Add using Tint for binding reflection
BUG=dawn:700 Change-Id: I5234d48867b500aece79b82515818afdfc3a6d9a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/45100 Commit-Queue: Ryan Harrison <rharrison@chromium.org> Auto-Submit: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
parent
17941e1562
commit
1523d4cf18
|
@ -159,7 +159,8 @@ namespace dawn_native {
|
|||
}
|
||||
}
|
||||
|
||||
SingleShaderStage PipelineStateToShaderStage(tint::ast::PipelineStage stage) {
|
||||
ResultOrError<SingleShaderStage> TintPipelineStageToShaderStage(
|
||||
tint::ast::PipelineStage stage) {
|
||||
switch (stage) {
|
||||
case tint::ast::PipelineStage::kVertex:
|
||||
return SingleShaderStage::Vertex;
|
||||
|
@ -167,11 +168,143 @@ namespace dawn_native {
|
|||
return SingleShaderStage::Fragment;
|
||||
case tint::ast::PipelineStage::kCompute:
|
||||
return SingleShaderStage::Compute;
|
||||
default:
|
||||
case tint::ast::PipelineStage::kNone:
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
BindingInfoType TintResourceTypeToBindingInfoType(
|
||||
tint::inspector::ResourceBinding::ResourceType type) {
|
||||
switch (type) {
|
||||
case tint::inspector::ResourceBinding::ResourceType::kUniformBuffer:
|
||||
case tint::inspector::ResourceBinding::ResourceType::kStorageBuffer:
|
||||
case tint::inspector::ResourceBinding::ResourceType::kReadOnlyStorageBuffer:
|
||||
return BindingInfoType::Buffer;
|
||||
case tint::inspector::ResourceBinding::ResourceType::kSampler:
|
||||
case tint::inspector::ResourceBinding::ResourceType::kComparisonSampler:
|
||||
return BindingInfoType::Sampler;
|
||||
case tint::inspector::ResourceBinding::ResourceType::kSampledTexture:
|
||||
case tint::inspector::ResourceBinding::ResourceType::kMultisampledTexture:
|
||||
case tint::inspector::ResourceBinding::ResourceType::kDepthTexture:
|
||||
return BindingInfoType::Texture;
|
||||
case tint::inspector::ResourceBinding::ResourceType::kReadOnlyStorageTexture:
|
||||
case tint::inspector::ResourceBinding::ResourceType::kWriteOnlyStorageTexture:
|
||||
return BindingInfoType::StorageTexture;
|
||||
}
|
||||
}
|
||||
|
||||
wgpu::TextureFormat TintImageFormatToTextureFormat(
|
||||
tint::inspector::ResourceBinding::ImageFormat format) {
|
||||
switch (format) {
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kR8Unorm:
|
||||
return wgpu::TextureFormat::R8Unorm;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kR8Snorm:
|
||||
return wgpu::TextureFormat::R8Snorm;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kR8Uint:
|
||||
return wgpu::TextureFormat::R8Uint;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kR8Sint:
|
||||
return wgpu::TextureFormat::R8Sint;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kR16Uint:
|
||||
return wgpu::TextureFormat::R16Uint;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kR16Sint:
|
||||
return wgpu::TextureFormat::R16Sint;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kR16Float:
|
||||
return wgpu::TextureFormat::R16Float;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRg8Unorm:
|
||||
return wgpu::TextureFormat::RG8Unorm;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRg8Snorm:
|
||||
return wgpu::TextureFormat::RG8Snorm;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRg8Uint:
|
||||
return wgpu::TextureFormat::RG8Uint;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRg8Sint:
|
||||
return wgpu::TextureFormat::RG8Sint;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kR32Uint:
|
||||
return wgpu::TextureFormat::R32Uint;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kR32Sint:
|
||||
return wgpu::TextureFormat::R32Sint;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kR32Float:
|
||||
return wgpu::TextureFormat::R32Float;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRg16Uint:
