Limit Clear Color Values to 2^24 For Integer Formats
Adds validation to ensure clear colors do not exceed 2^24 and a corresponding unit test. Also removes intermediate float conversions that are no longer necessary. Bug: dawn:525 Change-Id: I020b98de85384c20da51158de79eab87f60dcf6d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29040 Commit-Queue: Brandon Jones <brandon1.jones@intel.com> Reviewed-by: Austin Eng <enga@chromium.org>
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@ -189,40 +189,23 @@ namespace dawn_native {
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return true;
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}
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// The below functions convert a dawn_native::Color (doubles) to floats, then to the desired
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// data type. This intermediate conversion to float must be done to ensure all backends produce
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// consistent results.
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std::array<double, 4> ConvertToFloatToDoubleColor(dawn_native::Color color) {
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const std::array<double, 4> outputValue = {
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static_cast<double>(static_cast<float>(color.r)),
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static_cast<double>(static_cast<float>(color.g)),
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static_cast<double>(static_cast<float>(color.b)),
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static_cast<double>(static_cast<float>(color.a))};
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return outputValue;
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}
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std::array<float, 4> ConvertToFloatColor(dawn_native::Color color) {
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const std::array<float, 4> outputValue = {
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static_cast<float>(color.r), static_cast<float>(color.g), static_cast<float>(color.b),
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static_cast<float>(color.a)};
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return outputValue;
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}
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std::array<int32_t, 4> ConvertToFloatToSignedIntegerColor(dawn_native::Color color) {
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std::array<int32_t, 4> ConvertToSignedIntegerColor(dawn_native::Color color) {
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const std::array<int32_t, 4> outputValue = {
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static_cast<int32_t>(static_cast<float>(color.r)),
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static_cast<int32_t>(static_cast<float>(color.g)),
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static_cast<int32_t>(static_cast<float>(color.b)),
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static_cast<int32_t>(static_cast<float>(color.a))};
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static_cast<int32_t>(color.r), static_cast<int32_t>(color.g),
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static_cast<int32_t>(color.b), static_cast<int32_t>(color.a)};
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return outputValue;
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}
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std::array<uint32_t, 4> ConvertToFloatToUnsignedIntegerColor(dawn_native::Color color) {
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std::array<uint32_t, 4> ConvertToUnsignedIntegerColor(dawn_native::Color color) {
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const std::array<uint32_t, 4> outputValue = {
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static_cast<uint32_t>(static_cast<float>(color.r)),
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static_cast<uint32_t>(static_cast<float>(color.g)),
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static_cast<uint32_t>(static_cast<float>(color.b)),
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static_cast<uint32_t>(static_cast<float>(color.a))};
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static_cast<uint32_t>(color.r), static_cast<uint32_t>(color.g),
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static_cast<uint32_t>(color.b), static_cast<uint32_t>(color.a)};
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return outputValue;
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}
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@ -64,9 +64,8 @@ namespace dawn_native {
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bool IsFullBufferOverwrittenInTextureToBufferCopy(const CopyTextureToBufferCmd* copy);
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std::array<float, 4> ConvertToFloatColor(dawn_native::Color color);
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std::array<double, 4> ConvertToFloatToDoubleColor(dawn_native::Color color);
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std::array<int32_t, 4> ConvertToFloatToSignedIntegerColor(dawn_native::Color color);
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std::array<uint32_t, 4> ConvertToFloatToUnsignedIntegerColor(dawn_native::Color color);
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std::array<int32_t, 4> ConvertToSignedIntegerColor(dawn_native::Color color);
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std::array<uint32_t, 4> ConvertToUnsignedIntegerColor(dawn_native::Color color);
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} // namespace dawn_native
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@ -292,6 +292,26 @@ namespace dawn_native {
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std::isnan(colorAttachment.clearColor.a)) {
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return DAWN_VALIDATION_ERROR("Color clear value cannot contain NaN");
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}
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if (attachment->GetFormat().HasComponentType(Format::Type::Uint) &&
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(colorAttachment.clearColor.r < 0 || colorAttachment.clearColor.g < 0 ||
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colorAttachment.clearColor.b < 0 || colorAttachment.clearColor.a < 0)) {
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return DAWN_VALIDATION_ERROR(
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"Clear values less than zero are invalid for unsigned integer formats.");
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}
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constexpr double k2ToThe24 = 16777216.0;
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if ((attachment->GetFormat().HasComponentType(Format::Type::Uint) ||
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attachment->GetFormat().HasComponentType(Format::Type::Sint)) &&
