Adding const As.* functions to statement class
Change-Id: Ie9c0cecfce1ebb7decf377cee7053fb7ae0dee9c Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/20260 Reviewed-by: David Neto <dneto@google.com>
This commit is contained in:
parent
13a652963c
commit
194b6a2fce
|
@ -98,6 +98,76 @@ bool Statement::IsVariableDecl() const {
|
|||
return false;
|
||||
}
|
||||
|
||||
const AssignmentStatement* Statement::AsAssign() const {
|
||||
assert(IsAssign());
|
||||
return static_cast<const AssignmentStatement*>(this);
|
||||
}
|
||||
|
||||
const BreakStatement* Statement::AsBreak() const {
|
||||
assert(IsBreak());
|
||||
return static_cast<const BreakStatement*>(this);
|
||||
}
|
||||
|
||||
const CaseStatement* Statement::AsCase() const {
|
||||
assert(IsCase());
|
||||
return static_cast<const CaseStatement*>(this);
|
||||
}
|
||||
|
||||
const ContinueStatement* Statement::AsContinue() const {
|
||||
assert(IsContinue());
|
||||
return static_cast<const ContinueStatement*>(this);
|
||||
}
|
||||
|
||||
const ElseStatement* Statement::AsElse() const {
|
||||
assert(IsElse());
|
||||
return static_cast<const ElseStatement*>(this);
|
||||
}
|
||||
|
||||
const FallthroughStatement* Statement::AsFallthrough() const {
|
||||
assert(IsFallthrough());
|
||||
return static_cast<const FallthroughStatement*>(this);
|
||||
}
|
||||
|
||||
const IfStatement* Statement::AsIf() const {
|
||||
assert(IsIf());
|
||||
return static_cast<const IfStatement*>(this);
|
||||
}
|
||||
|
||||
const KillStatement* Statement::AsKill() const {
|
||||
assert(IsKill());
|
||||
return static_cast<const KillStatement*>(this);
|
||||
}
|
||||
|
||||
const LoopStatement* Statement::AsLoop() const {
|
||||
assert(IsLoop());
|
||||
return static_cast<const LoopStatement*>(this);
|
||||
}
|
||||
|
||||
const NopStatement* Statement::AsNop() const {
|
||||
assert(IsNop());
|
||||
return static_cast<const NopStatement*>(this);
|
||||
}
|
||||
|
||||
const ReturnStatement* Statement::AsReturn() const {
|
||||
assert(IsReturn());
|
||||
return static_cast<const ReturnStatement*>(this);
|
||||
}
|
||||
|
||||
const SwitchStatement* Statement::AsSwitch() const {
|
||||
assert(IsSwitch());
|
||||
return static_cast<const SwitchStatement*>(this);
|
||||
}
|
||||
|
||||
const UnlessStatement* Statement::AsUnless() const {
|
||||
assert(IsUnless());
|
||||
return static_cast<const UnlessStatement*>(this);
|
||||
}
|
||||
|
||||
const VariableDeclStatement* Statement::AsVariableDecl() const {
|
||||
assert(IsVariableDecl());
|
||||
return static_cast<const VariableDeclStatement*>(this);
|
||||
}
|
||||
|
||||
AssignmentStatement* Statement::AsAssign() {
|
||||
assert(IsAssign());
|
||||
return static_cast<AssignmentStatement*>(this);
|
||||
|
|
|
@ -72,6 +72,35 @@ class Statement : public Node {
|
|||
/// @returns true if this is an variable statement
|
||||
virtual bool IsVariableDecl() const;
|
||||
|
||||
/// @returns the statement as a const assign statement
|
||||
const AssignmentStatement* AsAssign() const;
|
||||
/// @returns the statement as a const break statement
|
||||
const BreakStatement* AsBreak() const;
|
||||
/// @returns the statement as a const case statement
|
||||
const CaseStatement* AsCase() const;
|
||||
/// @returns the statement as a const continue statement
|
||||
const ContinueStatement* AsContinue() const;
|
||||
/// @returns the statement as a const else statement
|
||||
const ElseStatement* AsElse() const;
|
||||
/// @returns the statement as a const fallthrough statement
|
||||
const FallthroughStatement* AsFallthrough() const;
|
||||
/// @returns the statement as a const if statement
|
||||
const IfStatement* AsIf() const;
|
||||
/// @returns the statement as a const kill statement
|
||||
const KillStatement* AsKill() const;
|
||||
/// @returns the statement as a const loop statement
|
||||
const LoopStatement* AsLoop() const;
|
||||
/// @returns the statement as a const nop statement
|
||||
const NopStatement* AsNop() const;
|
||||
/// @returns the statement as a const return statement
|
||||
const ReturnStatement* AsReturn() const;
|
||||
/// @returns the statement as a const switch statement
|
||||
const SwitchStatement* AsSwitch() const;
|
||||
/// @returns the statement as a const unless statement
|
||||
const UnlessStatement* AsUnless() const;
|
||||
/// @returns the statement as a const variable statement
|
||||
const VariableDeclStatement* AsVariableDecl() const;
|
||||
|
||||
/// @returns the statement as an assign statement
|
||||
AssignmentStatement* AsAssign();
|
||||
/// @returns the statement as a break statement
|
||||
|
|
Loading…
Reference in New Issue