|
||||
return wgpu::TextureFormat::RG16Uint;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRg16Sint:
|
||||
return wgpu::TextureFormat::RG16Sint;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRg16Float:
|
||||
return wgpu::TextureFormat::RG16Float;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRgba8Unorm:
|
||||
return wgpu::TextureFormat::RGBA8Unorm;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRgba8UnormSrgb:
|
||||
return wgpu::TextureFormat::RGBA8UnormSrgb;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRgba8Snorm:
|
||||
return wgpu::TextureFormat::RGBA8Snorm;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRgba8Uint:
|
||||
return wgpu::TextureFormat::RGBA8Uint;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRgba8Sint:
|
||||
return wgpu::TextureFormat::RGBA8Sint;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kBgra8Unorm:
|
||||
return wgpu::TextureFormat::BGRA8Unorm;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kBgra8UnormSrgb:
|
||||
return wgpu::TextureFormat::BGRA8UnormSrgb;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRgb10A2Unorm:
|
||||
return wgpu::TextureFormat::RGB10A2Unorm;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRg11B10Float:
|
||||
return wgpu::TextureFormat::RG11B10Ufloat;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRg32Uint:
|
||||
return wgpu::TextureFormat::RG32Uint;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRg32Sint:
|
||||
return wgpu::TextureFormat::RG32Sint;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRg32Float:
|
||||
return wgpu::TextureFormat::RG32Float;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRgba16Uint:
|
||||
return wgpu::TextureFormat::RGBA16Uint;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRgba16Sint:
|
||||
return wgpu::TextureFormat::RGBA16Sint;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRgba16Float:
|
||||
return wgpu::TextureFormat::RGBA16Float;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRgba32Uint:
|
||||
return wgpu::TextureFormat::RGBA32Uint;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRgba32Sint:
|
||||
return wgpu::TextureFormat::RGBA32Sint;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kRgba32Float:
|
||||
return wgpu::TextureFormat::RGBA32Float;
|
||||
case tint::inspector::ResourceBinding::ImageFormat::kNone:
|
||||
return wgpu::TextureFormat::Undefined;
|
||||
}
|
||||
}
|
||||
|
||||
wgpu::TextureViewDimension TintTextureDimensionToTextureViewDimension(
|
||||
tint::inspector::ResourceBinding::TextureDimension dim) {
|
||||
switch (dim) {
|
||||
case tint::inspector::ResourceBinding::TextureDimension::k1d:
|
||||
return wgpu::TextureViewDimension::e1D;
|
||||
case tint::inspector::ResourceBinding::TextureDimension::k2d:
|
||||
return wgpu::TextureViewDimension::e2D;
|
||||
case tint::inspector::ResourceBinding::TextureDimension::k2dArray:
|
||||
return wgpu::TextureViewDimension::e2DArray;
|
||||
case tint::inspector::ResourceBinding::TextureDimension::k3d:
|
||||
return wgpu::TextureViewDimension::e3D;
|
||||
case tint::inspector::ResourceBinding::TextureDimension::kCube:
|
||||
return wgpu::TextureViewDimension::Cube;
|
||||
case tint::inspector::ResourceBinding::TextureDimension::kCubeArray:
|
||||
return wgpu::TextureViewDimension::CubeArray;
|
||||
case tint::inspector::ResourceBinding::TextureDimension::kNone:
|
||||
return wgpu::TextureViewDimension::Undefined;
|
||||
}
|
||||
}
|
||||
|
||||
wgpu::TextureSampleType TintSampledKindToTextureSampleType(
|
||||
tint::inspector::ResourceBinding::SampledKind s) {
|
||||
switch (s) {
|
||||
case tint::inspector::ResourceBinding::SampledKind::kSInt:
|
||||
return wgpu::TextureSampleType::Sint;
|
||||
