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tint/intrinsics: Texture queries now return unsigned integer / vectors
To match the spec. Also add a bunch of missing texture test cases to src/tint/ast/builtin_texture_helper_test.cc. Fix all the tests that were broken because these were not being exercised. Fixed: tint:1526 Change-Id: I207b51d307bbdc054b595e0e0e0fd3330607e171 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106681 Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Auto-Submit: Ben Clayton <bclayton@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
This commit is contained in:
committed by
Dawn LUCI CQ
parent
980145bc16
commit
13f089095f
@@ -22,7 +22,7 @@ void main_1() {
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vec2 coords12 = vf12;
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vec3 coords123 = vf123;
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vec4 coords1234 = vf1234;
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int x_99 = textureQueryLevels(x_20_1);
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int x_99 = int(uint(textureQueryLevels(x_20_1)));
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return;
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}
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@@ -36,9 +36,8 @@ void main() {
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}
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Error parsing GLSL shader:
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ERROR: 0:23: 'textureQueryLevels' : no matching overloaded function found
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ERROR: 0:23: '=' : cannot convert from ' const float' to ' temp mediump int'
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ERROR: 0:23: '' : compilation terminated
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ERROR: 3 compilation errors. No code generated.
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ERROR: 2 compilation errors. No code generated.
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@@ -22,7 +22,7 @@ void main_1() {
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vec2 coords12 = vf12;
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vec3 coords123 = vf123;
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vec4 coords1234 = vf1234;
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int x_99 = textureQueryLevels(x_20_1);
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int x_99 = int(uint(textureQueryLevels(x_20_1)));
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return;
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}
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@@ -36,9 +36,8 @@ void main() {
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}
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Error parsing GLSL shader:
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ERROR: 0:23: 'textureQueryLevels' : no matching overloaded function found
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ERROR: 0:23: '=' : cannot convert from ' const float' to ' temp mediump int'
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ERROR: 0:23: '' : compilation terminated
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ERROR: 3 compilation errors. No code generated.
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ERROR: 2 compilation errors. No code generated.
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@@ -22,7 +22,7 @@ void main_1() {
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vec2 coords12 = vf12;
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vec3 coords123 = vf123;
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vec4 coords1234 = vf1234;
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int x_99 = textureQueryLevels(x_20_1);
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int x_99 = int(uint(textureQueryLevels(x_20_1)));
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return;
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}
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@@ -36,9 +36,8 @@ void main() {
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}
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Error parsing GLSL shader:
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ERROR: 0:23: 'textureQueryLevels' : no matching overloaded function found
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ERROR: 0:23: '=' : cannot convert from ' const float' to ' temp mediump int'
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ERROR: 0:23: '' : compilation terminated
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ERROR: 3 compilation errors. No code generated.
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ERROR: 2 compilation errors. No code generated.
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@@ -22,7 +22,7 @@ void main_1() {
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vec2 coords12 = vf12;
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vec3 coords123 = vf123;
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vec4 coords1234 = vf1234;
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int x_99 = textureQueryLevels(x_20_1);
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int x_99 = int(uint(textureQueryLevels(x_20_1)));
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return;
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}
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@@ -36,9 +36,8 @@ void main() {
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}
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Error parsing GLSL shader:
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ERROR: 0:23: 'textureQueryLevels' : no matching overloaded function found
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ERROR: 0:23: '=' : cannot convert from ' const float' to ' temp mediump int'
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ERROR: 0:23: '' : compilation terminated
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ERROR: 3 compilation errors. No code generated.
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ERROR: 2 compilation errors. No code generated.
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@@ -22,7 +22,7 @@ void main_1() {
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vec2 coords12 = vf12;
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vec3 coords123 = vf123;
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vec4 coords1234 = vf1234;
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int x_99 = textureQueryLevels(x_20_1);
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int x_99 = int(uint(textureQueryLevels(x_20_1)));
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return;
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}
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@@ -22,7 +22,7 @@ void main_1() {
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vec2 coords12 = vf12;
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vec3 coords123 = vf123;
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vec4 coords1234 = vf1234;
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int x_99 = textureQueryLevels(x_20_1);
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int x_99 = int(uint(textureQueryLevels(x_20_1)));
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return;
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}
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@@ -36,9 +36,8 @@ void main() {
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}
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Error parsing GLSL shader:
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ERROR: 0:23: 'textureQueryLevels' : no matching overloaded function found
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ERROR: 0:23: '=' : cannot convert from ' const float' to ' temp mediump int'
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ERROR: 0:23: '' : compilation terminated
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ERROR: 3 compilation errors. No code generated.
