Fix CMake build.
SpirvUtils.* are now in the dawn_native/opengl/ directory. Bug: dawn:1067 Change-Id: I9cfb7ee52ec1f4ac321cb03978008843e33f82c6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61680 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
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@ -148,8 +148,6 @@ target_sources(dawn_native PRIVATE
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"Sampler.h"
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"ShaderModule.cpp"
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"ShaderModule.h"
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"SpirvUtils.cpp"
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"SpirvUtils.h"
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"StagingBuffer.cpp"
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"StagingBuffer.h"
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"Subresource.cpp"
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@ -414,6 +412,8 @@ if (DAWN_ENABLE_OPENGL)
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"opengl/SamplerGL.h"
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"opengl/ShaderModuleGL.cpp"
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"opengl/ShaderModuleGL.h"
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"opengl/SpirvUtils.cpp"
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"opengl/SpirvUtils.h"
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"opengl/SwapChainGL.cpp"
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"opengl/SwapChainGL.h"
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"opengl/TextureGL.cpp"
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