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(std::abs(colorAttachment.clearColor.r) > k2ToThe24 ||
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std::abs(colorAttachment.clearColor.g) > k2ToThe24 ||
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std::abs(colorAttachment.clearColor.b) > k2ToThe24 ||
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std::abs(colorAttachment.clearColor.a) > k2ToThe24)) {
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return DAWN_VALIDATION_ERROR(
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"Clear values with an absolute value of more than 16777216.0 (2^24) "
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"are invalid for integer formats.");
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}
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}
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DAWN_TRY(ValidateOrSetColorAttachmentSampleCount(attachment, sampleCount));
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@ -62,14 +62,12 @@ namespace dawn_native { namespace metal {
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auto& attachmentInfo = renderPass->colorAttachments[attachment];
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switch (attachmentInfo.loadOp) {
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case wgpu::LoadOp::Clear: {
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case wgpu::LoadOp::Clear:
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descriptor.colorAttachments[i].loadAction = MTLLoadActionClear;
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const std::array<double, 4> clearColor =
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ConvertToFloatToDoubleColor(attachmentInfo.clearColor);
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descriptor.colorAttachments[i].clearColor = MTLClearColorMake(
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clearColor[0], clearColor[1], clearColor[2], clearColor[3]);
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attachmentInfo.clearColor.r, attachmentInfo.clearColor.g,
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attachmentInfo.clearColor.b, attachmentInfo.clearColor.a);
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break;
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}
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case wgpu::LoadOp::Load:
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descriptor.colorAttachments[i].loadAction = MTLLoadActionLoad;
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@ -1240,12 +1238,10 @@ namespace dawn_native { namespace metal {
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case Command::SetBlendColor: {
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SetBlendColorCmd* cmd = mCommands.NextCommand<SetBlendColorCmd>();
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const std::array<double, 4> blendColor =
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ConvertToFloatToDoubleColor(cmd->color);
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[encoder setBlendColorRed:blendColor[0]
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green:blendColor[1]
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blue:blendColor[2]
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alpha:blendColor[3]];
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[encoder setBlendColorRed:cmd->color.r
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green:cmd->color.g
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blue:cmd->color.b
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alpha:cmd->color.a];
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break;
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}
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@ -935,11 +935,11 @@ namespace dawn_native { namespace opengl {
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gl.ClearBufferfv(GL_COLOR, i, appliedClearColor.data());
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} else if (attachmentFormat.HasComponentType(Format::Type::Uint)) {
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const std::array<uint32_t, 4> appliedClearColor =
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ConvertToFloatToUnsignedIntegerColor(attachmentInfo->clearColor);
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ConvertToUnsignedIntegerColor(attachmentInfo->clearColor);
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gl.ClearBufferuiv(GL_COLOR, i, appliedClearColor.data());
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} else if (attachmentFormat.HasComponentType(Format::Type::Sint)) {
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const std::array<int32_t, 4> appliedClearColor =
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ConvertToFloatToSignedIntegerColor(attachmentInfo->clearColor);
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ConvertToSignedIntegerColor(attachmentInfo->clearColor);
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gl.ClearBufferiv(GL_COLOR, i, appliedClearColor.data());
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} else {
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UNREACHABLE();
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@ -317,13 +317,13 @@ namespace dawn_native { namespace vulkan {
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}
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} else if (attachmentFormat.HasComponentType(Format::Type::Uint)) {
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const std::array<uint32_t, 4> appliedClearColor =
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ConvertToFloatToUnsignedIntegerColor(attachmentInfo.clearColor);
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ConvertToUnsignedIntegerColor(attachmentInfo.clearColor);
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for (uint32_t i = 0; i < 4; ++i) {
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clearValues[attachmentCount].color.uint32[i] = appliedClearColor[i];
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}
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} else if (attachmentFormat.HasComponentType(Format::Type::Sint)) {
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const std::array<int32_t, 4> appliedClearColor =
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ConvertToFloatToSignedIntegerColor(attachmentInfo.clearColor);
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ConvertToSignedIntegerColor(attachmentInfo.clearColor);
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for (uint32_t i = 0; i < 4; ++i) {
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clearValues[attachmentCount].color.int32[i] = appliedClearColor[i];
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}
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@ -238,28 +238,37 @@ TEST_P(RenderPassLoadOpTests, LoadOpClearOnIntegerFormats) {
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// This test verifies that input double values are being rounded to floats internally when
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// clearing.
