Add Buffer::Get[|Const]MappedRange
This CL adds GetMappedRange reusing the existing GetMappedPointerImpl call in dawn_native. In dawn_wire tracking is added to keep a Buffer::mMappedData around. Tests are added to test the result of Get[|Const]MappedRange in all buffer states. Bug: dawn:445 Change-Id: I3737dc4d36f31d392839952da0b5c0d10c7c8a88 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23861 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This commit is contained in:
parent
2008d15326
commit
1325ab1251
14
dawn.json
14
dawn.json
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@ -197,6 +197,14 @@
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{"name": "userdata", "type": "void", "annotation": "*"}
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]
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},
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{
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"name": "get mapped range",
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"returns": "void *"
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},
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{
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"name": "get const mapped range",
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"returns": "void const *"
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},
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{
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"name": "unmap"
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},
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@ -1690,6 +1698,12 @@
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"void": {
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"category": "native"
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},
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"void *": {
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"category": "native"
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},
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"void const *": {
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"category": "native"
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},
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"uint32_t": {
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"category": "native"
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},
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@ -97,6 +97,8 @@
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"BufferMapReadAsync",
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"BufferMapWriteAsync",
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"BufferSetSubData",
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"BufferGetConstMappedRange",
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"BufferGetMappedRange",
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"DevicePopErrorScope",
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"DeviceSetDeviceLostCallback",
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"DeviceSetUncapturedErrorCallback",
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@ -305,6 +305,26 @@ namespace dawn_native {
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tracker->Track(this, mMapSerial, true);
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}
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void* BufferBase::GetMappedRange() {
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if (GetDevice()->ConsumedError(ValidateGetMappedRange(true))) {
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return nullptr;
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}
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if (mStagingBuffer != nullptr) {
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return mStagingBuffer->GetMappedPointer();
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}
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return GetMappedPointerImpl();
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}
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const void* BufferBase::GetConstMappedRange() {
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if (GetDevice()->ConsumedError(ValidateGetMappedRange(false))) {
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return nullptr;
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}
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if (mStagingBuffer != nullptr) {
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return mStagingBuffer->GetMappedPointer();
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}
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return GetMappedPointerImpl();
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}
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void BufferBase::Destroy() {
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if (IsError()) {
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// It is an error to call Destroy() on an ErrorBuffer, but we still need to reclaim the
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@ -406,6 +426,29 @@ namespace dawn_native {
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return {};
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}
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MaybeError BufferBase::ValidateGetMappedRange(bool writable) const {
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DAWN_TRY(GetDevice()->ValidateIsAlive());
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DAWN_TRY(GetDevice()->ValidateObject(this));
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switch (mState) {
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// Writeable Buffer::GetMappedRange is always allowed when mapped at creation.
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case BufferState::MappedAtCreation:
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return {};
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case BufferState::Mapped:
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if (writable && !(mUsage & wgpu::BufferUsage::MapWrite)) {
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return DAWN_VALIDATION_ERROR("GetMappedRange requires the MapWrite usage");
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}
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return {};
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case BufferState::Unmapped:
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case BufferState::Destroyed:
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return DAWN_VALIDATION_ERROR("Buffer is not mapped");
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default:
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UNREACHABLE();
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}
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}
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MaybeError BufferBase::ValidateUnmap() const {
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DAWN_TRY(GetDevice()->ValidateIsAlive());
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DAWN_TRY(GetDevice()->ValidateObject(this));
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@ -61,6 +61,8 @@ namespace dawn_native {
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void SetSubData(uint32_t start, uint32_t count, const void* data);
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void MapReadAsync(WGPUBufferMapReadCallback callback, void* userdata);
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void MapWriteAsync(WGPUBufferMapWriteCallback callback, void* userdata);
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void* GetMappedRange();
