = CanonicalizeEntryPointIO::Config(
CanonicalizeEntryPointIO::BuiltinStyle::kParameter, fixed_sample_mask);
CanonicalizeEntryPointIO::BuiltinStyle::kParameter, fixed_sample_mask,
emit_point_size);
// Use the SSBO binding numbers as the indices for the buffer size lookups.
for (auto* var : in->AST().GlobalVariables()) {
@ -310,9 +313,11 @@ void Msl::HandleModuleScopeVariables(CloneContext& ctx) const {
Msl::Config::Config(uint32_t buffer_size_ubo_idx,
uint32_t sample_mask,
bool emit_point_size,
bool disable_wi)
: buffer_size_ubo_index(buffer_size_ubo_idx),
fixed_sample_mask(sample_mask),
emit_vertex_point_size(emit_point_size),
disable_workgroup_init(disable_wi) {}
Msl::Config::Config(const Config&) = default;
Msl::Config::~Config() = default;

View File

@ -33,10 +33,12 @@ class Msl : public Castable<Msl, Transform> {
/// Constructor
/// @param buffer_size_ubo_idx the index to use for the buffer size UBO
/// @param sample_mask the fixed sample mask to use for fragment shaders
/// @param emit_point_size `true` to emit a vertex point size builtin
/// @param disable_workgroup_init `true` to disable workgroup memory zero
/// initialization
Config(uint32_t buffer_size_ubo_idx,
uint32_t sample_mask = 0xFFFFFFFF,
bool emit_point_size = false,
bool disable_workgroup_init = false);
/// Copy constructor
@ -51,6 +53,10 @@ class Msl : public Castable<Msl, Transform> {
/// The fixed sample mask to combine with fragment shader outputs.
uint32_t fixed_sample_mask = 0xFFFFFFFF;
/// Set to `true` to generate a [[point_size]] attribute which is set to 1.0
/// for all vertex shaders in the module.
bool emit_vertex_point_size = false;
/// Set to `true` to disable workgroup memory zero initialization
bool disable_workgroup_init = false;
};

View File

@ -31,9 +31,9 @@ Result Generate(const Program* program, const Options& options) {
// Run the MSL sanitizer.
transform::Msl sanitizer;
transform::DataMap transform_input;
transform_input.Add<transform::Msl::Config>(options.buffer_size_ubo_index,
options.fixed_sample_mask,
options.disable_workgroup_init);
transform_input.Add<transform::Msl::Config>(
options.buffer_size_ubo_index, options.fixed_sample_mask,
options.emit_vertex_point_size, options.disable_workgroup_init);
auto output = sanitizer.Run(program, transform_input);
if (!output.program.IsValid()) {
result.success = false;

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@ -40,6 +40,10 @@ struct Options {
/// Defaults to 0xFFFFFFFF.
uint32_t fixed_sample_mask = 0xFFFFFFFF;
/// Set to `true` to generate a [[point_size]] attribute which is set to 1.0
/// for all vertex shaders in the module.
bool emit_vertex_point_size = false;
/// Set to `true` to disable workgroup memory zero initialization
bool disable_workgroup_init = false;
};

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@ -1531,6 +1531,8 @@ std::string GeneratorImpl::builtin_to_attribute(ast::Builtin builtin) const {
return "sample_id";
case ast::Builtin::kSampleMask:
return "sample_mask";
case ast::Builtin::kPointSize:
return "point_size";
default:
break;
}

View File

@ -86,7 +86,8 @@ INSTANTIATE_TEST_SUITE_P(
MslBuiltinData{ast::Builtin::kWorkgroupId,
"threadgroup_position_in_grid"},
MslBuiltinData{ast::Builtin::kSampleIndex, "sample_id"},
MslBuiltinData{ast::Builtin::kSampleMask, "sample_mask"}));
MslBuiltinData{ast::Builtin::kSampleMask, "sample_mask"},
MslBuiltinData{ast::Builtin::kPointSize, "point_size"}));
TEST_F(MslGeneratorImplTest, HasInvariantAttribute_True) {
auto* out = Structure(