Remove deprecated transform APIs
Change-Id: I330b52ed6b485690a64c74fe34bebfe02fb52598 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/42265 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
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a349e54149
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1653668355
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@ -115,15 +115,17 @@ Transform::Output FirstIndexOffset::Run(const Program* in) {
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}
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}
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State state{&out, binding_, group_};
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Symbol vertex_index_sym;
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Symbol instance_index_sym;
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// Lazily construct the UniformBuffer on first call to
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// maybe_create_buffer_var()
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ast::Variable* buffer_var = nullptr;
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auto maybe_create_buffer_var = [&](ProgramBuilder* dst) {
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auto maybe_create_buffer_var = [&]() {
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if (buffer_var == nullptr) {
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buffer_var = AddUniformBuffer(dst);
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buffer_var = state.AddUniformBuffer();
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}
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};
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@ -138,13 +140,13 @@ Transform::Output FirstIndexOffset::Run(const Program* in) {
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ast::Builtin blt_type = blt_dec->value();
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if (blt_type == ast::Builtin::kVertexIndex) {
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vertex_index_sym = var->symbol();
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has_vertex_index_ = true;
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state.has_vertex_index = true;
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return clone_variable_with_new_name(
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&ctx, var,
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kIndexOffsetPrefix + in->Symbols().NameFor(var->symbol()));
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} else if (blt_type == ast::Builtin::kInstanceIndex) {
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instance_index_sym = var->symbol();
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has_instance_index_ = true;
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state.has_instance_index = true;
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return clone_variable_with_new_name(
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&ctx, var,
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kIndexOffsetPrefix + in->Symbols().NameFor(var->symbol()));
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@ -157,7 +159,7 @@ Transform::Output FirstIndexOffset::Run(const Program* in) {
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// which determines the original builtin variable names,
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// but this should be fine, as variables are cloned first.
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[&](ast::Function* func) -> ast::Function* {
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maybe_create_buffer_var(ctx.dst);
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maybe_create_buffer_var();
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if (buffer_var == nullptr) {
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return nullptr; // no transform need, just clone func
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}
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@ -165,66 +167,48 @@ Transform::Output FirstIndexOffset::Run(const Program* in) {
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ast::StatementList statements;
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for (const auto& data : func_sem->LocalReferencedBuiltinVariables()) {
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if (data.second->value() == ast::Builtin::kVertexIndex) {
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statements.emplace_back(
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CreateFirstIndexOffset(in->Symbols().NameFor(vertex_index_sym),
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kFirstVertexName, buffer_var, ctx.dst));
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statements.emplace_back(state.CreateFirstIndexOffset(
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in->Symbols().NameFor(vertex_index_sym), kFirstVertexName,
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buffer_var));
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} else if (data.second->value() == ast::Builtin::kInstanceIndex) {
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statements.emplace_back(CreateFirstIndexOffset(
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statements.emplace_back(state.CreateFirstIndexOffset(
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in->Symbols().NameFor(instance_index_sym), kFirstInstanceName,
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buffer_var, ctx.dst));
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buffer_var));
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}
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}
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return CloneWithStatementsAtStart(&ctx, func, statements);
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});
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ctx.Clone();
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return Output(
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Program(std::move(out)),
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std::make_unique<Data>(has_vertex_index_, has_instance_index_,
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vertex_index_offset_, instance_index_offset_));
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return Output(Program(std::move(out)),
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std::make_unique<Data>(
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state.has_vertex_index, state.has_instance_index,
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state.vertex_index_offset, state.instance_index_offset));
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}
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bool FirstIndexOffset::HasVertexIndex() {
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return has_vertex_index_;
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}
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bool FirstIndexOffset::HasInstanceIndex() {
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return has_instance_index_;
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}
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uint32_t FirstIndexOffset::GetFirstVertexOffset() {
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assert(has_vertex_index_);
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return vertex_index_offset_;
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}
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uint32_t FirstIndexOffset::GetFirstInstanceOffset() {
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assert(has_instance_index_);
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return instance_index_offset_;
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}
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ast::Variable* FirstIndexOffset::AddUniformBuffer(ProgramBuilder* dst) {
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ast::Variable* FirstIndexOffset::State::AddUniformBuffer() {
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auto* u32_type = dst->create<type::U32>();
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ast::StructMemberList members;
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uint32_t offset = 0;
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if (has_vertex_index_) {
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if (has_vertex_index) {