case tint::inspector::ResourceBinding::SampledKind::kUInt:
|
||||
return wgpu::TextureSampleType::Uint;
|
||||
case tint::inspector::ResourceBinding::SampledKind::kFloat:
|
||||
return wgpu::TextureSampleType::Float;
|
||||
case tint::inspector::ResourceBinding::SampledKind::kUnknown:
|
||||
return wgpu::TextureSampleType::Undefined;
|
||||
}
|
||||
}
|
||||
|
||||
ResultOrError<wgpu::TextureComponentType> TintComponentTypeToTextureComponentType(
|
||||
tint::inspector::ComponentType type) {
|
||||
switch (type) {
|
||||
|
@ -181,12 +314,37 @@ namespace dawn_native {
|
|||
return wgpu::TextureComponentType::Sint;
|
||||
case tint::inspector::ComponentType::kUInt:
|
||||
return wgpu::TextureComponentType::Uint;
|
||||
default:
|
||||
break;
|
||||
case tint::inspector::ComponentType::kUnknown:
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Attempted to convert 'Unknown' component type from Tint");
|
||||
}
|
||||
}
|
||||
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Attempted to convert unexpected component type from Tint");
|
||||
ResultOrError<wgpu::BufferBindingType> TintResourceTypeToBufferBindingType(
|
||||
tint::inspector::ResourceBinding::ResourceType resource_type) {
|
||||
switch (resource_type) {
|
||||
case tint::inspector::ResourceBinding::ResourceType::kUniformBuffer:
|
||||
return wgpu::BufferBindingType::Uniform;
|
||||
case tint::inspector::ResourceBinding::ResourceType::kStorageBuffer:
|
||||
return wgpu::BufferBindingType::Storage;
|
||||
case tint::inspector::ResourceBinding::ResourceType::kReadOnlyStorageBuffer:
|
||||
return wgpu::BufferBindingType::ReadOnlyStorage;
|
||||
default:
|
||||
return DAWN_VALIDATION_ERROR("Attempted to convert non-buffer resource type");
|
||||
}
|
||||
}
|
||||
|
||||
ResultOrError<wgpu::StorageTextureAccess> TintResourceTypeToStorageTextureAccess(
|
||||
tint::inspector::ResourceBinding::ResourceType resource_type) {
|
||||
switch (resource_type) {
|
||||
case tint::inspector::ResourceBinding::ResourceType::kReadOnlyStorageTexture:
|
||||
return wgpu::StorageTextureAccess::ReadOnly;
|
||||
case tint::inspector::ResourceBinding::ResourceType::kWriteOnlyStorageTexture:
|
||||
return wgpu::StorageTextureAccess::WriteOnly;
|
||||
default:
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Attempted to convert non-storage texture resource type");
|
||||
}
|
||||
}
|
||||
|
||||
MaybeError ValidateSpirv(const uint32_t* code, uint32_t codeSize) {
|
||||
|
@ -741,8 +899,7 @@ namespace dawn_native {
|
|||
|
||||
auto metadata = std::make_unique<EntryPointMetadata>();
|
||||
|
||||
metadata->stage = PipelineStateToShaderStage(entryPoint.stage);
|
||||
|
||||
DAWN_TRY_ASSIGN(metadata->stage, TintPipelineStageToShaderStage(entryPoint.stage));
|
||||
if (metadata->stage == SingleShaderStage::Vertex) {
|
||||
for (auto& stage_input : entryPoint.input_variables) {
|
||||
if (!stage_input.has_location_decoration) {
|
||||
|
@ -824,6 +981,61 @@ namespace dawn_native {
|
|||
}
|
||||
}
|
||||
|
||||
for (auto& resource : inspector.GetResourceBindings(entryPoint.name)) {
|
||||
BindingNumber bindingNumber(resource.binding);
|
||||
BindGroupIndex bindGroupIndex(resource.bind_group);
|
||||
if (bindGroupIndex >= kMaxBindGroupsTyped) {
|
||||
return DAWN_VALIDATION_ERROR("Shader has bind group index over limits");
|
||||
}
|
||||
|
||||
const auto& it = metadata->bindings[bindGroupIndex].emplace(
|
||||
bindingNumber, EntryPointMetadata::ShaderBindingInfo{});
|
||||
if (!it.second) {
|
||||
return DAWN_VALIDATION_ERROR("Shader has duplicate bindings");
|
||||
}
|
||||
|
||||
EntryPointMetadata::ShaderBindingInfo* info = &it.first->second;
|
||||
info->bindingType = TintResourceTypeToBindingInfoType(resource.resource_type);
|
||||
|
||||
switch (info->bindingType) {
|
||||
case BindingInfoType::Buffer:
|
||||
info->buffer.minBindingSize = resource.size_no_padding;
|
||||
DAWN_TRY_ASSIGN(info->buffer.type, TintResourceTypeToBufferBindingType(
|
||||
resource.resource_type));
|
||||
break;
|
||||
case BindingInfoType::Sampler:
|
||||
info->sampler.type = wgpu::SamplerBindingType::Filtering;
|
||||
break;
|
||||
case BindingInfoType::Texture:
|
||||
info->texture.viewDimension =
|
||||
TintTextureDimensionToTextureViewDimension(resource.dim);
|
||||
if (resource.resource_type ==
|
||||
tint::inspector::ResourceBinding::ResourceType::kDepthTexture) {
|
||||
info->texture.sampleType = wgpu::TextureSampleType::Depth;
|
||||
} else {
|
||||
info->texture.sampleType =
|
||||
TintSampledKindToTextureSampleType(resource.sampled_kind);
|
||||
}
|
||||
info->texture.multisampled = resource.resource_type ==
|
||||
tint::inspector::ResourceBinding::
|
||||
ResourceType::kMultisampledTexture;
|
||||
|
||||
break;
|
||||
case BindingInfoType::StorageTexture:
|
||||
DAWN_TRY_ASSIGN(
|
||||
info->storageTexture.access,
|
||||
TintResourceTypeToStorageTextureAccess(resource.resource_type));
|
||||
info->storageTexture.format =
|
||||
TintImageFormatToTextureFormat(resource.image_format);
|
||||
info->storageTexture.viewDimension =
|
||||
TintTextureDimensionToTextureViewDimension(resource.dim);
|
||||
|
||||
break;
|
||||
default:
|
||||
return DAWN_VALIDATION_ERROR("Unknown binding type in Shader");
|
||||
}
|
||||
}
|
||||
|
||||
result[entryPoint.name] = std::move(metadata);
|
||||
}
|
||||
return std::move(result);
|
||||
|
@ -865,6 +1077,7 @@ namespace dawn_native {
|
|||
return DAWN_VALIDATION_ERROR(
|
||||
"Tint and SPIRV-Cross returned different number of entry points");
|
||||
}
|
||||
|
||||
for (auto& crossMember : crossTable) {
|
||||
auto& name = crossMember.first;
|
||||
auto& crossEntry = crossMember.second;
|
||||
|
@ -919,8 +1132,120 @@ namespace dawn_native {
|
|||
}
|
||||
}
|
||||
|
||||
// TODO(rharrison): Use the Inspector to get this data.
|
||||
tintEntry->bindings = crossEntry->bindings;
|
||||
// SPIRV-Cross does not reduce the list of bindings for a
|
||||
// specific entry point only to those used by the entry point,
|
||||
// so its list will vary from Tint's.
|
||||
// The best that be done for validation is confirmation that all
|
||||
// of the Tint bindings were also found by SPIRV-Cross.
|
||||
//
|
||||
// NOTE: This means that the case where Tint has missed some
|
||||
// bindings cannot be effectively detected here, since there is
|
||||
// no way to distinguish between Tint missing a binding and
|
||||
// SPIRV-Cross including an unuseds binding. Missing bindings
|
||||
// will often cause bind descriptor asserts in SwiftShader.
|
||||
if (tintEntry->bindings.size() > crossEntry->bindings.size()) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"SPIRV-Cross returned fewer binding groups than Tint");
|
||||
}
|
||||
|
||||
for (auto idx = BindGroupIndex(0); idx < tintEntry->bindings.size(); idx++) {
|
||||
auto crossGroup = crossEntry->bindings[idx];
|
||||
auto& tintGroup = tintEntry->bindings[idx];
|
||||
|
||||
if (tintGroup.size() > crossGroup.size()) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"SPIRV-Cross returned fewer bindings in a group than Tint");
|
||||
}
|
||||
|
||||
for (auto& tintIter : tintGroup) {
|
||||
auto crossIter = crossGroup.find(tintIter.first);
|
||||
if (crossIter == crossGroup.end()) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Tint returned a binding not found by SPIRV-Cross");
|
||||
}
|
||||
|
||||
auto crossInfo = crossIter->second;
|
||||
auto& tintInfo = tintIter.second;
|
||||
|
||||
// TODO(https://crbug.com/dawn/743): These values are SPIRV specific and
|
||||
// only needed when using SPIRV-Cross in the OpenGL backend.
