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Revert "Suppress RenderPipelineValidationTest.VertexAttribCorrectEntryPoint"
This reverts commit 1b5526457f2f407d59715f5dfa0ffd383455622c. Reason for revert: Tint issue was fixed. Original change's description: > Suppress RenderPipelineValidationTest.VertexAttribCorrectEntryPoint > > This is failing in the roll of Tint in Dawn because Tint generates > invalid SPIR-V. This CL suppresses the failure so as to unblock the > roll. > > TBR=enga@chromium.org > Bug: tint:468 > Change-Id: I2a66fc9a6a9e37098651a0f5cd72d41ecf993a72 > Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39761 > Reviewed-by: Corentin Wallez <cwallez@chromium.org> > Reviewed-by: Austin Eng <enga@chromium.org> > Commit-Queue: Corentin Wallez <cwallez@chromium.org> TBR=cwallez@chromium.org,enga@chromium.org,bclayton@google.com Change-Id: I6da08abf44ca9967f51ae535561e8101c31de8f7 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: tint:468 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40060 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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@ -624,9 +624,6 @@ TEST_F(RenderPipelineValidationTest, EntryPointNameValidation) {
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TEST_F(RenderPipelineValidationTest, VertexAttribCorrectEntryPoint) {
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TEST_F(RenderPipelineValidationTest, VertexAttribCorrectEntryPoint) {
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DAWN_SKIP_TEST_IF(!HasWGSL());
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DAWN_SKIP_TEST_IF(!HasWGSL());
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// TODO(tint:468): Reenable once the issue is fixed in Tint.
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DAWN_SKIP_TEST_IF(true);
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wgpu::ShaderModule module = utils::CreateShaderModuleFromWGSL(device, R"(
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wgpu::ShaderModule module = utils::CreateShaderModuleFromWGSL(device, R"(
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[[builtin(position)]] var<out> position : vec4<f32>;
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[[builtin(position)]] var<out> position : vec4<f32>;
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[[location(0)]] var<in> attrib0 : vec4<f32>;
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[[location(0)]] var<in> attrib0 : vec4<f32>;
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