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const void* GetConstMappedRange();
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void Unmap();
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void Destroy();
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@ -94,6 +96,7 @@ namespace dawn_native {
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MaybeError ValidateMap(wgpu::BufferUsage requiredUsage,
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WGPUBufferMapAsyncStatus* status) const;
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MaybeError ValidateGetMappedRange(bool writable) const;
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MaybeError ValidateUnmap() const;
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MaybeError ValidateDestroy() const;
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@ -120,7 +120,7 @@ namespace dawn_native { namespace metal {
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}
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void* Buffer::GetMappedPointerImpl() {
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return reinterpret_cast<uint8_t*>([mMtlBuffer contents]);
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return [mMtlBuffer contents];
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}
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void Buffer::UnmapImpl() {
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@ -40,6 +40,16 @@ namespace dawn_wire { namespace client {
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buffer->SetSubData(start, count, data);
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}
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void* ClientHandwrittenBufferGetMappedRange(WGPUBuffer cBuffer) {
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Buffer* buffer = reinterpret_cast<Buffer*>(cBuffer);
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return buffer->GetMappedRange();
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}
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const void* ClientHandwrittenBufferGetConstMappedRange(WGPUBuffer cBuffer) {
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Buffer* buffer = reinterpret_cast<Buffer*>(cBuffer);
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return buffer->GetConstMappedRange();
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}
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void ClientHandwrittenBufferUnmap(WGPUBuffer cBuffer) {
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Buffer* buffer = reinterpret_cast<Buffer*>(cBuffer);
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buffer->Unmap();
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@ -122,6 +122,7 @@ namespace dawn_wire { namespace client {
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buffer->mSize = descriptor->size;
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// Successfully created staging memory. The buffer now owns the WriteHandle.
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buffer->mWriteHandle = std::move(writeHandle);
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buffer->mMappedData = result.data;
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result.buffer = reinterpret_cast<WGPUBuffer>(buffer);
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@ -252,8 +253,8 @@ namespace dawn_wire { namespace client {
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// second time. If, for example, buffer.Unmap() is called inside the callback.
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mRequests.erase(requestIt);
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const void* mappedData = nullptr;
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size_t mappedDataLength = 0;
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const void* mappedData = nullptr;
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auto GetMappedData = [&]() -> bool {
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// It is an error for the server to call the read callback when we asked for a map write
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@ -298,7 +299,8 @@ namespace dawn_wire { namespace client {
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request.readCallback(WGPUBufferMapAsyncStatus_DeviceLost, nullptr, 0, request.userdata);
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return false;
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} else {
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request.readCallback(static_cast<WGPUBufferMapAsyncStatus>(status), mappedData,
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mMappedData = const_cast<void*>(mappedData);
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request.readCallback(static_cast<WGPUBufferMapAsyncStatus>(status), mMappedData,
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static_cast<uint64_t>(mappedDataLength), request.userdata);
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return true;
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}
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@ -316,8 +318,8 @@ namespace dawn_wire { namespace client {
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// second time. If, for example, buffer.Unmap() is called inside the callback.
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mRequests.erase(requestIt);
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void* mappedData = nullptr;
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size_t mappedDataLength = 0;
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void* mappedData = nullptr;
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auto GetMappedData = [&]() -> bool {
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// It is an error for the server to call the write callback when we asked for a map read
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@ -355,12 +357,31 @@ namespace dawn_wire { namespace client {
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request.userdata);
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return false;
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} else {
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mMappedData = mappedData;
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request.writeCallback(static_cast<WGPUBufferMapAsyncStatus>(status), mappedData,
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static_cast<uint64_t>(mappedDataLength), request.userdata);
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return true;
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}
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}
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void* Buffer::GetMappedRange() {
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if (!IsMappedForWriting()) {
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ClientDeviceInjectError(reinterpret_cast<WGPUDevice>(device), WGPUErrorType_Validation,
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"Buffer needs to be mapped for writing");
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return nullptr;
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}
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return mMappedData;
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}
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const void* Buffer::GetConstMappedRange() {
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if (!IsMappedForWriting() && !IsMappedForReading()) {
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ClientDeviceInjectError(reinterpret_cast<WGPUDevice>(device), WGPUErrorType_Validation,