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ERROR: 2 compilation errors. No code generated.
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@@ -22,7 +22,7 @@ void main_1() {
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vec2 coords12 = vf12;
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vec3 coords123 = vf123;
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vec4 coords1234 = vf1234;
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int x_99 = textureQueryLevels(x_20_1);
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int x_99 = int(uint(textureQueryLevels(x_20_1)));
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return;
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}
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@@ -36,9 +36,8 @@ void main() {
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}
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Error parsing GLSL shader:
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ERROR: 0:23: 'textureQueryLevels' : no matching overloaded function found
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ERROR: 0:23: '=' : cannot convert from ' const float' to ' temp mediump int'
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ERROR: 0:23: '' : compilation terminated
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ERROR: 3 compilation errors. No code generated.
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ERROR: 2 compilation errors. No code generated.
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@@ -22,7 +22,7 @@ void main_1() {
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vec2 coords12 = vf12;
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vec3 coords123 = vf123;
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vec4 coords1234 = vf1234;
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int x_99 = textureQueryLevels(x_20_1);
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int x_99 = int(uint(textureQueryLevels(x_20_1)));
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return;
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}
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@@ -36,9 +36,8 @@ void main() {
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}
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Error parsing GLSL shader:
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ERROR: 0:23: 'textureQueryLevels' : no matching overloaded function found
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ERROR: 0:23: '=' : cannot convert from ' const float' to ' temp mediump int'
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ERROR: 0:23: '' : compilation terminated
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ERROR: 3 compilation errors. No code generated.
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ERROR: 2 compilation errors. No code generated.
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@@ -22,7 +22,7 @@ void main_1() {
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vec2 coords12 = vf12;
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vec3 coords123 = vf123;
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vec4 coords1234 = vf1234;
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int x_99 = textureQueryLevels(x_20_1);
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int x_99 = int(uint(textureQueryLevels(x_20_1)));
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return;
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}
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@@ -22,7 +22,7 @@ void main_1() {
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vec2 coords12 = vf12;
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vec3 coords123 = vf123;
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vec4 coords1234 = vf1234;
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int x_99 = textureSamples(x_20_1);
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int x_99 = int(uint(textureSamples(x_20_1)));
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return;
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}
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@@ -36,9 +36,8 @@ void main() {
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}
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Error parsing GLSL shader:
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ERROR: 0:23: 'textureSamples' : no matching overloaded function found
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ERROR: 0:23: '=' : cannot convert from ' const float' to ' temp mediump int'
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ERROR: 0:23: '' : compilation terminated
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ERROR: 3 compilation errors. No code generated.
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ERROR: 2 compilation errors. No code generated.
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@@ -22,7 +22,7 @@ void main_1() {
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vec2 coords12 = vf12;
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vec3 coords123 = vf123;
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vec4 coords1234 = vf1234;
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ivec3 x_99 = ivec3(textureSize(x_20_1, i1).xy.xy, textureSize(x_20_1, 0).z);
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ivec3 x_99 = ivec3(uvec3(uvec2(textureSize(x_20_1, i1).xy).xy, uint(textureSize(x_20_1, 0).z)));
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return;
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}
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@@ -22,7 +22,7 @@ void main_1() {
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vec2 coords12 = vf12;
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vec3 coords123 = vf123;
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vec4 coords1234 = vf1234;
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ivec3 x_99 = ivec3(textureSize(x_20_1, i1).xy.xy, textureSize(x_20_1, 0).z);
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ivec3 x_99 = ivec3(uvec3(uvec2(textureSize(x_20_1, i1).xy).xy, uint(textureSize(x_20_1, 0).z)));
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return;
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}
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