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TEST_P(RenderPassLoadOpTests, LoadOpClearLargeIntegerValueRounding) {
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// Intel GPUs fail when we attempt to clear to a value that exceeds 2147483647 on a RGBA32Uint
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// texture.
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// Bug: dawn:530
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DAWN_SKIP_TEST_IF(IsIntel() && IsD3D12());
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TEST_P(RenderPassLoadOpTests, LoadOpClear2ToThe24IntegerFormats) {
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constexpr double k2ToThe24Double = 16777216.0;
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constexpr uint32_t k2ToThe24Uint = static_cast<uint32_t>(k2ToThe24Double);
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// RGBA32Uint
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{
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constexpr wgpu::Color kClearColor = {4194966911.0, 3555555555.0, 2555555555.0,
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1555555555.0};
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constexpr std::array<uint32_t, 4> kExpectedPixelValue = {4194966784, 3555555584, 2555555584,
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1555555584};
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constexpr wgpu::Color kClearColor = {k2ToThe24Double, k2ToThe24Double, k2ToThe24Double,
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k2ToThe24Double};
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constexpr std::array<uint32_t, 4> kExpectedPixelValue = {k2ToThe24Uint, k2ToThe24Uint,
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k2ToThe24Uint, k2ToThe24Uint};
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TestIntegerClearColor<uint32_t>(wgpu::TextureFormat::RGBA32Uint, kClearColor,
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kExpectedPixelValue);
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}
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// RGBA32Sint
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constexpr int32_t k2ToThe24Sint = static_cast<int32_t>(k2ToThe24Double);
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// RGBA32Sint For +2^24
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{
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constexpr wgpu::Color kClearColor = {2147483447.0, -2147483447.0, 1000000555.0,
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-1000000555.0};
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constexpr std::array<int32_t, 4> kExpectedPixelValue = {2147483392, -2147483392, 1000000576,
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-1000000576};
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constexpr wgpu::Color kClearColor = {k2ToThe24Double, k2ToThe24Double, k2ToThe24Double,
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k2ToThe24Double};
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constexpr std::array<int32_t, 4> kExpectedPixelValue = {k2ToThe24Sint, k2ToThe24Sint,
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k2ToThe24Sint, k2ToThe24Sint};
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TestIntegerClearColor<int32_t>(wgpu::TextureFormat::RGBA32Sint, kClearColor,
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kExpectedPixelValue);
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}
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// RGBA32Sint For -2^24
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{
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constexpr wgpu::Color kClearColor = {-k2ToThe24Double, -k2ToThe24Double, -k2ToThe24Double,
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-k2ToThe24Double};
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constexpr std::array<int32_t, 4> kExpectedPixelValue = {-k2ToThe24Sint, -k2ToThe24Sint,
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-k2ToThe24Sint, -k2ToThe24Sint};
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TestIntegerClearColor<int32_t>(wgpu::TextureFormat::RGBA32Sint, kClearColor,
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kExpectedPixelValue);
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}
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@ -762,6 +762,94 @@ namespace {
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}
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}
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// Tests that values that require more than 24 bits to express are not allowed for integer
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// formats.