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"Buffer needs to be mapped");
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return nullptr;
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}
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return mMappedData;
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}
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void Buffer::Unmap() {
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// Invalidate the local pointer, and cancel all other in-flight requests that would
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// turn into errors anyway (you can't double map). This prevents race when the following
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@ -394,6 +415,7 @@ namespace dawn_wire { namespace client {
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} else if (mReadHandle) {
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mReadHandle = nullptr;
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}
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mMappedData = nullptr;
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ClearMapRequests(WGPUBufferMapAsyncStatus_Unknown);
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BufferUnmapCmd cmd;
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@ -405,6 +427,7 @@ namespace dawn_wire { namespace client {
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// Cancel or remove all mappings
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mWriteHandle = nullptr;
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mReadHandle = nullptr;
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mMappedData = nullptr;
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ClearMapRequests(WGPUBufferMapAsyncStatus_Unknown);
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BufferDestroyCmd cmd;
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@ -422,4 +445,12 @@ namespace dawn_wire { namespace client {
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device->GetClient()->SerializeCommand(cmd);
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}
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bool Buffer::IsMappedForReading() const {
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return mReadHandle != nullptr;
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}
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bool Buffer::IsMappedForWriting() const {
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return mWriteHandle != nullptr;
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}
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}} // namespace dawn_wire::client
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@ -42,12 +42,17 @@ namespace dawn_wire { namespace client {
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uint64_t initialDataInfoLength,
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const uint8_t* initialDataInfo);
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bool OnMapWriteAsyncCallback(uint32_t requestSerial, uint32_t status);
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void* GetMappedRange();
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const void* GetConstMappedRange();
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void Unmap();
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void Destroy();
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void SetSubData(uint64_t start, uint64_t count, const void* data);
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bool IsMappedForReading() const;
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bool IsMappedForWriting() const;
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private:
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// We want to defer all the validation to the server, which means we could have multiple
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// map request in flight at a single time and need to track them separately.
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@ -70,6 +75,7 @@ namespace dawn_wire { namespace client {
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// TODO(enga): Use a tagged pointer to save space.
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std::unique_ptr<MemoryTransferService::ReadHandle> mReadHandle = nullptr;
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std::unique_ptr<MemoryTransferService::WriteHandle> mWriteHandle = nullptr;
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void* mMappedData = nullptr;
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};
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}} // namespace dawn_wire::client
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@ -119,6 +119,18 @@ TEST_P(BufferMapReadTests, ZeroSized) {
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UnmapBuffer(buffer);
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}
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// Test the result of GetMappedRange when mapped for reading.
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TEST_P(BufferMapReadTests, GetMappedRange) {
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wgpu::BufferDescriptor descriptor;
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descriptor.size = 4;
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descriptor.usage = wgpu::BufferUsage::MapRead | wgpu::BufferUsage::CopyDst;
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wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
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const void* mappedData = MapReadAsyncAndWait(buffer);
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ASSERT_EQ(mappedData, buffer.GetConstMappedRange());
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UnmapBuffer(buffer);
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}
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DAWN_INSTANTIATE_TEST(BufferMapReadTests, D3D12Backend(), MetalBackend(), OpenGLBackend(), VulkanBackend());
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class BufferMapWriteTests : public DawnTest {
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@ -253,6 +265,19 @@ TEST_P(BufferMapWriteTests, ManyWrites) {
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}
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}
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// Test the result of GetMappedRange when mapped for writing.
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TEST_P(BufferMapWriteTests, GetMappedRange) {
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wgpu::BufferDescriptor descriptor;
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descriptor.size = 4;
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descriptor.usage = wgpu::BufferUsage::MapWrite | wgpu::BufferUsage::CopySrc;
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wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
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void* mappedData = MapWriteAsyncAndWait(buffer);
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ASSERT_EQ(mappedData, buffer.GetMappedRange());
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ASSERT_EQ(mappedData, buffer.GetConstMappedRange());
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UnmapBuffer(buffer);
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}
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DAWN_INSTANTIATE_TEST(BufferMapWriteTests, D3D12Backend(), MetalBackend(), OpenGLBackend(), VulkanBackend());
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// TODO(enga): These tests should use the testing toggle to initialize resources to 1.