|
||||
tintInfo.id = crossInfo.id;
|
||||
tintInfo.base_type_id = crossInfo.base_type_id;
|
||||
|
||||
if (tintInfo.bindingType != crossInfo.bindingType) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Tint and Dawn disagree about type for a binding");
|
||||
}
|
||||
|
||||
if (tintInfo.bindingType == BindingInfoType::Buffer) {
|
||||
if (tintInfo.buffer.type != crossInfo.buffer.type) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Tint and Dawn disagree about type for a buffer binding");
|
||||
}
|
||||
|
||||
if (tintInfo.buffer.hasDynamicOffset !=
|
||||
crossInfo.buffer.hasDynamicOffset) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Tint and Dawn disagree about whether a buffer binding has "
|
||||
"dynamic offset");
|
||||
}
|
||||
|
||||
if (tintInfo.buffer.minBindingSize != crossInfo.buffer.minBindingSize) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Tint and Dawn disagree about minimum binding size for a "
|
||||
"buffer binding");
|
||||
}
|
||||
}
|
||||
|
||||
if (tintInfo.bindingType == BindingInfoType::Sampler) {
|
||||
if (tintInfo.sampler.type != crossInfo.sampler.type) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Tint and Dawn disagree about type for a sampler binding");
|
||||
}
|
||||
}
|
||||
|
||||
if (tintInfo.bindingType == BindingInfoType::Texture) {
|
||||
if (tintInfo.texture.sampleType != crossInfo.texture.sampleType) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Tint and Dawn disagree about sample type for a texture "
|
||||
"binding");
|
||||
}
|
||||
|
||||
if (tintInfo.texture.viewDimension != crossInfo.texture.viewDimension) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Tint and Dawn disagree about view dimension for a texture "
|
||||
"binding");
|
||||
}
|
||||
|
||||
if (tintInfo.texture.multisampled != crossInfo.texture.multisampled) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Tint and Dawn disagree about if texture binding is "
|
||||
"multisampled");
|
||||
}
|
||||
}
|
||||
|
||||
if (tintInfo.bindingType == BindingInfoType::StorageTexture) {
|
||||
if (tintInfo.storageTexture.access != crossInfo.storageTexture.access) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Tint and Dawn disagree about access to a storage texture "
|
||||
"binding");
|
||||
}
|
||||
|
||||
if (tintInfo.storageTexture.format != crossInfo.storageTexture.format) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Tint and Dawn disagree about format for a storage texture "
|
||||
"binding");
|
||||
}
|
||||
|
||||
if (tintInfo.storageTexture.viewDimension !=
|
||||
crossInfo.storageTexture.viewDimension) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Tint and Dawn disagree about view dimension for a storage "
|
||||
"texture binding");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
|
|
@ -130,6 +130,7 @@ TEST_P(BindGroupTests, ReusedBindGroupSingleSubmit) {
|
|||
[[group(0), binding(0)]] var <uniform> contents: Contents;
|
||||
|
||||
[[stage(compute)]] fn main() -> void {
|
||||
var f : f32 = contents.f;
|
||||
})");
|
||||
|
||||
wgpu::ComputePipelineDescriptor cpDesc;
|
||||
|
|
|
@ -80,6 +80,7 @@ class SubresourceTrackingPerf : public DawnPerfTestWithParams<SubresourceTrackin
|
|||
[[location(0)]] var<out> FragColor : vec4<f32>;
|
||||
[[group(0), binding(0)]] var materials : texture_2d<f32>;
|
||||
[[stage(fragment)]] fn main() -> void {
|
||||
textureDimensions(materials);
|
||||
FragColor = vec4<f32>(1.0, 0.0, 0.0, 1.0);
|
||||
}
|
||||
)");
|
||||
|
|
Loading…
Reference in New Issue