Add Buffer::Get[|Const]MappedRange

This CL adds GetMappedRange reusing the existing GetMappedPointerImpl
call in dawn_native. In dawn_wire tracking is added to keep a
Buffer::mMappedData around.

Tests are added to test the result of Get[|Const]MappedRange in all
buffer states.

Bug: dawn:445
Change-Id: I3737dc4d36f31d392839952da0b5c0d10c7c8a88
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23861
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This commit is contained in:
Corentin Wallez
2020-06-30 11:51:14 +00:00
committed by Commit Bot service account
parent 2008d15326
commit 1325ab1251
10 changed files with 314 additions and 4 deletions

View File

@@ -119,6 +119,18 @@ TEST_P(BufferMapReadTests, ZeroSized) {
UnmapBuffer(buffer);
}
// Test the result of GetMappedRange when mapped for reading.
TEST_P(BufferMapReadTests, GetMappedRange) {
wgpu::BufferDescriptor descriptor;
descriptor.size = 4;
descriptor.usage = wgpu::BufferUsage::MapRead | wgpu::BufferUsage::CopyDst;
wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
const void* mappedData = MapReadAsyncAndWait(buffer);
ASSERT_EQ(mappedData, buffer.GetConstMappedRange());
UnmapBuffer(buffer);
}
DAWN_INSTANTIATE_TEST(BufferMapReadTests, D3D12Backend(), MetalBackend(), OpenGLBackend(), VulkanBackend());
class BufferMapWriteTests : public DawnTest {
@@ -253,6 +265,19 @@ TEST_P(BufferMapWriteTests, ManyWrites) {
}
}
// Test the result of GetMappedRange when mapped for writing.
TEST_P(BufferMapWriteTests, GetMappedRange) {
wgpu::BufferDescriptor descriptor;
descriptor.size = 4;
descriptor.usage = wgpu::BufferUsage::MapWrite | wgpu::BufferUsage::CopySrc;
wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
void* mappedData = MapWriteAsyncAndWait(buffer);
ASSERT_EQ(mappedData, buffer.GetMappedRange());
ASSERT_EQ(mappedData, buffer.GetConstMappedRange());
UnmapBuffer(buffer);
}
DAWN_INSTANTIATE_TEST(BufferMapWriteTests, D3D12Backend(), MetalBackend(), OpenGLBackend(), VulkanBackend());
// TODO(enga): These tests should use the testing toggle to initialize resources to 1.
@@ -505,6 +530,19 @@ TEST_P(CreateBufferMappedTests, ZeroSizedErrorBuffer) {
ASSERT_NE(nullptr, result.data);
}
// Test the result of GetMappedRange when mapped at creation.
TEST_P(CreateBufferMappedTests, GetMappedRange) {
wgpu::BufferDescriptor descriptor;
descriptor.size = 4;
descriptor.usage = wgpu::BufferUsage::CopyDst;
wgpu::CreateBufferMappedResult result;
result = device.CreateBufferMapped(&descriptor);
ASSERT_EQ(result.data, result.buffer.GetMappedRange());
ASSERT_EQ(result.data, result.buffer.GetConstMappedRange());
result.buffer.Unmap();
}
DAWN_INSTANTIATE_TEST(CreateBufferMappedTests,
D3D12Backend(),
D3D12Backend({}, {"use_d3d12_resource_heap_tier2"}),

View File

@@ -662,3 +662,166 @@ TEST_F(BufferValidationTest, UnmapUnmappedBuffer) {
buf.Unmap();
}
}
// Test that it is invalid to call GetMappedRange on an unmapped buffer.
TEST_F(BufferValidationTest, GetMappedRangeOnUnmappedBuffer) {
// Unmapped at creation case.
{
wgpu::BufferDescriptor desc;
desc.size = 4;
desc.usage = wgpu::BufferUsage::CopySrc;
wgpu::Buffer buf = device.CreateBuffer(&desc);
ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetMappedRange()));
ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetConstMappedRange()));
}
// Unmapped after CreateBufferMapped case.
{
wgpu::Buffer buf = CreateBufferMapped(4, wgpu::BufferUsage::CopySrc).buffer;
buf.Unmap();
ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetMappedRange()));
ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetConstMappedRange()));
}
// Unmapped after MapReadAsync case.
{
wgpu::Buffer buf = CreateMapReadBuffer(4);
buf.MapReadAsync(ToMockBufferMapReadCallback, nullptr);
EXPECT_CALL(*mockBufferMapReadCallback,
Call(WGPUBufferMapAsyncStatus_Success, Ne(nullptr), 4u, _))
.Times(1);
queue.Submit(0, nullptr);
buf.Unmap();
ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetMappedRange()));
ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetConstMappedRange()));
}
// Unmapped after MapWriteAsync case.
{
wgpu::Buffer buf = CreateMapWriteBuffer(4);
buf.MapWriteAsync(ToMockBufferMapWriteCallback, nullptr);
EXPECT_CALL(*mockBufferMapWriteCallback,
Call(WGPUBufferMapAsyncStatus_Success, Ne(nullptr), 4u, _))
.Times(1);
queue.Submit(0, nullptr);
buf.Unmap();
ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetMappedRange()));
ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetConstMappedRange()));
}
}
// Test that it is invalid to call GetMappedRange on a destroyed buffer.
TEST_F(BufferValidationTest, GetMappedRangeOnDestroyedBuffer) {
// Destroyed after creation case.
{
wgpu::BufferDescriptor desc;
desc.size = 4;
desc.usage = wgpu::BufferUsage::CopySrc;
wgpu::Buffer buf = device.CreateBuffer(&desc);
buf.Destroy();
ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetMappedRange()));
ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetConstMappedRange()));
}
// Destroyed after CreateBufferMapped case.
{
wgpu::Buffer buf = CreateBufferMapped(4, wgpu::BufferUsage::CopySrc).buffer;
buf.Destroy();
ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetMappedRange()));
ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetConstMappedRange()));
}
// Destroyed after MapReadAsync case.
{
wgpu::Buffer buf = CreateMapReadBuffer(4);
buf.MapReadAsync(ToMockBufferMapReadCallback, nullptr);
EXPECT_CALL(*mockBufferMapReadCallback,
Call(WGPUBufferMapAsyncStatus_Success, Ne(nullptr), 4u, _))
.Times(1);
queue.Submit(0, nullptr);
buf.Destroy();
ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetMappedRange()));
ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetConstMappedRange()));
}
// Destroyed after MapWriteAsync case.
{
wgpu::Buffer buf = CreateMapWriteBuffer(4);
buf.MapWriteAsync(ToMockBufferMapWriteCallback, nullptr);
EXPECT_CALL(*mockBufferMapWriteCallback,
Call(WGPUBufferMapAsyncStatus_Success, Ne(nullptr), 4u, _))
.Times(1);
queue.Submit(0, nullptr);
buf.Destroy();
ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetMappedRange()));
ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetConstMappedRange()));
}
}
// Test that it is invalid to call GetMappedRange on a buffer afterMapReadAsync
TEST_F(BufferValidationTest, GetMappedRangeOnMappedForReading) {
wgpu::Buffer buf = CreateMapReadBuffer(4);
buf.MapReadAsync(ToMockBufferMapReadCallback, nullptr);
EXPECT_CALL(*mockBufferMapReadCallback,
Call(WGPUBufferMapAsyncStatus_Success, Ne(nullptr), 4u, _))
.Times(1);
queue.Submit(0, nullptr);
ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetMappedRange()));
}
// Test valid cases to call GetMappedRange on a buffer.
TEST_F(BufferValidationTest, GetMappedRangeValidCases) {
// GetMappedRange after CreateBufferMapped case.
{
wgpu::CreateBufferMappedResult result = CreateBufferMapped(4, wgpu::BufferUsage::CopySrc);
ASSERT_NE(result.buffer.GetConstMappedRange(), nullptr);
ASSERT_EQ(result.buffer.GetConstMappedRange(), result.buffer.GetMappedRange());
ASSERT_EQ(result.buffer.GetConstMappedRange(), result.data);
}
// GetMappedRange after MapReadAsync case.
{
wgpu::Buffer buf = CreateMapReadBuffer(4);
buf.MapReadAsync(ToMockBufferMapReadCallback, nullptr);
const void* mappedPointer = nullptr;
EXPECT_CALL(*mockBufferMapReadCallback,
Call(WGPUBufferMapAsyncStatus_Success, Ne(nullptr), 4u, _))
.WillOnce(SaveArg<1>(&mappedPointer));
queue.Submit(0, nullptr);
ASSERT_NE(buf.GetConstMappedRange(), nullptr);
ASSERT_EQ(buf.GetConstMappedRange(), mappedPointer);
}
// GetMappedRange after MapWriteAsync case.
{
wgpu::Buffer buf = CreateMapWriteBuffer(4);
buf.MapWriteAsync(ToMockBufferMapWriteCallback, nullptr);
const void* mappedPointer = nullptr;
EXPECT_CALL(*mockBufferMapWriteCallback,
Call(WGPUBufferMapAsyncStatus_Success, Ne(nullptr), 4u, _))
.WillOnce(SaveArg<1>(&mappedPointer));
queue.Submit(0, nullptr);
ASSERT_NE(buf.GetConstMappedRange(), nullptr);
ASSERT_EQ(buf.GetConstMappedRange(), buf.GetMappedRange());
ASSERT_EQ(buf.GetConstMappedRange(), mappedPointer);
}
}