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TEST_F(RenderPassDescriptorValidationTest, ExceedValidColorClearRange) {
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std::array<wgpu::TextureFormat, 2> formats = {wgpu::TextureFormat::RGBA32Sint,
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wgpu::TextureFormat::RGBA32Uint};
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constexpr double k2toThe24 = 16777216.0;
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double kLargerThan2toPower24 = nextafter(k2toThe24, k2toThe24 + 1);
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for (wgpu::TextureFormat format : formats) {
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wgpu::TextureView color = Create2DAttachment(device, 1, 1, format);
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// Tests that 16777216.0 is a valid clear color.
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{
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utils::ComboRenderPassDescriptor renderPass({color}, nullptr);
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renderPass.cColorAttachments[0].clearColor.r = k2toThe24;
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renderPass.cColorAttachments[0].clearColor.g = k2toThe24;
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renderPass.cColorAttachments[0].clearColor.b = k2toThe24;
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renderPass.cColorAttachments[0].clearColor.a = k2toThe24;
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AssertBeginRenderPassSuccess(&renderPass);
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}
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// Tests that 16777216.01 cannot be used as a clear color.
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{
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utils::ComboRenderPassDescriptor renderPass({color}, nullptr);
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renderPass.cColorAttachments[0].clearColor.r = kLargerThan2toPower24;
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AssertBeginRenderPassError(&renderPass);
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}
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{
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utils::ComboRenderPassDescriptor renderPass({color}, nullptr);
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renderPass.cColorAttachments[0].clearColor.g = kLargerThan2toPower24;
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AssertBeginRenderPassError(&renderPass);
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}
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{
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utils::ComboRenderPassDescriptor renderPass({color}, nullptr);
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renderPass.cColorAttachments[0].clearColor.b = kLargerThan2toPower24;
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AssertBeginRenderPassError(&renderPass);
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}
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{
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utils::ComboRenderPassDescriptor renderPass({color}, nullptr);
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renderPass.cColorAttachments[0].clearColor.a = kLargerThan2toPower24;
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AssertBeginRenderPassError(&renderPass);
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}
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// Tests that -16777216.0 is a valid clear color for Sint, but not for Uint
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{
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utils::ComboRenderPassDescriptor renderPass({color}, nullptr);
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renderPass.cColorAttachments[0].clearColor.r = -k2toThe24;
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renderPass.cColorAttachments[0].clearColor.g = -k2toThe24;
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renderPass.cColorAttachments[0].clearColor.b = -k2toThe24;
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renderPass.cColorAttachments[0].clearColor.a = -k2toThe24;
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if (format == wgpu::TextureFormat::RGBA32Sint) {
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AssertBeginRenderPassSuccess(&renderPass);
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} else if (format == wgpu::TextureFormat::RGBA32Uint) {
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AssertBeginRenderPassError(&renderPass);
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}
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}
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// Tests that -16777216.01 cannot be used as a clear color.
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{
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utils::ComboRenderPassDescriptor renderPass({color}, nullptr);
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renderPass.cColorAttachments[0].clearColor.r = -kLargerThan2toPower24;
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AssertBeginRenderPassError(&renderPass);
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}
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{
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utils::ComboRenderPassDescriptor renderPass({color}, nullptr);
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renderPass.cColorAttachments[0].clearColor.g = -kLargerThan2toPower24;
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AssertBeginRenderPassError(&renderPass);
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}
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{
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utils::ComboRenderPassDescriptor renderPass({color}, nullptr);
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renderPass.cColorAttachments[0].clearColor.b = -kLargerThan2toPower24;
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AssertBeginRenderPassError(&renderPass);
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}
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{
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utils::ComboRenderPassDescriptor renderPass({color}, nullptr);
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renderPass.cColorAttachments[0].clearColor.a = -kLargerThan2toPower24;
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AssertBeginRenderPassError(&renderPass);
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}
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}
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}
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TEST_F(RenderPassDescriptorValidationTest, ValidateDepthStencilReadOnly) {
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wgpu::TextureView colorView =
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Create2DAttachment(device, 1, 1, wgpu::TextureFormat::RGBA8Unorm);
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