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@ -505,6 +530,19 @@ TEST_P(CreateBufferMappedTests, ZeroSizedErrorBuffer) {
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ASSERT_NE(nullptr, result.data);
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}
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// Test the result of GetMappedRange when mapped at creation.
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TEST_P(CreateBufferMappedTests, GetMappedRange) {
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wgpu::BufferDescriptor descriptor;
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descriptor.size = 4;
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descriptor.usage = wgpu::BufferUsage::CopyDst;
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wgpu::CreateBufferMappedResult result;
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result = device.CreateBufferMapped(&descriptor);
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ASSERT_EQ(result.data, result.buffer.GetMappedRange());
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ASSERT_EQ(result.data, result.buffer.GetConstMappedRange());
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result.buffer.Unmap();
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}
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DAWN_INSTANTIATE_TEST(CreateBufferMappedTests,
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D3D12Backend(),
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D3D12Backend({}, {"use_d3d12_resource_heap_tier2"}),
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@ -662,3 +662,166 @@ TEST_F(BufferValidationTest, UnmapUnmappedBuffer) {
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buf.Unmap();
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}
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}
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// Test that it is invalid to call GetMappedRange on an unmapped buffer.
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TEST_F(BufferValidationTest, GetMappedRangeOnUnmappedBuffer) {
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// Unmapped at creation case.
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{
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wgpu::BufferDescriptor desc;
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desc.size = 4;
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desc.usage = wgpu::BufferUsage::CopySrc;
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wgpu::Buffer buf = device.CreateBuffer(&desc);
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ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetMappedRange()));
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ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetConstMappedRange()));
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}
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// Unmapped after CreateBufferMapped case.
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{
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wgpu::Buffer buf = CreateBufferMapped(4, wgpu::BufferUsage::CopySrc).buffer;
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buf.Unmap();
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ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetMappedRange()));
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ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetConstMappedRange()));
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}
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// Unmapped after MapReadAsync case.
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{
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wgpu::Buffer buf = CreateMapReadBuffer(4);
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buf.MapReadAsync(ToMockBufferMapReadCallback, nullptr);
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EXPECT_CALL(*mockBufferMapReadCallback,
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Call(WGPUBufferMapAsyncStatus_Success, Ne(nullptr), 4u, _))
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.Times(1);
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queue.Submit(0, nullptr);
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buf.Unmap();
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ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetMappedRange()));
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ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetConstMappedRange()));
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}
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// Unmapped after MapWriteAsync case.
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{
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wgpu::Buffer buf = CreateMapWriteBuffer(4);
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buf.MapWriteAsync(ToMockBufferMapWriteCallback, nullptr);
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EXPECT_CALL(*mockBufferMapWriteCallback,
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Call(WGPUBufferMapAsyncStatus_Success, Ne(nullptr), 4u, _))
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.Times(1);
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queue.Submit(0, nullptr);
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buf.Unmap();
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ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetMappedRange()));
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ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetConstMappedRange()));
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}
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}
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// Test that it is invalid to call GetMappedRange on a destroyed buffer.
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TEST_F(BufferValidationTest, GetMappedRangeOnDestroyedBuffer) {
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// Destroyed after creation case.
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{
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wgpu::BufferDescriptor desc;
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desc.size = 4;
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desc.usage = wgpu::BufferUsage::CopySrc;
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wgpu::Buffer buf = device.CreateBuffer(&desc);
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buf.Destroy();
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ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetMappedRange()));
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ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetConstMappedRange()));
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}
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// Destroyed after CreateBufferMapped case.
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{
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wgpu::Buffer buf = CreateBufferMapped(4, wgpu::BufferUsage::CopySrc).buffer;
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buf.Destroy();
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ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetMappedRange()));
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ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetConstMappedRange()));
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}
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// Destroyed after MapReadAsync case.
