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use TransitionUsageImpl
This commit is contained in:
committed by
Kai Ninomiya
parent
720a5d9366
commit
169809c458
@@ -40,9 +40,9 @@ namespace opengl {
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GLenum GetGLTarget() const;
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TextureFormatInfo GetGLFormat() const;
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private:
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void TransitionUsageImpl(nxt::TextureUsageBit currentUsage, nxt::TextureUsageBit targetUsage) override;
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private:
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GLuint handle;
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GLenum target;
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};
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