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ast::StructMemberDecorationList member_dec;
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member_dec.push_back(
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dst->create<ast::StructMemberOffsetDecoration>(Source{}, offset));
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members.push_back(dst->create<ast::StructMember>(
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Source{}, dst->Symbols().Register(kFirstVertexName), u32_type,
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std::move(member_dec)));
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vertex_index_offset_ = offset;
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vertex_index_offset = offset;
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offset += 4;
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}
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if (has_instance_index_) {
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if (has_instance_index) {
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ast::StructMemberDecorationList member_dec;
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member_dec.push_back(
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dst->create<ast::StructMemberOffsetDecoration>(Source{}, offset));
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members.push_back(dst->create<ast::StructMember>(
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Source{}, dst->Symbols().Register(kFirstInstanceName), u32_type,
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std::move(member_dec)));
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instance_index_offset_ = offset;
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instance_index_offset = offset;
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offset += 4;
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}
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@ -243,8 +227,8 @@ ast::Variable* FirstIndexOffset::AddUniformBuffer(ProgramBuilder* dst) {
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false, // is_const
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nullptr, // constructor
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ast::VariableDecorationList{
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dst->create<ast::BindingDecoration>(Source{}, binding_),
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dst->create<ast::GroupDecoration>(Source{}, group_),
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dst->create<ast::BindingDecoration>(Source{}, binding),
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dst->create<ast::GroupDecoration>(Source{}, group),
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});
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dst->AST().AddGlobalVariable(idx_var);
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@ -254,11 +238,10 @@ ast::Variable* FirstIndexOffset::AddUniformBuffer(ProgramBuilder* dst) {
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return idx_var;
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}
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ast::VariableDeclStatement* FirstIndexOffset::CreateFirstIndexOffset(
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ast::VariableDeclStatement* FirstIndexOffset::State::CreateFirstIndexOffset(
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const std::string& original_name,
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const std::string& field_name,
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ast::Variable* buffer_var,
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ProgramBuilder* dst) {
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ast::Variable* buffer_var) {
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auto* buffer =
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dst->create<ast::IdentifierExpression>(Source{}, buffer_var->symbol());
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@ -101,45 +101,32 @@ class FirstIndexOffset : public Transform {
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/// @returns the transformation result
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Output Run(const Program* program) override;
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/// [DEPRECATED] - Use Data
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/// @returns whether shader uses vertex_index
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bool HasVertexIndex();
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/// [DEPRECATED] - Use Data
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/// @returns whether shader uses instance_index
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bool HasInstanceIndex();
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/// [DEPRECATED] - Use Data
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/// @returns offset of firstVertex into constant buffer
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uint32_t GetFirstVertexOffset();
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/// [DEPRECATED] - Use Data
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/// @returns offset of firstInstance into constant buffer
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uint32_t GetFirstInstanceOffset();
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private:
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struct State {
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/// Adds uniform buffer with firstVertex/Instance to the program builder
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/// @returns variable of new uniform buffer
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ast::Variable* AddUniformBuffer(ProgramBuilder* builder);
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ast::Variable* AddUniformBuffer();
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/// Adds constant with modified original_name builtin to func
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/// @param original_name the name of the original builtin used in function
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/// @param field_name name of field in firstVertex/Instance buffer
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/// @param buffer_var variable of firstVertex/Instance buffer
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/// @param builder the target to contain the new ast nodes
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ast::VariableDeclStatement* CreateFirstIndexOffset(
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const std::string& original_name,
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const std::string& field_name,
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ast::Variable* buffer_var,
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ProgramBuilder* builder);
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ast::Variable* buffer_var);
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ProgramBuilder* const dst;
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uint32_t const binding;
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uint32_t const group;
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bool has_vertex_index = false;
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bool has_instance_index = false;
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uint32_t vertex_index_offset = 0;
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uint32_t instance_index_offset = 0;
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};
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uint32_t binding_;
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uint32_t group_;
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bool has_vertex_index_ = false;
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bool has_instance_index_ = false;
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uint32_t vertex_index_offset_ = 0;
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uint32_t instance_index_offset_ = 0;
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};
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} // namespace transform
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} // namespace tint
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@ -136,10 +136,6 @@ class Transform {
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/// Extra output generated by the transforms.
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DataMap data;
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/// Diagnostics raised while running the Transform.
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/// [DEPRECATED] Use `program.Diagnostics()`
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diag::List diagnostics;
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};
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/// Runs the transform on `program`, returning the transformation result.
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@ -56,39 +56,13 @@ static const char kDefaultInstanceIndexName[] = "_tint_pulling_instance_index";
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} // namespace
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VertexPulling::VertexPulling() = default;
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VertexPulling::VertexPulling(const Config& config)
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: cfg(config), vertex_state_set(true) {}
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VertexPulling::VertexPulling(const Config& config) : cfg(config) {}
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VertexPulling::~VertexPulling() = default;
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void VertexPulling::SetVertexState(const VertexStateDescriptor& vertex_state) {
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cfg.vertex_state = vertex_state;
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vertex_state_set = true;
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}
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void VertexPulling::SetEntryPoint(std::string entry_point) {
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cfg.entry_point_name = std::move(entry_point);
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}
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void VertexPulling::SetPullingBufferBindingGroup(uint32_t number) {
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cfg.pulling_group = number;
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}
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void VertexPulling::SetPullingBufferBindingSet(uint32_t number) {
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cfg.pulling_group = number;
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}
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Transform::Output VertexPulling::Run(const Program* in) {
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ProgramBuilder out;
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// Check SetVertexState was called
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if (!vertex_state_set) {
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out.Diagnostics().add_error("SetVertexState not called");
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return Output(Program(std::move(out)));
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}
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// Find entry point
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auto* func = in->AST().Functions().Find(
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in->Symbols().Get(cfg.entry_point_name), ast::PipelineStage::kVertex);
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@ -158,9 +158,6 @@ class VertexPulling : public Transform {
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uint32_t pulling_group = 4u;
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};
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/// Constructor
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VertexPulling();
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/// Constructor
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/// @param config the configuration options for the transform
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explicit VertexPulling(const Config& config);
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@ -168,25 +165,6 @@ class VertexPulling : public Transform {
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/// Destructor
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~VertexPulling() override;
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/// Sets the vertex state descriptor, containing info about attributes
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/// [DEPRECATED] Use the VertexPulling(const Config&)
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/// @param vertex_state the vertex state descriptor
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void SetVertexState(const VertexStateDescriptor& vertex_state);
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/// Sets the entry point to add assignments into
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/// [DEPRECATED] Use the VertexPulling(const Config&)
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/// @param entry_point the vertex stage entry point
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void SetEntryPoint(std::string entry_point);
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/// Sets the "set" we will put all our vertex buffers into (as storage
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/// buffers)
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/// [DEPRECATED] Use the VertexPulling(const Config&)
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/// @param number the set number we will use
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void SetPullingBufferBindingSet(uint32_t number);
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/// Sets the "group" we will put all our vertex buffers into (as storage
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/// buffers)
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/// [DEPRECATED] Use the VertexPulling(const Config&)
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/// @param number the group number we will use
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void SetPullingBufferBindingGroup(uint32_t number);
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/// Runs the transform on `program`, returning the transformation result.
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/// @param program the source program to transform
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/// @returns the transformation result
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@ -194,7 +172,6 @@ class VertexPulling : public Transform {
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private:
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Config cfg;
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bool vertex_state_set = false;
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struct State {
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State(CloneContext& ctx, const Config& c);
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@ -24,19 +24,6 @@ namespace {
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using VertexPullingTest = TransformTest;
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TEST_F(VertexPullingTest, Error_NoVertexState) {
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auto* src = R"(
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[[stage(vertex)]]
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fn main() -> void {}
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)";
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auto* expect = "error: SetVertexState not called";
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auto got = Transform<VertexPulling>(src);
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EXPECT_EQ(expect, str(got));
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}
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TEST_F(VertexPullingTest, Error_NoEntryPoint) {
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auto* src = "";
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