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{
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wgpu::Buffer buf = CreateMapReadBuffer(4);
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buf.MapReadAsync(ToMockBufferMapReadCallback, nullptr);
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EXPECT_CALL(*mockBufferMapReadCallback,
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Call(WGPUBufferMapAsyncStatus_Success, Ne(nullptr), 4u, _))
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.Times(1);
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queue.Submit(0, nullptr);
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buf.Destroy();
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ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetMappedRange()));
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ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetConstMappedRange()));
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}
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// Destroyed after MapWriteAsync case.
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{
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wgpu::Buffer buf = CreateMapWriteBuffer(4);
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buf.MapWriteAsync(ToMockBufferMapWriteCallback, nullptr);
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EXPECT_CALL(*mockBufferMapWriteCallback,
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Call(WGPUBufferMapAsyncStatus_Success, Ne(nullptr), 4u, _))
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.Times(1);
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queue.Submit(0, nullptr);
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buf.Destroy();
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ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetMappedRange()));
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ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetConstMappedRange()));
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}
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}
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// Test that it is invalid to call GetMappedRange on a buffer afterMapReadAsync
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TEST_F(BufferValidationTest, GetMappedRangeOnMappedForReading) {
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wgpu::Buffer buf = CreateMapReadBuffer(4);
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buf.MapReadAsync(ToMockBufferMapReadCallback, nullptr);
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EXPECT_CALL(*mockBufferMapReadCallback,
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Call(WGPUBufferMapAsyncStatus_Success, Ne(nullptr), 4u, _))
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.Times(1);
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queue.Submit(0, nullptr);
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ASSERT_DEVICE_ERROR(ASSERT_EQ(nullptr, buf.GetMappedRange()));
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}
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// Test valid cases to call GetMappedRange on a buffer.
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TEST_F(BufferValidationTest, GetMappedRangeValidCases) {
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// GetMappedRange after CreateBufferMapped case.
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{
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wgpu::CreateBufferMappedResult result = CreateBufferMapped(4, wgpu::BufferUsage::CopySrc);
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ASSERT_NE(result.buffer.GetConstMappedRange(), nullptr);
|
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ASSERT_EQ(result.buffer.GetConstMappedRange(), result.buffer.GetMappedRange());
|
||||
ASSERT_EQ(result.buffer.GetConstMappedRange(), result.data);
|
||||
}
|
||||
|
||||
// GetMappedRange after MapReadAsync case.
|
||||
{
|
||||
wgpu::Buffer buf = CreateMapReadBuffer(4);
|
||||
|
||||
buf.MapReadAsync(ToMockBufferMapReadCallback, nullptr);
|
||||
|
||||
const void* mappedPointer = nullptr;
|
||||
EXPECT_CALL(*mockBufferMapReadCallback,
|
||||
Call(WGPUBufferMapAsyncStatus_Success, Ne(nullptr), 4u, _))
|
||||
.WillOnce(SaveArg<1>(&mappedPointer));
|
||||
|
||||
queue.Submit(0, nullptr);
|
||||
|
||||
ASSERT_NE(buf.GetConstMappedRange(), nullptr);
|
||||
ASSERT_EQ(buf.GetConstMappedRange(), mappedPointer);
|
||||
}
|
||||
|
||||
// GetMappedRange after MapWriteAsync case.
|
||||
{
|
||||
wgpu::Buffer buf = CreateMapWriteBuffer(4);
|
||||
buf.MapWriteAsync(ToMockBufferMapWriteCallback, nullptr);
|
||||
|
||||
const void* mappedPointer = nullptr;
|
||||
EXPECT_CALL(*mockBufferMapWriteCallback,
|
||||
Call(WGPUBufferMapAsyncStatus_Success, Ne(nullptr), 4u, _))
|
||||
.WillOnce(SaveArg<1>(&mappedPointer));
|
||||
|
||||
queue.Submit(0, nullptr);
|
||||
|
||||
ASSERT_NE(buf.GetConstMappedRange(), nullptr);
|
||||
ASSERT_EQ(buf.GetConstMappedRange(), buf.GetMappedRange());
|
||||
ASSERT_EQ(buf.GetConstMappedRange(), mappedPointer);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue